Archipelago/Options.py

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from __future__ import annotations
import typing
class AssembleOptions(type):
def __new__(cls, name, bases, attrs):
options = attrs["options"] = {}
name_lookup = attrs["name_lookup"] = {}
for base in bases:
options.update(base.options)
name_lookup.update(name_lookup)
new_options = {name[7:].lower(): option_id for name, option_id in attrs.items() if
name.startswith("option_")}
attrs["name_lookup"].update({option_id: name for name, option_id in new_options.items()})
options.update(new_options)
#apply aliases, without name_lookup
options.update({name[6:].lower(): option_id for name, option_id in attrs.items() if
name.startswith("alias_")})
return super(AssembleOptions, cls).__new__(cls, name, bases, attrs)
class Option(metaclass=AssembleOptions):
value: int
name_lookup: typing.Dict[int, str]
def __repr__(self):
return f"{self.__class__.__name__}({self.get_option_name()})"
def __hash__(self):
return hash(self.value)
def get_option_name(self):
return self.name_lookup[self.value]
def __int__(self):
return self.value
def __bool__(self):
return bool(self.value)
class Toggle(Option):
option_false = 0
option_true = 1
def __init__(self, value: int):
self.value = value
@classmethod
def from_text(cls, text: str) -> Toggle:
if text.lower() in {"off", "0", "false", "none", "null", "no"}:
return cls(0)
else:
return cls(1)
def __eq__(self, other):
if isinstance(other, Toggle):
return self.value == other.value
else:
return self.value == other
def __gt__(self, other):
if isinstance(other, Toggle):
return self.value > other.value
else:
return self.value > other
def get_option_name(self):
return bool(self.value)
class Choice(Option):
def __init__(self, value: int):
self.value: int = value
@classmethod
def from_text(cls, text: str) -> Choice:
for optionname, value in cls.options.items():
if optionname == text.lower():
return cls(value)
raise KeyError(
f'Could not find option "{text}" for "{cls.__name__}", '
f'known options are {", ".join(f"{option}" for option in cls.name_lookup.values())}')
class Logic(Choice):
option_no_glitches = 0
option_minor_glitches = 1
option_overworld_glitches = 2
option_no_logic = 4
alias_owg = 2
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class Objective(Choice):
option_crystals = 0
#option_pendants = 1
option_triforce_pieces = 2
option_pedestal = 3
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option_bingo = 4
local_objective = Toggle # local triforce pieces, local dungeon prizes etc.
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class Goal(Choice):
option_kill_ganon = 0
option_kill_ganon_and_gt_agahnim = 1
option_hand_in = 2
class Accessibility(Choice):
option_locations = 0
option_items = 1
option_beatable = 2
class Crystals(Choice):
# can't use IntEnum since there's also random
option_0 = 0
option_1 = 1
option_2 = 2
option_3 = 3
option_4 = 4
option_5 = 5
option_6 = 6
option_7 = 7
option_random = -1
class WorldState(Choice):
option_standard = 1
option_open = 0
option_inverted = 2
class Bosses(Choice):
option_vanilla = 0
option_simple = 1
option_full = 2
option_chaos = 3
option_singularity = 4
class Enemies(Choice):
option_vanilla = 0
option_shuffled = 1
option_chaos = 2
mapshuffle = Toggle
compassshuffle = Toggle
keyshuffle = Toggle
bigkeyshuffle = Toggle
hints = Toggle
if __name__ == "__main__":
import argparse
test = argparse.Namespace()
test.logic = Logic.from_text("no_logic")
test.mapshuffle = mapshuffle.from_text("ON")
test.hints = hints.from_text('OFF')
try:
test.logic = Logic.from_text("overworld_glitches_typo")
except KeyError as e:
print(e)
try:
test.logic_owg = Logic.from_text("owg")
except KeyError as e:
print(e)
if test.mapshuffle:
print("Mapshuffle is on")
print(f"Hints are {bool(test.hints)}")
print(test)