80 lines
3.3 KiB
Python
80 lines
3.3 KiB
Python
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from BaseClasses import ItemClassification, CollectionState
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from . import MessengerTestBase
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class NoLogicTest(MessengerTestBase):
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options = {
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"enable_logic": "false",
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"goal": "power_seal_hunt",
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}
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def testChestAccess(self):
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"""Test to make sure we can win even though we can't reach the chest."""
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self.assertEqual(self.can_reach_location("Shop Chest"), False)
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self.assertBeatable(True)
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class AllSealsRequired(MessengerTestBase):
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options = {
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"shuffle_seals": "false",
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"goal": "power_seal_hunt",
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}
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def testSealsShuffled(self) -> None:
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"""Shuffle seals should be forced on when shop chest is the goal so test it."""
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self.assertTrue(self.multiworld.shuffle_seals[self.player])
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def testChestAccess(self) -> None:
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"""Defaults to a total of 45 power seals in the pool and required."""
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with self.subTest("Access Dependency"):
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self.assertEqual(len([seal for seal in self.multiworld.itempool if seal.name == "Power Seal"]),
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self.multiworld.total_seals[self.player])
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locations = ["Shop Chest"]
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items = [["Power Seal"]]
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self.assertAccessDependency(locations, items)
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self.multiworld.state = CollectionState(self.multiworld)
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self.assertEqual(self.can_reach_location("Shop Chest"), False)
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self.assertBeatable(False)
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self.collect_all_but(["Power Seal", "Shop Chest", "Rescue Phantom"])
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self.assertEqual(self.can_reach_location("Shop Chest"), False)
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self.assertBeatable(False)
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self.collect_by_name("Power Seal")
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self.assertEqual(self.can_reach_location("Shop Chest"), True)
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self.assertBeatable(True)
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class HalfSealsRequired(MessengerTestBase):
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options = {
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"goal": "power_seal_hunt",
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"percent_seals_required": 50,
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}
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def testSealsAmount(self) -> None:
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"""Should have 45 power seals in the item pool and half that required"""
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self.assertEqual(self.multiworld.total_seals[self.player], 45)
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self.assertEqual(self.multiworld.worlds[self.player].total_seals, 45)
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self.assertEqual(self.multiworld.worlds[self.player].required_seals, 22)
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total_seals = [seal for seal in self.multiworld.itempool if seal.name == "Power Seal"]
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required_seals = [seal for seal in total_seals if seal.classification == ItemClassification.progression_skip_balancing]
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self.assertEqual(len(total_seals), 45)
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self.assertEqual(len(required_seals), 22)
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class ThirtyThirtySeals(MessengerTestBase):
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options = {
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"goal": "power_seal_hunt",
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"total_seals": 30,
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"percent_seals_required": 34,
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}
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def testSealsAmount(self) -> None:
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"""Should have 30 power seals in the pool and 33 percent of that required."""
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self.assertEqual(self.multiworld.total_seals[self.player], 30)
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self.assertEqual(self.multiworld.worlds[self.player].total_seals, 30)
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self.assertEqual(self.multiworld.worlds[self.player].required_seals, 10)
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total_seals = [seal for seal in self.multiworld.itempool if seal.name == "Power Seal"]
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required_seals = [seal for seal in total_seals if seal.classification == ItemClassification.progression_skip_balancing]
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self.assertEqual(len(total_seals), 30)
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self.assertEqual(len(required_seals), 10)
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