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# Stardew Valley Randomizer Setup Guide
## Required Software
Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
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- Stardew Valley 1.6 on PC (Recommended: [Steam version ](https://store.steampowered.com/app/413150/Stardew_Valley/ ))
- SMAPI ([Mod loader for Stardew Valley](https://www.nexusmods.com/stardewvalley/mods/2400?tab=files))
- [StardewArchipelago Mod Release 6.x.x ](https://github.com/agilbert1412/StardewArchipelago/releases )
- It is important to use a mod release of version 6.x.x to play seeds that have been generated here. Later releases
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can only be used with later releases of the world generator, that are not hosted on archipelago.gg yet.
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## Optional Software
- Archipelago from the [Archipelago Releases Page ](https://github.com/ArchipelagoMW/Archipelago/releases )
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* (Only for the TextClient)
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- Other Stardew Valley Mods [Nexus Mods ](https://www.nexusmods.com/stardewvalley )
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* There are [supported mods ](https://github.com/agilbert1412/StardewArchipelago/blob/5.x.x/Documentation/Supported%20Mods.md )
that you can add to your yaml to include them with the Archipelago randomization
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* It is **not** recommended to further mod Stardew Valley with unsupported mods, although it is possible to do so.
Mod interactions can be unpredictable, and no support will be offered for related bugs.
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* The more unsupported mods you have, and the bigger they are, the more likely things are to break.
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## Configuring your YAML file
### What is a YAML file and why do I need one?
See the guide on setting up a basic YAML at the Archipelago setup
guide: [Basic Multiworld Setup Guide ](/tutorial/Archipelago/setup/en )
### Where do I get a YAML file?
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You can customize your options by visiting the [Stardew Valley Player Options Page ](/games/Stardew%20Valley/player-options )
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## Joining a MultiWorld Game
### Installing the mod
Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
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- Install [SMAPI ](https://www.nexusmods.com/stardewvalley/mods/2400?tab=files ) by following the instructions on the mod page
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- Download and extract the [StardewArchipelago ](https://github.com/agilbert1412/StardewArchipelago/releases ) mod into
your Stardew Valley "Mods" folder
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- *OPTIONAL*: If you want to launch your game through Steam, add the following to your Stardew Valley launch options: `"[PATH TO STARDEW VALLEY]\Stardew Valley\StardewModdingAPI.exe" %command%`
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- Otherwise just launch "StardewModdingAPI.exe" in your installation folder directly
- Stardew Valley should launch itself alongside a console which allows you to read mod information and interact with some of them.
### Connect to the MultiServer
Launch Stardew Valley with SMAPI. Once you have reached the Stardew Valley title screen, create a new farm.
On the new character creation page, you will see 3 new fields, used to link your new character to an archipelago multiworld

You can customize your farm and character as much as desired.
The Server text box needs to have both the address and the port, and your slotname is the name specified in your yaml
`archipelago.gg:38281`
`StardewPlayer`
The password is optional.
Your game will connect automatically to Archipelago, and reconnect automatically when loading the save, later.
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You will never need to enter this information again for this character, unless your room changes its ip or port.
If the room's ip or port **does** change, you can follow these instructions to modify the connection information of your save file
- Launch modded Stardew Valley
- While **on the main menu** of the game, enter the follow command **in the SMAPI console** :
- `connect_override ip:port slot password`
- Example: `connect_override archipelago.gg:38281 StardewPlayer`
- Load your save game. The new connection information will be used, instead of the saved one
- Play a full day, sleep, and save the game. This connection information will overwrite the previous one and become permanent.
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### Interacting with the MultiWorld from in-game
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When you connect, you should see a message in the chat informing you of the `!!help` command. This command will list other
Stardew-exclusive chat commands you can use.
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Furthermore, you can use the in-game chat box to talk to other players in the multiworld, assuming they are using a game
that supports chatting.
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Lastly, you can also run Archipelago commands `!help` from the in game chat box, allowing you to request hints on certain
items, or check missing locations.
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It is important to note that the Stardew Valley chat is fairly limited in its capabilities. For example, it doesn't allow
scrolling up to see history that has been pushed off screen. The SMAPI console running alonside your game will have the
full history as well and may be better suited to read older messages.
For a better chat experience, you can also use the official Archipelago Text Client, altough it will not allow you to run
Stardew-exclusive commands.
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### Playing with supported mods
Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests
This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.
In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
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See the [Supported mods documentation ](https://github.com/agilbert1412/StardewArchipelago/blob/6.x.x/Documentation/Supported%20Mods.md )
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### Multiplayer
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You cannot play an Archipelago Slot in multiplayer at the moment. There are no short-term plans to support that feature.