Archipelago/worlds/stardew_valley/logic/crafting_logic.py

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from functools import cached_property
from typing import Union
from Utils import cache_self1
from .base_logic import BaseLogicMixin, BaseLogic
from .has_logic import HasLogicMixin
from .money_logic import MoneyLogicMixin
from .quest_logic import QuestLogicMixin
from .received_logic import ReceivedLogicMixin
from .region_logic import RegionLogicMixin
from .relationship_logic import RelationshipLogicMixin
from .skill_logic import SkillLogicMixin
from .special_order_logic import SpecialOrderLogicMixin
from .. import options
from ..data.craftable_data import CraftingRecipe, all_crafting_recipes_by_name
from ..data.recipe_source import CutsceneSource, ShopTradeSource, ArchipelagoSource, LogicSource, SpecialOrderSource, \
FestivalShopSource, QuestSource, StarterSource, ShopSource, SkillSource, MasterySource, FriendshipSource
from ..locations import locations_by_tag, LocationTags
from ..options import Craftsanity, SpecialOrderLocations, ExcludeGingerIsland, SkillProgression
from ..stardew_rule import StardewRule, True_, False_
from ..strings.region_names import Region
class CraftingLogicMixin(BaseLogicMixin):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.crafting = CraftingLogic(*args, **kwargs)
class CraftingLogic(BaseLogic[Union[ReceivedLogicMixin, HasLogicMixin, RegionLogicMixin, MoneyLogicMixin, RelationshipLogicMixin,
SkillLogicMixin, SpecialOrderLogicMixin, CraftingLogicMixin, QuestLogicMixin]]):
@cache_self1
def can_craft(self, recipe: CraftingRecipe = None) -> StardewRule:
if recipe is None:
return True_()
learn_rule = self.logic.crafting.knows_recipe(recipe)
ingredients_rule = self.logic.has_all(*recipe.ingredients)
return learn_rule & ingredients_rule
@cache_self1
def knows_recipe(self, recipe: CraftingRecipe) -> StardewRule:
if isinstance(recipe.source, ArchipelagoSource):
return self.logic.received_all(*recipe.source.ap_item)
if isinstance(recipe.source, FestivalShopSource):
if self.options.festival_locations == options.FestivalLocations.option_disabled:
return self.logic.crafting.can_learn_recipe(recipe)
else:
return self.logic.crafting.received_recipe(recipe.item)
if isinstance(recipe.source, QuestSource):
if self.options.quest_locations < 0:
return self.logic.crafting.can_learn_recipe(recipe)
else:
return self.logic.crafting.received_recipe(recipe.item)
if self.options.craftsanity == Craftsanity.option_none:
return self.logic.crafting.can_learn_recipe(recipe)
if isinstance(recipe.source, StarterSource) or isinstance(recipe.source, ShopTradeSource) or isinstance(
recipe.source, ShopSource):
return self.logic.crafting.received_recipe(recipe.item)
if isinstance(recipe.source, SpecialOrderSource) and self.options.special_order_locations & SpecialOrderLocations.option_board:
return self.logic.crafting.received_recipe(recipe.item)
return self.logic.crafting.can_learn_recipe(recipe)
@cache_self1
def can_learn_recipe(self, recipe: CraftingRecipe) -> StardewRule:
if isinstance(recipe.source, StarterSource):
return True_()
if isinstance(recipe.source, ArchipelagoSource):
return self.logic.received_all(*recipe.source.ap_item)
if isinstance(recipe.source, ShopTradeSource):
return self.logic.money.can_trade_at(recipe.source.region, recipe.source.currency, recipe.source.price)
if isinstance(recipe.source, ShopSource):
return self.logic.money.can_spend_at(recipe.source.region, recipe.source.price)
if isinstance(recipe.source, SkillSource):
return self.logic.skill.has_level(recipe.source.skill, recipe.source.level)
if isinstance(recipe.source, MasterySource):
return self.logic.skill.has_mastery(recipe.source.skill)
if isinstance(recipe.source, CutsceneSource):
return self.logic.region.can_reach(recipe.source.region) & self.logic.relationship.has_hearts(recipe.source.friend, recipe.source.hearts)
if isinstance(recipe.source, FriendshipSource):
return self.logic.relationship.has_hearts(recipe.source.friend, recipe.source.hearts)
if isinstance(recipe.source, QuestSource):
return self.logic.quest.can_complete_quest(recipe.source.quest)
if isinstance(recipe.source, SpecialOrderSource):
if self.options.special_order_locations & SpecialOrderLocations.option_board:
return self.logic.crafting.received_recipe(recipe.item)
return self.logic.special_order.can_complete_special_order(recipe.source.special_order)
if isinstance(recipe.source, LogicSource):
if recipe.source.logic_rule == "Cellar":
return self.logic.region.can_reach(Region.cellar)
return False_()
@cache_self1
def received_recipe(self, item_name: str):
return self.logic.received(f"{item_name} Recipe")
@cached_property
def can_craft_everything(self) -> StardewRule:
craftsanity_prefix = "Craft "
all_recipes_names = []
exclude_island = self.options.exclude_ginger_island == ExcludeGingerIsland.option_true
exclude_masteries = self.options.skill_progression != SkillProgression.option_progressive_with_masteries
for location in locations_by_tag[LocationTags.CRAFTSANITY]:
if not location.name.startswith(craftsanity_prefix):
continue
if exclude_island and LocationTags.GINGER_ISLAND in location.tags:
continue
if exclude_masteries and LocationTags.REQUIRES_MASTERIES in location.tags:
continue
if location.mod_name and location.mod_name not in self.options.mods:
continue
all_recipes_names.append(location.name[len(craftsanity_prefix):])
all_recipes = [all_crafting_recipes_by_name[recipe_name] for recipe_name in all_recipes_names]
return self.logic.and_(*(self.logic.crafting.can_craft(recipe) for recipe in all_recipes))