Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 13:04:25 +00:00
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import logging
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from Options import DeathLink, ProgressionBalancing, Accessibility
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2024-05-23 00:22:28 +00:00
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from .options import (Goal, StartingMoney, ProfitMargin, BundleRandomization, BundlePrice,
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EntranceRandomization, SeasonRandomization, Cropsanity, BackpackProgression,
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ToolProgression, ElevatorProgression, SkillProgression, BuildingProgression,
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FestivalLocations, ArcadeMachineLocations, SpecialOrderLocations,
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QuestLocations, Fishsanity, Museumsanity, Friendsanity, FriendsanityHeartSize,
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 13:04:25 +00:00
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NumberOfMovementBuffs, EnabledFillerBuffs, ExcludeGingerIsland, TrapItems,
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2024-05-23 00:22:28 +00:00
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MultipleDaySleepEnabled, MultipleDaySleepCost, ExperienceMultiplier,
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FriendshipMultiplier, DebrisMultiplier, QuickStart, Gifting, FarmType,
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 13:04:25 +00:00
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Monstersanity, Shipsanity, Cooksanity, Chefsanity, Craftsanity, Mods, Booksanity, Walnutsanity, BundlePlando)
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2024-05-23 00:22:28 +00:00
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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 13:04:25 +00:00
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sv_option_groups = []
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try:
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from Options import OptionGroup
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except:
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logging.warning("Old AP Version, OptionGroup not available.")
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else:
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sv_option_groups = [
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OptionGroup("General", [
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Goal,
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FarmType,
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BundleRandomization,
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BundlePrice,
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EntranceRandomization,
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ExcludeGingerIsland,
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]),
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OptionGroup("Major Unlocks", [
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SeasonRandomization,
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Cropsanity,
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BackpackProgression,
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ToolProgression,
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ElevatorProgression,
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SkillProgression,
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BuildingProgression,
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]),
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OptionGroup("Extra Shuffling", [
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FestivalLocations,
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ArcadeMachineLocations,
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SpecialOrderLocations,
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QuestLocations,
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Fishsanity,
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Museumsanity,
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Friendsanity,
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FriendsanityHeartSize,
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Monstersanity,
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Shipsanity,
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Cooksanity,
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Chefsanity,
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Craftsanity,
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Booksanity,
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Walnutsanity,
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]),
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OptionGroup("Multipliers and Buffs", [
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StartingMoney,
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ProfitMargin,
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ExperienceMultiplier,
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FriendshipMultiplier,
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DebrisMultiplier,
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NumberOfMovementBuffs,
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EnabledFillerBuffs,
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TrapItems,
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MultipleDaySleepEnabled,
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MultipleDaySleepCost,
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QuickStart,
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]),
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OptionGroup("Advanced Options", [
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Gifting,
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DeathLink,
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Mods,
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BundlePlando,
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ProgressionBalancing,
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Accessibility,
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]),
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]
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