Archipelago/worlds/__init__.py

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import enum
__all__ = {"lookup_any_item_id_to_name",
"lookup_any_location_id_to_name",
"network_data_package",
"Games"}
from .alttp.Items import lookup_id_to_name as alttp
from .hk.Items import lookup_id_to_name as hk
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from .factorio import Technologies
lookup_any_item_id_to_name = {**alttp, **hk, **Technologies.lookup_id_to_name}
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assert len(alttp) + len(hk) + len(Technologies.lookup_id_to_name) == len(lookup_any_item_id_to_name)
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lookup_any_item_name_to_id = {name: id for id, name in lookup_any_item_id_to_name.items()}
from .alttp import Regions
from .hk import Locations
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lookup_any_location_id_to_name = {**Regions.lookup_id_to_name, **Locations.lookup_id_to_name,
**Technologies.lookup_id_to_name}
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assert len(Regions.lookup_id_to_name) + len(Locations.lookup_id_to_name) + len(Technologies.lookup_id_to_name) == \
len(lookup_any_location_id_to_name)
lookup_any_location_name_to_id = {name: id for id, name in lookup_any_location_id_to_name.items()}
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network_data_package = {"lookup_any_location_id_to_name": lookup_any_location_id_to_name,
"lookup_any_item_id_to_name": lookup_any_item_id_to_name,
"version": 3}
@enum.unique
class Games(str, enum.Enum):
HK = "Hollow Knight"
LTTP = "A Link to the Past"
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Factorio = "Factorio"