2024-05-06 07:15:06 +00:00
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import typing
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from worlds.generic.Rules import add_rule, forbid_item
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from .Names.LocationName import LocationName
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from .Locations import all_locations, hidden
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from . import StateLogic
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if typing.TYPE_CHECKING:
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from . import MLSSWorld
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def set_rules(world: "MLSSWorld", excluded):
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for location in all_locations:
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if "Digspot" in location.name:
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if (world.options.skip_minecart and "Minecart" in location.name) or (
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2024-09-18 17:33:02 +00:00
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world.options.castle_skip and "Bowser" in location.name
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2024-05-06 07:15:06 +00:00
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):
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continue
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if world.options.chuckle_beans == 0 or world.options.chuckle_beans == 1 and location.id in hidden:
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continue
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add_rule(
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world.get_location(location.name),
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lambda state: StateLogic.canDig(state, world.player),
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)
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if "Beanstone" in location.name:
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add_rule(
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world.get_location(location.name),
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lambda state: StateLogic.canDig(state, world.player),
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)
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if "Shop" in location.name and "Coffee" not in location.name and location.name not in excluded:
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forbid_item(world.get_location(location.name), "Hammers", world.player)
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if "Badge" in location.name or "Pants" in location.name:
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add_rule(
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world.get_location(location.name),
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lambda state: StateLogic.brooch(state, world.player) or StateLogic.rose(state, world.player),
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)
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if location.itemType != 0 and location.name not in excluded:
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if "Bowser" in location.name and world.options.castle_skip:
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continue
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forbid_item(world.get_location(location.name), "5 Coins", world.player)
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if world.options.chuckle_beans == 2:
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add_rule(
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world.get_location(LocationName.HoohooVillageSuperHammerCaveDigspot),
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lambda state: StateLogic.canCrash(state, world.player) or StateLogic.super(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsFarmRoomDigspot2),
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lambda state: StateLogic.thunder(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsFarmRoomDigspot3),
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lambda state: StateLogic.thunder(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsWhiteFruitRoomDigspot3),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.JokesEndJojoraRoomDigspot),
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lambda state: StateLogic.canDash(state, world.player),
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)
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if world.options.chuckle_beans != 0:
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add_rule(
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world.get_location(LocationName.HoohooMountainBaseBoostatueRoomDigspot2),
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lambda state: StateLogic.canCrash(state, world.player) or StateLogic.super(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsFarmRoomDigspot1),
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lambda state: StateLogic.thunder(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsWhiteFruitRoomDigspot2),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.TeeheeValleyPastUltraHammersDigspot1),
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lambda state: StateLogic.ultra(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.TeeheeValleyPastUltraHammersDigspot3),
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lambda state: StateLogic.ultra(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsNorthBeachDigspot3),
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lambda state: StateLogic.canDash(state, world.player) or StateLogic.super(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsEDigspot2),
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lambda state: StateLogic.thunder(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsNEDigspot1),
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lambda state: StateLogic.thunder(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsSRoom1Digspot2),
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lambda state: StateLogic.ultra(state, world.player) and StateLogic.thunder(state, world.player),
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)
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forbid_item(
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world.get_location(LocationName.SSChuckolaMembershipCard), "Nuts", world.player
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) # Bandaid Fix
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add_rule(
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world.get_location(LocationName.HoohooVillageHammerHouseBlock),
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lambda state: StateLogic.hammers(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.HoohooMountainBaseBoostatueRoomBlock2),
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lambda state: StateLogic.canCrash(state, world.player) or StateLogic.super(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsBooStatueMole),
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lambda state: StateLogic.canMini(state, world.player) and StateLogic.canDig(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.HoohooVillageSuperHammerCaveBlock),
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lambda state: StateLogic.canCrash(state, world.player) or StateLogic.super(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsFarmRoomMoleReward1),
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lambda state: StateLogic.thunder(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsFarmRoomMoleReward2),
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lambda state: StateLogic.thunder(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsThunderHandMole),
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lambda state: StateLogic.thunder(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsNWBlock),
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lambda state: StateLogic.super(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsBeanFruit1),
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lambda state: StateLogic.canDig(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsBeanFruit2),
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lambda state: StateLogic.canDig(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsBeanFruit3),
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lambda state: StateLogic.canDig(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsBeanFruit4),
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lambda state: StateLogic.super(state, world.player) and StateLogic.canDig(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsBeanFruit5),
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lambda state: StateLogic.super(state, world.player) and StateLogic.canDig(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsBeanFruit6),
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lambda state: StateLogic.canDig(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsBeanFruit7),
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lambda state: StateLogic.teehee(state, world.player) and StateLogic.canDig(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsSRoom1Block),
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lambda state: StateLogic.ultra(state, world.player) and StateLogic.thunder(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsSRoom2Block1),
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lambda state: StateLogic.canDig(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.WoohooHooniversityMiniMarioPuzzleSecretAreaBlock1),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.WoohooHooniversityMiniMarioPuzzleSecretAreaBlock2),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.WoohooHooniversityMiniMarioPuzzleSecretAreaBlock3),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.WoohooHooniversityMiniMarioPuzzleSecretAreaBlock4),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.WoohooHooniversityMiniMarioPuzzleBlock),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsSecretScroll1),
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lambda state: StateLogic.thunder(state, world.player) and StateLogic.super(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsSecretScroll2),
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lambda state: StateLogic.thunder(state, world.player) and StateLogic.ultra(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.HoohooVillageMoleBehindTurtle),
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lambda state: StateLogic.canDash(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsNESoloMarioMole1),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsNESoloMarioMole2),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsSuperHammerUpgrade),
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lambda state: StateLogic.thunder(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsUltraHammerUpgrade),
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lambda state: StateLogic.thunder(state, world.player)
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2024-09-18 17:33:02 +00:00
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and StateLogic.pieces(state, world.player)
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and StateLogic.castleTown(state, world.player)
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and StateLogic.rose(state, world.player),
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2024-05-06 07:15:06 +00:00
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)
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add_rule(
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world.get_location(LocationName.BeanbeanOutskirtsSoloLuigiCaveMole),
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lambda state: StateLogic.canDig(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsRedChuckolaFruit),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsWhiteChuckolaFruit),
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lambda state: StateLogic.canDig(state, world.player) and StateLogic.canMini(state, world.player),
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)
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add_rule(
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2024-09-18 17:33:02 +00:00
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world.get_location(LocationName.ChucklehuckWoodsPastChucklerootBlock1),
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2024-05-06 07:15:06 +00:00
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lambda state: StateLogic.fruits(state, world.player),
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)
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add_rule(
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2024-09-18 17:33:02 +00:00
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world.get_location(LocationName.ChucklehuckWoodsPastChucklerootBlock2),
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2024-05-06 07:15:06 +00:00
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lambda state: StateLogic.fruits(state, world.player),
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)
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add_rule(
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2024-09-18 17:33:02 +00:00
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world.get_location(LocationName.ChucklehuckWoodsPastChucklerootBlock3),
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2024-05-06 07:15:06 +00:00
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lambda state: StateLogic.fruits(state, world.player),
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)
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add_rule(
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2024-09-18 17:33:02 +00:00
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world.get_location(LocationName.ChucklehuckWoodsPastChucklerootBlock4),
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2024-05-06 07:15:06 +00:00
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lambda state: StateLogic.fruits(state, world.player),
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)
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add_rule(
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2024-09-18 17:33:02 +00:00
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world.get_location(LocationName.ChucklehuckWoodsPastChucklerootBlock5),
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2024-05-06 07:15:06 +00:00
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lambda state: StateLogic.fruits(state, world.player),
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)
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add_rule(
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2024-09-18 17:33:02 +00:00
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world.get_location(LocationName.ChucklehuckWoodsPastChucklerootBlock6),
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2024-05-06 07:15:06 +00:00
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lambda state: StateLogic.fruits(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsRoom7Block1),
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lambda state: StateLogic.hammers(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsRoom7Block2),
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lambda state: StateLogic.hammers(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsRoom4Block1),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsRoom4Block2),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsRoom4Block3),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsPipeRoomBlock1),
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lambda state: StateLogic.hammers(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsPipeRoomBlock2),
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lambda state: StateLogic.hammers(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanCastleTownMiniMarioBlock1),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanCastleTownMiniMarioBlock2),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanCastleTownMiniMarioBlock3),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanCastleTownMiniMarioBlock4),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanCastleTownMiniMarioBlock5),
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lambda state: StateLogic.canMini(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanCastleFakeBeastar),
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lambda state: StateLogic.pieces(state, world.player) and StateLogic.rose(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.BeanbeanCastlePeachsExtraDress),
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lambda state: StateLogic.pieces(state, world.player) and StateLogic.rose(state, world.player),
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|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.SewersRoom5Block1),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.SewersRoom5Block2),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.GwarharLagoonFirstUnderwaterAreaRoom1Block),
|
|
|
|
lambda state: StateLogic.canDash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.GwarharLagoonFirstUnderwaterAreaRoom2Block1),
|
|
|
|
lambda state: StateLogic.canDash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.GwarharLagoonFirstUnderwaterAreaRoom2Block2),
|
|
|
|
lambda state: StateLogic.canDash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.GwarharLagoonRedPearlBean),
|
|
|
|
lambda state: StateLogic.fire(state, world.player) and StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.GwarharLagoonGreenPearlBean),
|
|
|
|
lambda state: StateLogic.fire(state, world.player) and StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.TeeheeValleyPastUltraHammersBlock1),
|
|
|
|
lambda state: StateLogic.ultra(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.TeeheeValleyPastUltraHammersBlock2),
|
|
|
|
lambda state: StateLogic.ultra(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.OhoOasisFirebrand),
|
|
|
|
lambda state: StateLogic.canMini(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.OhoOasisThunderhand),
|
|
|
|
lambda state: StateLogic.canDig(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.BeanstarPieceYoshiTheater),
|
|
|
|
lambda state: StateLogic.neon(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.YoshiTheaterAzureYoshi),
|
|
|
|
lambda state: StateLogic.beanFruit(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.YoshiTheaterBlueYoshi),
|
|
|
|
lambda state: StateLogic.beanFruit(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.YoshiTheaterGreenYoshi),
|
|
|
|
lambda state: StateLogic.beanFruit(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.YoshiTheaterOrangeYoshi),
|
|
|
|
lambda state: StateLogic.beanFruit(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.YoshiTheaterPurpleYoshi),
|
|
|
|
lambda state: StateLogic.beanFruit(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.YoshiTheaterRedYoshi),
|
|
|
|
lambda state: StateLogic.beanFruit(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.YoshiTheaterYellowYoshi),
|
|
|
|
lambda state: StateLogic.beanFruit(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.WinkleAreaBeanstarRoomBlock),
|
|
|
|
lambda state: StateLogic.winkle(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.BeanstarPieceWinkleArea),
|
|
|
|
lambda state: StateLogic.winkle(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.GwarharLagoonSpangleReward),
|
|
|
|
lambda state: StateLogic.spangle(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.PantsShopMomPiranhaFlag1),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player) or StateLogic.rose(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.PantsShopMomPiranhaFlag2),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player) or StateLogic.rose(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.PantsShopMomPiranhaFlag3),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player) or StateLogic.rose(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.BadgeShopMomPiranhaFlag1),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player) or StateLogic.rose(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.BadgeShopMomPiranhaFlag2),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player) or StateLogic.rose(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.BadgeShopMomPiranhaFlag3),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player) or StateLogic.rose(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.ChateauGreenGoblet),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player) and StateLogic.canDig(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.ChateauRedGoblet),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player) and StateLogic.canMini(state, world.player),
|
|
|
|
)
|
|
|
|
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.GwarharLagoonSpangle),
|
|
|
|
lambda state: StateLogic.ultra(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.GwarharLagoonSpangleRoomBlock),
|
|
|
|
lambda state: StateLogic.ultra(state, world.player),
|
|
|
|
)
|
|
|
|
if world.options.difficult_logic:
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.GwarharLagoonSpangleReward),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.BeanstarPieceHermie),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
if world.options.chuckle_beans != 0:
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.GwarharLagoonPastHermieDigspot),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
|
2024-09-18 17:33:02 +00:00
|
|
|
if world.options.randomize_bosses.value != 0:
|
|
|
|
if world.options.chuckle_beans != 0:
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainHoohoorosRoomDigspot1),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainPastHoohoorosDigspot),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainPastHoohoorosConnectorRoomDigspot1),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainBelowSummitDigspot),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainSummitDigspot),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
if world.options.chuckle_beans == 2:
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainHoohoorosRoomDigspot2),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainPastHoohoorosConnectorRoomDigspot2),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooVillageHammers),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainPeasleysRose),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainHoohoorosRoomBlock1),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainHoohoorosRoomBlock2),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainBelowSummitBlock1),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainBelowSummitBlock2),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainBelowSummitBlock3),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainPastHoohoorosBlock1),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainPastHoohoorosBlock2),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainPastHoohoorosConnectorRoomBlock),
|
|
|
|
lambda state: StateLogic.hammers(state, world.player)
|
|
|
|
or StateLogic.fire(state, world.player)
|
|
|
|
or StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
|
|
|
|
if not world.options.difficult_logic:
|
|
|
|
if world.options.chuckle_beans != 0:
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.JokesEndNortheastOfBoilerRoom2Digspot),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.JokesEndNortheastOfBoilerRoom3Digspot),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.JokesEndNortheastOfBoilerRoom1Block),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.JokesEndNortheastOfBoilerRoom2Block1),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.JokesEndFurnaceRoom1Block1),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.JokesEndFurnaceRoom1Block2),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.JokesEndFurnaceRoom1Block3),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
|
2024-05-06 07:15:06 +00:00
|
|
|
if world.options.coins:
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainBaseBooStatueCaveCoinBlock1),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player) or StateLogic.super(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainBaseBooStatueCaveCoinBlock2),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player) or StateLogic.super(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.HoohooMountainBaseBooStatueCaveCoinBlock3),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player) or StateLogic.super(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.BeanbeanOutskirtsNWCoinBlock),
|
|
|
|
lambda state: StateLogic.super(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.BeanbeanOutskirtsSRoom1CoinBlock),
|
|
|
|
lambda state: StateLogic.ultra(state, world.player) and StateLogic.thunder(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.BeanbeanOutskirtsSRoom2CoinBlock),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.ChateauPoppleRoomCoinBlock1),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.ChateauPoppleRoomCoinBlock2),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.ChucklehuckWoodsCaveRoom1CoinBlock),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.ChucklehuckWoodsCaveRoom2CoinBlock),
|
|
|
|
lambda state: StateLogic.brooch(state, world.player),
|
|
|
|
)
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.ChucklehuckWoodsCaveRoom3CoinBlock),
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lambda state: StateLogic.brooch(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsPipe5RoomCoinBlock),
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lambda state: StateLogic.brooch(state, world.player) and StateLogic.hammers(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsRoom7CoinBlock),
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|
lambda state: StateLogic.brooch(state, world.player) and StateLogic.hammers(state, world.player),
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)
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add_rule(
|
2024-09-18 17:33:02 +00:00
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world.get_location(LocationName.ChucklehuckWoodsPastChucklerootCoinBlock),
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2024-05-06 07:15:06 +00:00
|
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lambda state: StateLogic.brooch(state, world.player) and StateLogic.fruits(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsKoopaRoomCoinBlock),
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lambda state: StateLogic.brooch(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.ChucklehuckWoodsWinkleAreaCaveCoinBlock),
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|
lambda state: StateLogic.brooch(state, world.player) and StateLogic.canDash(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.SewersPrisonRoomCoinBlock),
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|
lambda state: StateLogic.rose(state, world.player),
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)
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add_rule(
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world.get_location(LocationName.TeeheeValleyPastUltraHammerRocksCoinBlock),
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|
lambda state: StateLogic.ultra(state, world.player),
|
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|
)
|
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|
add_rule(
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|
world.get_location(LocationName.SSChuckolaStorageRoomCoinBlock1),
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|
lambda state: StateLogic.super(state, world.player) or StateLogic.canDash(state, world.player),
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)
|
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|
add_rule(
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world.get_location(LocationName.SSChuckolaStorageRoomCoinBlock2),
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|
lambda state: StateLogic.super(state, world.player) or StateLogic.canDash(state, world.player),
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)
|
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|
add_rule(
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|
world.get_location(LocationName.GwarharLagoonFirstUnderwaterAreaRoom2CoinBlock),
|
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|
lambda state: StateLogic.canDash(state, world.player)
|
2024-09-18 17:33:02 +00:00
|
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|
and (StateLogic.membership(state, world.player) or StateLogic.surfable(state, world.player)),
|
2024-05-06 07:15:06 +00:00
|
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|
)
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add_rule(
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world.get_location(LocationName.JokesEndSecondFloorWestRoomCoinBlock),
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|
lambda state: StateLogic.ultra(state, world.player)
|
2024-09-18 17:33:02 +00:00
|
|
|
and StateLogic.fire(state, world.player)
|
|
|
|
and (StateLogic.membership(state, world.player)
|
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|
|
or (StateLogic.canDig(state, world.player)
|
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|
|
and StateLogic.canMini(state, world.player))),
|
2024-05-06 07:15:06 +00:00
|
|
|
)
|
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|
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add_rule(
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|
world.get_location(LocationName.JokesEndNorthofBridgeRoomCoinBlock),
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|
|
lambda state: StateLogic.ultra(state, world.player)
|
2024-09-18 17:33:02 +00:00
|
|
|
and StateLogic.fire(state, world.player)
|
|
|
|
and StateLogic.canDig(state, world.player)
|
|
|
|
and (StateLogic.membership(state, world.player)
|
|
|
|
or StateLogic.canMini(state, world.player)),
|
2024-05-06 07:15:06 +00:00
|
|
|
)
|
|
|
|
if not world.options.difficult_logic:
|
|
|
|
add_rule(
|
|
|
|
world.get_location(LocationName.JokesEndNorthofBridgeRoomCoinBlock),
|
|
|
|
lambda state: StateLogic.canCrash(state, world.player),
|
|
|
|
)
|