2022-10-13 05:45:52 +00:00
from BaseClasses import Location
from . rom_addresses import rom_addresses
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
from . import poke_data
2022-11-06 08:07:41 +00:00
loc_id_start = 172000000
2022-10-13 05:45:52 +00:00
2022-12-07 23:38:34 +00:00
2024-09-18 18:37:17 +00:00
def trainersanity ( world , player ) :
include = world . trainersanity_table . pop ( 0 )
world . trainersanity_table . append ( include )
return include
2022-12-07 23:38:34 +00:00
2024-09-18 18:37:17 +00:00
def dexsanity ( world , player ) :
include = world . dexsanity_table . pop ( 0 )
world . dexsanity_table . append ( include )
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
return include
2023-03-13 22:40:55 +00:00
2024-09-18 18:37:17 +00:00
def hidden_items ( world , player ) :
return world . options . randomize_hidden_items
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
2024-09-18 18:37:17 +00:00
def hidden_moon_stones ( world , player ) :
return world . options . randomize_hidden_items or world . options . stonesanity
2022-12-07 23:38:34 +00:00
2024-09-18 18:37:17 +00:00
def tea ( world , player ) :
return world . options . tea
2022-12-07 23:38:34 +00:00
2024-09-18 18:37:17 +00:00
def extra_key_items ( world , player ) :
return world . options . extra_key_items
2022-12-07 23:38:34 +00:00
2024-09-18 18:37:17 +00:00
def always_on ( world , player ) :
2022-12-07 23:38:34 +00:00
return True
2024-09-18 18:37:17 +00:00
def prizesanity ( world , player ) :
return world . options . prizesanity
2023-03-13 22:40:55 +00:00
2022-12-08 09:51:01 +00:00
2024-09-18 18:37:17 +00:00
def split_card_key ( world , player ) :
return world . options . split_card_key . value > 0
2022-12-07 23:38:34 +00:00
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
2024-09-18 18:37:17 +00:00
def not_stonesanity ( world , player ) :
return not world . options . stonesanity
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
class LocationData :
def __init__ ( self , region , name , original_item , rom_address = None , ram_address = None , event = False , type = " Item " ,
inclusion = always_on , level = None , level_address = None ) :
2022-10-13 05:45:52 +00:00
self . region = region
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
self . name = region if name == " " else region . split ( " - " ) [ 0 ] + " - " + name if name != " Trainer Parties " else region + " - Trainer Parties "
2022-10-13 05:45:52 +00:00
self . original_item = original_item
self . rom_address = rom_address
self . ram_address = ram_address
self . event = event
self . type = type
2022-12-07 23:38:34 +00:00
self . inclusion = inclusion
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
self . level = level
self . address = None
if level_address :
self . level_address = level_address
elif level :
self . level_address = rom_address - 1
else :
self . level_address = None
2022-10-13 05:45:52 +00:00
2022-12-08 09:51:01 +00:00
2022-10-13 05:45:52 +00:00
class EventFlag :
def __init__ ( self , flag ) :
self . byte = int ( flag / 8 )
self . bit = flag % 8
self . flag = flag
class Missable :
def __init__ ( self , flag ) :
self . byte = int ( flag / 8 )
self . bit = flag % 8
self . flag = flag
class Hidden :
def __init__ ( self , flag ) :
self . byte = int ( flag / 8 )
self . bit = flag % 8
self . flag = flag
class Rod :
def __init__ ( self , flag ) :
self . byte = 0
self . bit = flag
self . flag = flag
2022-12-07 23:38:34 +00:00
2023-03-13 22:40:55 +00:00
class DexSanityFlag :
def __init__ ( self , flag ) :
self . byte = int ( flag / 8 )
self . bit = flag % 8
self . flag = flag
2022-10-13 05:45:52 +00:00
location_data = [
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Vermilion Old Rod House " , " Fishing Guru " , " Old Rod " , rom_addresses [ " Rod_Vermilion_City_Fishing_Guru " ] , Rod ( 3 ) ) ,
LocationData ( " Fuchsia Good Rod House " , " Fishing Guru ' s Brother " , " Good Rod " , rom_addresses [ " Rod_Fuchsia_City_Fishing_Brother " ] , Rod ( 4 ) ) ,
LocationData ( " Route 12 Super Rod House " , " Fishing Guru ' s Brother " , " Super Rod " , rom_addresses [ " Rod_Route12_Fishing_Brother " ] , Rod ( 5 ) ) ,
2022-10-13 05:45:52 +00:00
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Player ' s House 2F " , " Player ' s PC " , " Potion " , rom_addresses [ ' PC_Item ' ] , EventFlag ( 1 ) , ) ,
LocationData ( " Celadon Mansion 1F " , " Mansion Lady " , " Tea " , rom_addresses [ " Event_Mansion_Lady " ] , EventFlag ( 2 ) , inclusion = tea ) ,
LocationData ( " Rival ' s House " , " Rival ' s Sister " , " Town Map " , rom_addresses [ " Event_Rivals_Sister " ] , EventFlag ( 24 ) ) ,
LocationData ( " Oak ' s Lab " , " Oak ' s Post-Route-22-Rival Gift " , " Poke Ball " , rom_addresses [ " Event_Oaks_Gift " ] , EventFlag ( 36 ) ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 1 " , " Free Sample Man " , " Potion " , rom_addresses [ " Event_Free_Sample " ] , EventFlag ( 960 ) ) ,
LocationData ( " Viridian City " , " Sleepy Guy " , " TM42 Dream Eater " , rom_addresses [ " Event_Sleepy_Guy " ] ,
EventFlag ( 41 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Viridian Pokemart " , " Item for Oak " , " Oak ' s Parcel " , rom_addresses [ " Event_Pokemart_Quest " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 57 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Viridian Gym " , " Giovanni TM " , " TM27 Fissure " , rom_addresses [ " Event_Viridian_Gym " ] , EventFlag ( 80 ) ) ,
LocationData ( " Route 2 Gate " , " Oak ' s Aide " , " HM05 Flash " , rom_addresses [ " Event_Route_2_Oaks_Aide " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 984 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Pewter Museum 1F-E " , " Scientist " , " Old Amber " , rom_addresses [ " Event_Museum " ] , EventFlag ( 105 ) ) ,
LocationData ( " Pewter Gym " , " Brock TM " , " TM34 Bide " , rom_addresses [ " Event_Pewter_Gym " ] , EventFlag ( 118 ) ) ,
LocationData ( " Cerulean Bicycle Shop " , " " , " Bicycle " , [ rom_addresses [ " Event_Bicycle_Shop " ] , rom_addresses [ " Bike_Shop_Item_Display " ] ] , EventFlag ( 192 ) ) ,
LocationData ( " Cerulean Gym " , " Misty TM " , " TM11 Bubble Beam " , rom_addresses [ " Event_Cerulean_Gym " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 190 ) ) ,
LocationData ( " Route 24 " , " Nugget Bridge " , " Nugget " , rom_addresses [ " Event_Nugget_Bridge " ] , EventFlag ( 1344 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Bill ' s House " , " Bill " , " S.S. Ticket " , rom_addresses [ " Event_Bill " ] , EventFlag ( 1372 ) ) ,
LocationData ( " Lavender Mr. Fuji ' s House " , " Mr. Fuji " , " Poke Flute " , rom_addresses [ " Event_Fuji " ] , EventFlag ( 296 ) ) ,
LocationData ( " Route 12 Gate 2F " , " Mourning Girl " , " TM39 Swift " , rom_addresses [ " Event_Mourning_Girl " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 1152 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Vermilion Pokemon Fan Club " , " Fan Club President " , " Bike Voucher " , rom_addresses [ " Event_Pokemon_Fan_Club " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 337 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Vermilion Gym " , " Lt. Surge TM " , " TM24 Thunderbolt " , rom_addresses [ " Event_Vermillion_Gym " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 358 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " S.S. Anne Captain ' s Room " , " Captain " , " HM01 Cut " , rom_addresses [ " Event_SS_Anne_Captain " ] , EventFlag ( 1504 ) ) ,
LocationData ( " Route 11 Gate 2F " , " Oak ' s Aide " , " Item Finder " , rom_addresses [ " Event_Rt11_Oaks_Aide " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 1151 ) ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Celadon City " , " Stranded Man " , " TM41 Soft-Boiled " , rom_addresses [ " Event_Stranded_Man " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 384 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Celadon Department Store Roof " , " Thirsty Girl Gets Water " , " TM13 Ice Beam " ,
2022-10-13 05:45:52 +00:00
rom_addresses [ " Event_Thirsty_Girl_Water " ] , EventFlag ( 396 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Celadon Department Store Roof " , " Thirsty Girl Gets Soda Pop " , " TM48 Rock Slide " ,
2022-10-13 05:45:52 +00:00
rom_addresses [ " Event_Thirsty_Girl_Soda " ] , EventFlag ( 397 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Celadon Department Store Roof " , " Thirsty Girl Gets Lemonade " , " TM49 Tri Attack " ,
2022-10-13 05:45:52 +00:00
rom_addresses [ " Event_Thirsty_Girl_Lemonade " ] , EventFlag ( 398 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Celadon Department Store 3F " , " Counter Man " , " TM18 Counter " , rom_addresses [ " Event_Counter " ] , EventFlag ( 399 ) ) ,
LocationData ( " Celadon Diner " , " Gambling Addict " , " Coin Case " , rom_addresses [ " Event_Gambling_Addict " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 480 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Celadon Gym-C " , " Erika TM " , " TM21 Mega Drain " , rom_addresses [ " Event_Celadon_Gym " ] , EventFlag ( 424 ) ) ,
LocationData ( " Silph Co 11F-C " , " Silph Co President " , " Master Ball " , rom_addresses [ " Event_Silph_Co_President " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 1933 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 2F-NW " , " Woman " , " TM36 Self-Destruct " , rom_addresses [ " Event_Scared_Woman " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 1791 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 16 Fly House " , " Woman " , " HM02 Fly " , rom_addresses [ " Event_Rt16_House_Woman " ] , EventFlag ( 1230 ) ) ,
LocationData ( " Route 15 Gate 2F " , " Oak ' s Aide " , " Exp. All " , rom_addresses [ " Event_Rt_15_Oaks_Aide " ] , EventFlag ( 1200 ) ) ,
LocationData ( " Fuchsia Warden ' s House " , " Safari Zone Warden " , " HM04 Strength " , rom_addresses [ " Event_Warden " ] , EventFlag ( 568 ) ) ,
LocationData ( " Fuchsia Gym " , " Koga TM " , " TM06 Toxic " , rom_addresses [ " Event_Fuschia_Gym " ] , EventFlag ( 600 ) ) ,
LocationData ( " Safari Zone Secret House " , " " , " HM03 Surf " , rom_addresses [ " Event_Safari_Zone_Secret_House " ] , EventFlag ( 2176 ) ) ,
LocationData ( " Cinnabar Lab R&D Room " , " Lab Scientist " , " TM35 Metronome " , rom_addresses [ " Event_Lab_Scientist " ] , EventFlag ( 727 ) ) ,
LocationData ( " Cinnabar Gym " , " Blaine TM " , " TM38 Fire Blast " , rom_addresses [ " Event_Cinnabar_Gym " ] ,
2022-10-13 05:45:52 +00:00
EventFlag ( 664 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Saffron Copycat ' s House 2F " , " Copycat " , " TM31 Mimic " , rom_addresses [ " Event_Copycat " ] , EventFlag ( 832 ) ) ,
LocationData ( " Saffron Mr. Psychic ' s House " , " Mr. Psychic " , " TM29 Psychic " , rom_addresses [ " Event_Mr_Psychic " ] , EventFlag ( 944 ) ) ,
LocationData ( " Saffron Gym-C " , " Sabrina TM " , " TM46 Psywave " , rom_addresses [ " Event_Saffron_Gym " ] , EventFlag ( 864 ) ) ,
LocationData ( " Fossil " , " Choice A " , " Dome Fossil " , [ rom_addresses [ " Event_Dome_Fossil " ] , rom_addresses [ " Event_Dome_Fossil_B " ] ,
2022-10-13 05:45:52 +00:00
rom_addresses [ " Dome_Fossil_Text " ] ] , EventFlag ( 0x57E ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Fossil " , " Choice B " , " Helix Fossil " , [ rom_addresses [ " Event_Helix_Fossil " ] , rom_addresses [ " Event_Helix_Fossil_B " ] ,
2022-10-13 05:45:52 +00:00
rom_addresses [ " Helix_Fossil_Text " ] ] , EventFlag ( 0x57F ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cerulean City-Outskirts " , " Rocket Thief " , " TM28 Dig " , rom_addresses [ " Event_Rocket_Thief " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 6 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 2-SE " , " South Item " , " Moon Stone " , rom_addresses [ " Missable_Route_2_Item_1 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 25 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 2-SE " , " North Item " , " HP Up " , rom_addresses [ " Missable_Route_2_Item_2 " ] , Missable ( 26 ) ) ,
2024-04-13 15:58:50 +00:00
LocationData ( " Route 4-C " , " Item " , " TM04 Whirlwind " , rom_addresses [ " Missable_Route_4_Item " ] , Missable ( 27 ) ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Item " , " TM30 Teleport " , rom_addresses [ " Missable_Route_9_Item " ] , Missable ( 28 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 12-N " , " Island Item " , " TM16 Pay Day " , rom_addresses [ " Missable_Route_12_Item_1 " ] , Missable ( 30 ) ) ,
LocationData ( " Route 12-Grass " , " Item Behind Cuttable Tree " , " Iron " , rom_addresses [ " Missable_Route_12_Item_2 " ] , Missable ( 31 ) ) ,
LocationData ( " Route 15-N " , " Item " , " TM20 Rage " , rom_addresses [ " Missable_Route_15_Item " ] , Missable ( 32 ) ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Item " , " TM45 Thunder Wave " , rom_addresses [ " Missable_Route_24_Item " ] , Missable ( 37 ) ) ,
LocationData ( " Route 25 " , " Item " , " TM19 Seismic Toss " , rom_addresses [ " Missable_Route_25_Item " ] , Missable ( 38 ) ) ,
LocationData ( " Viridian Gym " , " Item " , " Revive " , rom_addresses [ " Missable_Viridian_Gym_Item " ] , Missable ( 51 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cerulean Cave 1F-Water " , " Southwest Item " , " Full Restore " , rom_addresses [ " Missable_Cerulean_Cave_1F_Item_1 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 53 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cerulean Cave 1F-Water " , " Northeast Item " , " Max Elixir " , rom_addresses [ " Missable_Cerulean_Cave_1F_Item_2 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 54 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cerulean Cave 1F-N " , " Northwest Item " , " Nugget " , rom_addresses [ " Missable_Cerulean_Cave_1F_Item_3 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 55 ) ) ,
LocationData ( " Pokemon Tower 3F " , " North Item " , " Escape Rope " , rom_addresses [ " Missable_Pokemon_Tower_3F_Item " ] ,
Missable ( 57 ) ) ,
LocationData ( " Pokemon Tower 4F " , " East Item " , " Elixir " , rom_addresses [ " Missable_Pokemon_Tower_4F_Item_1 " ] ,
Missable ( 58 ) ) ,
LocationData ( " Pokemon Tower 4F " , " West Item " , " Awakening " , rom_addresses [ " Missable_Pokemon_Tower_4F_Item_2 " ] ,
Missable ( 59 ) ) ,
LocationData ( " Pokemon Tower 4F " , " South Item " , " HP Up " , rom_addresses [ " Missable_Pokemon_Tower_4F_Item_3 " ] ,
Missable ( 60 ) ) ,
LocationData ( " Pokemon Tower 5F " , " Southwest Item " , " Nugget " , rom_addresses [ " Missable_Pokemon_Tower_5F_Item " ] ,
Missable ( 61 ) ) ,
LocationData ( " Pokemon Tower 6F " , " West Item " , " Rare Candy " , rom_addresses [ " Missable_Pokemon_Tower_6F_Item_1 " ] ,
Missable ( 62 ) ) ,
LocationData ( " Pokemon Tower 6F " , " Southeast Item " , " X Accuracy " , rom_addresses [ " Missable_Pokemon_Tower_6F_Item_2 " ] ,
Missable ( 63 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Fuchsia Warden ' s House " , " Behind Boulder Item " , " Rare Candy " , rom_addresses [ " Missable_Wardens_House_Item " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 71 ) ) ,
LocationData ( " Pokemon Mansion 1F " , " North Item " , " Escape Rope " ,
rom_addresses [ " Missable_Pokemon_Mansion_1F_Item_1 " ] , Missable ( 72 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Pokemon Mansion 1F-SE " , " South Item " , " Carbos " , rom_addresses [ " Missable_Pokemon_Mansion_1F_Item_2 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 73 ) ) ,
LocationData ( " Power Plant " , " Southwest Item " , " Carbos " , rom_addresses [ " Missable_Power_Plant_Item_1 " ] , Missable ( 86 ) ) ,
LocationData ( " Power Plant " , " North Item " , " HP Up " , rom_addresses [ " Missable_Power_Plant_Item_2 " ] , Missable ( 87 ) ) ,
LocationData ( " Power Plant " , " Northeast Item " , " Rare Candy " , rom_addresses [ " Missable_Power_Plant_Item_3 " ] ,
Missable ( 88 ) ) ,
LocationData ( " Power Plant " , " Southeast Item " , " TM25 Thunder " , rom_addresses [ " Missable_Power_Plant_Item_4 " ] ,
Missable ( 89 ) ) ,
LocationData ( " Power Plant " , " South Item " , " TM33 Reflect " , rom_addresses [ " Missable_Power_Plant_Item_5 " ] ,
Missable ( 90 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Victory Road 2F-C " , " Northeast Item " , " TM17 Submission " , rom_addresses [ " Missable_Victory_Road_2F_Item_1 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 92 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Victory Road 2F-C " , " East Item " , " Full Heal " , rom_addresses [ " Missable_Victory_Road_2F_Item_2 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 93 ) ) ,
2024-11-28 01:43:37 +00:00
LocationData ( " Victory Road 2F-C " , " West Item " , " TM05 Mega Kick " , rom_addresses [ " Missable_Victory_Road_2F_Item_3 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 94 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Victory Road 2F-NW " , " North Item Near Moltres " , " Guard Spec " , rom_addresses [ " Missable_Victory_Road_2F_Item_4 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 95 ) ) ,
LocationData ( " Viridian Forest " , " East Item " , " Antidote " , rom_addresses [ " Missable_Viridian_Forest_Item_1 " ] ,
Missable ( 100 ) ) ,
LocationData ( " Viridian Forest " , " Northwest Item " , " Potion " , rom_addresses [ " Missable_Viridian_Forest_Item_2 " ] ,
Missable ( 101 ) ) ,
LocationData ( " Viridian Forest " , " Southwest Item " , " Poke Ball " ,
rom_addresses [ " Missable_Viridian_Forest_Item_3 " ] , Missable ( 102 ) ) ,
LocationData ( " Mt Moon 1F " , " West Item " , " Potion " , rom_addresses [ " Missable_Mt_Moon_1F_Item_1 " ] , Missable ( 103 ) ) ,
LocationData ( " Mt Moon 1F " , " Northwest Item " , " Moon Stone " , rom_addresses [ " Missable_Mt_Moon_1F_Item_2 " ] , Missable ( 104 ) ) ,
LocationData ( " Mt Moon 1F " , " Southeast Item " , " Rare Candy " , rom_addresses [ " Missable_Mt_Moon_1F_Item_3 " ] , Missable ( 105 ) ) ,
LocationData ( " Mt Moon 1F " , " East Item " , " Escape Rope " , rom_addresses [ " Missable_Mt_Moon_1F_Item_4 " ] ,
Missable ( 106 ) ) ,
LocationData ( " Mt Moon 1F " , " South Item " , " Potion " , rom_addresses [ " Missable_Mt_Moon_1F_Item_5 " ] , Missable ( 107 ) ) ,
LocationData ( " Mt Moon 1F " , " Southwest Item " , " TM12 Water Gun " , rom_addresses [ " Missable_Mt_Moon_1F_Item_6 " ] ,
Missable ( 108 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Mt Moon B2F-C " , " South Item " , " HP Up " , rom_addresses [ " Missable_Mt_Moon_B2F_Item_1 " ] , Missable ( 111 ) ) ,
LocationData ( " Mt Moon B2F-NE " , " North Item " , " TM01 Mega Punch " , rom_addresses [ " Missable_Mt_Moon_B2F_Item_2 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 112 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " S.S. Anne 1F Rooms-Youngster and Lass Room " , " Item " , " TM08 Body Slam " , rom_addresses [ " Missable_SS_Anne_1F_Item " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 114 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " S.S. Anne 2F Rooms-Fisherman and Gentleman Room " , " Fisherman and Gentleman Room Item " , " Max Ether " , rom_addresses [ " Missable_SS_Anne_2F_Item_1 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 115 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " S.S. Anne 2F Rooms-Gentleman and Lass Room " , " Gentleman and Lass Room Item " , " Rare Candy " , rom_addresses [ " Missable_SS_Anne_2F_Item_2 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 116 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " S.S. Anne B1F Rooms-East Single Sailor Room " , " East Single Sailor Room Item " , " Ether " , rom_addresses [ " Missable_SS_Anne_B1F_Item_1 " ] , Missable ( 117 ) ) ,
LocationData ( " S.S. Anne B1F Rooms-West Single Sailor Room " , " West Single Sailor Room Item " , " TM44 Rest " , rom_addresses [ " Missable_SS_Anne_B1F_Item_2 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 118 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " S.S. Anne B1F Rooms-Machoke Room " , " Machoke Room Item " , " Max Potion " , rom_addresses [ " Missable_SS_Anne_B1F_Item_3 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 119 ) ) ,
LocationData ( " Victory Road 3F " , " Northeast Item " , " Max Revive " , rom_addresses [ " Missable_Victory_Road_3F_Item_1 " ] ,
Missable ( 120 ) ) ,
LocationData ( " Victory Road 3F " , " Northwest Item " , " TM47 Explosion " , rom_addresses [ " Missable_Victory_Road_3F_Item_2 " ] ,
Missable ( 121 ) ) ,
LocationData ( " Rocket Hideout B1F " , " West Item " , " Escape Rope " ,
rom_addresses [ " Missable_Rocket_Hideout_B1F_Item_1 " ] , Missable ( 123 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rocket Hideout B1F-S " , " Southwest Item " , " Hyper Potion " ,
2022-10-13 05:45:52 +00:00
rom_addresses [ " Missable_Rocket_Hideout_B1F_Item_2 " ] , Missable ( 124 ) ) ,
LocationData ( " Rocket Hideout B2F " , " Northwest Left Item " , " Moon Stone " , rom_addresses [ " Missable_Rocket_Hideout_B2F_Item_1 " ] ,
Missable ( 125 ) ) ,
LocationData ( " Rocket Hideout B2F " , " Northeast Item " , " Nugget " , rom_addresses [ " Missable_Rocket_Hideout_B2F_Item_2 " ] ,
Missable ( 126 ) ) ,
LocationData ( " Rocket Hideout B2F " , " Northwest Right Item " , " TM07 Horn Drill " ,
rom_addresses [ " Missable_Rocket_Hideout_B2F_Item_3 " ] , Missable ( 127 ) ) ,
LocationData ( " Rocket Hideout B2F " , " Southwest Item " , " Super Potion " ,
rom_addresses [ " Missable_Rocket_Hideout_B2F_Item_4 " ] , Missable ( 128 ) ) ,
LocationData ( " Rocket Hideout B3F " , " East Item " , " TM10 Double Edge " ,
rom_addresses [ " Missable_Rocket_Hideout_B3F_Item_1 " ] , Missable ( 129 ) ) ,
LocationData ( " Rocket Hideout B3F " , " Center Item " , " Rare Candy " , rom_addresses [ " Missable_Rocket_Hideout_B3F_Item_2 " ] ,
Missable ( 130 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rocket Hideout B4F-NW " , " West Item " , " HP Up " , rom_addresses [ " Missable_Rocket_Hideout_B4F_Item_1 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 132 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rocket Hideout B4F-NW " , " Northwest Item " , " TM02 Razor Wind " ,
2022-10-13 05:45:52 +00:00
rom_addresses [ " Missable_Rocket_Hideout_B4F_Item_2 " ] , Missable ( 133 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rocket Hideout B4F " , " Southwest Item " , " Iron " , rom_addresses [ " Missable_Rocket_Hideout_B4F_Item_3 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 134 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rocket Hideout B4F " , " Giovanni Item " , " Silph Scope " ,
2022-10-13 05:45:52 +00:00
rom_addresses [ " Missable_Rocket_Hideout_B4F_Item_4 " ] , [ EventFlag ( 0x6A7 ) , Missable ( 135 ) ] ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rocket Hideout B4F-NW " , " Rocket Grunt Item " , " Lift Key " , rom_addresses [ " Missable_Rocket_Hideout_B4F_Item_5 " ] ,
2022-10-13 05:45:52 +00:00
[ EventFlag ( 0x6A6 ) , Missable ( 136 ) ] ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 3F-W " , " Item " , " Hyper Potion " , rom_addresses [ " Missable_Silph_Co_3F_Item " ] , Missable ( 144 ) ) ,
LocationData ( " Silph Co 4F-W " , " Left Item " , " Full Heal " , rom_addresses [ " Missable_Silph_Co_4F_Item_1 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 148 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 4F-W " , " Middle Item " , " Max Revive " , rom_addresses [ " Missable_Silph_Co_4F_Item_2 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 149 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 4F-W " , " Right Item " , " Escape Rope " , rom_addresses [ " Missable_Silph_Co_4F_Item_3 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 150 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 5F-SW " , " Southwest Item " , " TM09 Take Down " , rom_addresses [ " Missable_Silph_Co_5F_Item_1 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 155 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 5F-NW " , " Northwest Item " , " Protein " , rom_addresses [ " Missable_Silph_Co_5F_Item_2 " ] , Missable ( 156 ) ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Silph Co 5F " , " Southeast Item " , " Card Key " , rom_addresses [ " Missable_Silph_Co_5F_Item_3 " ] , Missable ( 157 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 6F-SW " , " Southwest Top Item " , " HP Up " , rom_addresses [ " Missable_Silph_Co_6F_Item_1 " ] , Missable ( 161 ) ) ,
LocationData ( " Silph Co 6F-SW " , " Southwest Bottom Item " , " X Accuracy " , rom_addresses [ " Missable_Silph_Co_6F_Item_2 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 162 ) ) ,
LocationData ( " Silph Co 7F " , " West Item " , " Calcium " , rom_addresses [ " Missable_Silph_Co_7F_Item_1 " ] , Missable ( 168 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 7F-E " , " East Item " , " TM03 Swords Dance " , rom_addresses [ " Missable_Silph_Co_7F_Item_2 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 169 ) ) ,
LocationData ( " Silph Co 10F " , " Left Item " , " TM26 Earthquake " , rom_addresses [ " Missable_Silph_Co_10F_Item_1 " ] ,
Missable ( 180 ) ) ,
LocationData ( " Silph Co 10F " , " Bottom Item " , " Rare Candy " , rom_addresses [ " Missable_Silph_Co_10F_Item_2 " ] ,
Missable ( 181 ) ) ,
LocationData ( " Silph Co 10F " , " Right Item " , " Carbos " , rom_addresses [ " Missable_Silph_Co_10F_Item_3 " ] , Missable ( 182 ) ) ,
LocationData ( " Pokemon Mansion 2F " , " Northeast Item " , " Calcium " , rom_addresses [ " Missable_Pokemon_Mansion_2F_Item " ] ,
Missable ( 187 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Pokemon Mansion 3F-SW " , " Southwest Item " , " Max Potion " , rom_addresses [ " Missable_Pokemon_Mansion_3F_Item_1 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 188 ) ) ,
LocationData ( " Pokemon Mansion 3F " , " Northeast Item " , " Iron " , rom_addresses [ " Missable_Pokemon_Mansion_3F_Item_2 " ] ,
Missable ( 189 ) ) ,
LocationData ( " Pokemon Mansion B1F " , " North Item " , " Rare Candy " ,
rom_addresses [ " Missable_Pokemon_Mansion_B1F_Item_1 " ] , Missable ( 190 ) ) ,
LocationData ( " Pokemon Mansion B1F " , " Southwest Item " , " Full Restore " ,
rom_addresses [ " Missable_Pokemon_Mansion_B1F_Item_2 " ] , Missable ( 191 ) ) ,
LocationData ( " Pokemon Mansion B1F " , " South Item " , " TM14 Blizzard " ,
rom_addresses [ " Missable_Pokemon_Mansion_B1F_Item_3 " ] , Missable ( 192 ) ) ,
LocationData ( " Pokemon Mansion B1F " , " Northwest Item " , " TM22 Solar Beam " ,
rom_addresses [ " Missable_Pokemon_Mansion_B1F_Item_4 " ] , Missable ( 193 ) ) ,
LocationData ( " Pokemon Mansion B1F " , " West Item " , " Secret Key " ,
rom_addresses [ " Missable_Pokemon_Mansion_B1F_Item_5 " ] , Missable ( 194 ) ) ,
LocationData ( " Safari Zone East " , " Northeast Item " , " Full Restore " , rom_addresses [ " Missable_Safari_Zone_East_Item_1 " ] ,
Missable ( 195 ) ) ,
LocationData ( " Safari Zone East " , " West Item " , " Max Potion " , rom_addresses [ " Missable_Safari_Zone_East_Item_2 " ] ,
Missable ( 196 ) ) ,
LocationData ( " Safari Zone East " , " East Item " , " Carbos " , rom_addresses [ " Missable_Safari_Zone_East_Item_3 " ] ,
Missable ( 197 ) ) ,
LocationData ( " Safari Zone East " , " Center Item " , " TM37 Egg Bomb " , rom_addresses [ " Missable_Safari_Zone_East_Item_4 " ] ,
Missable ( 198 ) ) ,
LocationData ( " Safari Zone North " , " Northeast Item " , " Protein " , rom_addresses [ " Missable_Safari_Zone_North_Item_1 " ] ,
Missable ( 199 ) ) ,
LocationData ( " Safari Zone North " , " North Item " , " TM40 Skull Bash " ,
rom_addresses [ " Missable_Safari_Zone_North_Item_2 " ] , Missable ( 200 ) ) ,
LocationData ( " Safari Zone West " , " Southwest Item " , " Max Potion " , rom_addresses [ " Missable_Safari_Zone_West_Item_1 " ] ,
Missable ( 201 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Safari Zone West-NW " , " Northwest Item " , " TM32 Double Team " ,
2022-10-13 05:45:52 +00:00
rom_addresses [ " Missable_Safari_Zone_West_Item_2 " ] , Missable ( 202 ) ) ,
LocationData ( " Safari Zone West " , " Southeast Item " , " Max Revive " , rom_addresses [ " Missable_Safari_Zone_West_Item_3 " ] ,
Missable ( 203 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Safari Zone West-NW " , " Northeast Item " , " Gold Teeth " , rom_addresses [ " Missable_Safari_Zone_West_Item_4 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 204 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Safari Zone Center-C " , " Island Item " , " Nugget " , rom_addresses [ " Missable_Safari_Zone_Center_Item " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 205 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cerulean Cave 2F-E " , " East Item " , " PP Up " , rom_addresses [ " Missable_Cerulean_Cave_2F_Item_1 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 206 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cerulean Cave 2F-W " , " Southwest Item " , " Ultra Ball " , rom_addresses [ " Missable_Cerulean_Cave_2F_Item_2 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 207 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cerulean Cave 2F-N " , " North Item " , " Full Restore " , rom_addresses [ " Missable_Cerulean_Cave_2F_Item_3 " ] ,
2022-10-13 05:45:52 +00:00
Missable ( 208 ) ) ,
LocationData ( " Cerulean Cave B1F " , " Center Item " , " Ultra Ball " , rom_addresses [ " Missable_Cerulean_Cave_B1F_Item_1 " ] ,
Missable ( 210 ) ) ,
LocationData ( " Cerulean Cave B1F " , " North Item " , " Max Revive " , rom_addresses [ " Missable_Cerulean_Cave_B1F_Item_2 " ] ,
Missable ( 211 ) ) ,
LocationData ( " Victory Road 1F " , " Top Item " , " TM43 Sky Attack " , rom_addresses [ " Missable_Victory_Road_1F_Item_1 " ] ,
Missable ( 212 ) ) ,
LocationData ( " Victory Road 1F " , " Left Item " , " Rare Candy " , rom_addresses [ " Missable_Victory_Road_1F_Item_2 " ] ,
Missable ( 213 ) ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rock Tunnel B1F-E " , " Southwest Item " , " Hideout Key " , rom_addresses [ " Missable_Rock_Tunnel_B1F_Item_1 " ] ,
2022-12-07 23:38:34 +00:00
Missable ( 231 ) , inclusion = extra_key_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rock Tunnel B1F-W " , " West Item " , " Mansion Key " , rom_addresses [ " Missable_Rock_Tunnel_B1F_Item_2 " ] ,
2022-12-07 23:38:34 +00:00
Missable ( 232 ) , inclusion = extra_key_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rock Tunnel B1F-W " , " Northwest Item " , " Plant Key " , rom_addresses [ " Missable_Rock_Tunnel_B1F_Item_3 " ] ,
2022-12-07 23:38:34 +00:00
Missable ( 233 ) , inclusion = extra_key_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rock Tunnel B1F-W " , " North Item " , " Safari Pass " , rom_addresses [ " Missable_Rock_Tunnel_B1F_Item_4 " ] ,
2022-12-07 23:38:34 +00:00
Missable ( 234 ) , inclusion = extra_key_items ) ,
2022-10-13 05:45:52 +00:00
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Pewter Gym " , " Brock Prize " , " Boulder Badge " , rom_addresses [ ' Badge_Pewter_Gym ' ] , EventFlag ( 0x8A0 ) ) ,
LocationData ( " Cerulean Gym " , " Misty Prize " , " Cascade Badge " , rom_addresses [ ' Badge_Cerulean_Gym ' ] , EventFlag ( 0x8A1 ) ) ,
LocationData ( " Vermilion Gym " , " Lt. Surge Prize " , " Thunder Badge " , rom_addresses [ ' Badge_Vermilion_Gym ' ] , EventFlag ( 0x8A2 ) ) ,
LocationData ( " Celadon Gym-C " , " Erika Prize " , " Rainbow Badge " , rom_addresses [ ' Badge_Celadon_Gym ' ] , EventFlag ( 0x8A3 ) ) ,
LocationData ( " Fuchsia Gym " , " Koga Prize " , " Soul Badge " , rom_addresses [ ' Badge_Fuchsia_Gym ' ] , EventFlag ( 0x8A4 ) ) ,
LocationData ( " Saffron Gym-C " , " Sabrina Prize " , " Marsh Badge " , rom_addresses [ ' Badge_Saffron_Gym ' ] , EventFlag ( 0x8A5 ) ) ,
LocationData ( " Cinnabar Gym " , " Blaine Prize " , " Volcano Badge " , rom_addresses [ ' Badge_Cinnabar_Gym ' ] , EventFlag ( 0x8A6 ) ) ,
LocationData ( " Viridian Gym " , " Giovanni Prize " , " Earth Badge " , rom_addresses [ ' Badge_Viridian_Gym ' ] , EventFlag ( 0x8A7 ) ) ,
2022-10-13 05:45:52 +00:00
2022-12-07 23:38:34 +00:00
LocationData ( " Viridian Forest " , " Hidden Item Northwest by Trainer " , " Potion " , rom_addresses [ ' Hidden_Item_Viridian_Forest_1 ' ] , Hidden ( 0 ) , inclusion = hidden_items ) ,
LocationData ( " Viridian Forest " , " Hidden Item Entrance Tree " , " Antidote " , rom_addresses [ ' Hidden_Item_Viridian_Forest_2 ' ] , Hidden ( 1 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Mt Moon B2F " , " Hidden Item Dead End Before Fossils " , " Moon Stone " , rom_addresses [ ' Hidden_Item_MtMoonB2F_1 ' ] , Hidden ( 2 ) , inclusion = hidden_moon_stones ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Route 25 " , " Hidden Item Fence Outside Bill ' s House " , " Ether " , rom_addresses [ ' Hidden_Item_Route_25_1 ' ] , Hidden ( 3 ) , inclusion = hidden_items ) ,
LocationData ( " Route 9 " , " Hidden Item Bush By Grass " , " Ether " , rom_addresses [ ' Hidden_Item_Route_9 ' ] , Hidden ( 4 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " S.S. Anne Kitchen " , " Hidden Item Kitchen Trash " , " Great Ball " , rom_addresses [ ' Hidden_Item_SS_Anne_Kitchen ' ] , Hidden ( 5 ) , inclusion = hidden_items ) ,
LocationData ( " S.S. Anne B1F Rooms-Fisherman Room " , " Hidden Item Under Pillow " , " Hyper Potion " , rom_addresses [ ' Hidden_Item_SS_Anne_B1F ' ] , Hidden ( 6 ) , inclusion = hidden_items ) ,
LocationData ( " Route 10-N " , " Hidden Item Behind Rock Tunnel Entrance Cuttable Tree " , " Super Potion " , rom_addresses [ ' Hidden_Item_Route_10_1 ' ] , Hidden ( 7 ) , inclusion = hidden_items ) ,
LocationData ( " Route 10-S " , " Hidden Item Bush " , " Max Ether " , rom_addresses [ ' Hidden_Item_Route_10_2 ' ] , Hidden ( 8 ) , inclusion = hidden_items ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Rocket Hideout B1F " , " Hidden Item Pot Plant " , " PP Up " , rom_addresses [ ' Hidden_Item_Rocket_Hideout_B1F ' ] , Hidden ( 9 ) , inclusion = hidden_items ) ,
LocationData ( " Rocket Hideout B3F " , " Hidden Item Near East Item " , " Nugget " , rom_addresses [ ' Hidden_Item_Rocket_Hideout_B3F ' ] , Hidden ( 10 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rocket Hideout B4F " , " Hidden Item Behind Giovanni " , " Super Potion " , rom_addresses [ ' Hidden_Item_Rocket_Hideout_B4F ' ] , Hidden ( 11 ) , inclusion = hidden_items ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Pokemon Tower 5F " , " Hidden Item Near West Staircase " , " Elixir " , rom_addresses [ ' Hidden_Item_Pokemon_Tower_5F ' ] , Hidden ( 12 ) , inclusion = hidden_items ) ,
LocationData ( " Route 13 " , " Hidden Item Dead End Bush " , " PP Up " , rom_addresses [ ' Hidden_Item_Route_13_1 ' ] , Hidden ( 13 ) , inclusion = hidden_items ) ,
LocationData ( " Route 13 " , " Hidden Item Dead End By Water Corner " , " Calcium " , rom_addresses [ ' Hidden_Item_Route_13_2 ' ] , Hidden ( 14 ) , inclusion = hidden_items ) ,
LocationData ( " Pokemon Mansion B1F " , " Hidden Item Secret Key Room Corner " , " Rare Candy " , rom_addresses [ ' Hidden_Item_Pokemon_Mansion_B1F ' ] , Hidden ( 15 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Safari Zone West-NW " , " Hidden Item Secret House Statue " , " Revive " , rom_addresses [ ' Hidden_Item_Safari_Zone_West ' ] , Hidden ( 17 ) , inclusion = hidden_items ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Silph Co 5F " , " Hidden Item Pot Plant " , " Elixir " , rom_addresses [ ' Hidden_Item_Silph_Co_5F ' ] , Hidden ( 18 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 9F-SW " , " Hidden Item Nurse Bed " , " Max Potion " , rom_addresses [ ' Hidden_Item_Silph_Co_9F ' ] , Hidden ( 19 ) , inclusion = hidden_items ) ,
LocationData ( " Saffron Copycat ' s House 2F " , " Hidden Item Desk " , " Nugget " , rom_addresses [ ' Hidden_Item_Copycats_House ' ] , Hidden ( 20 ) , inclusion = hidden_items ) ,
2024-09-18 18:37:17 +00:00
LocationData ( " Cerulean Cave 1F-SW " , " Hidden Item Center Rocks " , " Rare Candy " , rom_addresses [ ' Hidden_Item_Cerulean_Cave_1F ' ] , Hidden ( 21 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cerulean Cave B1F-E " , " Hidden Item Northeast Rocks " , " Ultra Ball " , rom_addresses [ ' Hidden_Item_Cerulean_Cave_B1F ' ] , Hidden ( 22 ) , inclusion = hidden_items ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Power Plant " , " Hidden Item Central Dead End " , " Max Elixir " , rom_addresses [ ' Hidden_Item_Power_Plant_1 ' ] , Hidden ( 23 ) , inclusion = hidden_items ) ,
LocationData ( " Power Plant " , " Hidden Item Before Zapdos " , " PP Up " , rom_addresses [ ' Hidden_Item_Power_Plant_2 ' ] , Hidden ( 24 ) , inclusion = hidden_items ) ,
2024-12-05 06:48:33 +00:00
LocationData ( " Seafoam Islands B2F-SW " , " Hidden Item Rock " , " Nugget " , rom_addresses [ ' Hidden_Item_Seafoam_Islands_B2F ' ] , Hidden ( 25 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Seafoam Islands B4F-W " , " Hidden Item Corner Island " , " Ultra Ball " , rom_addresses [ ' Hidden_Item_Seafoam_Islands_B4F ' ] , Hidden ( 26 ) , inclusion = hidden_items ) ,
LocationData ( " Pokemon Mansion 1F " , " Hidden Item Block Near Entrance Carpet " , " Moon Stone " , rom_addresses [ ' Hidden_Item_Pokemon_Mansion_1F ' ] , Hidden ( 27 ) , inclusion = hidden_moon_stones ) ,
LocationData ( " Pokemon Mansion 3F-SW " , " Hidden Item Behind Burglar " , " Max Revive " , rom_addresses [ ' Hidden_Item_Pokemon_Mansion_3F ' ] , Hidden ( 28 ) , inclusion = hidden_items ) ,
LocationData ( " Route 23-Grass " , " Hidden Item Rocks Before Victory Road " , " Full Restore " , rom_addresses [ ' Hidden_Item_Route_23_1 ' ] , Hidden ( 29 ) , inclusion = hidden_items ) ,
LocationData ( " Route 23-Grass " , " Hidden Item East Bush After Water " , " Ultra Ball " , rom_addresses [ ' Hidden_Item_Route_23_2 ' ] , Hidden ( 30 ) , inclusion = hidden_items ) ,
LocationData ( " Route 23-S " , " Hidden Item On Island " , " Max Ether " , rom_addresses [ ' Hidden_Item_Route_23_3 ' ] , Hidden ( 31 ) , inclusion = hidden_items ) ,
LocationData ( " Victory Road 2F-NW " , " Hidden Item Rock Before Moltres " , " Ultra Ball " , rom_addresses [ ' Hidden_Item_Victory_Road_2F_1 ' ] , Hidden ( 32 ) , inclusion = hidden_items ) ,
LocationData ( " Victory Road 2F-E " , " Hidden Item Rock In Final Room " , " Full Restore " , rom_addresses [ ' Hidden_Item_Victory_Road_2F_2 ' ] , Hidden ( 33 ) , inclusion = hidden_items ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Viridian City " , " Hidden Item Cuttable Tree " , " Potion " , rom_addresses [ ' Hidden_Item_Viridian_City ' ] , Hidden ( 35 ) , inclusion = hidden_items ) ,
LocationData ( " Route 11 " , " Hidden Item Isolated Bush Near Gate " , " Potion " , rom_addresses [ ' Hidden_Item_Route_11 ' ] , Hidden ( 36 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 12-W " , " Hidden Item Bush Near Gate " , " Hyper Potion " , rom_addresses [ ' Hidden_Item_Route_12 ' ] , Hidden ( 37 ) , inclusion = hidden_items ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Route 17 " , " Hidden Item In Grass " , " Rare Candy " , rom_addresses [ ' Hidden_Item_Route_17_1 ' ] , Hidden ( 38 ) , inclusion = hidden_items ) ,
LocationData ( " Route 17 " , " Hidden Item Near Northernmost Sign " , " Full Restore " , rom_addresses [ ' Hidden_Item_Route_17_2 ' ] , Hidden ( 39 ) , inclusion = hidden_items ) ,
LocationData ( " Route 17 " , " Hidden Item East Center " , " PP Up " , rom_addresses [ ' Hidden_Item_Route_17_3 ' ] , Hidden ( 40 ) , inclusion = hidden_items ) ,
LocationData ( " Route 17 " , " Hidden Item West Center " , " Max Revive " , rom_addresses [ ' Hidden_Item_Route_17_4 ' ] , Hidden ( 41 ) , inclusion = hidden_items ) ,
LocationData ( " Route 17 " , " Hidden Item Before Final Bridge " , " Max Elixir " , rom_addresses [ ' Hidden_Item_Route_17_5 ' ] , Hidden ( 42 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Underground Path North South " , " Hidden Item Near Northern Stairs " , " Full Restore " , rom_addresses [ ' Hidden_Item_Underground_Path_NS_1 ' ] , Hidden ( 43 ) , inclusion = hidden_items ) ,
LocationData ( " Underground Path North South " , " Hidden Item Near Southern Stairs " , " X Special " , rom_addresses [ ' Hidden_Item_Underground_Path_NS_2 ' ] , Hidden ( 44 ) , inclusion = hidden_items ) ,
LocationData ( " Underground Path West East " , " Hidden Item West " , " Nugget " , rom_addresses [ ' Hidden_Item_Underground_Path_WE_1 ' ] , Hidden ( 45 ) , inclusion = hidden_items ) ,
LocationData ( " Underground Path West East " , " Hidden Item East " , " Elixir " , rom_addresses [ ' Hidden_Item_Underground_Path_WE_2 ' ] , Hidden ( 46 ) , inclusion = hidden_items ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Celadon City " , " Hidden Item Dead End Near Cuttable Tree " , " PP Up " , rom_addresses [ ' Hidden_Item_Celadon_City ' ] , Hidden ( 47 ) , inclusion = hidden_items ) ,
LocationData ( " Route 25 " , " Hidden Item Northeast Of Grass " , " Elixir " , rom_addresses [ ' Hidden_Item_Route_25_2 ' ] , Hidden ( 48 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Mt Moon B2F-NE " , " Hidden Item Lone Rock " , " Ether " , rom_addresses [ ' Hidden_Item_MtMoonB2F_2 ' ] , Hidden ( 49 ) , inclusion = hidden_items ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Seafoam Islands B3F " , " Hidden Item Rock " , " Max Elixir " , rom_addresses [ ' Hidden_Item_Seafoam_Islands_B3F ' ] , Hidden ( 50 ) , inclusion = hidden_items ) ,
LocationData ( " Vermilion City " , " Hidden Item In Water Near Fan Club " , " Max Ether " , rom_addresses [ ' Hidden_Item_Vermilion_City ' ] , Hidden ( 51 ) , inclusion = hidden_items ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cerulean City-Badge House Backyard " , " Hidden Item Gym Badge Guy ' s Backyard " , " Rare Candy " , rom_addresses [ ' Hidden_Item_Cerulean_City ' ] , Hidden ( 52 ) , inclusion = hidden_items ) ,
2024-07-25 04:07:20 +00:00
LocationData ( " Route 4-C " , " Hidden Item Plateau East Of Mt Moon " , " Great Ball " , rom_addresses [ ' Hidden_Item_Route_4 ' ] , Hidden ( 53 ) , inclusion = hidden_items ) ,
2022-11-01 06:02:15 +00:00
2023-03-13 22:40:55 +00:00
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Oak ' s Lab " , " Oak ' s Parcel Reward " , " Pokedex " , rom_addresses [ " Event_Pokedex " ] , EventFlag ( 0x38 ) ) ,
2022-12-07 23:38:34 +00:00
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Pokemon Mansion 1F-SE " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MANSION_1_TRAINER_0_ITEM " ] , EventFlag ( 376 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Pokemon Mansion 2F " , " Burglar " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MANSION_2_TRAINER_0_ITEM " ] , EventFlag ( 43 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Pokemon Mansion 3F-SE " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MANSION_3_TRAINER_1_ITEM " ] , EventFlag ( 31 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Mansion 3F-SW " , " Burglar " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MANSION_3_TRAINER_0_ITEM " ] , EventFlag ( 42 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Pokemon Mansion B1F " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MANSION_4_TRAINER_1_ITEM " ] , EventFlag ( 29 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Mansion B1F " , " Burglar " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MANSION_4_TRAINER_0_ITEM " ] , EventFlag ( 30 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 11F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_11F_TRAINER_1_ITEM " ] , EventFlag ( 45 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 11F-W " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_11F_TRAINER_0_ITEM " ] , EventFlag ( 46 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Silph Co 10F " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_10F_TRAINER_1_ITEM " ] , EventFlag ( 47 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 10F " , " Rocket " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_10F_TRAINER_0_ITEM " ] , EventFlag ( 48 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 9F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_9F_TRAINER_2_ITEM " ] , EventFlag ( 49 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 9F " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_9F_TRAINER_1_ITEM " ] , EventFlag ( 50 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 9F-NW " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_9F_TRAINER_0_ITEM " ] , EventFlag ( 51 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Silph Co 8F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_8F_TRAINER_0_ITEM " ] , EventFlag ( 54 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 8F " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_8F_TRAINER_2_ITEM " ] , EventFlag ( 52 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 8F " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_8F_TRAINER_1_ITEM " ] , EventFlag ( 53 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 7F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_7F_TRAINER_2_ITEM " ] , EventFlag ( 58 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 7F " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_7F_TRAINER_0_ITEM " ] , EventFlag ( 60 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 7F " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_7F_TRAINER_1_ITEM " ] , EventFlag ( 59 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 7F-SE " , " Rocket 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_7F_TRAINER_3_ITEM " ] , EventFlag ( 55 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Silph Co 6F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_6F_TRAINER_0_ITEM " ] , EventFlag ( 64 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 6F " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_6F_TRAINER_1_ITEM " ] , EventFlag ( 63 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 6F " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_6F_TRAINER_2_ITEM " ] , EventFlag ( 62 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 5F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_5F_TRAINER_3_ITEM " ] , EventFlag ( 65 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 5F " , " Juggler " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_5F_TRAINER_2_ITEM " ] , EventFlag ( 66 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 5F " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_5F_TRAINER_1_ITEM " ] , EventFlag ( 67 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 5F " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_5F_TRAINER_0_ITEM " ] , EventFlag ( 68 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 4F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_4F_TRAINER_2_ITEM " ] , EventFlag ( 69 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 4F " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_4F_TRAINER_0_ITEM " ] , EventFlag ( 71 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 4F-N " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_4F_TRAINER_1_ITEM " ] , EventFlag ( 70 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 3F-W " , " Scientist " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_3F_TRAINER_1_ITEM " ] , EventFlag ( 72 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Silph Co 3F " , " Rocket " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_3F_TRAINER_0_ITEM " ] , EventFlag ( 73 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 2F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_2F_TRAINER_3_ITEM " ] , EventFlag ( 74 ) , inclusion = trainersanity ) ,
LocationData ( " Silph Co 2F " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_2F_TRAINER_2_ITEM " ] , EventFlag ( 75 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 2F " , " Scientist 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_2F_TRAINER_1_ITEM " ] , EventFlag ( 76 ) , inclusion = trainersanity ) , ##
LocationData ( " Silph Co 2F-SW " , " Scientist 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SILPH_CO_2F_TRAINER_0_ITEM " ] , EventFlag ( 77 ) , inclusion = trainersanity ) , ##
2022-12-07 23:38:34 +00:00
LocationData ( " Rocket Hideout B1F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_0_ITEM " ] , EventFlag ( 99 ) , inclusion = trainersanity ) ,
LocationData ( " Rocket Hideout B1F " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_1_ITEM " ] , EventFlag ( 98 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rocket Hideout B1F-S " , " Rocket 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_3_ITEM " ] , EventFlag ( 96 ) , inclusion = trainersanity ) ,
LocationData ( " Rocket Hideout B1F-S " , " Rocket 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_2_ITEM " ] , EventFlag ( 97 ) , inclusion = trainersanity ) ,
LocationData ( " Rocket Hideout B1F-SE " , " Rocket 5 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_4_ITEM " ] , EventFlag ( 95 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Rocket Hideout B2F " , " Rocket " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_2_TRAINER_0_ITEM " ] , EventFlag ( 94 ) , inclusion = trainersanity ) ,
LocationData ( " Rocket Hideout B3F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_1_ITEM " ] , EventFlag ( 92 ) , inclusion = trainersanity ) ,
LocationData ( " Rocket Hideout B3F " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_0_ITEM " ] , EventFlag ( 93 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rocket Hideout B4F-NW " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2_ITEM " ] , EventFlag ( 79 ) , inclusion = trainersanity ) ,
LocationData ( " Rocket Hideout B4F " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0_ITEM " ] , EventFlag ( 91 ) , inclusion = trainersanity ) ,
LocationData ( " Rocket Hideout B4F " , " Rocket 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1_ITEM " ] , EventFlag ( 90 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne 1F Rooms-West Gentleman Room " , " Gentleman 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_8_TRAINER_1_ITEM " ] , EventFlag ( 121 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne 1F Rooms-East Gentleman Room " , " Gentleman 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_8_TRAINER_0_ITEM " ] , EventFlag ( 122 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne 1F Rooms-Youngster and Lass Room " , " Lass " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_8_TRAINER_3_ITEM " ] , EventFlag ( 117 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne 1F Rooms-Youngster and Lass Room " , " Youngster " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_8_TRAINER_2_ITEM " ] , EventFlag ( 120 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne 2F Rooms-Fisherman and Gentleman Room " , " Fisherman " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_9_TRAINER_1_ITEM " ] , EventFlag ( 115 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne 2F Rooms-Fisherman and Gentleman Room " , " Gentleman 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_9_TRAINER_0_ITEM " ] , EventFlag ( 116 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne 2F Rooms-Gentleman and Lass Room " , " Gentleman 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_9_TRAINER_2_ITEM " ] , EventFlag ( 113 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne 2F Rooms-Gentleman and Lass Room " , " Lass " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_9_TRAINER_3_ITEM " ] , EventFlag ( 112 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne Bow " , " Sailor 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_5_TRAINER_1_ITEM " ] , EventFlag ( 123 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne Bow " , " Sailor 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_5_TRAINER_0_ITEM " ] , EventFlag ( 124 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne B1F Rooms-Two Sailors Room " , " Sailor 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_10_TRAINER_1_ITEM " ] , EventFlag ( 110 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne B1F Rooms-Two Sailors Room " , " Sailor 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_10_TRAINER_0_ITEM " ] , EventFlag ( 111 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne B1F Rooms-East Single Sailor Room " , " Sailor 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_10_TRAINER_3_ITEM " ] , EventFlag ( 108 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne B1F Rooms-West Single Sailor Room " , " Sailor 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_10_TRAINER_2_ITEM " ] , EventFlag ( 109 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne B1F Rooms-Fisherman Room " , " Fisherman " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_10_TRAINER_5_ITEM " ] , EventFlag ( 106 ) , inclusion = trainersanity ) ,
LocationData ( " S.S. Anne B1F Rooms-Fisherman Room " , " Sailor 5 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SS_ANNE_10_TRAINER_4_ITEM " ] , EventFlag ( 107 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Mt Moon 1F " , " Bug Catcher 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_1_TRAINER_5_ITEM " ] , EventFlag ( 131 ) , inclusion = trainersanity ) ,
LocationData ( " Mt Moon 1F " , " Lass 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_1_TRAINER_4_ITEM " ] , EventFlag ( 132 ) , inclusion = trainersanity ) ,
LocationData ( " Mt Moon 1F " , " Super Nerd " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_1_TRAINER_3_ITEM " ] , EventFlag ( 133 ) , inclusion = trainersanity ) ,
LocationData ( " Mt Moon 1F " , " Bug Catcher 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_1_TRAINER_6_ITEM " ] , EventFlag ( 130 ) , inclusion = trainersanity ) ,
LocationData ( " Mt Moon 1F " , " Lass 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_1_TRAINER_2_ITEM " ] , EventFlag ( 134 ) , inclusion = trainersanity ) ,
LocationData ( " Mt Moon 1F " , " Youngster " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_1_TRAINER_1_ITEM " ] , EventFlag ( 135 ) , inclusion = trainersanity ) ,
LocationData ( " Mt Moon 1F " , " Hiker " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_1_TRAINER_0_ITEM " ] , EventFlag ( 136 ) , inclusion = trainersanity ) ,
2023-11-23 18:17:09 +00:00
LocationData ( " Mt Moon B2F-C " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_3_TRAINER_1_ITEM " ] , EventFlag ( 127 ) , inclusion = trainersanity ) ,
LocationData ( " Mt Moon B2F-NE " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_3_TRAINER_2_ITEM " ] , EventFlag ( 126 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Mt Moon B2F " , " Rocket 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_3_TRAINER_3_ITEM " ] , EventFlag ( 125 ) , inclusion = trainersanity ) ,
LocationData ( " Mt Moon B2F " , " Rocket 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_MT_MOON_3_TRAINER_0_ITEM " ] , EventFlag ( 128 ) , inclusion = trainersanity ) ,
LocationData ( " Viridian Forest " , " Bug Catcher 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0_ITEM " ] , EventFlag ( 139 ) , inclusion = trainersanity ) ,
LocationData ( " Viridian Forest " , " Bug Catcher 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1_ITEM " ] , EventFlag ( 138 ) , inclusion = trainersanity ) ,
LocationData ( " Viridian Forest " , " Bug Catcher 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2_ITEM " ] , EventFlag ( 137 ) , inclusion = trainersanity ) ,
LocationData ( " Route 25 " , " Hiker 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_25_TRAINER_6_ITEM " ] , EventFlag ( 142 ) , inclusion = trainersanity ) ,
LocationData ( " Route 25 " , " Youngster 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_25_TRAINER_0_ITEM " ] , EventFlag ( 148 ) , inclusion = trainersanity ) ,
LocationData ( " Route 25 " , " Hiker 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_25_TRAINER_8_ITEM " ] , EventFlag ( 140 ) , inclusion = trainersanity ) ,
LocationData ( " Route 25 " , " Youngster 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_25_TRAINER_1_ITEM " ] , EventFlag ( 147 ) , inclusion = trainersanity ) ,
LocationData ( " Route 25 " , " Lass 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_25_TRAINER_3_ITEM " ] , EventFlag ( 145 ) , inclusion = trainersanity ) ,
LocationData ( " Route 25 " , " Hiker 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_25_TRAINER_7_ITEM " ] , EventFlag ( 141 ) , inclusion = trainersanity ) ,
LocationData ( " Route 25 " , " Jr. Trainer M " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_25_TRAINER_2_ITEM " ] , EventFlag ( 146 ) , inclusion = trainersanity ) ,
LocationData ( " Route 25 " , " Youngster 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_25_TRAINER_4_ITEM " ] , EventFlag ( 144 ) , inclusion = trainersanity ) ,
LocationData ( " Route 25 " , " Lass 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_25_TRAINER_5_ITEM " ] , EventFlag ( 143 ) , inclusion = trainersanity ) ,
LocationData ( " Route 24 " , " Bug Catcher " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_24_TRAINER_5_ITEM " ] , EventFlag ( 149 ) , inclusion = trainersanity ) ,
LocationData ( " Route 24 " , " Lass 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_24_TRAINER_4_ITEM " ] , EventFlag ( 150 ) , inclusion = trainersanity ) ,
LocationData ( " Route 24 " , " Youngster " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_24_TRAINER_3_ITEM " ] , EventFlag ( 151 ) , inclusion = trainersanity ) ,
LocationData ( " Route 24 " , " Lass 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_24_TRAINER_2_ITEM " ] , EventFlag ( 153 ) , inclusion = trainersanity ) ,
LocationData ( " Route 24 " , " Jr. Trainer M 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_24_TRAINER_1_ITEM " ] , EventFlag ( 154 ) , inclusion = trainersanity ) ,
LocationData ( " Route 24 " , " Jr. Trainer M 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_24_TRAINER_0_ITEM " ] , EventFlag ( 155 ) , inclusion = trainersanity ) ,
LocationData ( " Route 21 " , " Fisherman 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_21_TRAINER_0_ITEM " ] , EventFlag ( 174 ) , inclusion = trainersanity ) ,
LocationData ( " Route 21 " , " Fisherman 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_21_TRAINER_1_ITEM " ] , EventFlag ( 173 ) , inclusion = trainersanity ) ,
LocationData ( " Route 21 " , " Cue Ball " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_21_TRAINER_3_ITEM " ] , EventFlag ( 171 ) , inclusion = trainersanity ) ,
LocationData ( " Route 21 " , " Swimmer 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_21_TRAINER_2_ITEM " ] , EventFlag ( 172 ) , inclusion = trainersanity ) ,
LocationData ( " Route 21 " , " Fisherman 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_21_TRAINER_7_ITEM " ] , EventFlag ( 166 ) , inclusion = trainersanity ) ,
LocationData ( " Route 21 " , " Fisherman 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_21_TRAINER_8_ITEM " ] , EventFlag ( 165 ) , inclusion = trainersanity ) ,
LocationData ( " Route 21 " , " Swimmer 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_21_TRAINER_4_ITEM " ] , EventFlag ( 170 ) , inclusion = trainersanity ) ,
LocationData ( " Route 21 " , " Swimmer 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_21_TRAINER_6_ITEM " ] , EventFlag ( 168 ) , inclusion = trainersanity ) ,
LocationData ( " Route 21 " , " Swimmer 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_21_TRAINER_5_ITEM " ] , EventFlag ( 169 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 20-W " , " Beauty 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_20_TRAINER_9_ITEM " ] , EventFlag ( 175 ) , inclusion = trainersanity ) ,
LocationData ( " Route 20-W " , " Jr. Trainer F 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_20_TRAINER_8_ITEM " ] , EventFlag ( 176 ) , inclusion = trainersanity ) ,
LocationData ( " Route 20-W " , " Beauty 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_20_TRAINER_7_ITEM " ] , EventFlag ( 177 ) , inclusion = trainersanity ) ,
LocationData ( " Route 20-W " , " Bird Keeper " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_20_TRAINER_6_ITEM " ] , EventFlag ( 178 ) , inclusion = trainersanity ) ,
LocationData ( " Route 20-W " , " Swimmer 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_20_TRAINER_4_ITEM " ] , EventFlag ( 180 ) , inclusion = trainersanity ) ,
LocationData ( " Route 20-W " , " Jr. Trainer F 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_20_TRAINER_3_ITEM " ] , EventFlag ( 181 ) , inclusion = trainersanity ) ,
LocationData ( " Route 20-E " , " Beauty 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_20_TRAINER_2_ITEM " ] , EventFlag ( 182 ) , inclusion = trainersanity ) ,
LocationData ( " Route 20-E " , " Beauty 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_20_TRAINER_1_ITEM " ] , EventFlag ( 183 ) , inclusion = trainersanity ) ,
LocationData ( " Route 20-E " , " Swimmer 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_20_TRAINER_5_ITEM " ] , EventFlag ( 179 ) , inclusion = trainersanity ) ,
LocationData ( " Route 20-E " , " Swimmer 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_20_TRAINER_0_ITEM " ] , EventFlag ( 184 ) , inclusion = trainersanity ) ,
LocationData ( " Route 19-N " , " Swimmer 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_19_TRAINER_0_ITEM " ] , EventFlag ( 199 ) , inclusion = trainersanity ) ,
LocationData ( " Route 19-N " , " Swimmer 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_19_TRAINER_1_ITEM " ] , EventFlag ( 198 ) , inclusion = trainersanity ) ,
LocationData ( " Route 19-S " , " Swimmer 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_19_TRAINER_5_ITEM " ] , EventFlag ( 194 ) , inclusion = trainersanity ) ,
LocationData ( " Route 19-S " , " Swimmer 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_19_TRAINER_2_ITEM " ] , EventFlag ( 197 ) , inclusion = trainersanity ) ,
LocationData ( " Route 19-S " , " Swimmer 5 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_19_TRAINER_3_ITEM " ] , EventFlag ( 196 ) , inclusion = trainersanity ) ,
LocationData ( " Route 19-S " , " Swimmer 6 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_19_TRAINER_4_ITEM " ] , EventFlag ( 195 ) , inclusion = trainersanity ) ,
LocationData ( " Route 19-S " , " Swimmer 7 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_19_TRAINER_8_ITEM " ] , EventFlag ( 188 ) , inclusion = trainersanity ) ,
LocationData ( " Route 19-S " , " Beauty 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_19_TRAINER_7_ITEM " ] , EventFlag ( 189 ) , inclusion = trainersanity ) ,
LocationData ( " Route 19-S " , " Beauty 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_19_TRAINER_6_ITEM " ] , EventFlag ( 193 ) , inclusion = trainersanity ) ,
LocationData ( " Route 19-S " , " Beauty 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_19_TRAINER_9_ITEM " ] , EventFlag ( 185 ) , inclusion = trainersanity ) ,
LocationData ( " Route 18-E " , " Bird Keeper 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_18_TRAINER_2_ITEM " ] , EventFlag ( 200 ) , inclusion = trainersanity ) ,
LocationData ( " Route 18-E " , " Bird Keeper 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_18_TRAINER_1_ITEM " ] , EventFlag ( 201 ) , inclusion = trainersanity ) ,
LocationData ( " Route 18-E " , " Bird Keeper 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_18_TRAINER_0_ITEM " ] , EventFlag ( 202 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Route 17 " , " Cue Ball 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_17_TRAINER_1_ITEM " ] , EventFlag ( 211 ) , inclusion = trainersanity ) ,
LocationData ( " Route 17 " , " Biker 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_17_TRAINER_2_ITEM " ] , EventFlag ( 210 ) , inclusion = trainersanity ) ,
LocationData ( " Route 17 " , " Cue Ball 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_17_TRAINER_0_ITEM " ] , EventFlag ( 212 ) , inclusion = trainersanity ) ,
LocationData ( " Route 17 " , " Biker 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_17_TRAINER_3_ITEM " ] , EventFlag ( 209 ) , inclusion = trainersanity ) ,
LocationData ( " Route 17 " , " Biker 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_17_TRAINER_4_ITEM " ] , EventFlag ( 208 ) , inclusion = trainersanity ) ,
LocationData ( " Route 17 " , " Cue Ball 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_17_TRAINER_5_ITEM " ] , EventFlag ( 207 ) , inclusion = trainersanity ) ,
LocationData ( " Route 17 " , " Cue Ball 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_17_TRAINER_6_ITEM " ] , EventFlag ( 206 ) , inclusion = trainersanity ) ,
LocationData ( " Route 17 " , " Biker 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_17_TRAINER_8_ITEM " ] , EventFlag ( 204 ) , inclusion = trainersanity ) ,
LocationData ( " Route 17 " , " Cue Ball 5 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_17_TRAINER_7_ITEM " ] , EventFlag ( 205 ) , inclusion = trainersanity ) ,
LocationData ( " Route 17 " , " Biker 5 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_17_TRAINER_9_ITEM " ] , EventFlag ( 203 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 16-SW " , " Biker " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_16_TRAINER_0_ITEM " ] , EventFlag ( 219 ) , inclusion = trainersanity ) ,
LocationData ( " Route 16-SW " , " Cue Ball 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_16_TRAINER_1_ITEM " ] , EventFlag ( 218 ) , inclusion = trainersanity ) ,
LocationData ( " Route 16-SW " , " Cue Ball 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_16_TRAINER_2_ITEM " ] , EventFlag ( 217 ) , inclusion = trainersanity ) ,
LocationData ( " Route 16-SW " , " Biker 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_16_TRAINER_3_ITEM " ] , EventFlag ( 216 ) , inclusion = trainersanity ) ,
LocationData ( " Route 16-SW " , " Cue Ball 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_16_TRAINER_4_ITEM " ] , EventFlag ( 215 ) , inclusion = trainersanity ) ,
LocationData ( " Route 16-SW " , " Biker 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_16_TRAINER_5_ITEM " ] , EventFlag ( 214 ) , inclusion = trainersanity ) ,
LocationData ( " Route 15-N " , " Jr. Trainer F 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_15_TRAINER_8_ITEM " ] , EventFlag ( 221 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Route 15 " , " Beauty 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_15_TRAINER_4_ITEM " ] , EventFlag ( 225 ) , inclusion = trainersanity ) ,
LocationData ( " Route 15 " , " Jr. Trainer F 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_15_TRAINER_1_ITEM " ] , EventFlag ( 228 ) , inclusion = trainersanity ) ,
LocationData ( " Route 15 " , " Biker 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_15_TRAINER_6_ITEM " ] , EventFlag ( 223 ) , inclusion = trainersanity ) ,
LocationData ( " Route 15 " , " Biker 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_15_TRAINER_7_ITEM " ] , EventFlag ( 222 ) , inclusion = trainersanity ) ,
LocationData ( " Route 15 " , " Jr. Trainer F 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_15_TRAINER_0_ITEM " ] , EventFlag ( 229 ) , inclusion = trainersanity ) ,
LocationData ( " Route 15 " , " Beauty 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_15_TRAINER_5_ITEM " ] , EventFlag ( 224 ) , inclusion = trainersanity ) ,
LocationData ( " Route 15 " , " Bird Keeper 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_15_TRAINER_3_ITEM " ] , EventFlag ( 226 ) , inclusion = trainersanity ) ,
LocationData ( " Route 15 " , " Bird Keeper 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_15_TRAINER_2_ITEM " ] , EventFlag ( 227 ) , inclusion = trainersanity ) ,
LocationData ( " Route 15 " , " Jr. Trainer F 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_15_TRAINER_9_ITEM " ] , EventFlag ( 220 ) , inclusion = trainersanity ) ,
LocationData ( " Route 14 " , " Bird Keeper 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_14_TRAINER_0_ITEM " ] , EventFlag ( 244 ) , inclusion = trainersanity ) ,
LocationData ( " Route 14 " , " Bird Keeper 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_14_TRAINER_1_ITEM " ] , EventFlag ( 240 ) , inclusion = trainersanity ) ,
LocationData ( " Route 14 " , " Bird Keeper 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_14_TRAINER_2_ITEM " ] , EventFlag ( 237 ) , inclusion = trainersanity ) ,
LocationData ( " Route 14 " , " Bird Keeper 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_14_TRAINER_3_ITEM " ] , EventFlag ( 236 ) , inclusion = trainersanity ) ,
LocationData ( " Route 14 " , " Biker 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_14_TRAINER_8_ITEM " ] , EventFlag ( 231 ) , inclusion = trainersanity ) ,
LocationData ( " Route 14 " , " Bird Keeper 5 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_14_TRAINER_4_ITEM " ] , EventFlag ( 235 ) , inclusion = trainersanity ) ,
LocationData ( " Route 14 " , " Biker 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_14_TRAINER_9_ITEM " ] , EventFlag ( 230 ) , inclusion = trainersanity ) ,
LocationData ( " Route 14 " , " Biker 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_14_TRAINER_7_ITEM " ] , EventFlag ( 232 ) , inclusion = trainersanity ) ,
LocationData ( " Route 14 " , " Biker 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_14_TRAINER_6_ITEM " ] , EventFlag ( 233 ) , inclusion = trainersanity ) ,
LocationData ( " Route 14 " , " Bird Keeper 6 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_14_TRAINER_5_ITEM " ] , EventFlag ( 234 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 13-E " , " Jr. Trainer F 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_13_TRAINER_4_ITEM " ] , EventFlag ( 253 ) , inclusion = trainersanity ) ,
LocationData ( " Route 13-E " , " Bird Keeper 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_13_TRAINER_0_ITEM " ] , EventFlag ( 257 ) , inclusion = trainersanity ) ,
LocationData ( " Route 13-E " , " Jr. Trainer F 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_13_TRAINER_1_ITEM " ] , EventFlag ( 256 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Route 13 " , " Beauty 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_13_TRAINER_6_ITEM " ] , EventFlag ( 248 ) , inclusion = trainersanity ) ,
LocationData ( " Route 13 " , " Beauty 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_13_TRAINER_7_ITEM " ] , EventFlag ( 247 ) , inclusion = trainersanity ) ,
LocationData ( " Route 13 " , " Jr. Trainer F 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_13_TRAINER_2_ITEM " ] , EventFlag ( 255 ) , inclusion = trainersanity ) ,
LocationData ( " Route 13 " , " Jr. Trainer F 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_13_TRAINER_3_ITEM " ] , EventFlag ( 254 ) , inclusion = trainersanity ) ,
LocationData ( " Route 13 " , " Bird Keeper 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_13_TRAINER_9_ITEM " ] , EventFlag ( 245 ) , inclusion = trainersanity ) ,
LocationData ( " Route 13 " , " Bird Keeper 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_13_TRAINER_5_ITEM " ] , EventFlag ( 252 ) , inclusion = trainersanity ) ,
LocationData ( " Route 13 " , " Biker " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_13_TRAINER_8_ITEM " ] , EventFlag ( 246 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 12-N " , " Fisherman 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_12_TRAINER_0_ITEM " ] , EventFlag ( 277 ) , inclusion = trainersanity ) ,
LocationData ( " Route 12-N " , " Fisherman 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_12_TRAINER_1_ITEM " ] , EventFlag ( 276 ) , inclusion = trainersanity ) ,
LocationData ( " Route 12-N " , " Fisherman 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_12_TRAINER_4_ITEM " ] , EventFlag ( 269 ) , inclusion = trainersanity ) ,
LocationData ( " Route 12-N " , " Fisherman 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_12_TRAINER_5_ITEM " ] , EventFlag ( 268 ) , inclusion = trainersanity ) ,
LocationData ( " Route 12-S " , " Rocker " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_12_TRAINER_3_ITEM " ] , EventFlag ( 270 ) , inclusion = trainersanity ) ,
LocationData ( " Route 12-S " , " Jr. Trainer M " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_12_TRAINER_2_ITEM " ] , EventFlag ( 272 ) , inclusion = trainersanity ) ,
LocationData ( " Route 12-Grass " , " Fisherman 5 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_12_TRAINER_6_ITEM " ] , EventFlag ( 264 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Route 11 " , " Youngster 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_11_TRAINER_2_ITEM " ] , EventFlag ( 286 ) , inclusion = trainersanity ) ,
LocationData ( " Route 11 " , " Gambler 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_11_TRAINER_0_ITEM " ] , EventFlag ( 288 ) , inclusion = trainersanity ) ,
LocationData ( " Route 11 " , " Youngster 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_11_TRAINER_9_ITEM " ] , EventFlag ( 278 ) , inclusion = trainersanity ) ,
LocationData ( " Route 11 " , " Youngster 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_11_TRAINER_4_ITEM " ] , EventFlag ( 284 ) , inclusion = trainersanity ) ,
LocationData ( " Route 11 " , " Gambler 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_11_TRAINER_1_ITEM " ] , EventFlag ( 287 ) , inclusion = trainersanity ) ,
LocationData ( " Route 11 " , " Gambler 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_11_TRAINER_6_ITEM " ] , EventFlag ( 282 ) , inclusion = trainersanity ) ,
LocationData ( " Route 11 " , " Engineer 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_11_TRAINER_3_ITEM " ] , EventFlag ( 285 ) , inclusion = trainersanity ) ,
LocationData ( " Route 11 " , " Engineer 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_11_TRAINER_8_ITEM " ] , EventFlag ( 280 ) , inclusion = trainersanity ) ,
LocationData ( " Route 11 " , " Youngster 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_11_TRAINER_7_ITEM " ] , EventFlag ( 281 ) , inclusion = trainersanity ) ,
LocationData ( " Route 11 " , " Gambler 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_11_TRAINER_5_ITEM " ] , EventFlag ( 283 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Rock Tunnel 1F-NE " , " PokeManiac " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_3_ITEM " ] , EventFlag ( 302 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel 1F-NW " , " Hiker 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_0_ITEM " ] , EventFlag ( 305 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel 1F-NW " , " Hiker 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_1_ITEM " ] , EventFlag ( 304 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel 1F-NW " , " Hiker 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_2_ITEM " ] , EventFlag ( 303 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel 1F-S " , " Jr. Trainer F 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_4_ITEM " ] , EventFlag ( 301 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel 1F-S " , " Jr. Trainer F 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_6_ITEM " ] , EventFlag ( 299 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel 1F-S " , " Jr. Trainer F 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_5_ITEM " ] , EventFlag ( 300 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel B1F-E " , " PokeManiac 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_7_ITEM " ] , EventFlag ( 5 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel B1F-E " , " Jr. Trainer F 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_5_ITEM " ] , EventFlag ( 8 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel B1F-E " , " PokeManiac 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_3_ITEM " ] , EventFlag ( 10 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel B1F-E " , " Hiker 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_6_ITEM " ] , EventFlag ( 7 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel B1F-E " , " Hiker 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_4_ITEM " ] , EventFlag ( 9 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel B1F-W " , " Jr. Trainer F 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_0_ITEM " ] , EventFlag ( 13 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel B1F-W " , " Hiker 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_1_ITEM " ] , EventFlag ( 12 ) , inclusion = trainersanity ) ,
LocationData ( " Rock Tunnel B1F-W " , " PokeManiac 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_2_ITEM " ] , EventFlag ( 11 ) , inclusion = trainersanity ) ,
LocationData ( " Route 10-N " , " Jr. Trainer F 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_10_TRAINER_3_ITEM " ] , EventFlag ( 308 ) , inclusion = trainersanity ) ,
LocationData ( " Route 10-C " , " PokeManiac 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_10_TRAINER_0_ITEM " ] , EventFlag ( 311 ) , inclusion = trainersanity ) ,
2024-05-31 19:48:21 +00:00
LocationData ( " Route 10-S " , " Jr. Trainer F 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_10_TRAINER_5_ITEM " ] , EventFlag ( 306 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 10-S " , " Hiker 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_10_TRAINER_1_ITEM " ] , EventFlag ( 310 ) , inclusion = trainersanity ) ,
LocationData ( " Route 10-S " , " Hiker 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_10_TRAINER_4_ITEM " ] , EventFlag ( 307 ) , inclusion = trainersanity ) ,
LocationData ( " Route 10-S " , " PokeManiac 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_10_TRAINER_2_ITEM " ] , EventFlag ( 309 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Route 9 " , " Jr. Trainer F 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_9_TRAINER_0_ITEM " ] , EventFlag ( 320 ) , inclusion = trainersanity ) ,
LocationData ( " Route 9 " , " Hiker 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_9_TRAINER_4_ITEM " ] , EventFlag ( 316 ) , inclusion = trainersanity ) ,
LocationData ( " Route 9 " , " Jr. Trainer M 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_9_TRAINER_1_ITEM " ] , EventFlag ( 319 ) , inclusion = trainersanity ) ,
LocationData ( " Route 9 " , " Bug Catcher 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_9_TRAINER_6_ITEM " ] , EventFlag ( 314 ) , inclusion = trainersanity ) ,
LocationData ( " Route 9 " , " Hiker 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_9_TRAINER_7_ITEM " ] , EventFlag ( 313 ) , inclusion = trainersanity ) ,
LocationData ( " Route 9 " , " Bug Catcher 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_9_TRAINER_8_ITEM " ] , EventFlag ( 312 ) , inclusion = trainersanity ) ,
LocationData ( " Route 9 " , " Jr. Trainer M 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_9_TRAINER_2_ITEM " ] , EventFlag ( 318 ) , inclusion = trainersanity ) ,
LocationData ( " Route 9 " , " Hiker 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_9_TRAINER_5_ITEM " ] , EventFlag ( 315 ) , inclusion = trainersanity ) ,
LocationData ( " Route 9 " , " Jr. Trainer F 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_9_TRAINER_3_ITEM " ] , EventFlag ( 317 ) , inclusion = trainersanity ) ,
LocationData ( " Route 8 " , " Lass 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_8_TRAINER_8_ITEM " ] , EventFlag ( 321 ) , inclusion = trainersanity ) ,
LocationData ( " Route 8 " , " Gambler 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_8_TRAINER_7_ITEM " ] , EventFlag ( 322 ) , inclusion = trainersanity ) ,
LocationData ( " Route 8 " , " Super Nerd 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_8_TRAINER_2_ITEM " ] , EventFlag ( 327 ) , inclusion = trainersanity ) ,
LocationData ( " Route 8 " , " Lass 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_8_TRAINER_3_ITEM " ] , EventFlag ( 326 ) , inclusion = trainersanity ) ,
LocationData ( " Route 8 " , " Super Nerd 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_8_TRAINER_4_ITEM " ] , EventFlag ( 325 ) , inclusion = trainersanity ) ,
LocationData ( " Route 8 " , " Lass 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_8_TRAINER_5_ITEM " ] , EventFlag ( 324 ) , inclusion = trainersanity ) ,
LocationData ( " Route 8 " , " Lass 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_8_TRAINER_6_ITEM " ] , EventFlag ( 323 ) , inclusion = trainersanity ) ,
LocationData ( " Route 8 " , " Gambler 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_8_TRAINER_1_ITEM " ] , EventFlag ( 328 ) , inclusion = trainersanity ) ,
LocationData ( " Route 8 " , " Super Nerd 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_8_TRAINER_0_ITEM " ] , EventFlag ( 329 ) , inclusion = trainersanity ) ,
LocationData ( " Route 6 " , " Bug Catcher 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_6_TRAINER_2_ITEM " ] , EventFlag ( 333 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 6 " , " Jr. Trainer F 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_6_TRAINER_1_ITEM " ] , EventFlag ( 334 ) , inclusion = trainersanity ) ,
LocationData ( " Route 6 " , " Jr. Trainer M 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_6_TRAINER_0_ITEM " ] , EventFlag ( 335 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Route 6 " , " Bug Catcher 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_6_TRAINER_5_ITEM " ] , EventFlag ( 330 ) , inclusion = trainersanity ) ,
LocationData ( " Route 6 " , " Jr. Trainer F 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_6_TRAINER_4_ITEM " ] , EventFlag ( 331 ) , inclusion = trainersanity ) ,
LocationData ( " Route 6 " , " Jr. Trainer M 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_6_TRAINER_3_ITEM " ] , EventFlag ( 332 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 4-Lass " , " Lass " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_4_TRAINER_0_ITEM " ] , EventFlag ( 336 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Route 3 " , " Lass 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_3_TRAINER_2_ITEM " ] , EventFlag ( 345 ) , inclusion = trainersanity ) ,
LocationData ( " Route 3 " , " Bug Catcher 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_3_TRAINER_0_ITEM " ] , EventFlag ( 347 ) , inclusion = trainersanity ) ,
LocationData ( " Route 3 " , " Youngster 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_3_TRAINER_1_ITEM " ] , EventFlag ( 346 ) , inclusion = trainersanity ) ,
LocationData ( " Route 3 " , " Bug Catcher 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_3_TRAINER_3_ITEM " ] , EventFlag ( 344 ) , inclusion = trainersanity ) ,
LocationData ( " Route 3 " , " Lass 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_3_TRAINER_4_ITEM " ] , EventFlag ( 341 ) , inclusion = trainersanity ) ,
LocationData ( " Route 3 " , " Youngster 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_3_TRAINER_5_ITEM " ] , EventFlag ( 340 ) , inclusion = trainersanity ) ,
LocationData ( " Route 3 " , " Bug Catcher 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_3_TRAINER_6_ITEM " ] , EventFlag ( 339 ) , inclusion = trainersanity ) ,
LocationData ( " Route 3 " , " Lass 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_ROUTE_3_TRAINER_7_ITEM " ] , EventFlag ( 338 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Saffron Gym-NE " , " Psychic 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SAFFRON_GYM_TRAINER_5_ITEM " ] , EventFlag ( 349 ) , inclusion = trainersanity ) ,
LocationData ( " Saffron Gym-E " , " Psychic 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SAFFRON_GYM_TRAINER_3_ITEM " ] , EventFlag ( 351 ) , inclusion = trainersanity ) ,
LocationData ( " Saffron Gym-SE " , " Psychic 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SAFFRON_GYM_TRAINER_1_ITEM " ] , EventFlag ( 360 ) , inclusion = trainersanity ) ,
LocationData ( " Saffron Gym-N " , " Channeler 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SAFFRON_GYM_TRAINER_0_ITEM " ] , EventFlag ( 361 ) , inclusion = trainersanity ) ,
LocationData ( " Saffron Gym-NW " , " Psychic 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SAFFRON_GYM_TRAINER_6_ITEM " ] , EventFlag ( 348 ) , inclusion = trainersanity ) ,
LocationData ( " Saffron Gym-W " , " Channeler 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SAFFRON_GYM_TRAINER_2_ITEM " ] , EventFlag ( 357 ) , inclusion = trainersanity ) ,
LocationData ( " Saffron Gym-SW " , " Channeler 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_SAFFRON_GYM_TRAINER_4_ITEM " ] , EventFlag ( 350 ) , inclusion = trainersanity ) ,
LocationData ( " Saffron Fighting Dojo " , " Blackbelt 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_FIGHTING_DOJO_TRAINER_3_ITEM " ] , EventFlag ( 363 ) , inclusion = trainersanity ) ,
LocationData ( " Saffron Fighting Dojo " , " Blackbelt 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_FIGHTING_DOJO_TRAINER_1_ITEM " ] , EventFlag ( 365 ) , inclusion = trainersanity ) ,
LocationData ( " Saffron Fighting Dojo " , " Blackbelt 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_FIGHTING_DOJO_TRAINER_2_ITEM " ] , EventFlag ( 364 ) , inclusion = trainersanity ) ,
LocationData ( " Saffron Fighting Dojo " , " Blackbelt 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_FIGHTING_DOJO_TRAINER_0_ITEM " ] , EventFlag ( 366 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Fuchsia Gym " , " Juggler 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_FUCHSIA_GYM_TRAINER_2_ITEM " ] , EventFlag ( 380 ) , inclusion = trainersanity ) ,
LocationData ( " Fuchsia Gym " , " Juggler 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_FUCHSIA_GYM_TRAINER_0_ITEM " ] , EventFlag ( 382 ) , inclusion = trainersanity ) ,
LocationData ( " Fuchsia Gym " , " Juggler 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_FUCHSIA_GYM_TRAINER_1_ITEM " ] , EventFlag ( 381 ) , inclusion = trainersanity ) ,
LocationData ( " Fuchsia Gym " , " Tamer 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_FUCHSIA_GYM_TRAINER_4_ITEM " ] , EventFlag ( 378 ) , inclusion = trainersanity ) ,
LocationData ( " Fuchsia Gym " , " Tamer 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_FUCHSIA_GYM_TRAINER_3_ITEM " ] , EventFlag ( 379 ) , inclusion = trainersanity ) ,
LocationData ( " Fuchsia Gym " , " Juggler 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_FUCHSIA_GYM_TRAINER_5_ITEM " ] , EventFlag ( 377 ) , inclusion = trainersanity ) ,
LocationData ( " Celadon Gym " , " Lass 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CELADON_GYM_TRAINER_0_ITEM " ] , EventFlag ( 391 ) , inclusion = trainersanity ) ,
LocationData ( " Celadon Gym " , " Beauty 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CELADON_GYM_TRAINER_1_ITEM " ] , EventFlag ( 390 ) , inclusion = trainersanity ) ,
LocationData ( " Celadon Gym " , " Beauty 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CELADON_GYM_TRAINER_3_ITEM " ] , EventFlag ( 388 ) , inclusion = trainersanity ) ,
LocationData ( " Celadon Gym " , " Jr. Trainer F " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CELADON_GYM_TRAINER_2_ITEM " ] , EventFlag ( 389 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Celadon Gym-C " , " Lass 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CELADON_GYM_TRAINER_4_ITEM " ] , EventFlag ( 387 ) , inclusion = trainersanity ) ,
LocationData ( " Celadon Gym-C " , " Cool Trainer F " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CELADON_GYM_TRAINER_6_ITEM " ] , EventFlag ( 385 ) , inclusion = trainersanity ) ,
LocationData ( " Celadon Gym-C " , " Beauty 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CELADON_GYM_TRAINER_5_ITEM " ] , EventFlag ( 386 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Vermilion Gym " , " Sailor " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VERMILION_GYM_TRAINER_2_ITEM " ] , EventFlag ( 394 ) , inclusion = trainersanity ) ,
LocationData ( " Vermilion Gym " , " Rocker " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VERMILION_GYM_TRAINER_1_ITEM " ] , EventFlag ( 395 ) , inclusion = trainersanity ) ,
LocationData ( " Vermilion Gym " , " Gentleman " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VERMILION_GYM_TRAINER_0_ITEM " ] , EventFlag ( 400 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 3F " , " Channeler 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_3_TRAINER_0_ITEM " ] , EventFlag ( 417 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 3F " , " Channeler 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_3_TRAINER_1_ITEM " ] , EventFlag ( 416 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 3F " , " Channeler 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_3_TRAINER_2_ITEM " ] , EventFlag ( 415 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 4F " , " Channeler 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_4_TRAINER_1_ITEM " ] , EventFlag ( 413 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 4F " , " Channeler 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_4_TRAINER_2_ITEM " ] , EventFlag ( 412 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 4F " , " Channeler 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_4_TRAINER_0_ITEM " ] , EventFlag ( 414 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 5F " , " Channeler 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_5_TRAINER_1_ITEM " ] , EventFlag ( 410 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 5F " , " Channeler 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_5_TRAINER_0_ITEM " ] , EventFlag ( 411 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 5F " , " Channeler 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_5_TRAINER_2_ITEM " ] , EventFlag ( 409 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 5F " , " Channeler 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_5_TRAINER_3_ITEM " ] , EventFlag ( 408 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 6F " , " Channeler 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_6_TRAINER_0_ITEM " ] , EventFlag ( 407 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 6F " , " Channeler 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_6_TRAINER_2_ITEM " ] , EventFlag ( 405 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 6F " , " Channeler 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_6_TRAINER_1_ITEM " ] , EventFlag ( 406 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 7F " , " Rocket 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_7_TRAINER_0_ITEM " ] , EventFlag ( 403 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 7F " , " Rocket 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_7_TRAINER_1_ITEM " ] , EventFlag ( 402 ) , inclusion = trainersanity ) ,
LocationData ( " Pokemon Tower 7F " , " Rocket 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_POKEMONTOWER_7_TRAINER_2_ITEM " ] , EventFlag ( 401 ) , inclusion = trainersanity ) ,
LocationData ( " Cerulean Gym " , " Swimmer " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CERULEAN_GYM_TRAINER_1_ITEM " ] , EventFlag ( 420 ) , inclusion = trainersanity ) ,
LocationData ( " Cerulean Gym " , " Jr. Trainer F " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CERULEAN_GYM_TRAINER_0_ITEM " ] , EventFlag ( 421 ) , inclusion = trainersanity ) ,
LocationData ( " Pewter Gym " , " Jr. Trainer M " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_PEWTER_GYM_TRAINER_0_ITEM " ] , EventFlag ( 434 ) , inclusion = trainersanity ) ,
LocationData ( " Viridian Gym " , " Tamer 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_GYM_TRAINER_6_ITEM " ] , EventFlag ( 436 ) , inclusion = trainersanity ) ,
LocationData ( " Viridian Gym " , " Blackbelt 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_GYM_TRAINER_3_ITEM " ] , EventFlag ( 439 ) , inclusion = trainersanity ) ,
LocationData ( " Viridian Gym " , " Cooltrainer M 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7_ITEM " ] , EventFlag ( 435 ) , inclusion = trainersanity ) ,
LocationData ( " Viridian Gym " , " Cooltrainer M 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0_ITEM " ] , EventFlag ( 446 ) , inclusion = trainersanity ) ,
LocationData ( " Viridian Gym " , " Blackbelt 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_GYM_TRAINER_1_ITEM " ] , EventFlag ( 445 ) , inclusion = trainersanity ) ,
LocationData ( " Viridian Gym " , " Tamer 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_GYM_TRAINER_2_ITEM " ] , EventFlag ( 440 ) , inclusion = trainersanity ) ,
2023-04-23 20:17:03 +00:00
LocationData ( " Viridian Gym " , " Blackbelt 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_GYM_TRAINER_5_ITEM " ] , EventFlag ( 437 ) , inclusion = trainersanity ) ,
LocationData ( " Viridian Gym " , " Cooltrainer M 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VIRIDIAN_GYM_TRAINER_4_ITEM " ] , EventFlag ( 438 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Victory Road 1F " , " Cooltrainer F " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_1_TRAINER_0_ITEM " ] , EventFlag ( 15 ) , inclusion = trainersanity ) ,
LocationData ( " Victory Road 1F " , " Cooltrainer M " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_1_TRAINER_1_ITEM " ] , EventFlag ( 14 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Victory Road 2F-C " , " Blackbelt " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_2_TRAINER_0_ITEM " ] , EventFlag ( 162 ) , inclusion = trainersanity ) ,
LocationData ( " Victory Road 2F-C " , " Juggler 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_2_TRAINER_1_ITEM " ] , EventFlag ( 161 ) , inclusion = trainersanity ) ,
LocationData ( " Victory Road 2F-C " , " Tamer " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_2_TRAINER_2_ITEM " ] , EventFlag ( 160 ) , inclusion = trainersanity ) ,
LocationData ( " Victory Road 2F-C " , " Juggler 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_2_TRAINER_4_ITEM " ] , EventFlag ( 158 ) , inclusion = trainersanity ) ,
LocationData ( " Victory Road 2F-NW " , " PokeManiac " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_2_TRAINER_3_ITEM " ] , EventFlag ( 159 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Victory Road 3F " , " Cooltrainer M 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_3_TRAINER_0_ITEM " ] , EventFlag ( 103 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Victory Road 3F-S " , " Cooltrainer F 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_3_TRAINER_3_ITEM " ] , EventFlag ( 100 ) , inclusion = trainersanity ) ,
LocationData ( " Victory Road 3F-S " , " Cooltrainer M 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_3_TRAINER_2_ITEM " ] , EventFlag ( 101 ) , inclusion = trainersanity ) ,
2022-12-07 23:38:34 +00:00
LocationData ( " Victory Road 3F " , " Cooltrainer F 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_VICTORY_ROAD_3_TRAINER_1_ITEM " ] , EventFlag ( 102 ) , inclusion = trainersanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Indigo Plateau Lorelei ' s Room " , " Lorelei " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_LORELEIS_ROOM_TRAINER_0_ITEM " ] , EventFlag ( 21 ) , inclusion = trainersanity ) ,
LocationData ( " Indigo Plateau Bruno ' s Room " , " Bruno " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_BRUNOS_ROOM_TRAINER_0_ITEM " ] , EventFlag ( 20 ) , inclusion = trainersanity ) ,
LocationData ( " Indigo Plateau Agatha ' s Room " , " Agatha " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_AGATHAS_ROOM_TRAINER_0_ITEM " ] , EventFlag ( 19 ) , inclusion = trainersanity ) ,
LocationData ( " Indigo Plateau Lance ' s Room " , " Lance " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_LANCES_ROOM_TRAINER_0_ITEM " ] , EventFlag ( 18 ) , inclusion = trainersanity ) ,
2023-03-13 22:40:55 +00:00
LocationData ( " Cinnabar Gym " , " Burglar 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CINNABAR_GYM_TRAINER_A_ITEM " ] , EventFlag ( 374 ) , inclusion = trainersanity ) ,
LocationData ( " Cinnabar Gym " , " Super Nerd 1 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CINNABAR_GYM_TRAINER_B_ITEM " ] , EventFlag ( 373 ) , inclusion = trainersanity ) ,
LocationData ( " Cinnabar Gym " , " Super Nerd 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CINNABAR_GYM_TRAINER_2_ITEM " ] , EventFlag ( 372 ) , inclusion = trainersanity ) ,
LocationData ( " Cinnabar Gym " , " Burglar 2 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CINNABAR_GYM_TRAINER_3_ITEM " ] , EventFlag ( 371 ) , inclusion = trainersanity ) ,
LocationData ( " Cinnabar Gym " , " Super Nerd 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CINNABAR_GYM_TRAINER_4_ITEM " ] , EventFlag ( 370 ) , inclusion = trainersanity ) ,
2025-01-04 13:27:41 +00:00
LocationData ( " Cinnabar Gym " , " Burglar 3 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CINNABAR_GYM_TRAINER_5_ITEM " ] , EventFlag ( 369 ) , inclusion = trainersanity ) ,
LocationData ( " Cinnabar Gym " , " Super Nerd 4 " , None , rom_addresses [ " Trainersanity_EVENT_BEAT_CINNABAR_GYM_TRAINER_6_ITEM " ] , EventFlag ( 368 ) , inclusion = trainersanity ) ,
2023-03-13 22:40:55 +00:00
LocationData ( " Celadon Prize Corner " , " Item Prize 1 " , " TM23 Dragon Rage " , rom_addresses [ " Prize_Item_A " ] , EventFlag ( 0x69a ) , inclusion = prizesanity ) ,
LocationData ( " Celadon Prize Corner " , " Item Prize 2 " , " TM15 Hyper Beam " , rom_addresses [ " Prize_Item_B " ] , EventFlag ( 0x69B ) , inclusion = prizesanity ) ,
LocationData ( " Celadon Prize Corner " , " Item Prize 3 " , " TM50 Substitute " , rom_addresses [ " Prize_Item_C " ] , EventFlag ( 0x69C ) , inclusion = prizesanity ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Celadon Game Corner " , " West Gambler ' s Gift " , " 10 Coins " , rom_addresses [ " Event_Game_Corner_Gift_A " ] , EventFlag ( 0x1ba ) ) ,
LocationData ( " Celadon Game Corner " , " Center Gambler ' s Gift " , " 20 Coins " , rom_addresses [ " Event_Game_Corner_Gift_C " ] , EventFlag ( 0x1bc ) ) ,
LocationData ( " Celadon Game Corner " , " East Gambler ' s Gift " , " 20 Coins " , rom_addresses [ " Event_Game_Corner_Gift_B " ] , EventFlag ( 0x1bb ) ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item Northwest By Counter " , " 10 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_1 " ] , Hidden ( 54 ) , inclusion = hidden_items ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item Southwest Corner " , " 10 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_2 " ] , Hidden ( 55 ) , inclusion = hidden_items ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item Near Rumor Man " , " 20 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_3 " ] , Hidden ( 56 ) , inclusion = hidden_items ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item Near Speculating Woman " , " 10 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_4 " ] , Hidden ( 57 ) , inclusion = hidden_items ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item Near West Gifting Gambler " , " 10 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_5 " ] , Hidden ( 58 ) , inclusion = hidden_items ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item Near Wonderful Time Woman " , " 20 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_6 " ] , Hidden ( 59 ) , inclusion = hidden_items ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item Near Failing Gym Information Guy " , " 10 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_7 " ] , Hidden ( 60 ) , inclusion = hidden_items ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item Near East Gifting Gambler " , " 10 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_8 " ] , Hidden ( 61 ) , inclusion = hidden_items ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item Near Hooked Guy " , " 10 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_9 " ] , Hidden ( 62 ) , inclusion = hidden_items ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item at End of Horizontal Machine Row " , " 20 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_10 " ] , Hidden ( 63 ) , inclusion = hidden_items ) ,
LocationData ( " Celadon Game Corner " , " Hidden Item in Front of Horizontal Machine Row " , " 100 Coins " , rom_addresses [ " Hidden_Item_Game_Corner_11 " ] , Hidden ( 64 ) , inclusion = hidden_items ) ,
2023-03-13 22:40:55 +00:00
2023-03-14 17:36:17 +00:00
* [ LocationData ( " Pokedex " , mon , ball , rom_addresses [ " Dexsanity_Items " ] + i , DexSanityFlag ( i ) , type = " Item " ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
inclusion = dexsanity ) for ( mon , i , ball ) in zip ( poke_data . pokemon_data . keys ( ) , range ( 0 , 152 ) ,
[ " Poke Ball " , " Great Ball " , " Ultra Ball " ] * 51 ) ] ,
LocationData ( " Silph Co 1F " , " Receptionist " , " Card Key 2F " , rom_addresses [ " Event_SKC1F " ] , EventFlag ( 0x1c0 ) , inclusion = split_card_key ) ,
LocationData ( " Silph Co 4F-W " , " Hostage " , " Card Key 4F " , rom_addresses [ " Event_SKC4F " ] , EventFlag ( 0x1c1 ) , inclusion = split_card_key ) ,
LocationData ( " Silph Co 5F " , " Hostage " , " Card Key 5F " , rom_addresses [ " Event_SKC5F " ] , EventFlag ( 0x1c2 ) , inclusion = split_card_key ) ,
LocationData ( " Silph Co 6F " , " Hostage " , " Card Key 6F " , rom_addresses [ " Event_SKC6F " ] , EventFlag ( 0x1c3 ) , inclusion = split_card_key ) ,
LocationData ( " Silph Co 7F " , " Hostage " , " Card Key 7F " , rom_addresses [ " Event_SKC7F " ] , EventFlag ( 0x1c4 ) , inclusion = split_card_key ) ,
LocationData ( " Silph Co 8F-W " , " Hostage " , " Card Key 8F " , rom_addresses [ " Event_SKC8F " ] , EventFlag ( 0x1c5 ) , inclusion = split_card_key ) ,
LocationData ( " Silph Co 9F-SW " , " Nurse " , " Card Key 9F " , rom_addresses [ " Event_SKC9F " ] , EventFlag ( 0x1c6 ) , inclusion = split_card_key ) ,
LocationData ( " Silph Co 10F-SE " , " Hostage " , " Card Key 10F " , rom_addresses [ " Event_SKC10F " ] , EventFlag ( 0x1c7 ) , inclusion = split_card_key ) ,
LocationData ( " Silph Co 11F-C " , " Secretary " , " Card Key 11F " , rom_addresses [ " Event_SKC11F " ] , EventFlag ( 0x1c8 ) , inclusion = split_card_key ) ,
LocationData ( " Celadon Game Corner " , " " , " Game Corner " , event = True ) ,
LocationData ( " Cinnabar Island " , " " , " Cinnabar Island " , event = True ) ,
2024-09-18 18:37:17 +00:00
LocationData ( " Cinnabar Lab " , " " , " Cinnabar Lab " , event = True ) ,
LocationData ( " Mt Moon B2F " , " Mt Moon Fossils " , " Mt Moon Fossils " , event = True ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Celadon Department Store 4F " , " Buy Poke Doll " , " Buy Poke Doll " , event = True ) ,
LocationData ( " Celadon Department Store 4F " , " Buy Fire Stone " , " Fire Stone " , event = True , inclusion = not_stonesanity ) ,
LocationData ( " Celadon Department Store 4F " , " Buy Water Stone " , " Water Stone " , event = True , inclusion = not_stonesanity ) ,
LocationData ( " Celadon Department Store 4F " , " Buy Thunder Stone " , " Thunder Stone " , event = True , inclusion = not_stonesanity ) ,
LocationData ( " Celadon Department Store 4F " , " Buy Leaf Stone " , " Leaf Stone " , event = True , inclusion = not_stonesanity ) ,
LocationData ( " Celadon Department Store Roof " , " Vending Machines " , " Vending Machine Drinks " , event = True ) ,
LocationData ( " Pewter Gym " , " Defeat Brock " , " Defeat Brock " , event = True ) ,
LocationData ( " Cerulean Gym " , " Defeat Misty " , " Defeat Misty " , event = True ) ,
LocationData ( " Vermilion Gym " , " Defeat Lt. Surge " , " Defeat Lt. Surge " , event = True ) ,
2023-10-17 05:20:34 +00:00
LocationData ( " Celadon Gym-C " , " Defeat Erika " , " Defeat Erika " , event = True ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Fuchsia Gym " , " Defeat Koga " , " Defeat Koga " , event = True ) ,
LocationData ( " Cinnabar Gym " , " Defeat Blaine " , " Defeat Blaine " , event = True ) ,
LocationData ( " Saffron Gym-C " , " Defeat Sabrina " , " Defeat Sabrina " , event = True ) ,
LocationData ( " Viridian Gym " , " Defeat Viridian Gym Giovanni " , " Defeat Viridian Gym Giovanni " , event = True ) ,
LocationData ( " Bill ' s House " , " Help Bill " , " Help Bill " , event = True ) ,
LocationData ( " Victory Road 3F-S " , " Victory Road Boulder " , " Victory Road Boulder " , event = True ) ,
LocationData ( " Indigo Plateau Champion ' s Room " , " Become Champion " , " Become Champion " , event = True ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Fuji Saved " , " Fuji Saved " , event = True ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Silph Co 11F-C " , " Silph Co Liberated " , " Silph Co Liberated " , event = True ) ,
LocationData ( " Seafoam Islands 1F " , " Seafoam Exit Boulder 1 " , " Seafoam Exit Boulder " , event = True ) ,
LocationData ( " Seafoam Islands 1F " , " Seafoam Exit Boulder 2 " , " Seafoam Exit Boulder " , event = True ) ,
LocationData ( " Seafoam Islands B1F " , " Seafoam Exit Boulder 1 " , " Seafoam Exit Boulder " , event = True ) ,
LocationData ( " Seafoam Islands B1F-NE " , " Seafoam Exit Boulder 2 " , " Seafoam Exit Boulder " , event = True ) ,
LocationData ( " Seafoam Islands B2F-NW " , " Seafoam Exit Boulder 1 " , " Seafoam Exit Boulder " , event = True ) ,
LocationData ( " Seafoam Islands B2F-NE " , " Seafoam Exit Boulder 2 " , " Seafoam Exit Boulder " , event = True ) ,
LocationData ( " Seafoam Islands B3F " , " Seafoam Boss Boulders " , " Seafoam Boss Boulders " , event = True ) ,
2022-10-13 05:45:52 +00:00
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Pallet/Viridian Fishing " , " Super Rod Pokemon - 1 " , " Tentacool " , rom_addresses [ " Wild_Super_Rod_A " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Pallet/Viridian Fishing " , " Super Rod Pokemon - 2 " , " Poliwag " , rom_addresses [ " Wild_Super_Rod_A " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 22 Fishing " , " Super Rod Pokemon - 1 " , " Goldeen " , rom_addresses [ " Wild_Super_Rod_B " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 22 Fishing " , " Super Rod Pokemon - 2 " , " Poliwag " , rom_addresses [ " Wild_Super_Rod_B " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 24/25/Cerulean/Cerulean Gym Fishing " , " Super Rod Pokemon - 1 " , " Psyduck " , rom_addresses [ " Wild_Super_Rod_C " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 24/25/Cerulean/Cerulean Gym Fishing " , " Super Rod Pokemon - 2 " , " Goldeen " , rom_addresses [ " Wild_Super_Rod_C " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 24/25/Cerulean/Cerulean Gym Fishing " , " Super Rod Pokemon - 3 " , " Krabby " , rom_addresses [ " Wild_Super_Rod_C " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 6/11/Vermilion/Dock Fishing " , " Super Rod Pokemon - 1 " , " Krabby " , rom_addresses [ " Wild_Super_Rod_D " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 6/11/Vermilion/Dock Fishing " , " Super Rod Pokemon - 2 " , " Shellder " , rom_addresses [ " Wild_Super_Rod_D " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 10/Celadon Fishing " , " Super Rod Pokemon - 1 " , " Poliwhirl " , rom_addresses [ " Wild_Super_Rod_E " ] + 1 , None ,
2022-10-13 05:45:52 +00:00
event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 10/Celadon Fishing " , " Super Rod Pokemon - 2 " , " Slowpoke " , rom_addresses [ " Wild_Super_Rod_E " ] + 3 , None ,
2022-10-13 05:45:52 +00:00
event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Safari Zone Fishing " , " Super Rod Pokemon - 1 " , " Dratini " , rom_addresses [ " Wild_Super_Rod_F " ] + 1 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Safari Zone Fishing " , " Super Rod Pokemon - 2 " , " Krabby " , rom_addresses [ " Wild_Super_Rod_F " ] + 3 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Safari Zone Fishing " , " Super Rod Pokemon - 3 " , " Psyduck " , rom_addresses [ " Wild_Super_Rod_F " ] + 5 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Safari Zone Fishing " , " Super Rod Pokemon - 4 " , " Slowpoke " , rom_addresses [ " Wild_Super_Rod_F " ] + 7 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 12/13/17/18 Fishing " , " Super Rod Pokemon - 1 " , " Tentacool " , rom_addresses [ " Wild_Super_Rod_G " ] + 1 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 12/13/17/18 Fishing " , " Super Rod Pokemon - 2 " , " Krabby " , rom_addresses [ " Wild_Super_Rod_G " ] + 3 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 12/13/17/18 Fishing " , " Super Rod Pokemon - 3 " , " Goldeen " , rom_addresses [ " Wild_Super_Rod_G " ] + 5 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 12/13/17/18 Fishing " , " Super Rod Pokemon - 4 " , " Magikarp " , rom_addresses [ " Wild_Super_Rod_G " ] + 7 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Sea Routes/Cinnabar/Seafoam Fishing " , " Super Rod Pokemon - 1 " , " Staryu " , rom_addresses [ " Wild_Super_Rod_H " ] + 1 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Sea Routes/Cinnabar/Seafoam Fishing " , " Super Rod Pokemon - 2 " , " Horsea " , rom_addresses [ " Wild_Super_Rod_H " ] + 3 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Sea Routes/Cinnabar/Seafoam Fishing " , " Super Rod Pokemon - 3 " , " Shellder " , rom_addresses [ " Wild_Super_Rod_H " ] + 5 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Sea Routes/Cinnabar/Seafoam Fishing " , " Super Rod Pokemon - 4 " , " Goldeen " , rom_addresses [ " Wild_Super_Rod_H " ] + 7 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 23/Cerulean Cave Fishing " , " Super Rod Pokemon - 1 " , " Slowbro " , rom_addresses [ " Wild_Super_Rod_I " ] + 1 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 23/Cerulean Cave Fishing " , " Super Rod Pokemon - 2 " , " Seaking " , rom_addresses [ " Wild_Super_Rod_I " ] + 3 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 23/Cerulean Cave Fishing " , " Super Rod Pokemon - 3 " , " Kingler " , rom_addresses [ " Wild_Super_Rod_I " ] + 5 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 23/Cerulean Cave Fishing " , " Super Rod Pokemon - 4 " , " Seadra " , rom_addresses [ " Wild_Super_Rod_I " ] + 7 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Fuchsia Fishing " , " Super Rod Pokemon - 1 " , " Seaking " , rom_addresses [ " Wild_Super_Rod_J " ] + 1 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Fuchsia Fishing " , " Super Rod Pokemon - 2 " , " Krabby " , rom_addresses [ " Wild_Super_Rod_J " ] + 3 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Fuchsia Fishing " , " Super Rod Pokemon - 3 " , " Goldeen " , rom_addresses [ " Wild_Super_Rod_J " ] + 5 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Fuchsia Fishing " , " Super Rod Pokemon - 4 " , " Magikarp " , rom_addresses [ " Wild_Super_Rod_J " ] + 7 ,
2022-10-13 05:45:52 +00:00
None , event = True , type = " Wild Encounter " ) ,
LocationData ( " Route 1 " , " Wild Pokemon - 1 " , " Pidgey " , rom_addresses [ " Wild_Route1 " ] + 1 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 1 " , " Wild Pokemon - 2 " , " Rattata " , rom_addresses [ " Wild_Route1 " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 1 " , " Wild Pokemon - 3 " , " Rattata " , rom_addresses [ " Wild_Route1 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 1 " , " Wild Pokemon - 4 " , " Rattata " , rom_addresses [ " Wild_Route1 " ] + 7 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 2 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 1 " , " Wild Pokemon - 5 " , " Pidgey " , rom_addresses [ " Wild_Route1 " ] + 9 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 2 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 1 " , " Wild Pokemon - 6 " , " Pidgey " , rom_addresses [ " Wild_Route1 " ] + 11 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 1 " , " Wild Pokemon - 7 " , " Pidgey " , rom_addresses [ " Wild_Route1 " ] + 13 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 1 " , " Wild Pokemon - 8 " , " Rattata " , rom_addresses [ " Wild_Route1 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 4 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 1 " , " Wild Pokemon - 9 " , " Pidgey " , rom_addresses [ " Wild_Route1 " ] + 17 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 4 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 1 " , " Wild Pokemon - 10 " , " Pidgey " , rom_addresses [ " Wild_Route1 " ] + 19 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 5 ) ,
LocationData ( " Route 2-Grass " , " Wild Pokemon - 1 " , " Rattata " , rom_addresses [ " Wild_Route2 " ] + 1 , None , event = True ,
type = " Wild Encounter " , level = 3 ) ,
LocationData ( " Route 2-Grass " , " Wild Pokemon - 2 " , " Pidgey " , rom_addresses [ " Wild_Route2 " ] + 3 , None , event = True ,
type = " Wild Encounter " , level = 3 ) ,
LocationData ( " Route 2-Grass " , " Wild Pokemon - 3 " , " Pidgey " , rom_addresses [ " Wild_Route2 " ] + 5 , None , event = True ,
type = " Wild Encounter " , level = 4 ) ,
LocationData ( " Route 2-Grass " , " Wild Pokemon - 4 " , " Rattata " , rom_addresses [ " Wild_Route2 " ] + 7 , None , event = True ,
type = " Wild Encounter " , level = 4 ) ,
LocationData ( " Route 2-Grass " , " Wild Pokemon - 5 " , " Pidgey " , rom_addresses [ " Wild_Route2 " ] + 9 , None , event = True ,
type = " Wild Encounter " , level = 5 ) ,
LocationData ( " Route 2-Grass " , " Wild Pokemon - 6 " , [ " Weedle " , " Caterpie " ] , rom_addresses [ " Wild_Route2 " ] + 11 , None ,
event = True , type = " Wild Encounter " , level = 3 ) ,
LocationData ( " Route 2-Grass " , " Wild Pokemon - 7 " , " Rattata " , rom_addresses [ " Wild_Route2 " ] + 13 , None , event = True ,
type = " Wild Encounter " , level = 2 ) ,
LocationData ( " Route 2-Grass " , " Wild Pokemon - 8 " , " Rattata " , rom_addresses [ " Wild_Route2 " ] + 15 , None , event = True ,
type = " Wild Encounter " , level = 5 ) ,
LocationData ( " Route 2-Grass " , " Wild Pokemon - 9 " , [ " Weedle " , " Caterpie " ] , rom_addresses [ " Wild_Route2 " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 4 ) ,
LocationData ( " Route 2-Grass " , " Wild Pokemon - 10 " , [ " Weedle " , " Caterpie " ] , rom_addresses [ " Wild_Route2 " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 5 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 22 " , " Wild Pokemon - 1 " , " Rattata " , rom_addresses [ " Wild_Route22 " ] + 1 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 22 " , " Wild Pokemon - 2 " , [ " Nidoran M " , " Nidoran F " ] , rom_addresses [ " Wild_Route22 " ] + 3 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 22 " , " Wild Pokemon - 3 " , " Rattata " , rom_addresses [ " Wild_Route22 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 4 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 22 " , " Wild Pokemon - 4 " , [ " Nidoran M " , " Nidoran F " ] , rom_addresses [ " Wild_Route22 " ] + 7 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 4 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 22 " , " Wild Pokemon - 5 " , " Rattata " , rom_addresses [ " Wild_Route22 " ] + 9 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 2 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 22 " , " Wild Pokemon - 6 " , [ " Nidoran M " , " Nidoran F " ] , rom_addresses [ " Wild_Route22 " ] + 11 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 2 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 22 " , " Wild Pokemon - 7 " , " Spearow " , rom_addresses [ " Wild_Route22 " ] + 13 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 22 " , " Wild Pokemon - 8 " , " Spearow " , rom_addresses [ " Wild_Route22 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 5 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 22 " , " Wild Pokemon - 9 " , [ " Nidoran F " , " Nidoran M " ] , rom_addresses [ " Wild_Route22 " ] + 17 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 22 " , " Wild Pokemon - 10 " , [ " Nidoran F " , " Nidoran M " ] , rom_addresses [ " Wild_Route22 " ] + 19 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 4 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Viridian Forest " , " Wild Pokemon - 1 " , [ " Weedle " , " Caterpie " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_ViridianForest " ] + 1 , None , event = True , type = " Wild Encounter " , level = 4 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Viridian Forest " , " Wild Pokemon - 2 " , [ " Kakuna " , " Metapod " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_ViridianForest " ] + 3 , None , event = True , type = " Wild Encounter " , level = 5 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Viridian Forest " , " Wild Pokemon - 3 " , [ " Weedle " , " Caterpie " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_ViridianForest " ] + 5 , None , event = True , type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Viridian Forest " , " Wild Pokemon - 4 " , [ " Weedle " , " Caterpie " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_ViridianForest " ] + 7 , None , event = True , type = " Wild Encounter " , level = 5 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Viridian Forest " , " Wild Pokemon - 5 " , [ " Kakuna " , " Metapod " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_ViridianForest " ] + 9 , None , event = True , type = " Wild Encounter " , level = 4 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Viridian Forest " , " Wild Pokemon - 6 " , [ " Kakuna " , " Metapod " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_ViridianForest " ] + 11 , None , event = True , type = " Wild Encounter " , level = 6 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Viridian Forest " , " Wild Pokemon - 7 " , [ " Metapod " , " Kakuna " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_ViridianForest " ] + 13 , None , event = True , type = " Wild Encounter " , level = 4 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Viridian Forest " , " Wild Pokemon - 8 " , [ " Caterpie " , " Weedle " ] ,
rom_addresses [ " Wild_ViridianForest " ] + 15 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Viridian Forest " , " Wild Pokemon - 9 " , " Pikachu " , rom_addresses [ " Wild_ViridianForest " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Viridian Forest " , " Wild Pokemon - 10 " , " Pikachu " , rom_addresses [ " Wild_ViridianForest " ] + 19 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 5 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 3 " , " Wild Pokemon - 1 " , " Pidgey " , rom_addresses [ " Wild_Route3 " ] + 1 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 6 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 3 " , " Wild Pokemon - 2 " , " Spearow " , rom_addresses [ " Wild_Route3 " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 5 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 3 " , " Wild Pokemon - 3 " , " Pidgey " , rom_addresses [ " Wild_Route3 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 7 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 3 " , " Wild Pokemon - 4 " , " Spearow " , rom_addresses [ " Wild_Route3 " ] + 7 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 6 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 3 " , " Wild Pokemon - 5 " , " Spearow " , rom_addresses [ " Wild_Route3 " ] + 9 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 7 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 3 " , " Wild Pokemon - 6 " , " Pidgey " , rom_addresses [ " Wild_Route3 " ] + 11 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 8 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 3 " , " Wild Pokemon - 7 " , " Spearow " , rom_addresses [ " Wild_Route3 " ] + 13 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 8 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 3 " , " Wild Pokemon - 8 " , " Jigglypuff " , rom_addresses [ " Wild_Route3 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 3 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 3 " , " Wild Pokemon - 9 " , " Jigglypuff " , rom_addresses [ " Wild_Route3 " ] + 17 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 5 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 3 " , " Wild Pokemon - 10 " , " Jigglypuff " , rom_addresses [ " Wild_Route3 " ] + 19 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 7 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Mt Moon 1F " , " Wild Pokemon - 1 " , " Zubat " , rom_addresses [ " Wild_MtMoon1F " ] + 1 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 8 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Mt Moon 1F " , " Wild Pokemon - 2 " , " Zubat " , rom_addresses [ " Wild_MtMoon1F " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 7 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Mt Moon 1F " , " Wild Pokemon - 3 " , " Zubat " , rom_addresses [ " Wild_MtMoon1F " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 9 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Mt Moon 1F " , " Wild Pokemon - 4 " , " Geodude " , rom_addresses [ " Wild_MtMoon1F " ] + 7 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 8 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Mt Moon 1F " , " Wild Pokemon - 5 " , " Zubat " , rom_addresses [ " Wild_MtMoon1F " ] + 9 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 6 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Mt Moon 1F " , " Wild Pokemon - 6 " , " Zubat " , rom_addresses [ " Wild_MtMoon1F " ] + 11 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 10 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Mt Moon 1F " , " Wild Pokemon - 7 " , " Geodude " , rom_addresses [ " Wild_MtMoon1F " ] + 13 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 10 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Mt Moon 1F " , " Wild Pokemon - 8 " , " Paras " , rom_addresses [ " Wild_MtMoon1F " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 8 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Mt Moon 1F " , " Wild Pokemon - 9 " , " Zubat " , rom_addresses [ " Wild_MtMoon1F " ] + 17 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 11 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Mt Moon 1F " , " Wild Pokemon - 10 " , " Clefairy " , rom_addresses [ " Wild_MtMoon1F " ] + 19 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 8 ) ,
LocationData ( " Mt Moon B1F-Wild " , " Wild Pokemon - 1 " , " Zubat " , rom_addresses [ " Wild_MtMoonB1F " ] + 1 , None , event = True ,
type = " Wild Encounter " , level = 8 ) ,
LocationData ( " Mt Moon B1F-Wild " , " Wild Pokemon - 2 " , " Zubat " , rom_addresses [ " Wild_MtMoonB1F " ] + 3 , None , event = True ,
type = " Wild Encounter " , level = 7 ) ,
LocationData ( " Mt Moon B1F-Wild " , " Wild Pokemon - 3 " , " Geodude " , rom_addresses [ " Wild_MtMoonB1F " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 7 ) ,
LocationData ( " Mt Moon B1F-Wild " , " Wild Pokemon - 4 " , " Geodude " , rom_addresses [ " Wild_MtMoonB1F " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 8 ) ,
LocationData ( " Mt Moon B1F-Wild " , " Wild Pokemon - 5 " , " Zubat " , rom_addresses [ " Wild_MtMoonB1F " ] + 9 , None , event = True ,
type = " Wild Encounter " , level = 9 ) ,
LocationData ( " Mt Moon B1F-Wild " , " Wild Pokemon - 6 " , " Paras " , rom_addresses [ " Wild_MtMoonB1F " ] + 11 , None , event = True ,
type = " Wild Encounter " , level = 10 ) ,
LocationData ( " Mt Moon B1F-Wild " , " Wild Pokemon - 7 " , " Zubat " , rom_addresses [ " Wild_MtMoonB1F " ] + 13 , None , event = True ,
type = " Wild Encounter " , level = 10 ) ,
LocationData ( " Mt Moon B1F-Wild " , " Wild Pokemon - 8 " , " Zubat " , rom_addresses [ " Wild_MtMoonB1F " ] + 15 , None , event = True ,
type = " Wild Encounter " , level = 11 ) ,
LocationData ( " Mt Moon B1F-Wild " , " Wild Pokemon - 9 " , " Clefairy " , rom_addresses [ " Wild_MtMoonB1F " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 9 ) ,
LocationData ( " Mt Moon B1F-Wild " , " Wild Pokemon - 10 " , " Geodude " , rom_addresses [ " Wild_MtMoonB1F " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 9 ) ,
LocationData ( " Mt Moon B2F-Wild " , " Wild Pokemon - 1 " , " Zubat " , rom_addresses [ " Wild_MtMoonB2F " ] + 1 , None , event = True ,
type = " Wild Encounter " , level = 9 ) ,
LocationData ( " Mt Moon B2F-Wild " , " Wild Pokemon - 2 " , " Geodude " , rom_addresses [ " Wild_MtMoonB2F " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 9 ) ,
LocationData ( " Mt Moon B2F-Wild " , " Wild Pokemon - 3 " , " Zubat " , rom_addresses [ " Wild_MtMoonB2F " ] + 5 , None , event = True ,
type = " Wild Encounter " , level = 10 ) ,
LocationData ( " Mt Moon B2F-Wild " , " Wild Pokemon - 4 " , " Geodude " , rom_addresses [ " Wild_MtMoonB2F " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 10 ) ,
LocationData ( " Mt Moon B2F-Wild " , " Wild Pokemon - 5 " , " Zubat " , rom_addresses [ " Wild_MtMoonB2F " ] + 9 , None , event = True ,
type = " Wild Encounter " , level = 11 ) ,
LocationData ( " Mt Moon B2F-Wild " , " Wild Pokemon - 6 " , " Paras " , rom_addresses [ " Wild_MtMoonB2F " ] + 11 , None , event = True ,
type = " Wild Encounter " , level = 10 ) ,
LocationData ( " Mt Moon B2F-Wild " , " Wild Pokemon - 7 " , " Paras " , rom_addresses [ " Wild_MtMoonB2F " ] + 13 , None , event = True ,
type = " Wild Encounter " , level = 12 ) ,
LocationData ( " Mt Moon B2F-Wild " , " Wild Pokemon - 8 " , " Clefairy " , rom_addresses [ " Wild_MtMoonB2F " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 10 ) ,
LocationData ( " Mt Moon B2F-Wild " , " Wild Pokemon - 9 " , " Zubat " , rom_addresses [ " Wild_MtMoonB2F " ] + 17 , None , event = True ,
type = " Wild Encounter " , level = 12 ) ,
LocationData ( " Mt Moon B2F-Wild " , " Wild Pokemon - 10 " , " Clefairy " , rom_addresses [ " Wild_MtMoonB2F " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 12 ) ,
Pokemon R/B: The Big Door Shuffle Update (#2861)
- Perhaps most critically, adds the ability for the door shuffle code to catch door shuffle exceptions and try again. Will try up to 10 times. Should mean Door Shuffle does not need to be disallowed in the big async🤞
- Door Shuffle code has been made drastically faster by searching for the first dead end instead of sorting the whole list of entrances by whether they are dead ends.
- Renames Full to Interiors, and adds a new Full door shuffle that shuffles interior-to-interior doors separately from exterior-to-interior doors.
- Adds a new Decoupled door shuffle.
- Warp Tile Shuffle now has 3 separate options, Vanilla, Shuffle, and Mixed. Shuffle shuffles the warp tiles among themselves, Mixed mixes them into the Door Shuffle pool.
- Safari Zone connections are now shuffled on Full, Insanity, and Decoupled.
- On Simple Door Shuffle, the Town Map is updated to show the new dungeon locations. The Town Map has been updated to show the locations of dungeons that previously were not shown unless you opened the map within them, and the Sea Cottage has been removed from it.
- Adds Auto Level Scaling that chooses the level scaling mode based on the Door Shuffle choice.
- Fixes issues with Flash and Fly move interventions (where it ensures an available Pokémon that can learn it is reachable depending on settings).
- Fixes a possible generation crash with type chart randomization.
- Should fix an issue where `stage_fill_hook` was able to remove the wrong item from the item pool resulting in a duplicated item reference existing.
- Adds a stage_post_fill function which searches for Pokémon in order of spheres, setting all but the first advancement Pokémon event found to `useful` so that spoiler playthrough calculation skips them. In a solo game gen test, this cut gen time from 15 seconds to 10 seconds with same seed number. Difference is likely to be much more massive in larger multiworlds.
2024-03-05 22:01:45 +00:00
LocationData ( " Route 4-E " , " Wild Pokemon - 1 " , " Rattata " , rom_addresses [ " Wild_Route4 " ] + 1 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 10 ) ,
Pokemon R/B: The Big Door Shuffle Update (#2861)
- Perhaps most critically, adds the ability for the door shuffle code to catch door shuffle exceptions and try again. Will try up to 10 times. Should mean Door Shuffle does not need to be disallowed in the big async🤞
- Door Shuffle code has been made drastically faster by searching for the first dead end instead of sorting the whole list of entrances by whether they are dead ends.
- Renames Full to Interiors, and adds a new Full door shuffle that shuffles interior-to-interior doors separately from exterior-to-interior doors.
- Adds a new Decoupled door shuffle.
- Warp Tile Shuffle now has 3 separate options, Vanilla, Shuffle, and Mixed. Shuffle shuffles the warp tiles among themselves, Mixed mixes them into the Door Shuffle pool.
- Safari Zone connections are now shuffled on Full, Insanity, and Decoupled.
- On Simple Door Shuffle, the Town Map is updated to show the new dungeon locations. The Town Map has been updated to show the locations of dungeons that previously were not shown unless you opened the map within them, and the Sea Cottage has been removed from it.
- Adds Auto Level Scaling that chooses the level scaling mode based on the Door Shuffle choice.
- Fixes issues with Flash and Fly move interventions (where it ensures an available Pokémon that can learn it is reachable depending on settings).
- Fixes a possible generation crash with type chart randomization.
- Should fix an issue where `stage_fill_hook` was able to remove the wrong item from the item pool resulting in a duplicated item reference existing.
- Adds a stage_post_fill function which searches for Pokémon in order of spheres, setting all but the first advancement Pokémon event found to `useful` so that spoiler playthrough calculation skips them. In a solo game gen test, this cut gen time from 15 seconds to 10 seconds with same seed number. Difference is likely to be much more massive in larger multiworlds.
2024-03-05 22:01:45 +00:00
LocationData ( " Route 4-E " , " Wild Pokemon - 2 " , " Spearow " , rom_addresses [ " Wild_Route4 " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 10 ) ,
Pokemon R/B: The Big Door Shuffle Update (#2861)
- Perhaps most critically, adds the ability for the door shuffle code to catch door shuffle exceptions and try again. Will try up to 10 times. Should mean Door Shuffle does not need to be disallowed in the big async🤞
- Door Shuffle code has been made drastically faster by searching for the first dead end instead of sorting the whole list of entrances by whether they are dead ends.
- Renames Full to Interiors, and adds a new Full door shuffle that shuffles interior-to-interior doors separately from exterior-to-interior doors.
- Adds a new Decoupled door shuffle.
- Warp Tile Shuffle now has 3 separate options, Vanilla, Shuffle, and Mixed. Shuffle shuffles the warp tiles among themselves, Mixed mixes them into the Door Shuffle pool.
- Safari Zone connections are now shuffled on Full, Insanity, and Decoupled.
- On Simple Door Shuffle, the Town Map is updated to show the new dungeon locations. The Town Map has been updated to show the locations of dungeons that previously were not shown unless you opened the map within them, and the Sea Cottage has been removed from it.
- Adds Auto Level Scaling that chooses the level scaling mode based on the Door Shuffle choice.
- Fixes issues with Flash and Fly move interventions (where it ensures an available Pokémon that can learn it is reachable depending on settings).
- Fixes a possible generation crash with type chart randomization.
- Should fix an issue where `stage_fill_hook` was able to remove the wrong item from the item pool resulting in a duplicated item reference existing.
- Adds a stage_post_fill function which searches for Pokémon in order of spheres, setting all but the first advancement Pokémon event found to `useful` so that spoiler playthrough calculation skips them. In a solo game gen test, this cut gen time from 15 seconds to 10 seconds with same seed number. Difference is likely to be much more massive in larger multiworlds.
2024-03-05 22:01:45 +00:00
LocationData ( " Route 4-E " , " Wild Pokemon - 3 " , " Rattata " , rom_addresses [ " Wild_Route4 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 8 ) ,
Pokemon R/B: The Big Door Shuffle Update (#2861)
- Perhaps most critically, adds the ability for the door shuffle code to catch door shuffle exceptions and try again. Will try up to 10 times. Should mean Door Shuffle does not need to be disallowed in the big async🤞
- Door Shuffle code has been made drastically faster by searching for the first dead end instead of sorting the whole list of entrances by whether they are dead ends.
- Renames Full to Interiors, and adds a new Full door shuffle that shuffles interior-to-interior doors separately from exterior-to-interior doors.
- Adds a new Decoupled door shuffle.
- Warp Tile Shuffle now has 3 separate options, Vanilla, Shuffle, and Mixed. Shuffle shuffles the warp tiles among themselves, Mixed mixes them into the Door Shuffle pool.
- Safari Zone connections are now shuffled on Full, Insanity, and Decoupled.
- On Simple Door Shuffle, the Town Map is updated to show the new dungeon locations. The Town Map has been updated to show the locations of dungeons that previously were not shown unless you opened the map within them, and the Sea Cottage has been removed from it.
- Adds Auto Level Scaling that chooses the level scaling mode based on the Door Shuffle choice.
- Fixes issues with Flash and Fly move interventions (where it ensures an available Pokémon that can learn it is reachable depending on settings).
- Fixes a possible generation crash with type chart randomization.
- Should fix an issue where `stage_fill_hook` was able to remove the wrong item from the item pool resulting in a duplicated item reference existing.
- Adds a stage_post_fill function which searches for Pokémon in order of spheres, setting all but the first advancement Pokémon event found to `useful` so that spoiler playthrough calculation skips them. In a solo game gen test, this cut gen time from 15 seconds to 10 seconds with same seed number. Difference is likely to be much more massive in larger multiworlds.
2024-03-05 22:01:45 +00:00
LocationData ( " Route 4-E " , " Wild Pokemon - 4 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route4 " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 6 ) ,
Pokemon R/B: The Big Door Shuffle Update (#2861)
- Perhaps most critically, adds the ability for the door shuffle code to catch door shuffle exceptions and try again. Will try up to 10 times. Should mean Door Shuffle does not need to be disallowed in the big async🤞
- Door Shuffle code has been made drastically faster by searching for the first dead end instead of sorting the whole list of entrances by whether they are dead ends.
- Renames Full to Interiors, and adds a new Full door shuffle that shuffles interior-to-interior doors separately from exterior-to-interior doors.
- Adds a new Decoupled door shuffle.
- Warp Tile Shuffle now has 3 separate options, Vanilla, Shuffle, and Mixed. Shuffle shuffles the warp tiles among themselves, Mixed mixes them into the Door Shuffle pool.
- Safari Zone connections are now shuffled on Full, Insanity, and Decoupled.
- On Simple Door Shuffle, the Town Map is updated to show the new dungeon locations. The Town Map has been updated to show the locations of dungeons that previously were not shown unless you opened the map within them, and the Sea Cottage has been removed from it.
- Adds Auto Level Scaling that chooses the level scaling mode based on the Door Shuffle choice.
- Fixes issues with Flash and Fly move interventions (where it ensures an available Pokémon that can learn it is reachable depending on settings).
- Fixes a possible generation crash with type chart randomization.
- Should fix an issue where `stage_fill_hook` was able to remove the wrong item from the item pool resulting in a duplicated item reference existing.
- Adds a stage_post_fill function which searches for Pokémon in order of spheres, setting all but the first advancement Pokémon event found to `useful` so that spoiler playthrough calculation skips them. In a solo game gen test, this cut gen time from 15 seconds to 10 seconds with same seed number. Difference is likely to be much more massive in larger multiworlds.
2024-03-05 22:01:45 +00:00
LocationData ( " Route 4-E " , " Wild Pokemon - 5 " , " Spearow " , rom_addresses [ " Wild_Route4 " ] + 9 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 8 ) ,
Pokemon R/B: The Big Door Shuffle Update (#2861)
- Perhaps most critically, adds the ability for the door shuffle code to catch door shuffle exceptions and try again. Will try up to 10 times. Should mean Door Shuffle does not need to be disallowed in the big async🤞
- Door Shuffle code has been made drastically faster by searching for the first dead end instead of sorting the whole list of entrances by whether they are dead ends.
- Renames Full to Interiors, and adds a new Full door shuffle that shuffles interior-to-interior doors separately from exterior-to-interior doors.
- Adds a new Decoupled door shuffle.
- Warp Tile Shuffle now has 3 separate options, Vanilla, Shuffle, and Mixed. Shuffle shuffles the warp tiles among themselves, Mixed mixes them into the Door Shuffle pool.
- Safari Zone connections are now shuffled on Full, Insanity, and Decoupled.
- On Simple Door Shuffle, the Town Map is updated to show the new dungeon locations. The Town Map has been updated to show the locations of dungeons that previously were not shown unless you opened the map within them, and the Sea Cottage has been removed from it.
- Adds Auto Level Scaling that chooses the level scaling mode based on the Door Shuffle choice.
- Fixes issues with Flash and Fly move interventions (where it ensures an available Pokémon that can learn it is reachable depending on settings).
- Fixes a possible generation crash with type chart randomization.
- Should fix an issue where `stage_fill_hook` was able to remove the wrong item from the item pool resulting in a duplicated item reference existing.
- Adds a stage_post_fill function which searches for Pokémon in order of spheres, setting all but the first advancement Pokémon event found to `useful` so that spoiler playthrough calculation skips them. In a solo game gen test, this cut gen time from 15 seconds to 10 seconds with same seed number. Difference is likely to be much more massive in larger multiworlds.
2024-03-05 22:01:45 +00:00
LocationData ( " Route 4-E " , " Wild Pokemon - 6 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route4 " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 10 ) ,
Pokemon R/B: The Big Door Shuffle Update (#2861)
- Perhaps most critically, adds the ability for the door shuffle code to catch door shuffle exceptions and try again. Will try up to 10 times. Should mean Door Shuffle does not need to be disallowed in the big async🤞
- Door Shuffle code has been made drastically faster by searching for the first dead end instead of sorting the whole list of entrances by whether they are dead ends.
- Renames Full to Interiors, and adds a new Full door shuffle that shuffles interior-to-interior doors separately from exterior-to-interior doors.
- Adds a new Decoupled door shuffle.
- Warp Tile Shuffle now has 3 separate options, Vanilla, Shuffle, and Mixed. Shuffle shuffles the warp tiles among themselves, Mixed mixes them into the Door Shuffle pool.
- Safari Zone connections are now shuffled on Full, Insanity, and Decoupled.
- On Simple Door Shuffle, the Town Map is updated to show the new dungeon locations. The Town Map has been updated to show the locations of dungeons that previously were not shown unless you opened the map within them, and the Sea Cottage has been removed from it.
- Adds Auto Level Scaling that chooses the level scaling mode based on the Door Shuffle choice.
- Fixes issues with Flash and Fly move interventions (where it ensures an available Pokémon that can learn it is reachable depending on settings).
- Fixes a possible generation crash with type chart randomization.
- Should fix an issue where `stage_fill_hook` was able to remove the wrong item from the item pool resulting in a duplicated item reference existing.
- Adds a stage_post_fill function which searches for Pokémon in order of spheres, setting all but the first advancement Pokémon event found to `useful` so that spoiler playthrough calculation skips them. In a solo game gen test, this cut gen time from 15 seconds to 10 seconds with same seed number. Difference is likely to be much more massive in larger multiworlds.
2024-03-05 22:01:45 +00:00
LocationData ( " Route 4-E " , " Wild Pokemon - 7 " , " Rattata " , rom_addresses [ " Wild_Route4 " ] + 13 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 12 ) ,
Pokemon R/B: The Big Door Shuffle Update (#2861)
- Perhaps most critically, adds the ability for the door shuffle code to catch door shuffle exceptions and try again. Will try up to 10 times. Should mean Door Shuffle does not need to be disallowed in the big async🤞
- Door Shuffle code has been made drastically faster by searching for the first dead end instead of sorting the whole list of entrances by whether they are dead ends.
- Renames Full to Interiors, and adds a new Full door shuffle that shuffles interior-to-interior doors separately from exterior-to-interior doors.
- Adds a new Decoupled door shuffle.
- Warp Tile Shuffle now has 3 separate options, Vanilla, Shuffle, and Mixed. Shuffle shuffles the warp tiles among themselves, Mixed mixes them into the Door Shuffle pool.
- Safari Zone connections are now shuffled on Full, Insanity, and Decoupled.
- On Simple Door Shuffle, the Town Map is updated to show the new dungeon locations. The Town Map has been updated to show the locations of dungeons that previously were not shown unless you opened the map within them, and the Sea Cottage has been removed from it.
- Adds Auto Level Scaling that chooses the level scaling mode based on the Door Shuffle choice.
- Fixes issues with Flash and Fly move interventions (where it ensures an available Pokémon that can learn it is reachable depending on settings).
- Fixes a possible generation crash with type chart randomization.
- Should fix an issue where `stage_fill_hook` was able to remove the wrong item from the item pool resulting in a duplicated item reference existing.
- Adds a stage_post_fill function which searches for Pokémon in order of spheres, setting all but the first advancement Pokémon event found to `useful` so that spoiler playthrough calculation skips them. In a solo game gen test, this cut gen time from 15 seconds to 10 seconds with same seed number. Difference is likely to be much more massive in larger multiworlds.
2024-03-05 22:01:45 +00:00
LocationData ( " Route 4-E " , " Wild Pokemon - 8 " , " Spearow " , rom_addresses [ " Wild_Route4 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 12 ) ,
Pokemon R/B: The Big Door Shuffle Update (#2861)
- Perhaps most critically, adds the ability for the door shuffle code to catch door shuffle exceptions and try again. Will try up to 10 times. Should mean Door Shuffle does not need to be disallowed in the big async🤞
- Door Shuffle code has been made drastically faster by searching for the first dead end instead of sorting the whole list of entrances by whether they are dead ends.
- Renames Full to Interiors, and adds a new Full door shuffle that shuffles interior-to-interior doors separately from exterior-to-interior doors.
- Adds a new Decoupled door shuffle.
- Warp Tile Shuffle now has 3 separate options, Vanilla, Shuffle, and Mixed. Shuffle shuffles the warp tiles among themselves, Mixed mixes them into the Door Shuffle pool.
- Safari Zone connections are now shuffled on Full, Insanity, and Decoupled.
- On Simple Door Shuffle, the Town Map is updated to show the new dungeon locations. The Town Map has been updated to show the locations of dungeons that previously were not shown unless you opened the map within them, and the Sea Cottage has been removed from it.
- Adds Auto Level Scaling that chooses the level scaling mode based on the Door Shuffle choice.
- Fixes issues with Flash and Fly move interventions (where it ensures an available Pokémon that can learn it is reachable depending on settings).
- Fixes a possible generation crash with type chart randomization.
- Should fix an issue where `stage_fill_hook` was able to remove the wrong item from the item pool resulting in a duplicated item reference existing.
- Adds a stage_post_fill function which searches for Pokémon in order of spheres, setting all but the first advancement Pokémon event found to `useful` so that spoiler playthrough calculation skips them. In a solo game gen test, this cut gen time from 15 seconds to 10 seconds with same seed number. Difference is likely to be much more massive in larger multiworlds.
2024-03-05 22:01:45 +00:00
LocationData ( " Route 4-E " , " Wild Pokemon - 9 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route4 " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 8 ) ,
Pokemon R/B: The Big Door Shuffle Update (#2861)
- Perhaps most critically, adds the ability for the door shuffle code to catch door shuffle exceptions and try again. Will try up to 10 times. Should mean Door Shuffle does not need to be disallowed in the big async🤞
- Door Shuffle code has been made drastically faster by searching for the first dead end instead of sorting the whole list of entrances by whether they are dead ends.
- Renames Full to Interiors, and adds a new Full door shuffle that shuffles interior-to-interior doors separately from exterior-to-interior doors.
- Adds a new Decoupled door shuffle.
- Warp Tile Shuffle now has 3 separate options, Vanilla, Shuffle, and Mixed. Shuffle shuffles the warp tiles among themselves, Mixed mixes them into the Door Shuffle pool.
- Safari Zone connections are now shuffled on Full, Insanity, and Decoupled.
- On Simple Door Shuffle, the Town Map is updated to show the new dungeon locations. The Town Map has been updated to show the locations of dungeons that previously were not shown unless you opened the map within them, and the Sea Cottage has been removed from it.
- Adds Auto Level Scaling that chooses the level scaling mode based on the Door Shuffle choice.
- Fixes issues with Flash and Fly move interventions (where it ensures an available Pokémon that can learn it is reachable depending on settings).
- Fixes a possible generation crash with type chart randomization.
- Should fix an issue where `stage_fill_hook` was able to remove the wrong item from the item pool resulting in a duplicated item reference existing.
- Adds a stage_post_fill function which searches for Pokémon in order of spheres, setting all but the first advancement Pokémon event found to `useful` so that spoiler playthrough calculation skips them. In a solo game gen test, this cut gen time from 15 seconds to 10 seconds with same seed number. Difference is likely to be much more massive in larger multiworlds.
2024-03-05 22:01:45 +00:00
LocationData ( " Route 4-E " , " Wild Pokemon - 10 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route4 " ] + 19 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 12 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Wild Pokemon - 1 " , [ " Weedle " , " Caterpie " ] , rom_addresses [ " Wild_Route24 " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 7 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Wild Pokemon - 2 " , [ " Kakuna " , " Metapod " ] , rom_addresses [ " Wild_Route24 " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 8 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Wild Pokemon - 3 " , " Pidgey " , rom_addresses [ " Wild_Route24 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 12 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Wild Pokemon - 4 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route24 " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 12 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Wild Pokemon - 5 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route24 " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Wild Pokemon - 6 " , " Abra " , rom_addresses [ " Wild_Route24 " ] + 11 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 10 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Wild Pokemon - 7 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route24 " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 14 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Wild Pokemon - 8 " , " Pidgey " , rom_addresses [ " Wild_Route24 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Wild Pokemon - 9 " , " Abra " , rom_addresses [ " Wild_Route24 " ] + 17 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 8 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 24 " , " Wild Pokemon - 10 " , " Abra " , rom_addresses [ " Wild_Route24 " ] + 19 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 12 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 25 " , " Wild Pokemon - 1 " , [ " Weedle " , " Caterpie " ] , rom_addresses [ " Wild_Route25 " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 8 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 25 " , " Wild Pokemon - 2 " , [ " Kakuna " , " Metapod " ] , rom_addresses [ " Wild_Route25 " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 9 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 25 " , " Wild Pokemon - 3 " , " Pidgey " , rom_addresses [ " Wild_Route25 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 25 " , " Wild Pokemon - 4 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route25 " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 12 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 25 " , " Wild Pokemon - 5 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route25 " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 25 " , " Wild Pokemon - 6 " , " Abra " , rom_addresses [ " Wild_Route25 " ] + 11 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 12 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 25 " , " Wild Pokemon - 7 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route25 " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 14 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 25 " , " Wild Pokemon - 8 " , " Abra " , rom_addresses [ " Wild_Route25 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 10 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 25 " , " Wild Pokemon - 9 " , [ " Metapod " , " Kakuna " ] , rom_addresses [ " Wild_Route25 " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 7 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 25 " , " Wild Pokemon - 10 " , [ " Caterpie " , " Weedle " ] , rom_addresses [ " Wild_Route25 " ] + 19 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 8 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Wild Pokemon - 1 " , " Rattata " , rom_addresses [ " Wild_Route9 " ] + 1 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 16 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Wild Pokemon - 2 " , " Spearow " , rom_addresses [ " Wild_Route9 " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 16 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Wild Pokemon - 3 " , " Rattata " , rom_addresses [ " Wild_Route9 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 14 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Wild Pokemon - 4 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route9 " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 11 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Wild Pokemon - 5 " , " Spearow " , rom_addresses [ " Wild_Route9 " ] + 9 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Wild Pokemon - 6 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route9 " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 15 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Wild Pokemon - 7 " , " Rattata " , rom_addresses [ " Wild_Route9 " ] + 13 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 17 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Wild Pokemon - 8 " , " Spearow " , rom_addresses [ " Wild_Route9 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 17 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Wild Pokemon - 9 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route9 " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 9 " , " Wild Pokemon - 10 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route9 " ] + 19 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 17 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 5 " , " Wild Pokemon - 1 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route5 " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 5 " , " Wild Pokemon - 2 " , " Pidgey " , rom_addresses [ " Wild_Route5 " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 5 " , " Wild Pokemon - 3 " , " Pidgey " , rom_addresses [ " Wild_Route5 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 5 " , " Wild Pokemon - 4 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route5 " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 15 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 5 " , " Wild Pokemon - 5 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route5 " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 10 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 5 " , " Wild Pokemon - 6 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route5 " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 12 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 5 " , " Wild Pokemon - 7 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route5 " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 15 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 5 " , " Wild Pokemon - 8 " , " Pidgey " , rom_addresses [ " Wild_Route5 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 16 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 5 " , " Wild Pokemon - 9 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route5 " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 14 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 5 " , " Wild Pokemon - 10 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route5 " ] + 19 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 16 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 6 " , " Wild Pokemon - 1 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route6 " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 6 " , " Wild Pokemon - 2 " , " Pidgey " , rom_addresses [ " Wild_Route6 " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 6 " , " Wild Pokemon - 3 " , " Pidgey " , rom_addresses [ " Wild_Route6 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 15 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 6 " , " Wild Pokemon - 4 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route6 " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 10 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 6 " , " Wild Pokemon - 5 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route6 " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 12 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 6 " , " Wild Pokemon - 6 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route6 " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 15 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 6 " , " Wild Pokemon - 7 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route6 " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 16 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 6 " , " Wild Pokemon - 8 " , " Pidgey " , rom_addresses [ " Wild_Route6 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 16 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 6 " , " Wild Pokemon - 9 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route6 " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 14 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 6 " , " Wild Pokemon - 10 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route6 " ] + 19 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 16 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 11 " , " Wild Pokemon - 1 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route11 " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 14 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 11 " , " Wild Pokemon - 2 " , " Spearow " , rom_addresses [ " Wild_Route11 " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 15 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 11 " , " Wild Pokemon - 3 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route11 " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 12 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 11 " , " Wild Pokemon - 4 " , " Drowzee " , rom_addresses [ " Wild_Route11 " ] + 7 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 9 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 11 " , " Wild Pokemon - 5 " , " Spearow " , rom_addresses [ " Wild_Route11 " ] + 9 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 11 " , " Wild Pokemon - 6 " , " Drowzee " , rom_addresses [ " Wild_Route11 " ] + 11 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 13 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 11 " , " Wild Pokemon - 7 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route11 " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 15 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 11 " , " Wild Pokemon - 8 " , " Spearow " , rom_addresses [ " Wild_Route11 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 17 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 11 " , " Wild Pokemon - 9 " , " Drowzee " , rom_addresses [ " Wild_Route11 " ] + 17 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 11 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 11 " , " Wild Pokemon - 10 " , " Drowzee " , rom_addresses [ " Wild_Route11 " ] + 19 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Rock Tunnel 1F-Wild " , " Wild Pokemon - 1 " , " Zubat " , rom_addresses [ " Wild_RockTunnel1F " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 16 ) ,
LocationData ( " Rock Tunnel 1F-Wild " , " Wild Pokemon - 2 " , " Zubat " , rom_addresses [ " Wild_RockTunnel1F " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Rock Tunnel 1F-Wild " , " Wild Pokemon - 3 " , " Geodude " , rom_addresses [ " Wild_RockTunnel1F " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Rock Tunnel 1F-Wild " , " Wild Pokemon - 4 " , " Machop " , rom_addresses [ " Wild_RockTunnel1F " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Rock Tunnel 1F-Wild " , " Wild Pokemon - 5 " , " Geodude " , rom_addresses [ " Wild_RockTunnel1F " ] + 9 , None ,
event = True , type = " Wild Encounter " , level = 16 ) ,
LocationData ( " Rock Tunnel 1F-Wild " , " Wild Pokemon - 6 " , " Zubat " , rom_addresses [ " Wild_RockTunnel1F " ] + 11 , None ,
event = True , type = " Wild Encounter " , level = 18 ) ,
LocationData ( " Rock Tunnel 1F-Wild " , " Wild Pokemon - 7 " , " Zubat " , rom_addresses [ " Wild_RockTunnel1F " ] + 13 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Rock Tunnel 1F-Wild " , " Wild Pokemon - 8 " , " Machop " , rom_addresses [ " Wild_RockTunnel1F " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Rock Tunnel 1F-Wild " , " Wild Pokemon - 9 " , " Onix " , rom_addresses [ " Wild_RockTunnel1F " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 13 ) ,
LocationData ( " Rock Tunnel 1F-Wild " , " Wild Pokemon - 10 " , " Onix " , rom_addresses [ " Wild_RockTunnel1F " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Rock Tunnel B1F-Wild " , " Wild Pokemon - 1 " , " Zubat " , rom_addresses [ " Wild_RockTunnelB1F " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 16 ) ,
LocationData ( " Rock Tunnel B1F-Wild " , " Wild Pokemon - 2 " , " Zubat " , rom_addresses [ " Wild_RockTunnelB1F " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Rock Tunnel B1F-Wild " , " Wild Pokemon - 3 " , " Geodude " , rom_addresses [ " Wild_RockTunnelB1F " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Rock Tunnel B1F-Wild " , " Wild Pokemon - 4 " , " Machop " , rom_addresses [ " Wild_RockTunnelB1F " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Rock Tunnel B1F-Wild " , " Wild Pokemon - 5 " , " Geodude " , rom_addresses [ " Wild_RockTunnelB1F " ] + 9 , None ,
event = True , type = " Wild Encounter " , level = 16 ) ,
LocationData ( " Rock Tunnel B1F-Wild " , " Wild Pokemon - 6 " , " Zubat " , rom_addresses [ " Wild_RockTunnelB1F " ] + 11 , None ,
event = True , type = " Wild Encounter " , level = 18 ) ,
LocationData ( " Rock Tunnel B1F-Wild " , " Wild Pokemon - 7 " , " Machop " , rom_addresses [ " Wild_RockTunnelB1F " ] + 13 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Rock Tunnel B1F-Wild " , " Wild Pokemon - 8 " , " Onix " , rom_addresses [ " Wild_RockTunnelB1F " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Rock Tunnel B1F-Wild " , " Wild Pokemon - 9 " , " Onix " , rom_addresses [ " Wild_RockTunnelB1F " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 13 ) ,
LocationData ( " Rock Tunnel B1F-Wild " , " Wild Pokemon - 10 " , " Geodude " , rom_addresses [ " Wild_RockTunnelB1F " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 18 ) ,
LocationData ( " Route 10-N " , " Wild Pokemon - 1 " , " Voltorb " , rom_addresses [ " Wild_Route10 " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 16 ) ,
LocationData ( " Route 10-N " , " Wild Pokemon - 2 " , " Spearow " , rom_addresses [ " Wild_Route10 " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 16 ) ,
LocationData ( " Route 10-N " , " Wild Pokemon - 3 " , " Voltorb " , rom_addresses [ " Wild_Route10 " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 14 ) ,
LocationData ( " Route 10-N " , " Wild Pokemon - 4 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route10 " ] + 7 ,
None , event = True , type = " Wild Encounter " , level = 11 ) ,
LocationData ( " Route 10-N " , " Wild Pokemon - 5 " , " Spearow " , rom_addresses [ " Wild_Route10 " ] + 9 , None ,
event = True , type = " Wild Encounter " , level = 13 ) ,
LocationData ( " Route 10-N " , " Wild Pokemon - 6 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route10 " ] + 11 ,
None , event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 10-N " , " Wild Pokemon - 7 " , " Voltorb " , rom_addresses [ " Wild_Route10 " ] + 13 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Route 10-N " , " Wild Pokemon - 8 " , " Spearow " , rom_addresses [ " Wild_Route10 " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Route 10-N " , " Wild Pokemon - 9 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route10 " ] + 17 ,
None , event = True , type = " Wild Encounter " , level = 13 ) ,
LocationData ( " Route 10-N " , " Wild Pokemon - 10 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route10 " ] + 19 ,
None , event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Route 12-Grass " , " Wild Pokemon - 1 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route12 " ] + 1 ,
None , event = True , type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Route 12-Grass " , " Wild Pokemon - 2 " , " Pidgey " , rom_addresses [ " Wild_Route12 " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 25 ) ,
LocationData ( " Route 12-Grass " , " Wild Pokemon - 3 " , " Pidgey " , rom_addresses [ " Wild_Route12 " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 23 ) ,
LocationData ( " Route 12-Grass " , " Wild Pokemon - 4 " , " Venonat " , rom_addresses [ " Wild_Route12 " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Route 12-Grass " , " Wild Pokemon - 5 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route12 " ] + 9 ,
None , event = True , type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Route 12-Grass " , " Wild Pokemon - 6 " , " Venonat " , rom_addresses [ " Wild_Route12 " ] + 11 , None ,
event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Route 12-Grass " , " Wild Pokemon - 7 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route12 " ] + 13 ,
None , event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Route 12-Grass " , " Wild Pokemon - 8 " , " Pidgey " , rom_addresses [ " Wild_Route12 " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 27 ) ,
LocationData ( " Route 12-Grass " , " Wild Pokemon - 9 " , [ " Gloom " , " Weepinbell " ] , rom_addresses [ " Wild_Route12 " ] + 17 ,
None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Route 12-Grass " , " Wild Pokemon - 10 " , [ " Gloom " , " Weepinbell " ] , rom_addresses [ " Wild_Route12 " ] + 19 ,
None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Route 8-Grass " , " Wild Pokemon - 1 " , " Pidgey " , rom_addresses [ " Wild_Route8 " ] + 1 , None , event = True ,
type = " Wild Encounter " , level = 18 ) ,
LocationData ( " Route 8-Grass " , " Wild Pokemon - 2 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route8 " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 18 ) ,
LocationData ( " Route 8-Grass " , " Wild Pokemon - 3 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route8 " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Route 8-Grass " , " Wild Pokemon - 4 " , [ " Growlithe " , " Vulpix " ] , rom_addresses [ " Wild_Route8 " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 16 ) ,
LocationData ( " Route 8-Grass " , " Wild Pokemon - 5 " , " Pidgey " , rom_addresses [ " Wild_Route8 " ] + 9 , None , event = True ,
type = " Wild Encounter " , level = 20 ) ,
LocationData ( " Route 8-Grass " , " Wild Pokemon - 6 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route8 " ] + 11 , None ,
event = True , type = " Wild Encounter " , level = 20 ) ,
LocationData ( " Route 8-Grass " , " Wild Pokemon - 7 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route8 " ] + 13 , None ,
event = True , type = " Wild Encounter " , level = 19 ) ,
LocationData ( " Route 8-Grass " , " Wild Pokemon - 8 " , [ " Growlithe " , " Vulpix " ] , rom_addresses [ " Wild_Route8 " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 17 ) ,
LocationData ( " Route 8-Grass " , " Wild Pokemon - 9 " , [ " Growlithe " , " Vulpix " ] , rom_addresses [ " Wild_Route8 " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 8-Grass " , " Wild Pokemon - 10 " , [ " Growlithe " , " Vulpix " ] , rom_addresses [ " Wild_Route8 " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 18 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 7 " , " Wild Pokemon - 1 " , " Pidgey " , rom_addresses [ " Wild_Route7 " ] + 1 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 19 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 7 " , " Wild Pokemon - 2 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route7 " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 19 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 7 " , " Wild Pokemon - 3 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route7 " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 17 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 7 " , " Wild Pokemon - 4 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route7 " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 7 " , " Wild Pokemon - 5 " , " Pidgey " , rom_addresses [ " Wild_Route7 " ] + 9 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 7 " , " Wild Pokemon - 6 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route7 " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 18 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 7 " , " Wild Pokemon - 7 " , [ " Growlithe " , " Vulpix " ] , rom_addresses [ " Wild_Route7 " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 18 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 7 " , " Wild Pokemon - 8 " , [ " Growlithe " , " Vulpix " ] , rom_addresses [ " Wild_Route7 " ] + 15 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 7 " , " Wild Pokemon - 9 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route7 " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 19 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 7 " , " Wild Pokemon - 10 " , [ " Mankey " , " Meowth " ] , rom_addresses [ " Wild_Route7 " ] + 19 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 3F " , " Wild Pokemon - 1 " , " Gastly " , rom_addresses [ " Wild_PokemonTower3F " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 3F " , " Wild Pokemon - 2 " , " Gastly " , rom_addresses [ " Wild_PokemonTower3F " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 21 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 3F " , " Wild Pokemon - 3 " , " Gastly " , rom_addresses [ " Wild_PokemonTower3F " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 3F " , " Wild Pokemon - 4 " , " Gastly " , rom_addresses [ " Wild_PokemonTower3F " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 3F " , " Wild Pokemon - 5 " , " Gastly " , rom_addresses [ " Wild_PokemonTower3F " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 19 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 3F " , " Wild Pokemon - 6 " , " Gastly " , rom_addresses [ " Wild_PokemonTower3F " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 18 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 3F " , " Wild Pokemon - 7 " , " Gastly " , rom_addresses [ " Wild_PokemonTower3F " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 3F " , " Wild Pokemon - 8 " , " Cubone " , rom_addresses [ " Wild_PokemonTower3F " ] + 15 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 3F " , " Wild Pokemon - 9 " , " Cubone " , rom_addresses [ " Wild_PokemonTower3F " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 3F " , " Wild Pokemon - 10 " , " Haunter " , rom_addresses [ " Wild_PokemonTower3F " ] + 19 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 25 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 4F " , " Wild Pokemon - 1 " , " Gastly " , rom_addresses [ " Wild_PokemonTower4F " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 4F " , " Wild Pokemon - 2 " , " Gastly " , rom_addresses [ " Wild_PokemonTower4F " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 21 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 4F " , " Wild Pokemon - 3 " , " Gastly " , rom_addresses [ " Wild_PokemonTower4F " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 4F " , " Wild Pokemon - 4 " , " Gastly " , rom_addresses [ " Wild_PokemonTower4F " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 4F " , " Wild Pokemon - 5 " , " Gastly " , rom_addresses [ " Wild_PokemonTower4F " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 19 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 4F " , " Wild Pokemon - 6 " , " Gastly " , rom_addresses [ " Wild_PokemonTower4F " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 18 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 4F " , " Wild Pokemon - 7 " , " Haunter " , rom_addresses [ " Wild_PokemonTower4F " ] + 13 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 25 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 4F " , " Wild Pokemon - 8 " , " Cubone " , rom_addresses [ " Wild_PokemonTower4F " ] + 15 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 4F " , " Wild Pokemon - 9 " , " Cubone " , rom_addresses [ " Wild_PokemonTower4F " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 4F " , " Wild Pokemon - 10 " , " Gastly " , rom_addresses [ " Wild_PokemonTower4F " ] + 19 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 5F " , " Wild Pokemon - 1 " , " Gastly " , rom_addresses [ " Wild_PokemonTower5F " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 5F " , " Wild Pokemon - 2 " , " Gastly " , rom_addresses [ " Wild_PokemonTower5F " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 21 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 5F " , " Wild Pokemon - 3 " , " Gastly " , rom_addresses [ " Wild_PokemonTower5F " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 5F " , " Wild Pokemon - 4 " , " Gastly " , rom_addresses [ " Wild_PokemonTower5F " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 5F " , " Wild Pokemon - 5 " , " Gastly " , rom_addresses [ " Wild_PokemonTower5F " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 19 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 5F " , " Wild Pokemon - 6 " , " Gastly " , rom_addresses [ " Wild_PokemonTower5F " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 18 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 5F " , " Wild Pokemon - 7 " , " Haunter " , rom_addresses [ " Wild_PokemonTower5F " ] + 13 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 25 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 5F " , " Wild Pokemon - 8 " , " Cubone " , rom_addresses [ " Wild_PokemonTower5F " ] + 15 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 5F " , " Wild Pokemon - 9 " , " Cubone " , rom_addresses [ " Wild_PokemonTower5F " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 5F " , " Wild Pokemon - 10 " , " Gastly " , rom_addresses [ " Wild_PokemonTower5F " ] + 19 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Wild Pokemon - 1 " , " Gastly " , rom_addresses [ " Wild_PokemonTower6F " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 21 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Wild Pokemon - 2 " , " Gastly " , rom_addresses [ " Wild_PokemonTower6F " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Wild Pokemon - 3 " , " Gastly " , rom_addresses [ " Wild_PokemonTower6F " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Wild Pokemon - 4 " , " Gastly " , rom_addresses [ " Wild_PokemonTower6F " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Wild Pokemon - 5 " , " Gastly " , rom_addresses [ " Wild_PokemonTower6F " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Wild Pokemon - 6 " , " Gastly " , rom_addresses [ " Wild_PokemonTower6F " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 19 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Wild Pokemon - 7 " , " Haunter " , rom_addresses [ " Wild_PokemonTower6F " ] + 13 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 26 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Wild Pokemon - 8 " , " Cubone " , rom_addresses [ " Wild_PokemonTower6F " ] + 15 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Wild Pokemon - 9 " , " Cubone " , rom_addresses [ " Wild_PokemonTower6F " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Wild Pokemon - 10 " , " Haunter " , rom_addresses [ " Wild_PokemonTower6F " ] + 19 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 28 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Wild Pokemon - 1 " , " Gastly " , rom_addresses [ " Wild_PokemonTower7F " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 21 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Wild Pokemon - 2 " , " Gastly " , rom_addresses [ " Wild_PokemonTower7F " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Wild Pokemon - 3 " , " Gastly " , rom_addresses [ " Wild_PokemonTower7F " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Wild Pokemon - 4 " , " Gastly " , rom_addresses [ " Wild_PokemonTower7F " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Wild Pokemon - 5 " , " Gastly " , rom_addresses [ " Wild_PokemonTower7F " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Wild Pokemon - 6 " , " Haunter " , rom_addresses [ " Wild_PokemonTower7F " ] + 11 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 28 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Wild Pokemon - 7 " , " Cubone " , rom_addresses [ " Wild_PokemonTower7F " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Wild Pokemon - 8 " , " Cubone " , rom_addresses [ " Wild_PokemonTower7F " ] + 15 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Wild Pokemon - 9 " , " Haunter " , rom_addresses [ " Wild_PokemonTower7F " ] + 17 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 28 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 7F " , " Wild Pokemon - 10 " , " Haunter " , rom_addresses [ " Wild_PokemonTower7F " ] + 19 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Route 13-Grass " , " Wild Pokemon - 1 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route13 " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Route 13-Grass " , " Wild Pokemon - 2 " , " Pidgey " , rom_addresses [ " Wild_Route13 " ] + 3 , None , event = True ,
type = " Wild Encounter " , level = 25 ) ,
LocationData ( " Route 13-Grass " , " Wild Pokemon - 3 " , " Pidgey " , rom_addresses [ " Wild_Route13 " ] + 5 , None , event = True ,
type = " Wild Encounter " , level = 27 ) ,
LocationData ( " Route 13-Grass " , " Wild Pokemon - 4 " , " Venonat " , rom_addresses [ " Wild_Route13 " ] + 7 , None , event = True ,
type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Route 13-Grass " , " Wild Pokemon - 5 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route13 " ] + 9 , None ,
event = True , type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Route 13-Grass " , " Wild Pokemon - 6 " , " Venonat " , rom_addresses [ " Wild_Route13 " ] + 11 , None , event = True ,
type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Route 13-Grass " , " Wild Pokemon - 7 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route13 " ] + 13 , None ,
event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Route 13-Grass " , " Wild Pokemon - 8 " , " Ditto " , rom_addresses [ " Wild_Route13 " ] + 15 , None , event = True ,
type = " Wild Encounter " , level = 25 ) ,
LocationData ( " Route 13-Grass " , " Wild Pokemon - 9 " , [ " Gloom " , " Weepinbell " ] , rom_addresses [ " Wild_Route13 " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Route 13-Grass " , " Wild Pokemon - 10 " , [ " Gloom " , " Weepinbell " ] , rom_addresses [ " Wild_Route13 " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Route 14-Grass " , " Wild Pokemon - 1 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route14 " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Route 14-Grass " , " Wild Pokemon - 2 " , " Pidgey " , rom_addresses [ " Wild_Route14 " ] + 3 , None , event = True ,
type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Route 14-Grass " , " Wild Pokemon - 3 " , " Ditto " , rom_addresses [ " Wild_Route14 " ] + 5 , None , event = True ,
type = " Wild Encounter " , level = 23 ) ,
LocationData ( " Route 14-Grass " , " Wild Pokemon - 4 " , " Venonat " , rom_addresses [ " Wild_Route14 " ] + 7 , None , event = True ,
type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Route 14-Grass " , " Wild Pokemon - 5 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route14 " ] + 9 , None ,
event = True , type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Route 14-Grass " , " Wild Pokemon - 6 " , " Venonat " , rom_addresses [ " Wild_Route14 " ] + 11 , None , event = True ,
type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Route 14-Grass " , " Wild Pokemon - 7 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route14 " ] + 13 , None ,
event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Route 14-Grass " , " Wild Pokemon - 8 " , [ " Gloom " , " Weepinbell " ] , rom_addresses [ " Wild_Route14 " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Route 14-Grass " , " Wild Pokemon - 9 " , " Pidgeotto " , rom_addresses [ " Wild_Route14 " ] + 17 , None , event = True ,
type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Route 14-Grass " , " Wild Pokemon - 10 " , " Pidgeotto " , rom_addresses [ " Wild_Route14 " ] + 19 , None , event = True ,
type = " Wild Encounter " , level = 30 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 15 " , " Wild Pokemon - 1 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route15 " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 15 " , " Wild Pokemon - 2 " , " Ditto " , rom_addresses [ " Wild_Route15 " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 26 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 15 " , " Wild Pokemon - 3 " , " Pidgey " , rom_addresses [ " Wild_Route15 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 15 " , " Wild Pokemon - 4 " , " Venonat " , rom_addresses [ " Wild_Route15 " ] + 7 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 26 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 15 " , " Wild Pokemon - 5 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route15 " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 15 " , " Wild Pokemon - 6 " , " Venonat " , rom_addresses [ " Wild_Route15 " ] + 11 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 28 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 15 " , " Wild Pokemon - 7 " , [ " Oddish " , " Bellsprout " ] , rom_addresses [ " Wild_Route15 " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 26 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 15 " , " Wild Pokemon - 8 " , [ " Gloom " , " Weepinbell " ] , rom_addresses [ " Wild_Route15 " ] + 15 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 30 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 15 " , " Wild Pokemon - 9 " , " Pidgeotto " , rom_addresses [ " Wild_Route15 " ] + 17 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 28 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 15 " , " Wild Pokemon - 10 " , " Pidgeotto " , rom_addresses [ " Wild_Route15 " ] + 19 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Route 16-NE " , " Wild Pokemon - 1 " , " Spearow " , rom_addresses [ " Wild_Route16 " ] + 1 , None , event = True ,
type = " Wild Encounter " , level = 20 ) ,
LocationData ( " Route 16-NE " , " Wild Pokemon - 2 " , " Spearow " , rom_addresses [ " Wild_Route16 " ] + 3 , None , event = True ,
type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Route 16-NE " , " Wild Pokemon - 3 " , " Rattata " , rom_addresses [ " Wild_Route16 " ] + 5 , None , event = True ,
type = " Wild Encounter " , level = 18 ) ,
LocationData ( " Route 16-NE " , " Wild Pokemon - 4 " , " Doduo " , rom_addresses [ " Wild_Route16 " ] + 7 , None , event = True ,
type = " Wild Encounter " , level = 20 ) ,
LocationData ( " Route 16-NE " , " Wild Pokemon - 5 " , " Rattata " , rom_addresses [ " Wild_Route16 " ] + 9 , None , event = True ,
type = " Wild Encounter " , level = 20 ) ,
LocationData ( " Route 16-NE " , " Wild Pokemon - 6 " , " Doduo " , rom_addresses [ " Wild_Route16 " ] + 11 , None , event = True ,
type = " Wild Encounter " , level = 18 ) ,
LocationData ( " Route 16-NE " , " Wild Pokemon - 7 " , " Doduo " , rom_addresses [ " Wild_Route16 " ] + 13 , None , event = True ,
type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Route 16-NE " , " Wild Pokemon - 8 " , " Rattata " , rom_addresses [ " Wild_Route16 " ] + 15 , None , event = True ,
type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Route 16-NE " , " Wild Pokemon - 9 " , " Raticate " , rom_addresses [ " Wild_Route16 " ] + 17 , None , event = True ,
type = " Wild Encounter " , level = 23 ) ,
LocationData ( " Route 16-NE " , " Wild Pokemon - 10 " , " Raticate " , rom_addresses [ " Wild_Route16 " ] + 19 , None ,
2022-10-13 05:45:52 +00:00
event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 25 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 17 " , " Wild Pokemon - 1 " , " Spearow " , rom_addresses [ " Wild_Route17 " ] + 1 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 17 " , " Wild Pokemon - 2 " , " Spearow " , rom_addresses [ " Wild_Route17 " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 17 " , " Wild Pokemon - 3 " , " Raticate " , rom_addresses [ " Wild_Route17 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 25 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 17 " , " Wild Pokemon - 4 " , " Doduo " , rom_addresses [ " Wild_Route17 " ] + 7 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 17 " , " Wild Pokemon - 5 " , " Raticate " , rom_addresses [ " Wild_Route17 " ] + 9 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 27 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 17 " , " Wild Pokemon - 6 " , " Doduo " , rom_addresses [ " Wild_Route17 " ] + 11 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 26 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 17 " , " Wild Pokemon - 7 " , " Doduo " , rom_addresses [ " Wild_Route17 " ] + 13 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 28 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 17 " , " Wild Pokemon - 8 " , " Raticate " , rom_addresses [ " Wild_Route17 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 29 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 17 " , " Wild Pokemon - 9 " , " Fearow " , rom_addresses [ " Wild_Route17 " ] + 17 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 25 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 17 " , " Wild Pokemon - 10 " , " Fearow " , rom_addresses [ " Wild_Route17 " ] + 19 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 27 ) ,
LocationData ( " Route 18-E " , " Wild Pokemon - 1 " , " Spearow " , rom_addresses [ " Wild_Route18 " ] + 1 , None , event = True ,
type = " Wild Encounter " , level = 20 ) ,
LocationData ( " Route 18-E " , " Wild Pokemon - 2 " , " Spearow " , rom_addresses [ " Wild_Route18 " ] + 3 , None , event = True ,
type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Route 18-E " , " Wild Pokemon - 3 " , " Raticate " , rom_addresses [ " Wild_Route18 " ] + 5 , None , event = True ,
type = " Wild Encounter " , level = 25 ) ,
LocationData ( " Route 18-E " , " Wild Pokemon - 4 " , " Doduo " , rom_addresses [ " Wild_Route18 " ] + 7 , None , event = True ,
type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Route 18-E " , " Wild Pokemon - 5 " , " Fearow " , rom_addresses [ " Wild_Route18 " ] + 9 , None , event = True ,
type = " Wild Encounter " , level = 25 ) ,
LocationData ( " Route 18-E " , " Wild Pokemon - 6 " , " Doduo " , rom_addresses [ " Wild_Route18 " ] + 11 , None , event = True ,
type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Route 18-E " , " Wild Pokemon - 7 " , " Doduo " , rom_addresses [ " Wild_Route18 " ] + 13 , None , event = True ,
type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Route 18-E " , " Wild Pokemon - 8 " , " Raticate " , rom_addresses [ " Wild_Route18 " ] + 15 , None , event = True ,
type = " Wild Encounter " , level = 29 ) ,
LocationData ( " Route 18-E " , " Wild Pokemon - 9 " , " Fearow " , rom_addresses [ " Wild_Route18 " ] + 17 , None , event = True ,
type = " Wild Encounter " , level = 27 ) ,
LocationData ( " Route 18-E " , " Wild Pokemon - 10 " , " Fearow " , rom_addresses [ " Wild_Route18 " ] + 19 , None , event = True ,
type = " Wild Encounter " , level = 29 ) ,
LocationData ( " Safari Zone Center-Wild " , " Wild Pokemon - 1 " , [ " Nidoran M " , " Nidoran F " ] ,
rom_addresses [ " Wild_SafariZoneCenter " ] + 1 , None , event = True , type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Safari Zone Center-Wild " , " Wild Pokemon - 2 " , " Rhyhorn " , rom_addresses [ " Wild_SafariZoneCenter " ] + 3 ,
None , event = True , type = " Wild Encounter " , level = 25 ) ,
LocationData ( " Safari Zone Center-Wild " , " Wild Pokemon - 3 " , " Venonat " , rom_addresses [ " Wild_SafariZoneCenter " ] + 5 ,
None , event = True , type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Safari Zone Center-Wild " , " Wild Pokemon - 4 " , " Exeggcute " , rom_addresses [ " Wild_SafariZoneCenter " ] + 7 ,
None , event = True , type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Safari Zone Center-Wild " , " Wild Pokemon - 5 " , [ " Nidorino " , " Nidorina " ] ,
rom_addresses [ " Wild_SafariZoneCenter " ] + 9 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
LocationData ( " Safari Zone Center-Wild " , " Wild Pokemon - 6 " , " Exeggcute " , rom_addresses [ " Wild_SafariZoneCenter " ] + 11 ,
None , event = True , type = " Wild Encounter " , level = 25 ) ,
LocationData ( " Safari Zone Center-Wild " , " Wild Pokemon - 7 " , [ " Nidorina " , " Nidorino " ] ,
rom_addresses [ " Wild_SafariZoneCenter " ] + 13 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
LocationData ( " Safari Zone Center-Wild " , " Wild Pokemon - 8 " , " Parasect " , rom_addresses [ " Wild_SafariZoneCenter " ] + 15 ,
None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Safari Zone Center-Wild " , " Wild Pokemon - 9 " , [ " Scyther " , " Pinsir " ] ,
rom_addresses [ " Wild_SafariZoneCenter " ] + 17 , None , event = True , type = " Wild Encounter " , level = 23 ) ,
LocationData ( " Safari Zone Center-Wild " , " Wild Pokemon - 10 " , " Chansey " , rom_addresses [ " Wild_SafariZoneCenter " ] + 19 ,
None , event = True , type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone East " , " Wild Pokemon - 1 " , [ " Nidoran M " , " Nidoran F " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SafariZoneEast " ] + 1 , None , event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone East " , " Wild Pokemon - 2 " , " Doduo " , rom_addresses [ " Wild_SafariZoneEast " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 26 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone East " , " Wild Pokemon - 3 " , " Paras " , rom_addresses [ " Wild_SafariZoneEast " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone East " , " Wild Pokemon - 4 " , " Exeggcute " , rom_addresses [ " Wild_SafariZoneEast " ] + 7 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 25 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone East " , " Wild Pokemon - 5 " , [ " Nidorino " , " Nidorina " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SafariZoneEast " ] + 9 , None , event = True , type = " Wild Encounter " , level = 33 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone East " , " Wild Pokemon - 6 " , " Exeggcute " , rom_addresses [ " Wild_SafariZoneEast " ] + 11 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone East " , " Wild Pokemon - 7 " , [ " Nidoran F " , " Nidoran M " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SafariZoneEast " ] + 13 , None , event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone East " , " Wild Pokemon - 8 " , " Parasect " , rom_addresses [ " Wild_SafariZoneEast " ] + 15 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 25 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone East " , " Wild Pokemon - 9 " , " Kangaskhan " , rom_addresses [ " Wild_SafariZoneEast " ] + 17 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 25 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone East " , " Wild Pokemon - 10 " , [ " Scyther " , " Pinsir " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SafariZoneEast " ] + 19 , None , event = True , type = " Wild Encounter " , level = 28 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone North " , " Wild Pokemon - 1 " , [ " Nidoran M " , " Nidoran F " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SafariZoneNorth " ] + 1 , None , event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone North " , " Wild Pokemon - 2 " , " Rhyhorn " , rom_addresses [ " Wild_SafariZoneNorth " ] + 3 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 26 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone North " , " Wild Pokemon - 3 " , " Paras " , rom_addresses [ " Wild_SafariZoneNorth " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone North " , " Wild Pokemon - 4 " , " Exeggcute " , rom_addresses [ " Wild_SafariZoneNorth " ] + 7 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 25 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone North " , " Wild Pokemon - 5 " , [ " Nidorino " , " Nidorina " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SafariZoneNorth " ] + 9 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone North " , " Wild Pokemon - 6 " , " Exeggcute " , rom_addresses [ " Wild_SafariZoneNorth " ] + 11 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 27 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone North " , " Wild Pokemon - 7 " , [ " Nidorina " , " Nidorino " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SafariZoneNorth " ] + 13 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone North " , " Wild Pokemon - 8 " , " Venomoth " , rom_addresses [ " Wild_SafariZoneNorth " ] + 15 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 32 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone North " , " Wild Pokemon - 9 " , " Chansey " , rom_addresses [ " Wild_SafariZoneNorth " ] + 17 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 26 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Safari Zone North " , " Wild Pokemon - 10 " , " Tauros " , rom_addresses [ " Wild_SafariZoneNorth " ] + 19 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Safari Zone West-Wild " , " Wild Pokemon - 1 " , [ " Nidoran M " , " Nidoran F " ] ,
rom_addresses [ " Wild_SafariZoneWest " ] + 1 , None , event = True , type = " Wild Encounter " , level = 25 ) ,
LocationData ( " Safari Zone West-Wild " , " Wild Pokemon - 2 " , " Doduo " , rom_addresses [ " Wild_SafariZoneWest " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Safari Zone West-Wild " , " Wild Pokemon - 3 " , " Venonat " , rom_addresses [ " Wild_SafariZoneWest " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 23 ) ,
LocationData ( " Safari Zone West-Wild " , " Wild Pokemon - 4 " , " Exeggcute " , rom_addresses [ " Wild_SafariZoneWest " ] + 7 ,
None , event = True , type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Safari Zone West-Wild " , " Wild Pokemon - 5 " , [ " Nidorino " , " Nidorina " ] ,
rom_addresses [ " Wild_SafariZoneWest " ] + 9 , None , event = True , type = " Wild Encounter " , level = 33 ) ,
LocationData ( " Safari Zone West-Wild " , " Wild Pokemon - 6 " , " Exeggcute " , rom_addresses [ " Wild_SafariZoneWest " ] + 11 ,
None , event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Safari Zone West-Wild " , " Wild Pokemon - 7 " , [ " Nidoran F " , " Nidoran M " ] ,
rom_addresses [ " Wild_SafariZoneWest " ] + 13 , None , event = True , type = " Wild Encounter " , level = 25 ) ,
LocationData ( " Safari Zone West-Wild " , " Wild Pokemon - 8 " , " Venomoth " , rom_addresses [ " Wild_SafariZoneWest " ] + 15 ,
None , event = True , type = " Wild Encounter " , level = 31 ) ,
LocationData ( " Safari Zone West-Wild " , " Wild Pokemon - 9 " , " Tauros " , rom_addresses [ " Wild_SafariZoneWest " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Safari Zone West-Wild " , " Wild Pokemon - 10 " , " Kangaskhan " , rom_addresses [ " Wild_SafariZoneWest " ] + 19 ,
None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Route 19/20-Water " , " Surf Pokemon - 1 " , " Tentacool " , rom_addresses [ " Wild_SeaRoutes " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 5 ) ,
LocationData ( " Route 19/20-Water " , " Surf Pokemon - 2 " , " Tentacool " , rom_addresses [ " Wild_SeaRoutes " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 10 ) ,
LocationData ( " Route 19/20-Water " , " Surf Pokemon - 3 " , " Tentacool " , rom_addresses [ " Wild_SeaRoutes " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 19/20-Water " , " Surf Pokemon - 4 " , " Tentacool " , rom_addresses [ " Wild_SeaRoutes " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 5 ) ,
LocationData ( " Route 19/20-Water " , " Surf Pokemon - 5 " , " Tentacool " , rom_addresses [ " Wild_SeaRoutes " ] + 9 , None ,
event = True , type = " Wild Encounter " , level = 10 ) ,
LocationData ( " Route 19/20-Water " , " Surf Pokemon - 6 " , " Tentacool " , rom_addresses [ " Wild_SeaRoutes " ] + 11 , None ,
event = True , type = " Wild Encounter " , level = 15 ) ,
LocationData ( " Route 19/20-Water " , " Surf Pokemon - 7 " , " Tentacool " , rom_addresses [ " Wild_SeaRoutes " ] + 13 , None ,
event = True , type = " Wild Encounter " , level = 20 ) ,
LocationData ( " Route 19/20-Water " , " Surf Pokemon - 8 " , " Tentacool " , rom_addresses [ " Wild_SeaRoutes " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Route 19/20-Water " , " Surf Pokemon - 9 " , " Tentacool " , rom_addresses [ " Wild_SeaRoutes " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 35 ) ,
LocationData ( " Route 19/20-Water " , " Surf Pokemon - 10 " , " Tentacool " , rom_addresses [ " Wild_SeaRoutes " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 40 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Surf Pokemon - 1 " , " Tentacool " , rom_addresses [ " Wild_Surf_Route21 " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 5 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Surf Pokemon - 2 " , " Tentacool " , rom_addresses [ " Wild_Surf_Route21 " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 10 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Surf Pokemon - 3 " , " Tentacool " , rom_addresses [ " Wild_Surf_Route21 " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 15 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Surf Pokemon - 4 " , " Tentacool " , rom_addresses [ " Wild_Surf_Route21 " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 5 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Surf Pokemon - 5 " , " Tentacool " , rom_addresses [ " Wild_Surf_Route21 " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 10 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Surf Pokemon - 6 " , " Tentacool " , rom_addresses [ " Wild_Surf_Route21 " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 15 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Surf Pokemon - 7 " , " Tentacool " , rom_addresses [ " Wild_Surf_Route21 " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Surf Pokemon - 8 " , " Tentacool " , rom_addresses [ " Wild_Surf_Route21 " ] + 15 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 30 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Surf Pokemon - 9 " , " Tentacool " , rom_addresses [ " Wild_Surf_Route21 " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 35 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Surf Pokemon - 10 " , " Tentacool " , rom_addresses [ " Wild_Surf_Route21 " ] + 19 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 40 ) ,
LocationData ( " Seafoam Islands 1F-Wild " , " Wild Pokemon - 1 " , " Seel " , rom_addresses [ " Wild_SeafoamIslands1F " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands 1F-Wild " , " Wild Pokemon - 2 " , [ " Slowpoke " , " Psyduck " ] ,
rom_addresses [ " Wild_SeafoamIslands1F " ] + 3 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands 1F-Wild " , " Wild Pokemon - 3 " , [ " Shellder " , " Staryu " ] ,
rom_addresses [ " Wild_SeafoamIslands1F " ] + 5 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands 1F-Wild " , " Wild Pokemon - 4 " , [ " Horsea " , " Krabby " ] ,
rom_addresses [ " Wild_SeafoamIslands1F " ] + 7 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands 1F-Wild " , " Wild Pokemon - 5 " , [ " Horsea " , " Krabby " ] ,
rom_addresses [ " Wild_SeafoamIslands1F " ] + 9 , None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Seafoam Islands 1F-Wild " , " Wild Pokemon - 6 " , " Zubat " , rom_addresses [ " Wild_SeafoamIslands1F " ] + 11 ,
None , event = True , type = " Wild Encounter " , level = 21 ) ,
LocationData ( " Seafoam Islands 1F-Wild " , " Wild Pokemon - 7 " , " Golbat " , rom_addresses [ " Wild_SeafoamIslands1F " ] + 13 ,
None , event = True , type = " Wild Encounter " , level = 29 ) ,
LocationData ( " Seafoam Islands 1F-Wild " , " Wild Pokemon - 8 " , [ " Psyduck " , " Slowpoke " ] ,
rom_addresses [ " Wild_SeafoamIslands1F " ] + 15 , None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Seafoam Islands 1F-Wild " , " Wild Pokemon - 9 " , [ " Shellder " , " Staryu " ] ,
rom_addresses [ " Wild_SeafoamIslands1F " ] + 17 , None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Seafoam Islands 1F-Wild " , " Wild Pokemon - 10 " , [ " Golduck " , " Slowbro " ] ,
rom_addresses [ " Wild_SeafoamIslands1F " ] + 19 , None , event = True , type = " Wild Encounter " , level = 38 ) ,
LocationData ( " Seafoam Islands B1F-Wild " , " Wild Pokemon - 1 " , [ " Staryu " , " Shellder " ] ,
rom_addresses [ " Wild_SeafoamIslandsB1F " ] + 1 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands B1F-Wild " , " Wild Pokemon - 2 " , [ " Horsea " , " Krabby " ] ,
rom_addresses [ " Wild_SeafoamIslandsB1F " ] + 3 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands B1F-Wild " , " Wild Pokemon - 3 " , [ " Shellder " , " Staryu " ] ,
rom_addresses [ " Wild_SeafoamIslandsB1F " ] + 5 , None , event = True , type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Seafoam Islands B1F-Wild " , " Wild Pokemon - 4 " , [ " Horsea " , " Krabby " ] ,
rom_addresses [ " Wild_SeafoamIslandsB1F " ] + 7 , None , event = True , type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Seafoam Islands B1F-Wild " , " Wild Pokemon - 5 " , [ " Slowpoke " , " Psyduck " ] ,
rom_addresses [ " Wild_SeafoamIslandsB1F " ] + 9 , None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Seafoam Islands B1F-Wild " , " Wild Pokemon - 6 " , " Seel " , rom_addresses [ " Wild_SeafoamIslandsB1F " ] + 11 ,
None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands B1F-Wild " , " Wild Pokemon - 7 " , [ " Slowpoke " , " Psyduck " ] ,
rom_addresses [ " Wild_SeafoamIslandsB1F " ] + 13 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands B1F-Wild " , " Wild Pokemon - 8 " , " Seel " , rom_addresses [ " Wild_SeafoamIslandsB1F " ] + 15 ,
None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Seafoam Islands B1F-Wild " , " Wild Pokemon - 9 " , " Dewgong " , rom_addresses [ " Wild_SeafoamIslandsB1F " ] + 17 ,
None , event = True , type = " Wild Encounter " , level = 38 ) ,
LocationData ( " Seafoam Islands B1F-Wild " , " Wild Pokemon - 10 " , [ " Seadra " , " Kingler " ] ,
rom_addresses [ " Wild_SeafoamIslandsB1F " ] + 19 , None , event = True , type = " Wild Encounter " , level = 37 ) ,
LocationData ( " Seafoam Islands B2F-Wild " , " Wild Pokemon - 1 " , " Seel " , rom_addresses [ " Wild_SeafoamIslandsB2F " ] + 1 ,
None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands B2F-Wild " , " Wild Pokemon - 2 " , [ " Slowpoke " , " Psyduck " ] ,
rom_addresses [ " Wild_SeafoamIslandsB2F " ] + 3 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands B2F-Wild " , " Wild Pokemon - 3 " , " Seel " , rom_addresses [ " Wild_SeafoamIslandsB2F " ] + 5 ,
None , event = True , type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Seafoam Islands B2F-Wild " , " Wild Pokemon - 4 " , [ " Slowpoke " , " Psyduck " ] ,
rom_addresses [ " Wild_SeafoamIslandsB2F " ] + 7 , None , event = True , type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Seafoam Islands B2F-Wild " , " Wild Pokemon - 5 " , [ " Horsea " , " Krabby " ] ,
rom_addresses [ " Wild_SeafoamIslandsB2F " ] + 9 , None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Seafoam Islands B2F-Wild " , " Wild Pokemon - 6 " , [ " Staryu " , " Shellder " ] ,
rom_addresses [ " Wild_SeafoamIslandsB2F " ] + 11 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands B2F-Wild " , " Wild Pokemon - 7 " , [ " Horsea " , " Krabby " ] ,
rom_addresses [ " Wild_SeafoamIslandsB2F " ] + 13 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands B2F-Wild " , " Wild Pokemon - 8 " , [ " Shellder " , " Staryu " ] ,
rom_addresses [ " Wild_SeafoamIslandsB2F " ] + 15 , None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Seafoam Islands B2F-Wild " , " Wild Pokemon - 9 " , " Golbat " , rom_addresses [ " Wild_SeafoamIslandsB2F " ] + 17 ,
None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Seafoam Islands B2F-Wild " , " Wild Pokemon - 10 " , [ " Slowbro " , " Golduck " ] ,
rom_addresses [ " Wild_SeafoamIslandsB2F " ] + 19 , None , event = True , type = " Wild Encounter " , level = 37 ) ,
LocationData ( " Seafoam Islands B3F-Wild " , " Wild Pokemon - 1 " , [ " Slowpoke " , " Psyduck " ] ,
rom_addresses [ " Wild_SeafoamIslandsB3F " ] + 1 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
LocationData ( " Seafoam Islands B3F-Wild " , " Wild Pokemon - 2 " , " Seel " , rom_addresses [ " Wild_SeafoamIslandsB3F " ] + 3 ,
None , event = True , type = " Wild Encounter " , level = 31 ) ,
LocationData ( " Seafoam Islands B3F-Wild " , " Wild Pokemon - 3 " , [ " Slowpoke " , " Psyduck " ] ,
rom_addresses [ " Wild_SeafoamIslandsB3F " ] + 5 , None , event = True , type = " Wild Encounter " , level = 33 ) ,
LocationData ( " Seafoam Islands B3F-Wild " , " Wild Pokemon - 4 " , " Seel " , rom_addresses [ " Wild_SeafoamIslandsB3F " ] + 7 ,
None , event = True , type = " Wild Encounter " , level = 33 ) ,
LocationData ( " Seafoam Islands B3F-Wild " , " Wild Pokemon - 5 " , [ " Horsea " , " Krabby " ] ,
rom_addresses [ " Wild_SeafoamIslandsB3F " ] + 9 , None , event = True , type = " Wild Encounter " , level = 29 ) ,
LocationData ( " Seafoam Islands B3F-Wild " , " Wild Pokemon - 6 " , [ " Shellder " , " Staryu " ] ,
rom_addresses [ " Wild_SeafoamIslandsB3F " ] + 11 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
LocationData ( " Seafoam Islands B3F-Wild " , " Wild Pokemon - 7 " , [ " Horsea " , " Krabby " ] ,
rom_addresses [ " Wild_SeafoamIslandsB3F " ] + 13 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
LocationData ( " Seafoam Islands B3F-Wild " , " Wild Pokemon - 8 " , [ " Shellder " , " Staryu " ] ,
rom_addresses [ " Wild_SeafoamIslandsB3F " ] + 15 , None , event = True , type = " Wild Encounter " , level = 29 ) ,
LocationData ( " Seafoam Islands B3F-Wild " , " Wild Pokemon - 9 " , [ " Seadra " , " Kingler " ] ,
rom_addresses [ " Wild_SeafoamIslandsB3F " ] + 17 , None , event = True , type = " Wild Encounter " , level = 39 ) ,
LocationData ( " Seafoam Islands B3F-Wild " , " Wild Pokemon - 10 " , " Dewgong " ,
rom_addresses [ " Wild_SeafoamIslandsB3F " ] + 19 , None , event = True , type = " Wild Encounter " , level = 37 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Seafoam Islands B4F " , " Wild Pokemon - 1 " , [ " Horsea " , " Krabby " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SeafoamIslandsB4F " ] + 1 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Seafoam Islands B4F " , " Wild Pokemon - 2 " , [ " Shellder " , " Staryu " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SeafoamIslandsB4F " ] + 3 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Seafoam Islands B4F " , " Wild Pokemon - 3 " , [ " Horsea " , " Krabby " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SeafoamIslandsB4F " ] + 5 , None , event = True , type = " Wild Encounter " , level = 33 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Seafoam Islands B4F " , " Wild Pokemon - 4 " , " Shellder " , rom_addresses [ " Wild_SeafoamIslandsB4F " ] + 7 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 33 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Seafoam Islands B4F " , " Wild Pokemon - 5 " , [ " Slowpoke " , " Psyduck " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SeafoamIslandsB4F " ] + 9 , None , event = True , type = " Wild Encounter " , level = 29 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Seafoam Islands B4F " , " Wild Pokemon - 6 " , " Seel " , rom_addresses [ " Wild_SeafoamIslandsB4F " ] + 11 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 31 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Seafoam Islands B4F " , " Wild Pokemon - 7 " , [ " Slowpoke " , " Psyduck " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SeafoamIslandsB4F " ] + 13 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Seafoam Islands B4F " , " Wild Pokemon - 8 " , " Seel " , rom_addresses [ " Wild_SeafoamIslandsB4F " ] + 15 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 29 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Seafoam Islands B4F " , " Wild Pokemon - 9 " , [ " Slowbro " , " Golduck " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_SeafoamIslandsB4F " ] + 17 , None , event = True , type = " Wild Encounter " , level = 39 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Seafoam Islands B4F " , " Wild Pokemon - 10 " , " Golbat " , rom_addresses [ " Wild_SeafoamIslandsB4F " ] + 19 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Pokemon Mansion 1F-Wild " , " Wild Pokemon - 1 " , [ " Koffing " , " Grimer " ] ,
rom_addresses [ " Wild_PokemonMansion1F " ] + 1 , None , event = True , type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Pokemon Mansion 1F-Wild " , " Wild Pokemon - 2 " , [ " Koffing " , " Grimer " ] ,
rom_addresses [ " Wild_PokemonMansion1F " ] + 3 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Pokemon Mansion 1F-Wild " , " Wild Pokemon - 3 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansion1F " ] + 5 ,
None , event = True , type = " Wild Encounter " , level = 34 ) ,
LocationData ( " Pokemon Mansion 1F-Wild " , " Wild Pokemon - 4 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansion1F " ] + 7 ,
None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Pokemon Mansion 1F-Wild " , " Wild Pokemon - 5 " , [ " Growlithe " , " Vulpix " ] ,
rom_addresses [ " Wild_PokemonMansion1F " ] + 9 , None , event = True , type = " Wild Encounter " , level = 34 ) ,
LocationData ( " Pokemon Mansion 1F-Wild " , " Wild Pokemon - 6 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansion1F " ] + 11 ,
None , event = True , type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Pokemon Mansion 1F-Wild " , " Wild Pokemon - 7 " , [ " Grimer " , " Koffing " ] ,
rom_addresses [ " Wild_PokemonMansion1F " ] + 13 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Pokemon Mansion 1F-Wild " , " Wild Pokemon - 8 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansion1F " ] + 15 ,
None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Pokemon Mansion 1F-Wild " , " Wild Pokemon - 9 " , [ " Weezing " , " Muk " ] ,
rom_addresses [ " Wild_PokemonMansion1F " ] + 17 , None , event = True , type = " Wild Encounter " , level = 37 ) ,
LocationData ( " Pokemon Mansion 1F-Wild " , " Wild Pokemon - 10 " , [ " Muk " , " Weezing " ] ,
rom_addresses [ " Wild_PokemonMansion1F " ] + 19 , None , event = True , type = " Wild Encounter " , level = 39 ) ,
LocationData ( " Pokemon Mansion 2F-Wild " , " Wild Pokemon - 1 " , [ " Growlithe " , " Vulpix " ] ,
rom_addresses [ " Wild_PokemonMansion2F " ] + 1 , None , event = True , type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Pokemon Mansion 2F-Wild " , " Wild Pokemon - 2 " , [ " Koffing " , " Grimer " ] ,
rom_addresses [ " Wild_PokemonMansion2F " ] + 3 , None , event = True , type = " Wild Encounter " , level = 34 ) ,
LocationData ( " Pokemon Mansion 2F-Wild " , " Wild Pokemon - 3 " , [ " Koffing " , " Grimer " ] ,
rom_addresses [ " Wild_PokemonMansion2F " ] + 5 , None , event = True , type = " Wild Encounter " , level = 34 ) ,
LocationData ( " Pokemon Mansion 2F-Wild " , " Wild Pokemon - 4 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansion2F " ] + 7 ,
None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Pokemon Mansion 2F-Wild " , " Wild Pokemon - 5 " , [ " Koffing " , " Grimer " ] ,
rom_addresses [ " Wild_PokemonMansion2F " ] + 9 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Pokemon Mansion 2F-Wild " , " Wild Pokemon - 6 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansion2F " ] + 11 ,
None , event = True , type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Pokemon Mansion 2F-Wild " , " Wild Pokemon - 7 " , [ " Grimer " , " Koffing " ] ,
rom_addresses [ " Wild_PokemonMansion2F " ] + 13 , None , event = True , type = " Wild Encounter " , level = 30 ) ,
LocationData ( " Pokemon Mansion 2F-Wild " , " Wild Pokemon - 8 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansion2F " ] + 15 ,
None , event = True , type = " Wild Encounter " , level = 28 ) ,
LocationData ( " Pokemon Mansion 2F-Wild " , " Wild Pokemon - 9 " , [ " Weezing " , " Muk " ] ,
rom_addresses [ " Wild_PokemonMansion2F " ] + 17 , None , event = True , type = " Wild Encounter " , level = 39 ) ,
LocationData ( " Pokemon Mansion 2F-Wild " , " Wild Pokemon - 10 " , [ " Muk " , " Weezing " ] ,
rom_addresses [ " Wild_PokemonMansion2F " ] + 19 , None , event = True , type = " Wild Encounter " , level = 37 ) ,
LocationData ( " Pokemon Mansion 3F-Wild " , " Wild Pokemon - 1 " , [ " Koffing " , " Grimer " ] ,
rom_addresses [ " Wild_PokemonMansion3F " ] + 1 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
LocationData ( " Pokemon Mansion 3F-Wild " , " Wild Pokemon - 2 " , [ " Growlithe " , " Vulpix " ] ,
rom_addresses [ " Wild_PokemonMansion3F " ] + 3 , None , event = True , type = " Wild Encounter " , level = 33 ) ,
LocationData ( " Pokemon Mansion 3F-Wild " , " Wild Pokemon - 3 " , [ " Koffing " , " Grimer " ] ,
rom_addresses [ " Wild_PokemonMansion3F " ] + 5 , None , event = True , type = " Wild Encounter " , level = 35 ) ,
LocationData ( " Pokemon Mansion 3F-Wild " , " Wild Pokemon - 4 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansion3F " ] + 7 ,
None , event = True , type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Pokemon Mansion 3F-Wild " , " Wild Pokemon - 5 " , [ " Ponyta " , " Magmar " ] ,
rom_addresses [ " Wild_PokemonMansion3F " ] + 9 , None , event = True , type = " Wild Encounter " , level = 34 ) ,
LocationData ( " Pokemon Mansion 3F-Wild " , " Wild Pokemon - 6 " , [ " Weezing " , " Muk " ] ,
rom_addresses [ " Wild_PokemonMansion3F " ] + 11 , None , event = True , type = " Wild Encounter " , level = 40 ) ,
LocationData ( " Pokemon Mansion 3F-Wild " , " Wild Pokemon - 7 " , [ " Grimer " , " Koffing " ] ,
rom_addresses [ " Wild_PokemonMansion3F " ] + 13 , None , event = True , type = " Wild Encounter " , level = 34 ) ,
LocationData ( " Pokemon Mansion 3F-Wild " , " Wild Pokemon - 8 " , [ " Weezing " , " Muk " ] ,
rom_addresses [ " Wild_PokemonMansion3F " ] + 15 , None , event = True , type = " Wild Encounter " , level = 38 ) ,
LocationData ( " Pokemon Mansion 3F-Wild " , " Wild Pokemon - 9 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansion3F " ] + 17 ,
None , event = True , type = " Wild Encounter " , level = 36 ) ,
LocationData ( " Pokemon Mansion 3F-Wild " , " Wild Pokemon - 10 " , [ " Muk " , " Weezing " ] ,
rom_addresses [ " Wild_PokemonMansion3F " ] + 19 , None , event = True , type = " Wild Encounter " , level = 42 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Mansion B1F " , " Wild Pokemon - 1 " , [ " Koffing " , " Grimer " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_PokemonMansionB1F " ] + 1 , None , event = True , type = " Wild Encounter " , level = 33 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Mansion B1F " , " Wild Pokemon - 2 " , [ " Koffing " , " Grimer " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_PokemonMansionB1F " ] + 3 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Mansion B1F " , " Wild Pokemon - 3 " , [ " Growlithe " , " Vulpix " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_PokemonMansionB1F " ] + 5 , None , event = True , type = " Wild Encounter " , level = 35 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Mansion B1F " , " Wild Pokemon - 4 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansionB1F " ] + 7 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 32 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Mansion B1F " , " Wild Pokemon - 5 " , [ " Koffing " , " Grimer " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_PokemonMansionB1F " ] + 9 , None , event = True , type = " Wild Encounter " , level = 31 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Mansion B1F " , " Wild Pokemon - 6 " , [ " Weezing " , " Muk " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_PokemonMansionB1F " ] + 11 , None , event = True , type = " Wild Encounter " , level = 40 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Mansion B1F " , " Wild Pokemon - 7 " , " Ponyta " , rom_addresses [ " Wild_PokemonMansionB1F " ] + 13 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 34 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Mansion B1F " , " Wild Pokemon - 8 " , [ " Grimer " , " Koffing " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_PokemonMansionB1F " ] + 15 , None , event = True , type = " Wild Encounter " , level = 35 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Mansion B1F " , " Wild Pokemon - 9 " , [ " Weezing " , " Magmar " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_PokemonMansionB1F " ] + 17 , None , event = True , type = " Wild Encounter " , level = 42 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Mansion B1F " , " Wild Pokemon - 10 " , [ " Muk " , " Weezing " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_PokemonMansionB1F " ] + 19 , None , event = True , type = " Wild Encounter " , level = 42 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Wild Pokemon - 1 " , " Rattata " , rom_addresses [ " Wild_Route21 " ] + 1 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 21 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Wild Pokemon - 2 " , " Pidgey " , rom_addresses [ " Wild_Route21 " ] + 3 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Wild Pokemon - 3 " , " Raticate " , rom_addresses [ " Wild_Route21 " ] + 5 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 30 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Wild Pokemon - 4 " , " Rattata " , rom_addresses [ " Wild_Route21 " ] + 7 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Wild Pokemon - 5 " , " Pidgey " , rom_addresses [ " Wild_Route21 " ] + 9 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 21 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Wild Pokemon - 6 " , " Pidgeotto " , rom_addresses [ " Wild_Route21 " ] + 11 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 30 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Wild Pokemon - 7 " , " Pidgeotto " , rom_addresses [ " Wild_Route21 " ] + 13 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 32 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Wild Pokemon - 8 " , " Tangela " , rom_addresses [ " Wild_Route21 " ] + 15 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 28 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Wild Pokemon - 9 " , " Tangela " , rom_addresses [ " Wild_Route21 " ] + 17 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 30 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Route 21 " , " Wild Pokemon - 10 " , " Tangela " , rom_addresses [ " Wild_Route21 " ] + 19 , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Wild Encounter " , level = 32 ) ,
LocationData ( " Cerulean Cave 1F-Wild " , " Wild Pokemon - 1 " , " Golbat " , rom_addresses [ " Wild_CeruleanCave1F " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 46 ) ,
LocationData ( " Cerulean Cave 1F-Wild " , " Wild Pokemon - 2 " , " Hypno " , rom_addresses [ " Wild_CeruleanCave1F " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 46 ) ,
LocationData ( " Cerulean Cave 1F-Wild " , " Wild Pokemon - 3 " , " Magneton " , rom_addresses [ " Wild_CeruleanCave1F " ] + 5 ,
None , event = True , type = " Wild Encounter " , level = 46 ) ,
LocationData ( " Cerulean Cave 1F-Wild " , " Wild Pokemon - 4 " , " Dodrio " , rom_addresses [ " Wild_CeruleanCave1F " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 49 ) ,
LocationData ( " Cerulean Cave 1F-Wild " , " Wild Pokemon - 5 " , " Venomoth " , rom_addresses [ " Wild_CeruleanCave1F " ] + 9 ,
None , event = True , type = " Wild Encounter " , level = 49 ) ,
LocationData ( " Cerulean Cave 1F-Wild " , " Wild Pokemon - 6 " , [ " Arbok " , " Sandslash " ] ,
rom_addresses [ " Wild_CeruleanCave1F " ] + 11 , None , event = True , type = " Wild Encounter " , level = 52 ) ,
LocationData ( " Cerulean Cave 1F-Wild " , " Wild Pokemon - 7 " , " Kadabra " , rom_addresses [ " Wild_CeruleanCave1F " ] + 13 ,
None , event = True , type = " Wild Encounter " , level = 49 ) ,
LocationData ( " Cerulean Cave 1F-Wild " , " Wild Pokemon - 8 " , " Parasect " , rom_addresses [ " Wild_CeruleanCave1F " ] + 15 ,
None , event = True , type = " Wild Encounter " , level = 52 ) ,
LocationData ( " Cerulean Cave 1F-Wild " , " Wild Pokemon - 9 " , " Raichu " , rom_addresses [ " Wild_CeruleanCave1F " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 53 ) ,
LocationData ( " Cerulean Cave 1F-Wild " , " Wild Pokemon - 10 " , " Ditto " , rom_addresses [ " Wild_CeruleanCave1F " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 53 ) ,
LocationData ( " Cerulean Cave 2F-Wild " , " Wild Pokemon - 1 " , " Dodrio " , rom_addresses [ " Wild_CeruleanCave2F " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 51 ) ,
LocationData ( " Cerulean Cave 2F-Wild " , " Wild Pokemon - 2 " , " Venomoth " , rom_addresses [ " Wild_CeruleanCave2F " ] + 3 ,
None , event = True , type = " Wild Encounter " , level = 51 ) ,
LocationData ( " Cerulean Cave 2F-Wild " , " Wild Pokemon - 3 " , " Kadabra " , rom_addresses [ " Wild_CeruleanCave2F " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 51 ) ,
LocationData ( " Cerulean Cave 2F-Wild " , " Wild Pokemon - 4 " , " Rhydon " , rom_addresses [ " Wild_CeruleanCave2F " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 52 ) ,
LocationData ( " Cerulean Cave 2F-Wild " , " Wild Pokemon - 5 " , " Marowak " , rom_addresses [ " Wild_CeruleanCave2F " ] + 9 , None ,
event = True , type = " Wild Encounter " , level = 52 ) ,
LocationData ( " Cerulean Cave 2F-Wild " , " Wild Pokemon - 6 " , " Electrode " , rom_addresses [ " Wild_CeruleanCave2F " ] + 11 ,
None , event = True , type = " Wild Encounter " , level = 52 ) ,
LocationData ( " Cerulean Cave 2F-Wild " , " Wild Pokemon - 7 " , " Chansey " , rom_addresses [ " Wild_CeruleanCave2F " ] + 13 ,
None , event = True , type = " Wild Encounter " , level = 56 ) ,
LocationData ( " Cerulean Cave 2F-Wild " , " Wild Pokemon - 8 " , " Wigglytuff " , rom_addresses [ " Wild_CeruleanCave2F " ] + 15 ,
None , event = True , type = " Wild Encounter " , level = 54 ) ,
LocationData ( " Cerulean Cave 2F-Wild " , " Wild Pokemon - 9 " , " Ditto " , rom_addresses [ " Wild_CeruleanCave2F " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 55 ) ,
LocationData ( " Cerulean Cave 2F-Wild " , " Wild Pokemon - 10 " , " Ditto " , rom_addresses [ " Wild_CeruleanCave2F " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 60 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Cerulean Cave B1F " , " Wild Pokemon - 1 " , " Rhydon " , rom_addresses [ " Wild_CeruleanCaveB1F " ] + 1 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 55 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Cerulean Cave B1F " , " Wild Pokemon - 2 " , " Marowak " , rom_addresses [ " Wild_CeruleanCaveB1F " ] + 3 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 55 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Cerulean Cave B1F " , " Wild Pokemon - 3 " , " Electrode " , rom_addresses [ " Wild_CeruleanCaveB1F " ] + 5 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 55 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Cerulean Cave B1F " , " Wild Pokemon - 4 " , " Chansey " , rom_addresses [ " Wild_CeruleanCaveB1F " ] + 7 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 64 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Cerulean Cave B1F " , " Wild Pokemon - 5 " , " Parasect " , rom_addresses [ " Wild_CeruleanCaveB1F " ] + 9 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 64 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Cerulean Cave B1F " , " Wild Pokemon - 6 " , " Raichu " , rom_addresses [ " Wild_CeruleanCaveB1F " ] + 11 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 64 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Cerulean Cave B1F " , " Wild Pokemon - 7 " , [ " Arbok " , " Sandslash " ] ,
rom_addresses [ " Wild_CeruleanCaveB1F " ] + 13 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 57 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Cerulean Cave B1F " , " Wild Pokemon - 8 " , " Ditto " , rom_addresses [ " Wild_CeruleanCaveB1F " ] + 15 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 65 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Cerulean Cave B1F " , " Wild Pokemon - 9 " , " Ditto " , rom_addresses [ " Wild_CeruleanCaveB1F " ] + 17 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 63 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Cerulean Cave B1F " , " Wild Pokemon - 10 " , " Ditto " , rom_addresses [ " Wild_CeruleanCaveB1F " ] + 19 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 67 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Power Plant " , " Wild Pokemon - 1 " , " Voltorb " , rom_addresses [ " Wild_PowerPlant " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 21 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Power Plant " , " Wild Pokemon - 2 " , " Magnemite " , rom_addresses [ " Wild_PowerPlant " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 21 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Power Plant " , " Wild Pokemon - 3 " , " Pikachu " , rom_addresses [ " Wild_PowerPlant " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Power Plant " , " Wild Pokemon - 4 " , " Pikachu " , rom_addresses [ " Wild_PowerPlant " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 24 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Power Plant " , " Wild Pokemon - 5 " , " Magnemite " , rom_addresses [ " Wild_PowerPlant " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Power Plant " , " Wild Pokemon - 6 " , " Voltorb " , rom_addresses [ " Wild_PowerPlant " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 23 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Power Plant " , " Wild Pokemon - 7 " , " Magneton " , rom_addresses [ " Wild_PowerPlant " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 32 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Power Plant " , " Wild Pokemon - 8 " , " Magneton " , rom_addresses [ " Wild_PowerPlant " ] + 15 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 35 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Power Plant " , " Wild Pokemon - 9 " , [ " Electabuzz " , " Raichu " ] , rom_addresses [ " Wild_PowerPlant " ] + 17 ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
None , event = True , type = " Wild Encounter " , level = 33 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Power Plant " , " Wild Pokemon - 10 " , [ " Electabuzz " , " Raichu " ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
rom_addresses [ " Wild_PowerPlant " ] + 19 , None , event = True , type = " Wild Encounter " , level = 36 ) ,
LocationData ( " Route 23-Grass " , " Wild Pokemon - 1 " , [ " Ekans " , " Sandshrew " ] , rom_addresses [ " Wild_Route23 " ] + 1 ,
None , event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Route 23-Grass " , " Wild Pokemon - 2 " , " Ditto " , rom_addresses [ " Wild_Route23 " ] + 3 , None , event = True ,
type = " Wild Encounter " , level = 33 ) ,
LocationData ( " Route 23-Grass " , " Wild Pokemon - 3 " , " Spearow " , rom_addresses [ " Wild_Route23 " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Route 23-Grass " , " Wild Pokemon - 4 " , " Fearow " , rom_addresses [ " Wild_Route23 " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 38 ) ,
LocationData ( " Route 23-Grass " , " Wild Pokemon - 5 " , " Ditto " , rom_addresses [ " Wild_Route23 " ] + 9 , None , event = True ,
type = " Wild Encounter " , level = 38 ) ,
LocationData ( " Route 23-Grass " , " Wild Pokemon - 6 " , " Fearow " , rom_addresses [ " Wild_Route23 " ] + 11 , None ,
event = True , type = " Wild Encounter " , level = 38 ) ,
LocationData ( " Route 23-Grass " , " Wild Pokemon - 7 " , [ " Arbok " , " Sandslash " ] , rom_addresses [ " Wild_Route23 " ] + 13 ,
None , event = True , type = " Wild Encounter " , level = 41 ) ,
LocationData ( " Route 23-Grass " , " Wild Pokemon - 8 " , " Ditto " , rom_addresses [ " Wild_Route23 " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 43 ) ,
LocationData ( " Route 23-Grass " , " Wild Pokemon - 9 " , " Fearow " , rom_addresses [ " Wild_Route23 " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 41 ) ,
LocationData ( " Route 23-Grass " , " Wild Pokemon - 10 " , " Fearow " , rom_addresses [ " Wild_Route23 " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 43 ) ,
LocationData ( " Victory Road 2F-Wild " , " Wild Pokemon - 1 " , " Machop " , rom_addresses [ " Wild_VictoryRoad2F " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Victory Road 2F-Wild " , " Wild Pokemon - 2 " , " Geodude " , rom_addresses [ " Wild_VictoryRoad2F " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Victory Road 2F-Wild " , " Wild Pokemon - 3 " , " Zubat " , rom_addresses [ " Wild_VictoryRoad2F " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Victory Road 2F-Wild " , " Wild Pokemon - 4 " , " Onix " , rom_addresses [ " Wild_VictoryRoad2F " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 36 ) ,
LocationData ( " Victory Road 2F-Wild " , " Wild Pokemon - 5 " , " Onix " , rom_addresses [ " Wild_VictoryRoad2F " ] + 9 , None ,
event = True , type = " Wild Encounter " , level = 39 ) ,
LocationData ( " Victory Road 2F-Wild " , " Wild Pokemon - 6 " , " Onix " , rom_addresses [ " Wild_VictoryRoad2F " ] + 11 , None ,
event = True , type = " Wild Encounter " , level = 42 ) ,
LocationData ( " Victory Road 2F-Wild " , " Wild Pokemon - 7 " , " Machoke " , rom_addresses [ " Wild_VictoryRoad2F " ] + 13 , None ,
event = True , type = " Wild Encounter " , level = 41 ) ,
LocationData ( " Victory Road 2F-Wild " , " Wild Pokemon - 8 " , " Golbat " , rom_addresses [ " Wild_VictoryRoad2F " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 40 ) ,
LocationData ( " Victory Road 2F-Wild " , " Wild Pokemon - 9 " , " Marowak " , rom_addresses [ " Wild_VictoryRoad2F " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 40 ) ,
LocationData ( " Victory Road 2F-Wild " , " Wild Pokemon - 10 " , " Graveler " , rom_addresses [ " Wild_VictoryRoad2F " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 43 ) ,
LocationData ( " Victory Road 3F-Wild " , " Wild Pokemon - 1 " , " Machop " , rom_addresses [ " Wild_VictoryRoad3F " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Victory Road 3F-Wild " , " Wild Pokemon - 2 " , " Geodude " , rom_addresses [ " Wild_VictoryRoad3F " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Victory Road 3F-Wild " , " Wild Pokemon - 3 " , " Zubat " , rom_addresses [ " Wild_VictoryRoad3F " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Victory Road 3F-Wild " , " Wild Pokemon - 4 " , " Onix " , rom_addresses [ " Wild_VictoryRoad3F " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 42 ) ,
LocationData ( " Victory Road 3F-Wild " , " Wild Pokemon - 5 " , " Venomoth " , rom_addresses [ " Wild_VictoryRoad3F " ] + 9 , None ,
event = True , type = " Wild Encounter " , level = 40 ) ,
LocationData ( " Victory Road 3F-Wild " , " Wild Pokemon - 6 " , " Onix " , rom_addresses [ " Wild_VictoryRoad3F " ] + 11 , None ,
event = True , type = " Wild Encounter " , level = 45 ) ,
LocationData ( " Victory Road 3F-Wild " , " Wild Pokemon - 7 " , " Graveler " , rom_addresses [ " Wild_VictoryRoad3F " ] + 13 , None ,
event = True , type = " Wild Encounter " , level = 43 ) ,
LocationData ( " Victory Road 3F-Wild " , " Wild Pokemon - 8 " , " Golbat " , rom_addresses [ " Wild_VictoryRoad3F " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 41 ) ,
LocationData ( " Victory Road 3F-Wild " , " Wild Pokemon - 9 " , " Machoke " , rom_addresses [ " Wild_VictoryRoad3F " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 42 ) ,
LocationData ( " Victory Road 3F-Wild " , " Wild Pokemon - 10 " , " Machoke " , rom_addresses [ " Wild_VictoryRoad3F " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 45 ) ,
LocationData ( " Victory Road 1F-Wild " , " Wild Pokemon - 1 " , " Machop " , rom_addresses [ " Wild_VictoryRoad1F " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 24 ) ,
LocationData ( " Victory Road 1F-Wild " , " Wild Pokemon - 2 " , " Geodude " , rom_addresses [ " Wild_VictoryRoad1F " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 26 ) ,
LocationData ( " Victory Road 1F-Wild " , " Wild Pokemon - 3 " , " Zubat " , rom_addresses [ " Wild_VictoryRoad1F " ] + 5 , None ,
event = True , type = " Wild Encounter " , level = 22 ) ,
LocationData ( " Victory Road 1F-Wild " , " Wild Pokemon - 4 " , " Onix " , rom_addresses [ " Wild_VictoryRoad1F " ] + 7 , None ,
event = True , type = " Wild Encounter " , level = 36 ) ,
LocationData ( " Victory Road 1F-Wild " , " Wild Pokemon - 5 " , " Onix " , rom_addresses [ " Wild_VictoryRoad1F " ] + 9 , None ,
event = True , type = " Wild Encounter " , level = 39 ) ,
LocationData ( " Victory Road 1F-Wild " , " Wild Pokemon - 6 " , " Onix " , rom_addresses [ " Wild_VictoryRoad1F " ] + 11 , None ,
event = True , type = " Wild Encounter " , level = 42 ) ,
LocationData ( " Victory Road 1F-Wild " , " Wild Pokemon - 7 " , " Graveler " , rom_addresses [ " Wild_VictoryRoad1F " ] + 13 , None ,
event = True , type = " Wild Encounter " , level = 41 ) ,
LocationData ( " Victory Road 1F-Wild " , " Wild Pokemon - 8 " , " Golbat " , rom_addresses [ " Wild_VictoryRoad1F " ] + 15 , None ,
event = True , type = " Wild Encounter " , level = 41 ) ,
LocationData ( " Victory Road 1F-Wild " , " Wild Pokemon - 9 " , " Machoke " , rom_addresses [ " Wild_VictoryRoad1F " ] + 17 , None ,
event = True , type = " Wild Encounter " , level = 42 ) ,
LocationData ( " Victory Road 1F-Wild " , " Wild Pokemon - 10 " , " Marowak " , rom_addresses [ " Wild_VictoryRoad1F " ] + 19 , None ,
event = True , type = " Wild Encounter " , level = 43 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Diglett ' s Cave " , " Wild Pokemon - 1 " , " Diglett " , rom_addresses [ " Wild_DiglettsCave " ] + 1 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 18 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Diglett ' s Cave " , " Wild Pokemon - 2 " , " Diglett " , rom_addresses [ " Wild_DiglettsCave " ] + 3 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 19 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Diglett ' s Cave " , " Wild Pokemon - 3 " , " Diglett " , rom_addresses [ " Wild_DiglettsCave " ] + 5 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 17 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Diglett ' s Cave " , " Wild Pokemon - 4 " , " Diglett " , rom_addresses [ " Wild_DiglettsCave " ] + 7 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 20 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Diglett ' s Cave " , " Wild Pokemon - 5 " , " Diglett " , rom_addresses [ " Wild_DiglettsCave " ] + 9 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 16 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Diglett ' s Cave " , " Wild Pokemon - 6 " , " Diglett " , rom_addresses [ " Wild_DiglettsCave " ] + 11 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 15 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Diglett ' s Cave " , " Wild Pokemon - 7 " , " Diglett " , rom_addresses [ " Wild_DiglettsCave " ] + 13 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 21 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Diglett ' s Cave " , " Wild Pokemon - 8 " , " Diglett " , rom_addresses [ " Wild_DiglettsCave " ] + 15 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 22 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Diglett ' s Cave " , " Wild Pokemon - 9 " , " Dugtrio " , rom_addresses [ " Wild_DiglettsCave " ] + 17 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 29 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Diglett ' s Cave " , " Wild Pokemon - 10 " , " Dugtrio " , rom_addresses [ " Wild_DiglettsCave " ] + 19 , None ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
event = True , type = " Wild Encounter " , level = 31 ) ,
LocationData ( " Good Rod Fishing " , " Good Rod Pokemon - 1 " , " Goldeen " , rom_addresses [ " Wild_Good_Rod " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 10 ) ,
LocationData ( " Good Rod Fishing " , " Good Rod Pokemon - 2 " , " Poliwag " , rom_addresses [ " Wild_Good_Rod " ] + 3 , None ,
event = True , type = " Wild Encounter " , level = 10 ) ,
LocationData ( " Old Rod Fishing " , " Old Rod Pokemon " , " Magikarp " , rom_addresses [ " Wild_Old_Rod " ] + 1 , None ,
event = True , type = " Wild Encounter " , level = 5 , level_address = rom_addresses [ " Wild_Old_Rod " ] + 2 ) , #, level=5, level_after=True),
2022-10-13 05:45:52 +00:00
# "Wild encounters" means a Pokemon you cannot miss or release and lose - re-use it for these
LocationData ( " Celadon Prize Corner " , " Pokemon Prize - 1 " , " Abra " , [ rom_addresses [ " Prize_Mon_A " ] ,
rom_addresses [ " Prize_Mon_A2 " ] ] , None , event = True ,
type = " Wild Encounter " ) ,
LocationData ( " Celadon Prize Corner " , " Pokemon Prize - 2 " , " Clefairy " , [ rom_addresses [ " Prize_Mon_B " ] ,
rom_addresses [ " Prize_Mon_B2 " ] ] , None ,
event = True , type = " Wild Encounter " ) ,
LocationData ( " Celadon Prize Corner " , " Pokemon Prize - 3 " , [ " Nidorina " , " Nidorino " ] , [ rom_addresses [ " Prize_Mon_C " ] ,
rom_addresses [ " Prize_Mon_C2 " ] ] ,
None ,
event = True , type = " Wild Encounter " ) ,
LocationData ( " Celadon Prize Corner " , " Pokemon Prize - 4 " , [ " Dratini " , " Pinsir " ] , [ rom_addresses [ " Prize_Mon_D " ] ,
rom_addresses [ " Prize_Mon_D2 " ] ] ,
None , event = True , type = " Wild Encounter " ) ,
LocationData ( " Celadon Prize Corner " , " Pokemon Prize - 5 " , [ " Scyther " , " Dratini " ] , [ rom_addresses [ " Prize_Mon_E " ] ,
rom_addresses [ " Prize_Mon_E2 " ] ] ,
None , event = True , type = " Wild Encounter " ) ,
LocationData ( " Celadon Prize Corner " , " Pokemon Prize - 6 " , " Porygon " , [ rom_addresses [ " Prize_Mon_F " ] ,
rom_addresses [ " Prize_Mon_F2 " ] ] , None ,
event = True , type = " Wild Encounter " ) ,
# counted for pokedex, because they cannot be permanently "missed" but not for HMs since they can be released
# or evolved forms may not be able to learn the same HMs
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Celadon Mansion Roof House " , " Celadon Mansion Pokemon " , " Eevee " , rom_addresses [ " Gift_Eevee " ] , None ,
event = True , type = " Static Pokemon " , level = 25 ) ,
LocationData ( " Silph Co 7F-NW " , " Gift Pokemon " , " Lapras " , rom_addresses [ " Gift_Lapras " ] , None ,
event = True , type = " Static Pokemon " , level = 15 ) ,
LocationData ( " Route 4 Pokemon Center " , " Pokemon For Sale " , " Magikarp " , rom_addresses [ " Gift_Magikarp " ] , None ,
event = True , type = " Static Pokemon " , level = 5 ) ,
# Currently, all Fossil Pokemon's levels are set from the same byte in-game, so they are handled in a hacky way
# as a Trainer Party
LocationData ( " Cinnabar Lab Fossil Room " , " Old Amber Pokemon " , " Aerodactyl " , rom_addresses [ " Gift_Aerodactyl " ] , None ,
2022-10-13 05:45:52 +00:00
event = True , type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cinnabar Lab Fossil Room " , " Helix Fossil Pokemon " , " Omanyte " , rom_addresses [ " Gift_Omanyte " ] , None ,
2022-10-13 05:45:52 +00:00
event = True , type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cinnabar Lab Fossil Room " , " Dome Fossil Pokemon " , " Kabuto " , rom_addresses [ " Gift_Kabuto " ] , None ,
2022-10-13 05:45:52 +00:00
event = True , type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 2 Trade House " , " Marcel Trade " , " Mr Mime " , rom_addresses [ " Trade_Marcel " ] + 1 , None , event = True ,
2023-03-13 22:40:55 +00:00
type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Underground Path Route 5 " , " Spot Trade " , " Nidoran F " , rom_addresses [ " Trade_Spot " ] + 1 , None ,
2023-03-13 22:40:55 +00:00
event = True , type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 11 Gate 2F " , " Terry Trade " , " Nidorina " , rom_addresses [ " Trade_Terry " ] + 1 , None , event = True ,
2023-03-13 22:40:55 +00:00
type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Route 18 Gate 2F " , " Marc Trade " , " Lickitung " , rom_addresses [ " Trade_Marc " ] + 1 , None , event = True ,
2023-03-13 22:40:55 +00:00
type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cinnabar Lab Fossil Room " , " Sailor Trade " , " Seel " , rom_addresses [ " Trade_Sailor " ] + 1 , None , event = True ,
2023-03-13 22:40:55 +00:00
type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cinnabar Lab Trade Room " , " Crinkles Trade " , " Tangela " , rom_addresses [ " Trade_Crinkles " ] + 1 , None ,
2023-03-13 22:40:55 +00:00
event = True , type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cinnabar Lab Trade Room " , " Doris Trade " , " Electrode " , rom_addresses [ " Trade_Doris " ] + 1 , None ,
2023-03-13 22:40:55 +00:00
event = True , type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Vermilion Trade House " , " Dux Trade " , " Farfetchd " , rom_addresses [ " Trade_Dux " ] + 1 , None , event = True ,
2023-03-13 22:40:55 +00:00
type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Cerulean Trade House " , " Lola Trade " , " Jynx " , rom_addresses [ " Trade_Lola " ] + 1 , None , event = True ,
2023-03-13 22:40:55 +00:00
type = " Static Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Power Plant " , " Fake Pokeball Battle 1 " , " Voltorb " , [ rom_addresses [ " Static_Encounter_Voltorb_A " ] , rom_addresses [ " Reset_C " ] ] ,
None , event = True , type = " Static Pokemon " , level = 40 , level_address = rom_addresses [ " Static_Encounter_Voltorb_A " ] + 1 ) ,
LocationData ( " Power Plant " , " Fake Pokeball Battle 2 " , " Voltorb " , [ rom_addresses [ " Static_Encounter_Voltorb_B " ] , rom_addresses [ " Reset_D " ] ] ,
None , event = True , type = " Static Pokemon " , level = 40 , level_address = rom_addresses [ " Static_Encounter_Voltorb_B " ] + 1 ) ,
LocationData ( " Power Plant " , " Fake Pokeball Battle 3 " , " Voltorb " , [ rom_addresses [ " Static_Encounter_Voltorb_C " ] , rom_addresses [ " Reset_E " ] ] ,
None , event = True , type = " Static Pokemon " , level = 40 , level_address = rom_addresses [ " Static_Encounter_Voltorb_C " ] + 1 ) ,
LocationData ( " Power Plant " , " Fake Pokeball Battle 4 " , " Voltorb " , [ rom_addresses [ " Static_Encounter_Voltorb_D " ] , rom_addresses [ " Reset_G " ] ] ,
None , event = True , type = " Static Pokemon " , level = 40 , level_address = rom_addresses [ " Static_Encounter_Voltorb_D " ] + 1 ) ,
LocationData ( " Power Plant " , " Fake Pokeball Battle 5 " , " Voltorb " , [ rom_addresses [ " Static_Encounter_Voltorb_E " ] , rom_addresses [ " Reset_H " ] ] ,
None , event = True , type = " Static Pokemon " , level = 40 , level_address = rom_addresses [ " Static_Encounter_Voltorb_E " ] + 1 ) ,
LocationData ( " Power Plant " , " Fake Pokeball Battle 6 " , " Voltorb " , [ rom_addresses [ " Static_Encounter_Voltorb_F " ] , rom_addresses [ " Reset_J " ] ] ,
None , event = True , type = " Static Pokemon " , level = 40 , level_address = rom_addresses [ " Static_Encounter_Voltorb_F " ] + 1 ) ,
LocationData ( " Power Plant " , " Fake Pokeball Battle 7 " , " Electrode " , [ rom_addresses [ " Static_Encounter_Electrode_A " ] , rom_addresses [ " Reset_F " ] ] ,
None , event = True , type = " Static Pokemon " , level = 43 , level_address = rom_addresses [ " Static_Encounter_Electrode_A " ] + 1 ) ,
LocationData ( " Power Plant " , " Fake Pokeball Battle 8 " , " Electrode " , [ rom_addresses [ " Static_Encounter_Electrode_B " ] , rom_addresses [ " Reset_I " ] ] ,
None , event = True , type = " Static Pokemon " , level = 43 , level_address = rom_addresses [ " Static_Encounter_Electrode_B " ] + 1 ) ,
2022-10-13 05:45:52 +00:00
LocationData ( " Pokemon Tower 6F " , " Restless Soul " , " Marowak " , [ rom_addresses [ " Ghost_Battle1 " ] ,
rom_addresses [ " Ghost_Battle2 " ] ,
rom_addresses [ " Ghost_Battle3 " ] ,
rom_addresses [ " Ghost_Battle4 " ] ,
rom_addresses [ " Ghost_Battle5 " ] ,
rom_addresses [ " Ghost_Battle6 " ] ] , None , event = True ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
type = " Missable Pokemon " , level = 30 , level_address = rom_addresses [ " Ghost_Battle_Level " ] ) ,
LocationData ( " Route 12-W " , " Sleeping Pokemon " , " Snorlax " , [ rom_addresses [ " Static_Encounter_Snorlax_A " ] , rom_addresses [ " Reset_A " ] ] ,
None , event = True , type = " Static Pokemon " , level = 30 , level_address = rom_addresses [ " Static_Encounter_Snorlax_A_Level " ] ) ,
LocationData ( " Route 16-C " , " Sleeping Pokemon " , " Snorlax " , [ rom_addresses [ " Static_Encounter_Snorlax_B " ] , rom_addresses [ " Reset_B " ] ] ,
None , event = True , type = " Static Pokemon " , level = 30 , level_address = rom_addresses [ " Static_Encounter_Snorlax_B_Level " ] ) ,
LocationData ( " Saffron Fighting Dojo " , " Gift 1 " , " Hitmonlee " , rom_addresses [ " Gift_Hitmonlee " ] ,
None , event = True , type = " Missable Pokemon " , level = 30 , level_address = rom_addresses [ " Gift_Hitmonlee_Level " ] ) ,
LocationData ( " Saffron Fighting Dojo " , " Gift 2 " , " Hitmonchan " , rom_addresses [ " Gift_Hitmonchan " ] ,
None , event = True , type = " Missable Pokemon " , level = 30 , level_address = rom_addresses [ " Gift_Hitmonchan_Level " ] ) ,
LocationData ( " Oak ' s Lab " , " Starter 1 " , " Charmander " ,
[ rom_addresses [ " Starter1_A " ] , rom_addresses [ " Starter1_B " ] , rom_addresses [ " Starter1_C " ] ,
rom_addresses [ " Starter1_D " ] , rom_addresses [ " Starter1_F " ] , rom_addresses [ " Starter1_H " ] ] ,
2022-10-13 05:45:52 +00:00
None , event = True ,
type = " Starter Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Oak ' s Lab " , " Starter 2 " , " Squirtle " ,
[ rom_addresses [ " Starter2_A " ] , rom_addresses [ " Starter2_B " ] , rom_addresses [ " Starter2_E " ] ,
rom_addresses [ " Starter2_F " ] , rom_addresses [ " Starter2_G " ] , rom_addresses [ " Starter2_H " ] ,
rom_addresses [ " Starter2_I " ] , rom_addresses [ " Starter2_J " ] , rom_addresses [ " Starter2_K " ] ,
rom_addresses [ " Starter2_L " ] , rom_addresses [ " Starter2_M " ] , rom_addresses [ " Starter2_N " ] ,
rom_addresses [ " Starter2_O " ] , rom_addresses [ " Starter2_P " ] ] , None ,
2022-10-13 05:45:52 +00:00
event = True , type = " Starter Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Oak ' s Lab " , " Starter 3 " , " Bulbasaur " ,
[ rom_addresses [ " Starter3_A " ] , rom_addresses [ " Starter3_B " ] , rom_addresses [ " Starter3_C " ] ,
rom_addresses [ " Starter3_D " ] , rom_addresses [ " Starter3_E " ] , rom_addresses [ " Starter3_G " ] ,
rom_addresses [ " Starter3_I " ] , rom_addresses [ " Starter3_J " ] , rom_addresses [ " Starter3_K " ] ,
rom_addresses [ " Starter3_L " ] , rom_addresses [ " Starter3_M " ] , rom_addresses [ " Starter3_N " ] ,
rom_addresses [ " Starter3_O " ] , rom_addresses [ " Starter3_P " ] ] , None ,
2022-10-13 05:45:52 +00:00
event = True , type = " Starter Pokemon " ) ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
LocationData ( " Power Plant " , " Legendary Pokemon " , " Zapdos " , [ rom_addresses [ " Static_Encounter_Zapdos " ] , rom_addresses [ " Reset_K " ] ] ,
None , event = True , type = " Legendary Pokemon " , level = 50 , level_address = rom_addresses [ " Static_Encounter_Zapdos " ] + 1 ) ,
LocationData ( " Seafoam Islands B4F " , " Legendary Pokemon " , " Articuno " , [ rom_addresses [ " Static_Encounter_Articuno " ] , rom_addresses [ " Reset_L " ] ] ,
None , event = True , type = " Legendary Pokemon " , level = 50 , level_address = rom_addresses [ " Static_Encounter_Articuno " ] + 1 ) ,
LocationData ( " Victory Road 2F-NW " , " Legendary Pokemon " , " Moltres " , [ rom_addresses [ " Static_Encounter_Moltres " ] , rom_addresses [ " Reset_M " ] ] ,
None , event = True , type = " Legendary Pokemon " , level = 50 , level_address = rom_addresses [ " Static_Encounter_Moltres " ] + 1 ) ,
LocationData ( " Cerulean Cave B1F-E " , " Legendary Pokemon " , " Mewtwo " , [ rom_addresses [ " Static_Encounter_Mewtwo " ] , rom_addresses [ " Reset_N " ] ] ,
None , event = True , type = " Legendary Pokemon " , level = 70 , level_address = rom_addresses [ " Static_Encounter_Mewtwo " ] + 1 ) ,
LocationData ( " Vermilion Dock " , " Legendary Pokemon " , " Mew " , [ rom_addresses [ " Static_Encounter_Mew " ] , rom_addresses [ " Reset_O " ] ] ,
None , event = True , type = " Legendary Pokemon " , level = 10 , level_address = rom_addresses [ " Static_Encounter_Mew " ] + 1 ) ,
2022-12-07 23:38:34 +00:00
2022-10-13 05:45:52 +00:00
]
2023-03-13 22:40:55 +00:00
i = 0
for location in location_data :
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
if ( not location . event ) and location . rom_address is not None :
2022-10-13 05:45:52 +00:00
location . address = loc_id_start + i
2023-03-13 22:40:55 +00:00
i + = 1
2022-10-13 05:45:52 +00:00
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
trainer_data = {
" Fossil Level " : [ { " level " : 30 , " party " : [ ] , " party_address " : " Fossil_Level " } ] ,
' Route 3 ' : [ { ' level ' : 11 , ' party ' : [ ' Rattata ' , ' Ekans ' ] , ' party_address ' : ' Trainer_Party_Route_3_Youngster_A ' } ,
{ ' level ' : 14 , ' party ' : [ ' Spearow ' ] , ' party_address ' : ' Trainer_Party_Route_3_Youngster_B ' } ,
{ ' level ' : 10 , ' party ' : [ ' Caterpie ' , ' Weedle ' , ' Caterpie ' ] ,
' party_address ' : ' Trainer_Party_Route_3_BugCatcher_A ' } ,
{ ' level ' : 9 , ' party ' : [ ' Weedle ' , ' Kakuna ' , ' Caterpie ' , ' Metapod ' ] ,
' party_address ' : ' Trainer_Party_Route_3_BugCatcher_B ' } ,
{ ' level ' : 11 , ' party ' : [ ' Caterpie ' , ' Metapod ' ] , ' party_address ' : ' Trainer_Party_Route_3_BugCatcher_C ' } ,
{ ' level ' : 9 , ' party ' : [ ' Pidgey ' , ' Pidgey ' ] , ' party_address ' : ' Trainer_Party_Route_3_Lass_A ' } ,
{ ' level ' : 10 , ' party ' : [ ' Rattata ' , ' Nidoran M ' ] , ' party_address ' : ' Trainer_Party_Route_3_Lass_B ' } ,
{ ' level ' : 14 , ' party ' : [ ' Jigglypuff ' ] , ' party_address ' : ' Trainer_Party_Route_3_Lass_C ' } ] ,
' Mt Moon 1F ' : [ { ' level ' : 10 , ' party ' : [ ' Rattata ' , ' Rattata ' , ' Zubat ' ] ,
' party_address ' : ' Trainer_Party_Mt_Moon_1F_Youngster_A ' } ,
{ ' level ' : 11 , ' party ' : [ ' Weedle ' , ' Kakuna ' ] ,
' party_address ' : ' Trainer_Party_Mt_Moon_1F_BugCatcher_A ' } ,
{ ' level ' : 10 , ' party ' : [ ' Caterpie ' , ' Metapod ' , ' Caterpie ' ] ,
' party_address ' : ' Trainer_Party_Mt_Moon_1F_BugCatcher_B ' } ,
{ ' level ' : 11 , ' party ' : [ ' Oddish ' , ' Bellsprout ' ] , ' party_address ' : ' Trainer_Party_Mt_Moon_1F_Lass_A ' } ,
{ ' level ' : 14 , ' party ' : [ ' Clefairy ' ] , ' party_address ' : ' Trainer_Party_Mt_Moon_1F_Lass_B ' } ,
{ ' level ' : 11 , ' party ' : [ ' Magnemite ' , ' Voltorb ' ] ,
' party_address ' : ' Trainer_Party_Mt_Moon_1F_SuperNerd_A ' } ,
{ ' level ' : 10 , ' party ' : [ ' Geodude ' , ' Geodude ' , ' Onix ' ] ,
' party_address ' : ' Trainer_Party_Mt_Moon_1F_Hiker_A ' } ] ,
' S.S. Anne 1F Rooms-Youngster and Lass Room ' : [ { ' level ' : 18 , ' party ' : [ ' Pidgey ' , ' Nidoran F ' ] , ' party_address ' : ' Trainer_Party_SS_Anne_1F_Rooms_Lass_A ' } ,
{ ' level ' : 21 , ' party ' : [ ' Nidoran M ' ] , ' party_address ' : ' Trainer_Party_SS_Anne_1F_Rooms_Youngster_A ' } ,
] ,
' S.S. Anne 1F Rooms-East Gentleman Room ' : [
{ ' level ' : 18 , ' party ' : [ ' Growlithe ' , ' Growlithe ' ] ,
' party_address ' : ' Trainer_Party_SS_Anne_1F_Rooms_Gentleman_A ' } ] ,
' S.S. Anne 1F Rooms-West Gentleman Room ' : [
{ ' level ' : 19 , ' party ' : [ ' Nidoran M ' , ' Nidoran F ' ] ,
' party_address ' : ' Trainer_Party_SS_Anne_1F_Rooms_Gentleman_B ' } ] , ' Viridian Forest ' : [
{ ' level ' : 6 , ' party ' : [ ' Weedle ' , ' Caterpie ' ] , ' party_address ' : ' Trainer_Party_Viridian_Forest_BugCatcher_A ' } ,
{ ' level ' : 7 , ' party ' : [ ' Weedle ' , ' Kakuna ' , ' Weedle ' ] ,
' party_address ' : ' Trainer_Party_Viridian_Forest_BugCatcher_B ' } ,
{ ' level ' : 9 , ' party ' : [ ' Weedle ' ] , ' party_address ' : ' Trainer_Party_Viridian_Forest_BugCatcher_C ' } ] ,
' Route 24 ' : [ { ' level ' : 14 , ' party ' : [ ' Caterpie ' , ' Weedle ' ] , ' party_address ' : ' Trainer_Party_Route_24_BugCatcher_A ' } ,
{ ' level ' : 16 , ' party ' : [ ' Pidgey ' , ' Nidoran F ' ] , ' party_address ' : ' Trainer_Party_Route_24_Lass_A ' } ,
{ ' level ' : 14 , ' party ' : [ ' Pidgey ' , ' Nidoran F ' ] , ' party_address ' : ' Trainer_Party_Route_24_Lass_B ' } ,
{ ' level ' : 14 , ' party ' : [ ' Rattata ' , ' Ekans ' ] , ' party_address ' : ' Trainer_Party_Route_24_JrTrainerM_A ' } ,
{ ' level ' : 18 , ' party ' : [ ' Mankey ' ] , ' party_address ' : ' Trainer_Party_Route_24_JrTrainerM_C ' } ,
{ ' level ' : 15 , ' party ' : [ ' Ekans ' , ' Zubat ' ] , ' party_address ' : ' Trainer_Party_Route_24_Rocket_A ' } ,
{ ' level ' : 14 , ' party ' : [ ' Rattata ' , ' Ekans ' , ' Zubat ' ] ,
' party_address ' : ' Trainer_Party_Route_24_Youngster_A ' } ] , ' Route 6 ' : [
{ ' level ' : 16 , ' party ' : [ ' Weedle ' , ' Caterpie ' , ' Weedle ' ] , ' party_address ' : ' Trainer_Party_Route_6_BugCatcher_A ' } ,
{ ' level ' : 20 , ' party ' : [ ' Butterfree ' ] , ' party_address ' : ' Trainer_Party_Route_6_BugCatcher_B ' } ,
{ ' level ' : 20 , ' party ' : [ ' Squirtle ' ] , ' party_address ' : ' Trainer_Party_Route_6_JrTrainerM_A ' } ,
{ ' level ' : 16 , ' party ' : [ ' Spearow ' , ' Raticate ' ] , ' party_address ' : ' Trainer_Party_Route_6_JrTrainerM_B ' } ,
{ ' level ' : 16 , ' party ' : [ ' Rattata ' , ' Pikachu ' ] , ' party_address ' : ' Trainer_Party_Route_6_JrTrainerF_A ' } ,
{ ' level ' : 16 , ' party ' : [ ' Pidgey ' , ' Pidgey ' , ' Pidgey ' ] , ' party_address ' : ' Trainer_Party_Route_6_JrTrainerF_B ' } ] ,
' Route 9 ' : [ { ' level ' : 19 , ' party ' : [ ' Beedrill ' , ' Beedrill ' ] , ' party_address ' : ' Trainer_Party_Route_9_BugCatcher_A ' } ,
{ ' level ' : 20 , ' party ' : [ ' Caterpie ' , ' Weedle ' , ' Venonat ' ] ,
' party_address ' : ' Trainer_Party_Route_9_BugCatcher_B ' } ,
{ ' level ' : 21 , ' party ' : [ ' Growlithe ' , ' Charmander ' ] ,
' party_address ' : ' Trainer_Party_Route_9_JrTrainerM_A ' } ,
{ ' level ' : 19 , ' party ' : [ ' Rattata ' , ' Diglett ' , ' Ekans ' , ' Sandshrew ' ] ,
' party_address ' : ' Trainer_Party_Route_9_JrTrainerM_B ' } ,
{ ' level ' : 18 , ' party ' : [ ' Oddish ' , ' Bellsprout ' , ' Oddish ' , ' Bellsprout ' ] ,
' party_address ' : ' Trainer_Party_Route_9_JrTrainerF_A ' } ,
{ ' level ' : 23 , ' party ' : [ ' Meowth ' ] , ' party_address ' : ' Trainer_Party_Route_9_JrTrainerF_B ' } ,
{ ' level ' : 21 , ' party ' : [ ' Geodude ' , ' Onix ' ] , ' party_address ' : ' Trainer_Party_Route_9_Hiker_A ' } ,
{ ' level ' : 20 , ' party ' : [ ' Geodude ' , ' Machop ' , ' Geodude ' ] ,
' party_address ' : ' Trainer_Party_Route_9_Hiker_B ' } ,
{ ' level ' : 20 , ' party ' : [ ' Machop ' , ' Onix ' ] , ' party_address ' : ' Trainer_Party_Route_9_Hiker_D ' } ] ,
' Route 4-Lass ' : [
{ ' level ' : 31 , ' party ' : [ ' Paras ' , ' Paras ' , ' Parasect ' ] , ' party_address ' : ' Trainer_Party_Route_4_Lass_A ' } ] ,
' Route 25 ' : [ { ' level ' : 15 , ' party ' : [ ' Nidoran M ' , ' Nidoran F ' ] , ' party_address ' : ' Trainer_Party_Route_25_Lass_A ' } ,
{ ' level ' : 13 , ' party ' : [ ' Oddish ' , ' Pidgey ' , ' Oddish ' ] ,
' party_address ' : ' Trainer_Party_Route_25_Lass_B ' } ,
{ ' level ' : 14 , ' party ' : [ ' Rattata ' , ' Ekans ' ] , ' party_address ' : ' Trainer_Party_Route_25_JrTrainerM_A ' } ,
{ ' level ' : 15 , ' party ' : [ ' Machop ' , ' Geodude ' ] , ' party_address ' : ' Trainer_Party_Route_25_Hiker_A ' } ,
{ ' level ' : 13 , ' party ' : [ ' Geodude ' , ' Geodude ' , ' Machop ' , ' Geodude ' ] ,
' party_address ' : ' Trainer_Party_Route_25_Hiker_B ' } ,
{ ' level ' : 17 , ' party ' : [ ' Onix ' ] , ' party_address ' : ' Trainer_Party_Route_25_Hiker_C ' } ,
{ ' level ' : 15 , ' party ' : [ ' Rattata ' , ' Spearow ' ] , ' party_address ' : ' Trainer_Party_Route_25_Youngster_A ' } ,
{ ' level ' : 17 , ' party ' : [ ' Slowpoke ' ] , ' party_address ' : ' Trainer_Party_Route_25_Youngster_B ' } ,
{ ' level ' : 14 , ' party ' : [ ' Ekans ' , ' Sandshrew ' ] , ' party_address ' : ' Trainer_Party_Route_25_Youngster_C ' } ] ,
' S.S. Anne 2F Rooms-Gentleman and Lass Room ' : [
{ ' level ' : 18 , ' party ' : [ ' Rattata ' , ' Pikachu ' ] , ' party_address ' : ' Trainer_Party_SS_Anne_2F_Rooms_Lass_A ' } ,
{ ' level ' : 17 , ' party ' : [ ' Growlithe ' , ' Ponyta ' ] , ' party_address ' : ' Trainer_Party_SS_Anne_2F_Rooms_Gentleman_C ' } ] ,
' S.S. Anne 2F Rooms-Fisherman and Gentleman Room ' : [
{ ' level ' : 17 , ' party ' : [ ' Goldeen ' , ' Tentacool ' , ' Goldeen ' ] ,
' party_address ' : ' Trainer_Party_SS_Anne_2F_Rooms_Fisher_A ' } ,
{ ' level ' : 23 , ' party ' : [ ' Pikachu ' ] , ' party_address ' : ' Trainer_Party_SS_Anne_2F_Rooms_Gentleman_A ' } , ] ,
' Route 8 ' : [ { ' level ' : 23 , ' party ' : [ ' Nidoran F ' , ' Nidorina ' ] , ' party_address ' : ' Trainer_Party_Route_8_Lass_A ' } ,
{ ' level ' : 24 , ' party ' : [ ' Meowth ' , ' Meowth ' , ' Meowth ' ] , ' party_address ' : ' Trainer_Party_Route_8_Lass_B ' } ,
{ ' level ' : 19 , ' party ' : [ ' Pidgey ' , ' Rattata ' , ' Nidoran M ' , ' Meowth ' , ' Pikachu ' ] ,
' party_address ' : ' Trainer_Party_Route_8_Lass_C ' } ,
{ ' level ' : 22 , ' party ' : [ ' Clefairy ' , ' Clefairy ' ] , ' party_address ' : ' Trainer_Party_Route_8_Lass_D ' } ,
{ ' level ' : 20 , ' party ' : [ ' Voltorb ' , ' Koffing ' , ' Voltorb ' , ' Magnemite ' ] ,
' party_address ' : ' Trainer_Party_Route_8_SuperNerd_A ' } ,
{ ' level ' : 22 , ' party ' : [ ' Grimer ' , ' Muk ' , ' Grimer ' ] ,
' party_address ' : ' Trainer_Party_Route_8_SuperNerd_B ' } ,
{ ' level ' : 26 , ' party ' : [ ' Koffing ' ] , ' party_address ' : ' Trainer_Party_Route_8_SuperNerd_C ' } ,
{ ' level ' : 22 , ' party ' : [ ' Poliwag ' , ' Poliwag ' , ' Poliwhirl ' ] ,
' party_address ' : ' Trainer_Party_Route_8_Gambler_A ' } ,
{ ' level ' : 24 , ' party ' : [ ' Growlithe ' , ' Vulpix ' ] , ' party_address ' : ' Trainer_Party_Route_8_Gambler_C ' } ] ,
' Celadon Gym ' : [
{ ' level ' : 23 , ' party ' : [ ' Bellsprout ' , ' Weepinbell ' ] , ' party_address ' : ' Trainer_Party_Celadon_Gym_Lass_A ' } ,
{ ' level ' : 24 , ' party ' : [ ' Bulbasaur ' , ' Ivysaur ' ] , ' party_address ' : ' Trainer_Party_Celadon_Gym_JrTrainerF_A ' } ,
{ ' level ' : 21 , ' party ' : [ ' Oddish ' , ' Bellsprout ' , ' Oddish ' , ' Bellsprout ' ] ,
' party_address ' : ' Trainer_Party_Celadon_Gym_Beauty_A ' } ,
{ ' level ' : 24 , ' party ' : [ ' Bellsprout ' , ' Bellsprout ' ] , ' party_address ' : ' Trainer_Party_Celadon_Gym_Beauty_B ' } ] ,
' Celadon Gym-C ' : [
{ ' level ' : 24 , ' party ' : [ ' Weepinbell ' , ' Gloom ' , ' Ivysaur ' ] ,
' party_address ' : ' Trainer_Party_Celadon_Gym_CooltrainerF_A ' } ,
{ ' level ' : [ 29 , 24 , 29 ] , ' party ' : [ ' Victreebel ' , ' Tangela ' , ' Vileplume ' ] ,
' party_address ' : ' Trainer_Party_Erika_A ' } ,
{ ' level ' : 23 , ' party ' : [ ' Oddish ' , ' Gloom ' ] , ' party_address ' : ' Trainer_Party_Celadon_Gym_Lass_B ' } ,
{ ' level ' : 26 , ' party ' : [ ' Exeggcute ' ] , ' party_address ' : ' Trainer_Party_Celadon_Gym_Beauty_C ' } ] ,
' S.S. Anne Bow ' : [
{ ' level ' : 18 , ' party ' : [ ' Machop ' , ' Shellder ' ] , ' party_address ' : ' Trainer_Party_SS_Anne_Stern_Sailor_A ' } ,
{ ' level ' : 17 , ' party ' : [ ' Machop ' , ' Tentacool ' ] , ' party_address ' : ' Trainer_Party_SS_Anne_Stern_Sailor_B ' } ] ,
' S.S. Anne B1F Rooms-Two Sailors Room ' : [ { ' level ' : 21 , ' party ' : [ ' Shellder ' ] , ' party_address ' : ' Trainer_Party_SS_Anne_B1F_Rooms_Sailor_A ' } ,
{ ' level ' : 17 , ' party ' : [ ' Horsea ' , ' Shellder ' , ' Tentacool ' ] ,
' party_address ' : ' Trainer_Party_SS_Anne_B1F_Rooms_Sailor_B ' } ] ,
' S.S. Anne B1F Rooms-East Single Sailor Room ' : [
{ ' level ' : 17 , ' party ' : [ ' Horsea ' , ' Horsea ' , ' Horsea ' ] ,
' party_address ' : ' Trainer_Party_SS_Anne_B1F_Rooms_Sailor_D ' } ] ,
' S.S. Anne B1F Rooms-West Single Sailor Room ' : [
{ ' level ' : 18 , ' party ' : [ ' Tentacool ' , ' Staryu ' ] ,
' party_address ' : ' Trainer_Party_SS_Anne_B1F_Rooms_Sailor_C ' } , ] ,
' S.S. Anne B1F Rooms-Fisherman Room ' : [
{ ' level ' : 20 , ' party ' : [ ' Machop ' ] , ' party_address ' : ' Trainer_Party_SS_Anne_B1F_Rooms_Sailor_E ' } ,
{ ' level ' : 17 , ' party ' : [ ' Tentacool ' , ' Staryu ' , ' Shellder ' ] ,
' party_address ' : ' Trainer_Party_SS_Anne_B1F_Rooms_Fisher_A ' } ] , ' Vermilion Gym ' : [
{ ' level ' : 21 , ' party ' : [ ' Pikachu ' , ' Pikachu ' ] , ' party_address ' : ' Trainer_Party_Vermilion_Gym_Sailor_A ' } ,
{ ' level ' : 20 , ' party ' : [ ' Voltorb ' , ' Magnemite ' , ' Voltorb ' ] ,
' party_address ' : ' Trainer_Party_Vermilion_Gym_Rocker_A ' } ,
{ ' level ' : 23 , ' party ' : [ ' Pikachu ' ] , ' party_address ' : ' Trainer_Party_Vermilion_Gym_Gentleman_A ' } ,
{ ' level ' : [ 21 , 18 , 24 ] , ' party ' : [ ' Voltorb ' , ' Pikachu ' , ' Raichu ' ] , ' party_address ' : ' Trainer_Party_LtSurge_A ' } , ] ,
' Pewter Gym ' : [
{ ' level ' : 11 , ' party ' : [ ' Diglett ' , ' Sandshrew ' ] , ' party_address ' : ' Trainer_Party_Pewter_Gym_JrTrainerM_A ' } ,
{ ' level ' : [ 12 , 14 ] , ' party ' : [ ' Geodude ' , ' Onix ' ] , ' party_address ' : ' Trainer_Party_Brock_A ' } , ] ,
' Route 12-Grass ' : [ { ' level ' : 24 , ' party ' : [ ' Magikarp ' , ' Magikarp ' ] , ' party_address ' : ' Trainer_Party_Route_12_Fisher_F ' } ] ,
' Route 12-S ' : [ { ' level ' : 29 , ' party ' : [ ' Nidoran M ' , ' Nidorino ' ] , ' party_address ' : ' Trainer_Party_Route_12_JrTrainerM_A ' } ,
{ ' level ' : 29 , ' party ' : [ ' Voltorb ' , ' Electrode ' ] , ' party_address ' : ' Trainer_Party_Route_12_Rocker_A ' } ] ,
' Route 12-N ' : [
{ ' level ' : 22 , ' party ' : [ ' Goldeen ' , ' Poliwag ' , ' Goldeen ' ] , ' party_address ' : ' Trainer_Party_Route_12_Fisher_A ' } ,
{ ' level ' : 24 , ' party ' : [ ' Tentacool ' , ' Goldeen ' ] , ' party_address ' : ' Trainer_Party_Route_12_Fisher_B ' } ,
{ ' level ' : 27 , ' party ' : [ ' Goldeen ' ] , ' party_address ' : ' Trainer_Party_Route_12_Fisher_C ' } ,
{ ' level ' : 21 , ' party ' : [ ' Poliwag ' , ' Shellder ' , ' Goldeen ' , ' Horsea ' ] ,
' party_address ' : ' Trainer_Party_Route_12_Fisher_D ' } ] ,
' Cerulean Gym ' : [ { ' level ' : 19 , ' party ' : [ ' Goldeen ' ] , ' party_address ' : ' Trainer_Party_Cerulean_Gym_JrTrainerF_A ' } ,
{ ' level ' : 16 , ' party ' : [ ' Horsea ' , ' Shellder ' ] ,
' party_address ' : ' Trainer_Party_Cerulean_Gym_Swimmer_A ' } ,
2023-11-23 18:17:09 +00:00
{ ' level ' : [ 18 , 21 ] , ' party ' : [ ' Staryu ' , ' Starmie ' ] , ' party_address ' : ' Trainer_Party_Misty_A ' } , ] ,
' Route 10-N ' : [ { ' level ' : 20 , ' party ' : [ ' Pikachu ' , ' Clefairy ' ] , ' party_address ' : ' Trainer_Party_Route_10_JrTrainerF_A ' } ] ,
' Route 10-C ' : [
{ ' level ' : 30 , ' party ' : [ ' Rhyhorn ' , ' Lickitung ' ] , ' party_address ' : ' Trainer_Party_Route_10_Pokemaniac_A ' } ] ,
' Route 10-S ' : [
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
{ ' level ' : 21 , ' party ' : [ ' Pidgey ' , ' Pidgeotto ' ] , ' party_address ' : ' Trainer_Party_Route_10_JrTrainerF_B ' } ,
{ ' level ' : 20 , ' party ' : [ ' Cubone ' , ' Slowpoke ' ] , ' party_address ' : ' Trainer_Party_Route_10_Pokemaniac_B ' } ,
{ ' level ' : 21 , ' party ' : [ ' Geodude ' , ' Onix ' ] , ' party_address ' : ' Trainer_Party_Route_10_Hiker_A ' } ,
{ ' level ' : 19 , ' party ' : [ ' Onix ' , ' Graveler ' ] , ' party_address ' : ' Trainer_Party_Route_10_Hiker_B ' } ] ,
2023-11-23 18:17:09 +00:00
' Rock Tunnel B1F-W ' : [ { ' level ' : 21 , ' party ' : [ ' Jigglypuff ' , ' Pidgey ' , ' Meowth ' ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
' party_address ' : ' Trainer_Party_Rock_Tunnel_B1F_JrTrainerF_A ' } ,
{ ' level ' : 20 , ' party ' : [ ' Slowpoke ' , ' Slowpoke ' , ' Slowpoke ' ] ,
' party_address ' : ' Trainer_Party_Rock_Tunnel_B1F_Pokemaniac_A ' } ,
{ ' level ' : 21 , ' party ' : [ ' Geodude ' , ' Geodude ' , ' Graveler ' ] ,
2023-11-23 18:17:09 +00:00
' party_address ' : ' Trainer_Party_Rock_Tunnel_B1F_Hiker_A ' } , ] ,
' Rock Tunnel B1F-E ' : [
{ ' level ' : 22 , ' party ' : [ ' Oddish ' , ' Bulbasaur ' ] ,
' party_address ' : ' Trainer_Party_Rock_Tunnel_B1F_JrTrainerF_B ' } ,
{ ' level ' : 22 , ' party ' : [ ' Charmander ' , ' Cubone ' ] ,
' party_address ' : ' Trainer_Party_Rock_Tunnel_B1F_Pokemaniac_B ' } ,
{ ' level ' : 25 , ' party ' : [ ' Slowpoke ' ] ,
' party_address ' : ' Trainer_Party_Rock_Tunnel_B1F_Pokemaniac_C ' } ,
{ ' level ' : 25 , ' party ' : [ ' Geodude ' ] , ' party_address ' : ' Trainer_Party_Rock_Tunnel_B1F_Hiker_B ' } ,
{ ' level ' : 20 , ' party ' : [ ' Machop ' , ' Onix ' ] ,
' party_address ' : ' Trainer_Party_Rock_Tunnel_B1F_Hiker_D ' } ] ,
' Route 13-E ' : [
{ ' level ' : 28 , ' party ' : [ ' Goldeen ' , ' Poliwag ' , ' Horsea ' ] ,
' party_address ' : ' Trainer_Party_Route_13_JrTrainerF_D ' } ,
{ ' level ' : 29 , ' party ' : [ ' Pidgey ' , ' Pidgeotto ' ] , ' party_address ' : ' Trainer_Party_Route_13_BirdKeeper_A ' } ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
{ ' level ' : 24 , ' party ' : [ ' Pidgey ' , ' Meowth ' , ' Rattata ' , ' Pikachu ' , ' Meowth ' ] ,
' party_address ' : ' Trainer_Party_Route_13_JrTrainerF_A ' } ,
2023-11-23 18:17:09 +00:00
] ,
' Route 13 ' : [
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
{ ' level ' : 30 , ' party ' : [ ' Poliwag ' , ' Poliwag ' ] , ' party_address ' : ' Trainer_Party_Route_13_JrTrainerF_B ' } ,
{ ' level ' : 27 , ' party ' : [ ' Pidgey ' , ' Meowth ' , ' Pidgey ' , ' Pidgeotto ' ] ,
' party_address ' : ' Trainer_Party_Route_13_JrTrainerF_C ' } ,
{ ' level ' : 28 , ' party ' : [ ' Koffing ' , ' Koffing ' , ' Koffing ' ] , ' party_address ' : ' Trainer_Party_Route_13_Biker_A ' } ,
{ ' level ' : 27 , ' party ' : [ ' Rattata ' , ' Pikachu ' , ' Rattata ' ] , ' party_address ' : ' Trainer_Party_Route_13_Beauty_A ' } ,
{ ' level ' : 29 , ' party ' : [ ' Clefairy ' , ' Meowth ' ] , ' party_address ' : ' Trainer_Party_Route_13_Beauty_B ' } ,
{ ' level ' : 25 , ' party ' : [ ' Spearow ' , ' Pidgey ' , ' Pidgey ' , ' Spearow ' , ' Spearow ' ] ,
' party_address ' : ' Trainer_Party_Route_13_BirdKeeper_B ' } ,
{ ' level ' : 26 , ' party ' : [ ' Pidgey ' , ' Pidgeotto ' , ' Spearow ' , ' Fearow ' ] ,
' party_address ' : ' Trainer_Party_Route_13_BirdKeeper_C ' } ] ,
2023-11-23 18:17:09 +00:00
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
' Route 20-E ' : [
{ ' level ' : 31 , ' party ' : [ ' Shellder ' , ' Cloyster ' ] , ' party_address ' : ' Trainer_Party_Route_20_Swimmer_A ' } ,
{ ' level ' : 28 , ' party ' : [ ' Horsea ' , ' Horsea ' , ' Seadra ' , ' Horsea ' ] ,
' party_address ' : ' Trainer_Party_Route_20_Swimmer_C ' } ,
{ ' level ' : 30 , ' party ' : [ ' Seadra ' , ' Horsea ' , ' Seadra ' ] ,
2023-11-23 18:17:09 +00:00
' party_address ' : ' Trainer_Party_Route_20_Beauty_E ' } ,
{ ' level ' : 35 , ' party ' : [ ' Seaking ' ] , ' party_address ' : ' Trainer_Party_Route_20_Beauty_A ' } , ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
' Route 20-W ' : [
{ ' level ' : 31 , ' party ' : [ ' Goldeen ' , ' Seaking ' ] , ' party_address ' : ' Trainer_Party_Route_20_JrTrainerF_A ' } ,
{ ' level ' : 30 , ' party ' : [ ' Tentacool ' , ' Horsea ' , ' Seel ' ] ,
' party_address ' : ' Trainer_Party_Route_20_JrTrainerF_C ' } ,
{ ' level ' : 35 , ' party ' : [ ' Staryu ' ] , ' party_address ' : ' Trainer_Party_Route_20_Swimmer_B ' } ,
{ ' level ' : 30 , ' party ' : [ ' Shellder ' , ' Shellder ' , ' Cloyster ' ] ,
' party_address ' : ' Trainer_Party_Route_20_Beauty_B ' } ,
{ ' level ' : 31 , ' party ' : [ ' Poliwag ' , ' Seaking ' ] , ' party_address ' : ' Trainer_Party_Route_20_Beauty_C ' } ,
{ ' level ' : 30 , ' party ' : [ ' Fearow ' , ' Fearow ' , ' Pidgeotto ' ] ,
' party_address ' : ' Trainer_Party_Route_20_BirdKeeper_A ' } ] , ' Rock Tunnel 1F-S ' : [ ###
{ ' level ' : 22 , ' party ' : [ ' Bellsprout ' , ' Clefairy ' ] ,
' party_address ' : ' Trainer_Party_Rock_Tunnel_1F_JrTrainerF_A ' } ,
{ ' level ' : 20 , ' party ' : [ ' Meowth ' , ' Oddish ' , ' Pidgey ' ] ,
' party_address ' : ' Trainer_Party_Rock_Tunnel_1F_JrTrainerF_B ' } ,
{ ' level ' : 19 , ' party ' : [ ' Pidgey ' , ' Rattata ' , ' Rattata ' , ' Bellsprout ' ] ,
2023-11-23 18:17:09 +00:00
' party_address ' : ' Trainer_Party_Rock_Tunnel_1F_JrTrainerF_C ' } ] ,
' Rock Tunnel 1F-NE ' : [
{ ' level ' : 23 , ' party ' : [ ' Cubone ' , ' Slowpoke ' ] , ' party_address ' : ' Trainer_Party_Rock_Tunnel_1F_Pokemaniac_A ' } ] ,
' Rock Tunnel 1F-NW ' : [
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
{ ' level ' : 19 , ' party ' : [ ' Geodude ' , ' Machop ' , ' Geodude ' , ' Geodude ' ] ,
' party_address ' : ' Trainer_Party_Rock_Tunnel_1F_Hiker_A ' } ,
{ ' level ' : 20 , ' party ' : [ ' Onix ' , ' Onix ' , ' Geodude ' ] , ' party_address ' : ' Trainer_Party_Rock_Tunnel_1F_Hiker_B ' } ,
{ ' level ' : 21 , ' party ' : [ ' Geodude ' , ' Graveler ' ] , ' party_address ' : ' Trainer_Party_Rock_Tunnel_1F_Hiker_C ' } ] ,
2023-11-23 18:17:09 +00:00
' Route 15-N ' : [
{ ' level ' : 33 , ' party ' : [ ' Clefairy ' ] , ' party_address ' : ' Trainer_Party_Route_15_JrTrainerF_C ' } ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
' Route 15 ' : [
{ ' level ' : 28 , ' party ' : [ ' Gloom ' , ' Oddish ' , ' Oddish ' ] , ' party_address ' : ' Trainer_Party_Route_15_JrTrainerF_A ' } ,
{ ' level ' : 29 , ' party ' : [ ' Pikachu ' , ' Raichu ' ] , ' party_address ' : ' Trainer_Party_Route_15_JrTrainerF_B ' } ,
{ ' level ' : 29 , ' party ' : [ ' Bellsprout ' , ' Oddish ' , ' Tangela ' ] ,
' party_address ' : ' Trainer_Party_Route_15_JrTrainerF_D ' } ,
{ ' level ' : 25 , ' party ' : [ ' Koffing ' , ' Koffing ' , ' Weezing ' , ' Koffing ' , ' Grimer ' ] ,
' party_address ' : ' Trainer_Party_Route_15_Biker_A ' } ,
{ ' level ' : 28 , ' party ' : [ ' Koffing ' , ' Grimer ' , ' Weezing ' ] , ' party_address ' : ' Trainer_Party_Route_15_Biker_B ' } ,
{ ' level ' : 29 , ' party ' : [ ' Pidgeotto ' , ' Wigglytuff ' ] , ' party_address ' : ' Trainer_Party_Route_15_Beauty_A ' } ,
{ ' level ' : 29 , ' party ' : [ ' Bulbasaur ' , ' Ivysaur ' ] , ' party_address ' : ' Trainer_Party_Route_15_Beauty_B ' } ,
{ ' level ' : 26 , ' party ' : [ ' Pidgeotto ' , ' Farfetchd ' , ' Doduo ' , ' Pidgey ' ] ,
' party_address ' : ' Trainer_Party_Route_15_BirdKeeper_A ' } ,
{ ' level ' : 28 , ' party ' : [ ' Dodrio ' , ' Doduo ' , ' Doduo ' ] , ' party_address ' : ' Trainer_Party_Route_15_BirdKeeper_B ' } ] ,
2023-11-23 18:17:09 +00:00
' Victory Road 2F-NW ' : [ { ' level ' : 40 , ' party ' : [ ' Charmeleon ' , ' Lapras ' , ' Lickitung ' ] ,
' party_address ' : ' Trainer_Party_Victory_Road_2F_Pokemaniac_A ' } ] ,
' Victory Road 2F-C ' : [
{ ' level ' : 41 , ' party ' : [ ' Drowzee ' , ' Hypno ' , ' Kadabra ' , ' Kadabra ' ] ,
' party_address ' : ' Trainer_Party_Victory_Road_2F_Juggler_A ' } ,
{ ' level ' : 48 , ' party ' : [ ' Mr Mime ' ] , ' party_address ' : ' Trainer_Party_Victory_Road_2F_Juggler_C ' } ,
{ ' level ' : 44 , ' party ' : [ ' Persian ' , ' Golduck ' ] ,
' party_address ' : ' Trainer_Party_Victory_Road_2F_Tamer_A ' } ,
{ ' level ' : 43 , ' party ' : [ ' Machoke ' , ' Machop ' , ' Machoke ' ] ,
' party_address ' : ' Trainer_Party_Victory_Road_2F_Blackbelt_A ' } ] , ' Mt Moon B2F ' : [
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
{ ' level ' : 12 , ' party ' : [ ' Grimer ' , ' Voltorb ' , ' Koffing ' ] ,
' party_address ' : ' Trainer_Party_Mt_Moon_B2F_SuperNerd_A ' } ,
{ ' level ' : 13 , ' party ' : [ ' Rattata ' , ' Zubat ' ] , ' party_address ' : ' Trainer_Party_Mt_Moon_B2F_Rocket_A ' } ,
{ ' level ' : 16 , ' party ' : [ ' Raticate ' ] , ' party_address ' : ' Trainer_Party_Mt_Moon_B2F_Rocket_D ' } ] ,
' Mt Moon B2F-NE ' : [ { ' level ' : 12 , ' party ' : [ ' Zubat ' , ' Ekans ' ] , ' party_address ' : ' Trainer_Party_Mt_Moon_B2F_Rocket_C ' } ] ,
' Mt Moon B2F-C ' : [
{ ' level ' : 11 , ' party ' : [ ' Sandshrew ' , ' Rattata ' , ' Zubat ' ] ,
' party_address ' : ' Trainer_Party_Mt_Moon_B2F_Rocket_B ' } ] , ' Cinnabar Gym ' : [
{ ' level ' : 36 , ' party ' : [ ' Vulpix ' , ' Vulpix ' , ' Ninetales ' ] ,
' party_address ' : ' Trainer_Party_Cinnabar_Gym_SuperNerd_A ' } ,
{ ' level ' : 34 , ' party ' : [ ' Ponyta ' , ' Charmander ' , ' Vulpix ' , ' Growlithe ' ] ,
' party_address ' : ' Trainer_Party_Cinnabar_Gym_SuperNerd_B ' } ,
{ ' level ' : 41 , ' party ' : [ ' Rapidash ' ] , ' party_address ' : ' Trainer_Party_Cinnabar_Gym_SuperNerd_C ' } ,
{ ' level ' : 37 , ' party ' : [ ' Growlithe ' , ' Vulpix ' ] , ' party_address ' : ' Trainer_Party_Cinnabar_Gym_SuperNerd_D ' } ,
{ ' level ' : 36 , ' party ' : [ ' Growlithe ' , ' Vulpix ' , ' Ninetales ' ] ,
' party_address ' : ' Trainer_Party_Cinnabar_Gym_Burglar_A ' } ,
{ ' level ' : 41 , ' party ' : [ ' Ponyta ' ] , ' party_address ' : ' Trainer_Party_Cinnabar_Gym_Burglar_B ' } ,
{ ' level ' : 37 , ' party ' : [ ' Vulpix ' , ' Growlithe ' ] , ' party_address ' : ' Trainer_Party_Cinnabar_Gym_Burglar_C ' } ,
{ ' level ' : [ 42 , 40 , 42 , 47 ] , ' party ' : [ ' Growlithe ' , ' Ponyta ' , ' Rapidash ' , ' Arcanine ' ] ,
' party_address ' : ' Trainer_Party_Blaine_A ' } ] ,
' Route 14 ' : [ { ' level ' : 29 , ' party ' : [ ' Koffing ' , ' Grimer ' ] , ' party_address ' : ' Trainer_Party_Route_14_Biker_A ' } ,
{ ' level ' : 26 , ' party ' : [ ' Koffing ' , ' Koffing ' , ' Grimer ' , ' Koffing ' ] ,
' party_address ' : ' Trainer_Party_Route_14_Biker_C ' } ,
{ ' level ' : 28 , ' party ' : [ ' Grimer ' , ' Grimer ' , ' Koffing ' ] ,
' party_address ' : ' Trainer_Party_Route_14_Biker_D ' } ,
{ ' level ' : 29 , ' party ' : [ ' Koffing ' , ' Muk ' ] , ' party_address ' : ' Trainer_Party_Route_14_Biker_E ' } ,
{ ' level ' : 33 , ' party ' : [ ' Farfetchd ' ] , ' party_address ' : ' Trainer_Party_Route_14_BirdKeeper_A ' } ,
{ ' level ' : 29 , ' party ' : [ ' Spearow ' , ' Fearow ' ] , ' party_address ' : ' Trainer_Party_Route_14_BirdKeeper_B ' } ,
{ ' level ' : 28 , ' party ' : [ ' Pidgey ' , ' Doduo ' , ' Pidgeotto ' ] ,
' party_address ' : ' Trainer_Party_Route_14_BirdKeeper_D ' } ,
{ ' level ' : 26 , ' party ' : [ ' Pidgey ' , ' Spearow ' , ' Pidgey ' , ' Fearow ' ] ,
' party_address ' : ' Trainer_Party_Route_14_BirdKeeper_E ' } ,
{ ' level ' : 29 , ' party ' : [ ' Pidgeotto ' , ' Fearow ' ] ,
' party_address ' : ' Trainer_Party_Route_14_BirdKeeper_F ' } ,
{ ' level ' : 28 , ' party ' : [ ' Spearow ' , ' Doduo ' , ' Fearow ' ] ,
' party_address ' : ' Trainer_Party_Route_14_BirdKeeper_G ' } ] ,
' Route 16-SW ' : [ { ' level ' : 29 , ' party ' : [ ' Grimer ' , ' Koffing ' ] , ' party_address ' : ' Trainer_Party_Route_16_Biker_A ' } ,
{ ' level ' : 33 , ' party ' : [ ' Weezing ' ] , ' party_address ' : ' Trainer_Party_Route_16_Biker_B ' } ,
{ ' level ' : 26 , ' party ' : [ ' Grimer ' , ' Grimer ' , ' Grimer ' , ' Grimer ' ] ,
' party_address ' : ' Trainer_Party_Route_16_Biker_C ' } ,
{ ' level ' : 28 , ' party ' : [ ' Machop ' , ' Mankey ' , ' Machop ' ] ,
' party_address ' : ' Trainer_Party_Route_16_CueBall_A ' } ,
{ ' level ' : 29 , ' party ' : [ ' Mankey ' , ' Machop ' ] , ' party_address ' : ' Trainer_Party_Route_16_CueBall_B ' } ,
{ ' level ' : 33 , ' party ' : [ ' Machop ' ] , ' party_address ' : ' Trainer_Party_Route_16_CueBall_C ' } ] , ' Route 17 ' : [
{ ' level ' : 28 , ' party ' : [ ' Weezing ' , ' Koffing ' , ' Weezing ' ] , ' party_address ' : ' Trainer_Party_Route_17_Biker_A ' } ,
{ ' level ' : 33 , ' party ' : [ ' Muk ' ] , ' party_address ' : ' Trainer_Party_Route_17_Biker_B ' } ,
{ ' level ' : 29 , ' party ' : [ ' Voltorb ' , ' Voltorb ' ] , ' party_address ' : ' Trainer_Party_Route_17_Biker_C ' } ,
{ ' level ' : 29 , ' party ' : [ ' Weezing ' , ' Muk ' ] , ' party_address ' : ' Trainer_Party_Route_17_Biker_D ' } ,
{ ' level ' : 25 , ' party ' : [ ' Koffing ' , ' Weezing ' , ' Koffing ' , ' Koffing ' , ' Weezing ' ] ,
' party_address ' : ' Trainer_Party_Route_17_Biker_E ' } ,
{ ' level ' : 29 , ' party ' : [ ' Mankey ' , ' Primeape ' ] , ' party_address ' : ' Trainer_Party_Route_17_CueBall_A ' } ,
{ ' level ' : 29 , ' party ' : [ ' Machop ' , ' Machoke ' ] , ' party_address ' : ' Trainer_Party_Route_17_CueBall_B ' } ,
{ ' level ' : 33 , ' party ' : [ ' Machoke ' ] , ' party_address ' : ' Trainer_Party_Route_17_CueBall_C ' } ,
{ ' level ' : 26 , ' party ' : [ ' Mankey ' , ' Mankey ' , ' Machoke ' , ' Machop ' ] ,
' party_address ' : ' Trainer_Party_Route_17_CueBall_D ' } ,
{ ' level ' : 29 , ' party ' : [ ' Primeape ' , ' Machoke ' ] , ' party_address ' : ' Trainer_Party_Route_17_CueBall_E ' } ] ,
' Pokemon Mansion 2F ' : [
{ ' level ' : 34 , ' party ' : [ ' Charmander ' , ' Charmeleon ' ] , ' party_address ' : ' Trainer_Party_Mansion_2F_Burglar_A ' } ] ,
' Pokemon Mansion 3F-SW ' : [ { ' level ' : 38 , ' party ' : [ ' Ninetales ' ] , ' party_address ' : ' Trainer_Party_Mansion_3F_Burglar_A ' } ] ,
' Pokemon Mansion 3F-SE ' : [
{ ' level ' : 33 , ' party ' : [ ' Magnemite ' , ' Magneton ' , ' Voltorb ' ] ,
' party_address ' : ' Trainer_Party_Mansion_3F_Scientist_A ' } ] , ' Pokemon Mansion B1F ' : [
{ ' level ' : 34 , ' party ' : [ ' Growlithe ' , ' Ponyta ' ] , ' party_address ' : ' Trainer_Party_Mansion_B1F_Burglar_A ' } ,
{ ' level ' : 34 , ' party ' : [ ' Magnemite ' , ' Electrode ' ] , ' party_address ' : ' Trainer_Party_Mansion_B1F_Scientist_A ' } ] ,
' Route 11 ' : [ { ' level ' : 21 , ' party ' : [ ' Magnemite ' ] , ' party_address ' : ' Trainer_Party_Route_11_Engineer_A ' } ,
{ ' level ' : 18 , ' party ' : [ ' Magnemite ' , ' Magnemite ' , ' Magneton ' ] ,
' party_address ' : ' Trainer_Party_Route_11_Engineer_B ' } ,
{ ' level ' : 18 , ' party ' : [ ' Poliwag ' , ' Horsea ' ] , ' party_address ' : ' Trainer_Party_Route_11_Gambler_A ' } ,
{ ' level ' : 18 , ' party ' : [ ' Bellsprout ' , ' Oddish ' ] , ' party_address ' : ' Trainer_Party_Route_11_Gambler_B ' } ,
{ ' level ' : 18 , ' party ' : [ ' Voltorb ' , ' Magnemite ' ] , ' party_address ' : ' Trainer_Party_Route_11_Gambler_C ' } ,
{ ' level ' : 18 , ' party ' : [ ' Growlithe ' , ' Vulpix ' ] , ' party_address ' : ' Trainer_Party_Route_11_Gambler_D ' } ,
{ ' level ' : 21 , ' party ' : [ ' Ekans ' ] , ' party_address ' : ' Trainer_Party_Route_11_Youngster_A ' } ,
{ ' level ' : 19 , ' party ' : [ ' Sandshrew ' , ' Zubat ' ] , ' party_address ' : ' Trainer_Party_Route_11_Youngster_B ' } ,
{ ' level ' : 17 , ' party ' : [ ' Rattata ' , ' Rattata ' , ' Raticate ' ] ,
' party_address ' : ' Trainer_Party_Route_11_Youngster_C ' } ,
{ ' level ' : 18 , ' party ' : [ ' Nidoran M ' , ' Nidorino ' ] ,
' party_address ' : ' Trainer_Party_Route_11_Youngster_D ' } ] , ' Route 21 ' : [
{ ' level ' : 28 , ' party ' : [ ' Seaking ' , ' Goldeen ' , ' Seaking ' , ' Seaking ' ] ,
' party_address ' : ' Trainer_Party_Route_21_Fisher_A ' } ,
{ ' level ' : 31 , ' party ' : [ ' Shellder ' , ' Cloyster ' ] , ' party_address ' : ' Trainer_Party_Route_21_Fisher_B ' } ,
{ ' level ' : 27 , ' party ' : [ ' Magikarp ' , ' Magikarp ' , ' Magikarp ' , ' Magikarp ' , ' Magikarp ' , ' Magikarp ' ] ,
' party_address ' : ' Trainer_Party_Route_21_Fisher_C ' } ,
{ ' level ' : 33 , ' party ' : [ ' Seaking ' , ' Goldeen ' ] , ' party_address ' : ' Trainer_Party_Route_21_Fisher_D ' } ,
{ ' level ' : 33 , ' party ' : [ ' Seadra ' , ' Tentacruel ' ] , ' party_address ' : ' Trainer_Party_Route_21_Swimmer_A ' } ,
{ ' level ' : 37 , ' party ' : [ ' Starmie ' ] , ' party_address ' : ' Trainer_Party_Route_21_Swimmer_B ' } ,
{ ' level ' : 33 , ' party ' : [ ' Staryu ' , ' Wartortle ' ] , ' party_address ' : ' Trainer_Party_Route_21_Swimmer_C ' } ,
{ ' level ' : 32 , ' party ' : [ ' Poliwhirl ' , ' Tentacool ' , ' Seadra ' ] ,
' party_address ' : ' Trainer_Party_Route_21_Swimmer_D ' } ,
{ ' level ' : 31 , ' party ' : [ ' Tentacool ' , ' Tentacool ' , ' Tentacruel ' ] ,
' party_address ' : ' Trainer_Party_Route_21_CueBall_A ' } ] ,
' Route 19-N ' : [ { ' level ' : 30 , ' party ' : [ ' Tentacool ' , ' Shellder ' ] , ' party_address ' : ' Trainer_Party_Route_19_Swimmer_A ' } ,
{ ' level ' : 29 , ' party ' : [ ' Goldeen ' , ' Horsea ' , ' Staryu ' ] ,
' party_address ' : ' Trainer_Party_Route_19_Swimmer_B ' } , ] ,
' Route 19-S ' : [
{ ' level ' : 30 , ' party ' : [ ' Poliwag ' , ' Poliwhirl ' ] , ' party_address ' : ' Trainer_Party_Route_19_Swimmer_C ' } ,
{ ' level ' : 27 , ' party ' : [ ' Horsea ' , ' Tentacool ' , ' Tentacool ' , ' Goldeen ' ] ,
' party_address ' : ' Trainer_Party_Route_19_Swimmer_D ' } ,
{ ' level ' : 29 , ' party ' : [ ' Goldeen ' , ' Shellder ' , ' Seaking ' ] ,
' party_address ' : ' Trainer_Party_Route_19_Swimmer_E ' } ,
{ ' level ' : 30 , ' party ' : [ ' Horsea ' , ' Horsea ' ] , ' party_address ' : ' Trainer_Party_Route_19_Swimmer_F ' } ,
{ ' level ' : 27 , ' party ' : [ ' Tentacool ' , ' Tentacool ' , ' Staryu ' , ' Horsea ' , ' Tentacruel ' ] ,
' party_address ' : ' Trainer_Party_Route_19_Swimmer_G ' } ,
{ ' level ' : 27 , ' party ' : [ ' Poliwag ' , ' Goldeen ' , ' Seaking ' , ' Goldeen ' , ' Poliwag ' ] ,
' party_address ' : ' Trainer_Party_Route_19_Beauty_A ' } ,
{ ' level ' : 30 , ' party ' : [ ' Goldeen ' , ' Seaking ' ] , ' party_address ' : ' Trainer_Party_Route_19_Beauty_B ' } ,
{ ' level ' : 29 , ' party ' : [ ' Staryu ' , ' Staryu ' , ' Staryu ' ] ,
' party_address ' : ' Trainer_Party_Route_19_Beauty_C ' } ] ,
' Saffron Gym-C ' : [
{ ' level ' : [ 38 , 37 , 38 , 43 ] , ' party ' : [ ' Kadabra ' , ' Mr Mime ' , ' Venomoth ' , ' Alakazam ' ] ,
' party_address ' : ' Trainer_Party_Sabrina_A ' } , ] ,
' Saffron Gym-NE ' : [
{ ' level ' : 31 , ' party ' : [ ' Kadabra ' , ' Slowpoke ' , ' Mr Mime ' , ' Kadabra ' ] ,
' party_address ' : ' Trainer_Party_Saffron_Gym_Psychic_A ' } ] ,
' Saffron Gym-E ' : [
{ ' level ' : 34 , ' party ' : [ ' Mr Mime ' , ' Kadabra ' ] , ' party_address ' : ' Trainer_Party_Saffron_Gym_Psychic_B ' } ] ,
' Saffron Gym-SE ' : [
{ ' level ' : 33 , ' party ' : [ ' Slowpoke ' , ' Slowpoke ' , ' Slowbro ' ] ,
' party_address ' : ' Trainer_Party_Saffron_Gym_Psychic_C ' } ] ,
' Saffron Gym-NW ' : [
{ ' level ' : 38 , ' party ' : [ ' Slowbro ' ] , ' party_address ' : ' Trainer_Party_Saffron_Gym_Psychic_D ' } ] ,
' Saffron Gym-N ' : [
{ ' level ' : 34 , ' party ' : [ ' Gastly ' , ' Haunter ' ] , ' party_address ' : ' Trainer_Party_Saffron_Gym_Channeler_A ' } ] ,
' Saffron Gym-W ' : [
{ ' level ' : 38 , ' party ' : [ ' Haunter ' ] , ' party_address ' : ' Trainer_Party_Saffron_Gym_Channeler_B ' } ] ,
' Saffron Gym-SW ' : [
{ ' level ' : 33 , ' party ' : [ ' Gastly ' , ' Gastly ' , ' Haunter ' ] ,
' party_address ' : ' Trainer_Party_Saffron_Gym_Channeler_C ' } ] , ' Silph Co 5F ' : [
{ ' level ' : 29 , ' party ' : [ ' Kadabra ' , ' Mr Mime ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_5F_Juggler_A ' } ,
{ ' level ' : 26 , ' party ' : [ ' Magneton ' , ' Koffing ' , ' Weezing ' , ' Magnemite ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_5F_Scientist_A ' } ,
{ ' level ' : 33 , ' party ' : [ ' Arbok ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_5F_Rocket_A ' } ,
{ ' level ' : 33 , ' party ' : [ ' Hypno ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_5F_Rocket_B ' } ] , ' Fuchsia Gym ' : [
{ ' level ' : 31 , ' party ' : [ ' Drowzee ' , ' Drowzee ' , ' Kadabra ' , ' Drowzee ' ] ,
' party_address ' : ' Trainer_Party_Fuchsia_Gym_Juggler_A ' } ,
{ ' level ' : 34 , ' party ' : [ ' Drowzee ' , ' Hypno ' ] , ' party_address ' : ' Trainer_Party_Fuchsia_Gym_Juggler_B ' } ,
{ ' level ' : 38 , ' party ' : [ ' Hypno ' ] , ' party_address ' : ' Trainer_Party_Fuchsia_Gym_Juggler_D ' } ,
{ ' level ' : 34 , ' party ' : [ ' Drowzee ' , ' Kadabra ' ] , ' party_address ' : ' Trainer_Party_Fuchsia_Gym_Juggler_E ' } ,
{ ' level ' : 34 , ' party ' : [ ' Sandslash ' , ' Arbok ' ] , ' party_address ' : ' Trainer_Party_Fuchsia_Gym_Tamer_A ' } ,
{ ' level ' : 33 , ' party ' : [ ' Arbok ' , ' Sandslash ' , ' Arbok ' ] , ' party_address ' : ' Trainer_Party_Fuchsia_Gym_Tamer_B ' } ,
{ ' level ' : [ 37 , 39 , 37 , 43 ] , ' party ' : [ ' Koffing ' , ' Muk ' , ' Koffing ' , ' Weezing ' ] ,
' party_address ' : ' Trainer_Party_Koga_A ' } , ] ,
' Viridian Gym ' : [ { ' level ' : 43 , ' party ' : [ ' Rhyhorn ' ] , ' party_address ' : ' Trainer_Party_Viridian_Gym_Tamer_A ' } ,
{ ' level ' : 39 , ' party ' : [ ' Arbok ' , ' Tauros ' ] , ' party_address ' : ' Trainer_Party_Viridian_Gym_Tamer_B ' } ,
{ ' level ' : 40 , ' party ' : [ ' Machop ' , ' Machoke ' ] ,
' party_address ' : ' Trainer_Party_Viridian_Gym_Blackbelt_A ' } ,
{ ' level ' : 43 , ' party ' : [ ' Machoke ' ] , ' party_address ' : ' Trainer_Party_Viridian_Gym_Blackbelt_B ' } ,
{ ' level ' : 38 , ' party ' : [ ' Machoke ' , ' Machop ' , ' Machoke ' ] ,
' party_address ' : ' Trainer_Party_Viridian_Gym_Blackbelt_C ' } ,
{ ' level ' : [ 45 , 42 , 44 , 45 , 50 ] , ' party ' : [ ' Rhyhorn ' , ' Dugtrio ' , ' Nidoqueen ' , ' Nidoking ' , ' Rhydon ' ] ,
' party_address ' : ' Trainer_Party_Viridian_Gym_Giovanni_A ' } ,
{ ' level ' : 39 , ' party ' : [ ' Nidorino ' , ' Nidoking ' ] ,
' party_address ' : ' Trainer_Party_Viridian_Gym_CooltrainerM_A ' } ,
{ ' level ' : 39 , ' party ' : [ ' Sandslash ' , ' Dugtrio ' ] ,
' party_address ' : ' Trainer_Party_Viridian_Gym_CooltrainerM_C ' } ,
{ ' level ' : 43 , ' party ' : [ ' Rhyhorn ' ] , ' party_address ' : ' Trainer_Party_Viridian_Gym_CooltrainerM_D ' } ] ,
' Route 18-E ' : [ { ' level ' : 29 , ' party ' : [ ' Spearow ' , ' Fearow ' ] , ' party_address ' : ' Trainer_Party_Route_18_BirdKeeper_A ' } ,
{ ' level ' : 34 , ' party ' : [ ' Dodrio ' ] , ' party_address ' : ' Trainer_Party_Route_18_BirdKeeper_B ' } ,
{ ' level ' : 26 , ' party ' : [ ' Spearow ' , ' Spearow ' , ' Fearow ' , ' Spearow ' ] ,
' party_address ' : ' Trainer_Party_Route_18_BirdKeeper_C ' } ] , ' Saffron Fighting Dojo ' : [
{ ' level ' : 37 , ' party ' : [ ' Hitmonlee ' , ' Hitmonchan ' ] , ' party_address ' : ' Trainer_Party_Fighting_Dojo_Blackbelt_A ' } ,
{ ' level ' : 31 , ' party ' : [ ' Mankey ' , ' Mankey ' , ' Primeape ' ] ,
' party_address ' : ' Trainer_Party_Fighting_Dojo_Blackbelt_B ' } ,
{ ' level ' : 32 , ' party ' : [ ' Machop ' , ' Machoke ' ] , ' party_address ' : ' Trainer_Party_Fighting_Dojo_Blackbelt_C ' } ,
{ ' level ' : 36 , ' party ' : [ ' Primeape ' ] , ' party_address ' : ' Trainer_Party_Fighting_Dojo_Blackbelt_D ' } ,
{ ' level ' : 31 , ' party ' : [ ' Machop ' , ' Mankey ' , ' Primeape ' ] ,
' party_address ' : ' Trainer_Party_Fighting_Dojo_Blackbelt_E ' } ] ,
" Oak ' s Lab " : [ { ' level ' : 5 , ' party ' : [ [ ' Squirtle ' ] , [ ' Bulbasaur ' ] , [ ' Charmander ' ] ] ,
' party_address ' : [ ' Trainer_Party_Pallet_Town_Green1_A ' , ' Trainer_Party_Pallet_Town_Green1_B ' ,
' Trainer_Party_Pallet_Town_Green1_C ' ] } ] ,
' Route 22 ' : [ { ' level ' : [ 9 , 8 ] , ' party ' : [ [ ' Pidgey ' , ' Squirtle ' ] , [ ' Pidgey ' , ' Bulbasaur ' ] , [ ' Pidgey ' , ' Charmander ' ] ] ,
' party_address ' : [ ' Trainer_Party_Route_22_Green1_A ' , ' Trainer_Party_Route_22_Green1_B ' , ' Trainer_Party_Route_22_Green1_C ' ] } ] ,
' Route 22-F ' :
[ { ' level ' : [ 47 , 45 , 45 , 47 , 50 , 53 ] , ' party ' : [ [ ' Pidgeot ' , ' Rhyhorn ' , ' Growlithe ' , ' Exeggcute ' , ' Alakazam ' ,
' Blastoise ' ] , [ ' Pidgeot ' , ' Rhyhorn ' , ' Gyarados ' , ' Growlithe ' , ' Alakazam ' , ' Venusaur ' ] , [ ' Pidgeot ' , ' Rhyhorn ' , ' Exeggcute ' ,
' Gyarados ' , ' Alakazam ' , ' Charizard ' ] ] ,
' party_address ' : [ ' Trainer_Party_Route_22_Green2_A ' , ' Trainer_Party_Route_22_Green2_B ' , ' Trainer_Party_Route_22_Green2_C ' ] } ] ,
' Cerulean City ' : [ { ' level ' : [ 18 , 15 , 15 , 17 ] , ' party ' : [ [ ' Pidgeotto ' , ' Abra ' , ' Rattata ' , ' Squirtle ' ] ,
[ ' Pidgeotto ' , ' Abra ' , ' Rattata ' , ' Bulbasaur ' ] ,
[ ' Pidgeotto ' , ' Abra ' , ' Rattata ' , ' Charmander ' ] ] ,
' party_address ' : [ ' Trainer_Party_Cerulean_City_Green1_A ' , ' Trainer_Party_Cerulean_City_Green1_B ' , ' Trainer_Party_Cerulean_City_Green1_C ' ] } ,
{ ' level ' : 17 , ' party ' : [ ' Machop ' , ' Drowzee ' ] ,
2023-11-23 18:17:09 +00:00
' party_address ' : ' Trainer_Party_Cerulean_City_Rocket_A ' } ] , ' Pokemon Mansion 1F-SE ' : [
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
{ ' level ' : 29 , ' party ' : [ ' Electrode ' , ' Weezing ' ] , ' party_address ' : ' Trainer_Party_Mansion_1F_Scientist_A ' } ] ,
' Silph Co 2F-SW ' : [ { ' level ' : 26 , ' party ' : [ ' Grimer ' , ' Weezing ' , ' Koffing ' , ' Weezing ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_2F_Scientist_A ' } ] ,
' Silph Co 2F ' : [ { ' level ' : 28 , ' party ' : [ ' Magnemite ' , ' Voltorb ' , ' Magneton ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_2F_Scientist_B ' } ,
{ ' level ' : 29 , ' party ' : [ ' Cubone ' , ' Zubat ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_2F_Rocket_A ' } ,
{ ' level ' : 25 , ' party ' : [ ' Golbat ' , ' Zubat ' , ' Zubat ' , ' Raticate ' , ' Zubat ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_2F_Rocket_B ' } ] , ' Silph Co 3F-W ' : [
{ ' level ' : 29 , ' party ' : [ ' Electrode ' , ' Weezing ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_3F_Scientist_A ' } ] ,
2023-11-23 18:17:09 +00:00
' Silph Co 3F ' : [ { ' level ' : 28 , ' party ' : [ ' Raticate ' , ' Hypno ' , ' Raticate ' ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
' party_address ' : ' Trainer_Party_Silph_Co_3F_Rocket_A ' } ] ,
' Silph Co 4F-N ' : [ { ' level ' : 33 , ' party ' : [ ' Electrode ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_4F_Scientist_A ' } ] ,
' Silph Co 4F ' : [ { ' level ' : 29 , ' party ' : [ ' Machop ' , ' Drowzee ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_4F_Rocket_A ' } ,
{ ' level ' : 28 , ' party ' : [ ' Ekans ' , ' Zubat ' , ' Cubone ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_4F_Rocket_B ' } ] , ' Silph Co 6F ' : [
{ ' level ' : 25 , ' party ' : [ ' Voltorb ' , ' Koffing ' , ' Magneton ' , ' Magnemite ' , ' Koffing ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_6F_Scientist_A ' } ,
{ ' level ' : 29 , ' party ' : [ ' Machop ' , ' Machoke ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_6F_Rocket_A ' } ,
{ ' level ' : 28 , ' party ' : [ ' Zubat ' , ' Zubat ' , ' Golbat ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_6F_Rocket_B ' } ] ,
' Silph Co 7F ' : [
{ ' level ' : 29 , ' party ' : [ ' Electrode ' , ' Muk ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_7F_Scientist_A ' } ,
{ ' level ' : 26 , ' party ' : [ ' Raticate ' , ' Arbok ' , ' Koffing ' , ' Golbat ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_7F_Rocket_A ' } ,
{ ' level ' : 29 , ' party ' : [ ' Cubone ' , ' Cubone ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_7F_Rocket_B ' } ] ,
' Silph Co 7F-SE ' : [
{ ' level ' : 29 , ' party ' : [ ' Sandshrew ' , ' Sandslash ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_7F_Rocket_C ' } ] ,
' Silph Co 7F-NW ' : [ { ' level ' : [ 37 , 38 , 35 , 35 , 40 ] , ' party ' : [ [ ' Pidgeot ' , ' Growlithe ' , ' Exeggcute ' , ' Alakazam ' , ' Blastoise ' ] ,
[ ' Pidgeot ' , ' Gyarados ' , ' Growlithe ' , ' Alakazam ' , ' Venusaur ' ] ,
[ ' Pidgeot ' , ' Exeggcute ' , ' Gyarados ' , ' Alakazam ' , ' Charizard ' ] ] ,
' party_address ' : [ ' Trainer_Party_Silph_Co_7F_Green2_A ' , ' Trainer_Party_Silph_Co_7F_Green2_B ' , ' Trainer_Party_Silph_Co_7F_Green2_C ' ] } ] ,
' Silph Co 8F ' : [
{ ' level ' : 29 , ' party ' : [ ' Grimer ' , ' Electrode ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_8F_Scientist_A ' } ,
{ ' level ' : 26 , ' party ' : [ ' Raticate ' , ' Zubat ' , ' Golbat ' , ' Rattata ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_8F_Rocket_A ' } ,
{ ' level ' : 28 , ' party ' : [ ' Weezing ' , ' Golbat ' , ' Koffing ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_8F_Rocket_B ' } ] , ' Silph Co 9F ' : [
{ ' level ' : 28 , ' party ' : [ ' Voltorb ' , ' Koffing ' , ' Magneton ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_9F_Scientist_A ' } ,
{ ' level ' : 28 , ' party ' : [ ' Golbat ' , ' Drowzee ' , ' Hypno ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_9F_Rocket_B ' } ] ,
' Silph Co 9F-NW ' : [
{ ' level ' : 28 , ' party ' : [ ' Drowzee ' , ' Grimer ' , ' Machop ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_9F_Rocket_A ' } , ] ,
' Silph Co 10F ' : [
{ ' level ' : 29 , ' party ' : [ ' Magnemite ' , ' Koffing ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_10F_Scientist_A ' } ,
{ ' level ' : 33 , ' party ' : [ ' Machoke ' ] , ' party_address ' : ' Trainer_Party_Silph_Co_10F_Rocket_A ' } ] ,
' Rocket Hideout B4F ' : [ { ' level ' : [ 25 , 24 , 29 ] , ' party ' : [ ' Onix ' , ' Rhyhorn ' , ' Kangaskhan ' ] ,
' party_address ' : ' Trainer_Party_Rocket_Hideout_B4F_Giovanni_A ' } ,
{ ' level ' : 23 , ' party ' : [ ' Sandshrew ' , ' Ekans ' , ' Sandslash ' ] ,
' party_address ' : ' Trainer_Party_Rocket_Hideout_B4F_Rocket_A ' } ,
{ ' level ' : 23 , ' party ' : [ ' Ekans ' , ' Sandshrew ' , ' Arbok ' ] ,
' party_address ' : ' Trainer_Party_Rocket_Hideout_B4F_Rocket_B ' } ] ,
' Rocket Hideout B4F-NW ' : [
{ ' level ' : 21 , ' party ' : [ ' Koffing ' , ' Zubat ' ] ,
' party_address ' : ' Trainer_Party_Rocket_Hideout_B4F_Rocket_C ' } ] , ' Silph Co 11F ' : [
{ ' level ' : 25 , ' party ' : [ ' Rattata ' , ' Rattata ' , ' Zubat ' , ' Rattata ' , ' Ekans ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_11F_Rocket_A ' } , ] ,
' Silph Co 11F-W ' : [
{ ' level ' : 32 , ' party ' : [ ' Cubone ' , ' Drowzee ' , ' Marowak ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_11F_Rocket_B ' } ] ,
' Silph Co 11F-C ' : [
{ ' level ' : [ 37 , 35 , 37 , 41 ] , ' party ' : [ ' Nidorino ' , ' Kangaskhan ' , ' Rhyhorn ' , ' Nidoqueen ' ] ,
' party_address ' : ' Trainer_Party_Silph_Co_11F_Giovanni_A ' } ] ,
' Celadon Game Corner ' : [
{ ' level ' : 20 , ' party ' : [ ' Raticate ' , ' Zubat ' ] , ' party_address ' : ' Trainer_Party_Game_Corner_Rocket_A ' } ] ,
' Rocket Hideout B1F ' : [
{ ' level ' : 21 , ' party ' : [ ' Drowzee ' , ' Machop ' ] , ' party_address ' : ' Trainer_Party_Rocket_Hideout_B1F_Rocket_A ' } ,
{ ' level ' : 21 , ' party ' : [ ' Raticate ' , ' Raticate ' ] , ' party_address ' : ' Trainer_Party_Rocket_Hideout_B1F_Rocket_B ' } ] ,
' Rocket Hideout B1F-S ' : [
{ ' level ' : 20 , ' party ' : [ ' Grimer ' , ' Koffing ' , ' Koffing ' ] ,
' party_address ' : ' Trainer_Party_Rocket_Hideout_B1F_Rocket_C ' } ,
{ ' level ' : 19 , ' party ' : [ ' Rattata ' , ' Raticate ' , ' Raticate ' , ' Rattata ' ] ,
' party_address ' : ' Trainer_Party_Rocket_Hideout_B1F_Rocket_D ' } ] ,
' Rocket Hideout B1F-SE ' : [
{ ' level ' : 22 , ' party ' : [ ' Grimer ' , ' Koffing ' ] , ' party_address ' : ' Trainer_Party_Rocket_Hideout_B1F_Rocket_E ' } ] ,
' Rocket Hideout B2F ' : [ { ' level ' : 17 , ' party ' : [ ' Zubat ' , ' Koffing ' , ' Grimer ' , ' Zubat ' , ' Raticate ' ] ,
' party_address ' : ' Trainer_Party_Rocket_Hideout_B2F_Rocket_A ' } ] , ' Rocket Hideout B3F ' : [
{ ' level ' : 20 , ' party ' : [ ' Rattata ' , ' Raticate ' , ' Drowzee ' ] ,
' party_address ' : ' Trainer_Party_Rocket_Hideout_B3F_Rocket_A ' } ,
{ ' level ' : 21 , ' party ' : [ ' Machop ' , ' Machop ' ] , ' party_address ' : ' Trainer_Party_Rocket_Hideout_B3F_Rocket_B ' } ] ,
' Pokemon Tower 7F ' : [ { ' level ' : 25 , ' party ' : [ ' Zubat ' , ' Zubat ' , ' Golbat ' ] ,
' party_address ' : ' Trainer_Party_Pokemon_Tower_7F_Rocket_A ' } ,
{ ' level ' : 26 , ' party ' : [ ' Koffing ' , ' Drowzee ' ] ,
' party_address ' : ' Trainer_Party_Pokemon_Tower_7F_Rocket_B ' } ,
{ ' level ' : 23 , ' party ' : [ ' Zubat ' , ' Rattata ' , ' Raticate ' , ' Zubat ' ] ,
2023-11-23 18:17:09 +00:00
' party_address ' : ' Trainer_Party_Pokemon_Tower_7F_Rocket_C ' } ] ,
' Victory Road 3F ' : [ { ' level ' : 43 , ' party ' : [ ' Exeggutor ' , ' Cloyster ' , ' Arcanine ' ] ,
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
' party_address ' : ' Trainer_Party_Victory_Road_3F_CooltrainerM_A ' } ,
2023-11-23 18:17:09 +00:00
{ ' level ' : 43 , ' party ' : [ ' Parasect ' , ' Dewgong ' , ' Chansey ' ] ,
' party_address ' : ' Trainer_Party_Victory_Road_3F_CooltrainerF_B ' } ] ,
' Victory Road 3F-S ' : [
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
{ ' level ' : 43 , ' party ' : [ ' Kingler ' , ' Tentacruel ' , ' Blastoise ' ] ,
' party_address ' : ' Trainer_Party_Victory_Road_3F_CooltrainerM_B ' } ,
{ ' level ' : 43 , ' party ' : [ ' Bellsprout ' , ' Weepinbell ' , ' Victreebel ' ] ,
' party_address ' : ' Trainer_Party_Victory_Road_3F_CooltrainerF_A ' } ,
2023-11-23 18:17:09 +00:00
] , ' Victory Road 1F ' : [
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
{ ' level ' : 42 , ' party ' : [ ' Ivysaur ' , ' Wartortle ' , ' Charmeleon ' , ' Charizard ' ] ,
' party_address ' : ' Trainer_Party_Victory_Road_1F_CooltrainerM_A ' } ,
{ ' level ' : 44 , ' party ' : [ ' Persian ' , ' Ninetales ' ] ,
' party_address ' : ' Trainer_Party_Victory_Road_1F_CooltrainerF_A ' } ] ,
" Indigo Plateau Bruno ' s Room " : [
{ ' level ' : [ 53 , 55 , 55 , 56 , 58 ] , ' party ' : [ ' Onix ' , ' Hitmonchan ' , ' Hitmonlee ' , ' Onix ' , ' Machamp ' ] ,
' party_address ' : ' Trainer_Party_Bruno_A ' } ] ,
" Indigo Plateau Lorelei ' s Room " : [ { ' level ' : [ 54 , 53 , 54 , 56 , 56 ] , ' party ' : [ ' Dewgong ' , ' Cloyster ' , ' Slowbro ' , ' Jynx ' , ' Lapras ' ] ,
' party_address ' : ' Trainer_Party_Lorelei_A ' } , ] ,
" Indigo Plateau Agatha ' s Room " : [
{ ' level ' : [ 56 , 56 , 55 , 58 , 60 ] , ' party ' : [ ' Gengar ' , ' Golbat ' , ' Haunter ' , ' Arbok ' , ' Gengar ' ] ,
' party_address ' : ' Trainer_Party_Agatha_A ' } , ] ,
" Indigo Plateau Lance ' s Room " : [
{ ' level ' : [ 58 , 56 , 56 , 60 , 62 ] , ' party ' : [ ' Gyarados ' , ' Dragonair ' , ' Dragonair ' , ' Aerodactyl ' , ' Dragonite ' ] ,
' party_address ' : ' Trainer_Party_Lance_A ' } ] ,
' S.S. Anne 2F ' : [ { ' level ' : [ 19 , 16 , 18 , 20 ] , ' party ' : [ [ ' Pidgeotto ' , ' Raticate ' , ' Kadabra ' , ' Wartortle ' ] , [ ' Pidgeotto ' , ' Raticate ' , ' Kadabra ' , ' Ivysaur ' ] , [ ' Pidgeotto ' , ' Raticate ' , ' Kadabra ' , ' Charmeleon ' ] ] ,
' party_address ' : [ ' Trainer_Party_SS_Anne_2F_Green2_A ' , ' Trainer_Party_SS_Anne_2F_Green2_B ' , ' Trainer_Party_SS_Anne_2F_Green2_C ' ] } ] ,
' Pokemon Tower 2F ' :
[ { ' level ' : [ 25 , 23 , 22 , 20 , 25 ] , ' party ' : [ [ ' Pidgeotto ' , ' Growlithe ' , ' Exeggcute ' , ' Kadabra ' , ' Wartortle ' ] , [ ' Pidgeotto ' , ' Gyarados ' , ' Growlithe ' , ' Kadabra ' , ' Ivysaur ' ] , [ ' Pidgeotto ' , ' Exeggcute ' , ' Gyarados ' , ' Kadabra ' , ' Charmeleon ' ] ] ,
' party_address ' : [ ' Trainer_Party_Pokemon_Tower_2F_Green2_A ' , ' Trainer_Party_Pokemon_Tower_2F_Green2_B ' , ' Trainer_Party_Pokemon_Tower_2F_Green2_C ' ] } ] ,
" Indigo Plateau Champion ' s Room " : [
{ ' level ' : [ 61 , 59 , 61 , 61 , 63 , 65 ] ,
' party ' : [ [ ' Pidgeot ' , ' Alakazam ' , ' Rhydon ' , ' Arcanine ' , ' Exeggutor ' , ' Blastoise ' ] , [ ' Pidgeot ' , ' Alakazam ' , ' Rhydon ' ,
' Gyarados ' , ' Arcanine ' , ' Venusaur ' ] , [ ' Pidgeot ' , ' Alakazam ' , ' Rhydon ' , ' Exeggutor ' , ' Gyarados ' , ' Charizard ' ] ] ,
' party_address ' : [ ' Trainer_Party_Indigo_Plateau_Green3_A ' , ' Trainer_Party_Indigo_Plateau_Green3_B ' , ' Trainer_Party_Indigo_Plateau_Green3_C ' ] } ] ,
' Pokemon Tower 3F ' : [
{ ' level ' : 23 , ' party ' : [ ' Gastly ' ] , ' party_address ' : ' Trainer_Party_Pokemon_Tower_3F_Channeler_A ' } ,
{ ' level ' : 24 , ' party ' : [ ' Gastly ' ] , ' party_address ' : ' Trainer_Party_Pokemon_Tower_3F_Channeler_B ' } ,
{ ' level ' : 22 , ' party ' : [ ' Gastly ' ] , ' party_address ' : ' Trainer_Party_Pokemon_Tower_3F_Channeler_D ' } ] ,
' Pokemon Tower 4F ' : [
{ ' level ' : 24 , ' party ' : [ ' Gastly ' ] , ' party_address ' : ' Trainer_Party_Pokemon_Tower_4F_Channeler_A ' } ,
{ ' level ' : 23 , ' party ' : [ ' Gastly ' , ' Gastly ' ] , ' party_address ' : ' Trainer_Party_Pokemon_Tower_4F_Channeler_B ' } ,
{ ' level ' : 22 , ' party ' : [ ' Gastly ' ] , ' party_address ' : ' Trainer_Party_Pokemon_Tower_4F_Channeler_D ' } ] ,
' Pokemon Tower 5F ' : [
{ ' level ' : 23 , ' party ' : [ ' Haunter ' ] , ' party_address ' : ' Trainer_Party_Pokemon_Tower_5F_Channeler_A ' } ,
{ ' level ' : 22 , ' party ' : [ ' Gastly ' ] , ' party_address ' : ' Trainer_Party_Pokemon_Tower_5F_Channeler_C ' } ,
{ ' level ' : 24 , ' party ' : [ ' Gastly ' ] , ' party_address ' : ' Trainer_Party_Pokemon_Tower_5F_Channeler_D ' } ,
{ ' level ' : 22 , ' party ' : [ ' Haunter ' ] , ' party_address ' : ' Trainer_Party_Pokemon_Tower_5F_Channeler_E ' } ] ,
' Pokemon Tower 6F ' : [ { ' level ' : 22 , ' party ' : [ ' Gastly ' , ' Gastly ' , ' Gastly ' ] ,
' party_address ' : ' Trainer_Party_Pokemon_Tower_6F_Channeler_A ' } ,
{ ' level ' : 24 , ' party ' : [ ' Gastly ' ] ,
' party_address ' : ' Trainer_Party_Pokemon_Tower_6F_Channeler_B ' } ,
{ ' level ' : 24 , ' party ' : [ ' Gastly ' ] ,
' party_address ' : ' Trainer_Party_Pokemon_Tower_6F_Channeler_C ' } ] }
level_object_list = [ ( loc . name , loc . level ) for loc in location_data if ( loc . type == " Wild Encounter " or " Pokemon " in loc . type ) and loc . level is not None ]
for region in trainer_data :
party_loc = LocationData ( region , " Trainer Parties " , " Trainer Parties " , event = True , type = " Trainer Parties " )
party_loc . party_data = trainer_data [ region ]
for trainer in party_loc . party_data :
if isinstance ( trainer [ " level " ] , int ) :
level_object_list . append ( ( ( trainer [ " party_address " ] [ 0 ] if isinstance ( trainer [ " party_address " ] , list )
else trainer [ " party_address " ] , 0 ) , trainer [ " level " ] ) )
else :
for i , level in enumerate ( trainer [ " level " ] ) :
level_object_list . append ( ( ( trainer [ " party_address " ] [ 0 ] if isinstance ( trainer [ " party_address " ] , list ) else trainer [ " party_address " ] , i ) , level ) )
location_data . append ( party_loc )
level_object_list . sort ( key = lambda i : i [ 1 ] )
level_list = [ i [ 1 ] for i in level_object_list ]
level_name_list = [ i [ 0 ] for i in level_object_list ]
for mon in poke_data . evolves_from :
location_data . append ( LocationData ( " Evolution " , mon , mon , event = True ) )
2022-10-13 05:45:52 +00:00
class PokemonRBLocation ( Location ) :
game = " Pokemon Red and Blue "
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
def __init__ ( self , player , name , address , rom_address , type , level , level_address ) :
2022-10-13 05:45:52 +00:00
super ( PokemonRBLocation , self ) . __init__ (
player , name ,
address
)
2023-03-13 22:40:55 +00:00
self . rom_address = rom_address
self . type = type
Pokémon Red and Blue: Version 4 update (#1963)
## What is this fixing or adding?
Adds a large number of new options, including:
- Door Shuffle
- Sphere-based level scaling
- Key Item and Pokedex requirement options to reach the Elite Four
- Split Card Key option
- Dexsanity option can be set to a percentage of Pokémon that will be checks
- Stonesanity: remove the stones from the Celadon Department Store and shuffle them into the item pool, replacing 4 of the 5 Moon Stone items
- Sleep Trap items option
- Randomize Move Types option
- Town Map Fly Location option, to unlock a flight location when finding/receiving the Town Map
Many enhancements have been made, including:
- Game allows you to continue your save file _from Pallet Town_ as a way to save warp back to the beginning of the game. The one-way drop from Diglett's Cave to north Route 2 that had been added to the randomizer has been removed.
- Client auto-hints some locations when you are able to see the item before you can obtain it (but would only show AP Item if it is for another player), including Bike Shop, Oak's Aides, Celadon Prize Corner, and the unchosen Fossil location.
Various bugs have been fixed, including:
- Route 13 wild Pokémon not correctly logically requiring Cut
- Vanilla tm/hm compatibility options giving compatibility for many TMs/HMs erroneously
- If an item that exists in multiple quantities in the item pool is chosen for one of the locations that are pre-filled with local items, it will continue placing that same item in the remaining locations as long as more of that item exist
- `start_with` option for `randomize_pokedex` still shuffling a Pokédex into the item pool
- The obedience threshold levels being incorrect with 0-2 badges, with Pokémon up to level 30 obeying with 0-1 badges and up to 10 with 2 badges
- Receiving a DeathLink trigger in the Safari Zone causing issues. Now, you will have your steps remaining set to 0 instead of blacking out when you're in the Safari Zone.
Many location names have been changed, as location names are automatically prepended using the Region name and a large number of areas have been split into new regions as part of the overhaul to add Door Shuffle.
2023-07-23 22:46:54 +00:00
self . level = level
self . party_data = None
self . level_address = level_address
if type == " Trainer Parties " :
self . item_rule = lambda i : i . player == player and i . name == " Trainer Parties "
elif type == " Wild Encounter " or " Pokemon " in type :
self . item_rule = lambda i : ( i . player == player and i . name in poke_data . pokemon_data or
" " . join ( i . name . split ( " " ) [ 1 : ] ) in poke_data . pokemon_data )