Archipelago/worlds/smz3/TotalSMZ3/Regions/Zelda/TowerOfHera.py

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2022-03-15 12:55:57 +00:00
from typing import List
2023-04-08 20:52:34 +00:00
from ...Region import Z3Region, RewardType, IReward
from ...Config import Config
from ...Location import Location, LocationType
from ...Item import Progression, ItemType
2022-03-15 12:55:57 +00:00
class TowerOfHera(Z3Region, IReward):
Name = "Tower of Hera"
Area = "Tower of Hera"
def __init__(self, world, config: Config):
super().__init__(world, config)
self.RegionItems = [ ItemType.KeyTH, ItemType.BigKeyTH, ItemType.MapTH, ItemType.CompassTH]
self.Reward = RewardType.Null
self.Locations = [
Location(self, 256+115, 0x308162, LocationType.HeraStandingKey, "Tower of Hera - Basement Cage"),
Location(self, 256+116, 0x1E9AD, LocationType.Regular, "Tower of Hera - Map Chest"),
Location(self, 256+117, 0x1E9E6, LocationType.Regular, "Tower of Hera - Big Key Chest",
lambda items: items.KeyTH and items.CanLightTorches())
.AlwaysAllow(lambda item, items: item.Is(ItemType.KeyTH, self.world)),
Location(self, 256+118, 0x1E9FB, LocationType.Regular, "Tower of Hera - Compass Chest",
lambda items: items.BigKeyTH),
Location(self, 256+119, 0x1E9F8, LocationType.Regular, "Tower of Hera - Big Chest",
lambda items: items.BigKeyTH),
Location(self, 256+120, 0x308152, LocationType.Regular, "Tower of Hera - Moldorm",
lambda items: items.BigKeyTH and self.CanBeatBoss(items)),
]
def CanBeatBoss(self, items: Progression):
return items.Sword or items.Hammer
def CanEnter(self, items: Progression):
return (items.Mirror or items.Hookshot and items.Hammer) and self.world.CanEnter("Light World Death Mountain West", items)
def CanComplete(self, items: Progression):
return self.GetLocation("Tower of Hera - Moldorm").Available(items)