Archipelago/data/lua/socket.lua

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-----------------------------------------------------------------------------
-- LuaSocket helper module
-- Author: Diego Nehab
-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
-- Declare module and import dependencies
-----------------------------------------------------------------------------
local base = _G
local string = require("string")
local math = require("math")
function get_lua_version()
local major, minor = _VERSION:match("Lua (%d+)%.(%d+)")
assert(tonumber(major) == 5)
if tonumber(minor) >= 4 then
return "5-4"
end
return "5-1"
end
function get_os()
local the_os, ext, arch
if package.config:sub(1,1) == "\\" then
the_os, ext = "windows", "dll"
arch = os.getenv"PROCESSOR_ARCHITECTURE"
else
-- TODO: macos?
the_os, ext = "linux", "so"
arch = "x86_64" -- TODO: read ELF header from /proc/$PID/exe to get arch
end
if arch:find("64") ~= nil then
arch = "x64"
else
arch = "x86"
end
return the_os, ext, arch
end
function get_socket_path()
local the_os, ext, arch = get_os()
-- for some reason ./ isn't working, so use a horrible hack to get the pwd
local pwd = (io.popen and io.popen("cd"):read'*l') or "."
return pwd .. "/" .. arch .. "/socket-" .. the_os .. "-" .. get_lua_version() .. "." .. ext
end
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local lua_version = get_lua_version()
local socket_path = get_socket_path()
local socket = assert(package.loadlib(socket_path, "luaopen_socket_core"))()
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local event = event
-- http://lua-users.org/wiki/ModulesTutorial
local M = {}
if setfenv then
setfenv(1, M) -- for 5.1
else
_ENV = M -- for 5.2
end
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M.socket = socket
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-- Bizhawk <= 2.8 has an issue where resetting the lua doesn't close the socket
-- ...to get around this, we register an exit handler to close the socket first
if lua_version == '5-1' then
local old_udp = socket.udp
function udp(self)
s = old_udp(self)
function close_socket(self)
s:close()
end
event.onexit(close_socket)
return s
end
socket.udp = udp
end
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-----------------------------------------------------------------------------
-- Exported auxiliar functions
-----------------------------------------------------------------------------
function connect(address, port, laddress, lport)
local sock, err = socket.tcp()
if not sock then return nil, err end
if laddress then
local res, err = sock:bind(laddress, lport, -1)
if not res then return nil, err end
end
local res, err = sock:connect(address, port)
if not res then return nil, err end
return sock
end
function bind(host, port, backlog)
local sock, err = socket.tcp()
if not sock then return nil, err end
sock:setoption("reuseaddr", true)
local res, err = sock:bind(host, port)
if not res then return nil, err end
res, err = sock:listen(backlog)
if not res then return nil, err end
return sock
end
try = socket.newtry()
function choose(table)
return function(name, opt1, opt2)
if base.type(name) ~= "string" then
name, opt1, opt2 = "default", name, opt1
end
local f = table[name or "nil"]
if not f then base.error("unknown key (".. base.tostring(name) ..")", 3)
else return f(opt1, opt2) end
end
end
-----------------------------------------------------------------------------
-- Socket sources and sinks, conforming to LTN12
-----------------------------------------------------------------------------
-- create namespaces inside LuaSocket namespace
sourcet = {}
sinkt = {}
BLOCKSIZE = 2048
sinkt["close-when-done"] = function(sock)
return base.setmetatable({
getfd = function() return sock:getfd() end,
dirty = function() return sock:dirty() end
}, {
__call = function(self, chunk, err)
if not chunk then
sock:close()
return 1
else return sock:send(chunk) end
end
})
end
sinkt["keep-open"] = function(sock)
return base.setmetatable({
getfd = function() return sock:getfd() end,
dirty = function() return sock:dirty() end
}, {
__call = function(self, chunk, err)
if chunk then return sock:send(chunk)
else return 1 end
end
})
end
sinkt["default"] = sinkt["keep-open"]
sink = choose(sinkt)
sourcet["by-length"] = function(sock, length)
return base.setmetatable({
getfd = function() return sock:getfd() end,
dirty = function() return sock:dirty() end
}, {
__call = function()
if length <= 0 then return nil end
local size = math.min(socket.BLOCKSIZE, length)
local chunk, err = sock:receive(size)
if err then return nil, err end
length = length - string.len(chunk)
return chunk
end
})
end
sourcet["until-closed"] = function(sock)
local done
return base.setmetatable({
getfd = function() return sock:getfd() end,
dirty = function() return sock:dirty() end
}, {
__call = function()
if done then return nil end
local chunk, err, partial = sock:receive(socket.BLOCKSIZE)
if not err then return chunk
elseif err == "closed" then
sock:close()
done = 1
return partial
else return nil, err end
end
})
end
sourcet["default"] = sourcet["until-closed"]
source = choose(sourcet)
return M