361 lines
11 KiB
Python
361 lines
11 KiB
Python
|
import logging
|
||
|
import time
|
||
|
import typing
|
||
|
from logging import Logger
|
||
|
from typing import Dict
|
||
|
|
||
|
from NetUtils import ClientStatus, NetworkItem
|
||
|
from worlds.AutoSNIClient import SNIClient
|
||
|
from .Items import start_id as items_start_id
|
||
|
from .Locations import start_id as locations_start_id
|
||
|
|
||
|
if typing.TYPE_CHECKING:
|
||
|
from SNIClient import SNIContext
|
||
|
else:
|
||
|
SNIContext = typing.Any
|
||
|
|
||
|
snes_logger: Logger = logging.getLogger("SNES")
|
||
|
|
||
|
SRAM_START: int = 0xE00000
|
||
|
L2AC_ROMNAME_START: int = 0x007FC0
|
||
|
L2AC_SIGN_ADDR: int = SRAM_START + 0x2000
|
||
|
L2AC_GOAL_ADDR: int = SRAM_START + 0x2030
|
||
|
L2AC_DEATH_ADDR: int = SRAM_START + 0x203D
|
||
|
L2AC_TX_ADDR: int = SRAM_START + 0x2040
|
||
|
L2AC_RX_ADDR: int = SRAM_START + 0x2800
|
||
|
|
||
|
enemy_names: Dict[int, str] = {
|
||
|
0x00: "a Goblin",
|
||
|
0x01: "an Armor goblin",
|
||
|
0x02: "a Regal Goblin",
|
||
|
0x03: "a Goblin Mage",
|
||
|
0x04: "a Troll",
|
||
|
0x05: "an Ork",
|
||
|
0x06: "a Fighter ork",
|
||
|
0x07: "an Ork Mage",
|
||
|
0x08: "a Lizardman",
|
||
|
0x09: "a Skull Lizard",
|
||
|
0x0A: "an Armour Dait",
|
||
|
0x0B: "a Dragonian",
|
||
|
0x0C: "a Cyclops",
|
||
|
0x0D: "a Mega Cyclops",
|
||
|
0x0E: "a Flame genie",
|
||
|
0x0F: "a Well Genie",
|
||
|
0x10: "a Wind Genie",
|
||
|
0x11: "an Earth Genie",
|
||
|
0x12: "a Cobalt",
|
||
|
0x13: "a Merman",
|
||
|
0x14: "an Aqualoi",
|
||
|
0x15: "an Imp",
|
||
|
0x16: "a Fiend",
|
||
|
0x17: "an Archfiend",
|
||
|
0x18: "a Hound",
|
||
|
0x19: "a Doben",
|
||
|
0x1A: "a Winger",
|
||
|
0x1B: "a Serfaco",
|
||
|
0x1C: "a Pug",
|
||
|
0x1D: "a Salamander",
|
||
|
0x1E: "a Brinz Lizard",
|
||
|
0x1F: "a Seahorse",
|
||
|
0x20: "a Seirein",
|
||
|
0x21: "an Earth Viper",
|
||
|
0x22: "a Gnome",
|
||
|
0x23: "a Wispy",
|
||
|
0x24: "a Thunderbeast",
|
||
|
0x25: "a Lunar bear",
|
||
|
0x26: "a Shadowfly",
|
||
|
0x27: "a Shadow",
|
||
|
0x28: "a Lion",
|
||
|
0x29: "a Sphinx",
|
||
|
0x2A: "a Mad horse",
|
||
|
0x2B: "an Armor horse",
|
||
|
0x2C: "a Buffalo",
|
||
|
0x2D: "a Bruse",
|
||
|
0x2E: "a Bat",
|
||
|
0x2F: "a Big Bat",
|
||
|
0x30: "a Red Bat",
|
||
|
0x31: "an Eagle",
|
||
|
0x32: "a Hawk",
|
||
|
0x33: "a Crow",
|
||
|
0x34: "a Baby Frog",
|
||
|
0x35: "a King Frog",
|
||
|
0x36: "a Lizard",
|
||
|
0x37: "a Newt",
|
||
|
0x38: "a Needle Lizard",
|
||
|
0x39: "a Poison Lizard",
|
||
|
0x3A: "a Medusa",
|
||
|
0x3B: "a Ramia",
|
||
|
0x3C: "a Basilisk",
|
||
|
0x3D: "a Cokatoris",
|
||
|
0x3E: "a Scorpion",
|
||
|
0x3F: "an Antares",
|
||
|
0x40: "a Small Crab",
|
||
|
0x41: "a Big Crab",
|
||
|
0x42: "a Red Lobster",
|
||
|
0x43: "a Spider",
|
||
|
0x44: "a Web Spider",
|
||
|
0x45: "a Beetle",
|
||
|
0x46: "a Poison Beetle",
|
||
|
0x47: "a Mosquito",
|
||
|
0x48: "a Coridras",
|
||
|
0x49: "a Spinner",
|
||
|
0x4A: "a Tartona",
|
||
|
0x4B: "an Armour Nail",
|
||
|
0x4C: "a Moth",
|
||
|
0x4D: "a Mega Moth",
|
||
|
0x4E: "a Big Bee",
|
||
|
0x4F: "a Dark Fly",
|
||
|
0x50: "a Stinger",
|
||
|
0x51: "an Armor Bee",
|
||
|
0x52: "a Sentopez",
|
||
|
0x53: "a Cancer",
|
||
|
0x54: "a Garbost",
|
||
|
0x55: "a Bolt Fish",
|
||
|
0x56: "a Moray",
|
||
|
0x57: "a She Viper",
|
||
|
0x58: "an Angler fish",
|
||
|
0x59: "a Unicorn",
|
||
|
0x5A: "an Evil Shell",
|
||
|
0x5B: "a Drill Shell",
|
||
|
0x5C: "a Snell",
|
||
|
0x5D: "an Ammonite",
|
||
|
0x5E: "an Evil Fish",
|
||
|
0x5F: "a Squid",
|
||
|
0x60: "a Kraken",
|
||
|
0x61: "a Killer Whale",
|
||
|
0x62: "a White Whale",
|
||
|
0x63: "a Grianos",
|
||
|
0x64: "a Behemoth",
|
||
|
0x65: "a Perch",
|
||
|
0x66: "a Current",
|
||
|
0x67: "a Vampire Rose",
|
||
|
0x68: "a Desert Rose",
|
||
|
0x69: "a Venus Fly",
|
||
|
0x6A: "a Moray Vine",
|
||
|
0x6B: "a Torrent",
|
||
|
0x6C: "a Mad Ent",
|
||
|
0x6D: "a Crow Kelp",
|
||
|
0x6E: "a Red Plant",
|
||
|
0x6F: "La Fleshia",
|
||
|
0x70: "a Wheel Eel",
|
||
|
0x71: "a Skeleton",
|
||
|
0x72: "a Ghoul",
|
||
|
0x73: "a Zombie",
|
||
|
0x74: "a Specter",
|
||
|
0x75: "a Dark Spirit",
|
||
|
0x76: "a Snatcher",
|
||
|
0x77: "a Jurahan",
|
||
|
0x78: "a Demise",
|
||
|
0x79: "a Leech",
|
||
|
0x7A: "a Necromancer",
|
||
|
0x7B: "a Hade Chariot",
|
||
|
0x7C: "a Hades",
|
||
|
0x7D: "a Dark Skull",
|
||
|
0x7E: "a Hades Skull",
|
||
|
0x7F: "a Mummy",
|
||
|
0x80: "a Vampire",
|
||
|
0x81: "a Nosferato",
|
||
|
0x82: "a Ghost Ship",
|
||
|
0x83: "a Deadly Sword",
|
||
|
0x84: "a Deadly Armor",
|
||
|
0x85: "a T Rex",
|
||
|
0x86: "a Brokion",
|
||
|
0x87: "a Pumpkin Head",
|
||
|
0x88: "a Mad Head",
|
||
|
0x89: "a Snow Gas",
|
||
|
0x8A: "a Great Coca",
|
||
|
0x8B: "a Gargoyle",
|
||
|
0x8C: "a Rogue Shape",
|
||
|
0x8D: "a Bone Gorem",
|
||
|
0x8E: "a Nuborg",
|
||
|
0x8F: "a Wood Gorem",
|
||
|
0x90: "a Mad Gorem",
|
||
|
0x91: "a Green Clay",
|
||
|
0x92: "a Sand Gorem",
|
||
|
0x93: "a Magma Gorem",
|
||
|
0x94: "an Iron Gorem",
|
||
|
0x95: "a Gold Gorem",
|
||
|
0x96: "a Hidora",
|
||
|
0x97: "a Sea Hidora",
|
||
|
0x98: "a High Hidora",
|
||
|
0x99: "a King Hidora",
|
||
|
0x9A: "an Orky",
|
||
|
0x9B: "a Waiban",
|
||
|
0x9C: "a White Dragon",
|
||
|
0x9D: "a Red Dragon",
|
||
|
0x9E: "a Blue Dragon",
|
||
|
0x9F: "a Green Dragon",
|
||
|
0xA0: "a Black Dragon",
|
||
|
0xA1: "a Copper Dragon",
|
||
|
0xA2: "a Silver Dragon",
|
||
|
0xA3: "a Gold Dragon",
|
||
|
0xA4: "a Red Jelly",
|
||
|
0xA5: "a Blue Jelly",
|
||
|
0xA6: "a Bili Jelly",
|
||
|
0xA7: "a Red Core",
|
||
|
0xA8: "a Blue Core",
|
||
|
0xA9: "a Green Core",
|
||
|
0xAA: "a No Core",
|
||
|
0xAB: "a Mimic",
|
||
|
0xAC: "a Blue Mimic",
|
||
|
0xAD: "an Ice Roge",
|
||
|
0xAE: "a Mushroom",
|
||
|
0xAF: "a Big Mushr'm",
|
||
|
0xB0: "a Minataurus",
|
||
|
0xB1: "a Gorgon",
|
||
|
0xB2: "a Ninja",
|
||
|
0xB3: "an Asashin",
|
||
|
0xB4: "a Samurai",
|
||
|
0xB5: "a Dark Warrior",
|
||
|
0xB6: "an Ochi Warrior",
|
||
|
0xB7: "a Sly Fox",
|
||
|
0xB8: "a Tengu",
|
||
|
0xB9: "a Warm Eye",
|
||
|
0xBA: "a Wizard",
|
||
|
0xBB: "a Dark Sum'ner",
|
||
|
0xBC: "the Big Catfish",
|
||
|
0xBD: "a Follower",
|
||
|
0xBE: "the Tarantula",
|
||
|
0xBF: "Pierre",
|
||
|
0xC0: "Daniele",
|
||
|
0xC1: "the Venge Ghost",
|
||
|
0xC2: "the Fire Dragon",
|
||
|
0xC3: "the Tank",
|
||
|
0xC4: "Idura",
|
||
|
0xC5: "Camu",
|
||
|
0xC6: "Gades",
|
||
|
0xC7: "Amon",
|
||
|
0xC8: "Erim",
|
||
|
0xC9: "Daos",
|
||
|
0xCA: "a Lizard Man",
|
||
|
0xCB: "a Goblin",
|
||
|
0xCC: "a Skeleton",
|
||
|
0xCD: "a Regal Goblin",
|
||
|
0xCE: "a Goblin",
|
||
|
0xCF: "a Goblin Mage",
|
||
|
0xD0: "a Slave",
|
||
|
0xD1: "a Follower",
|
||
|
0xD2: "a Groupie",
|
||
|
0xD3: "the Egg Dragon",
|
||
|
0xD4: "a Mummy",
|
||
|
0xD5: "a Troll",
|
||
|
0xD6: "Gades",
|
||
|
0xD7: "Idura",
|
||
|
0xD8: "a Lion",
|
||
|
0xD9: "the Rogue Flower",
|
||
|
0xDA: "a Gargoyle",
|
||
|
0xDB: "a Ghost Ship",
|
||
|
0xDC: "Idura",
|
||
|
0xDD: "a Soldier",
|
||
|
0xDE: "Gades",
|
||
|
0xDF: "the Master",
|
||
|
}
|
||
|
|
||
|
|
||
|
class L2ACSNIClient(SNIClient):
|
||
|
game: str = "Lufia II Ancient Cave"
|
||
|
|
||
|
async def validate_rom(self, ctx: SNIContext) -> bool:
|
||
|
from SNIClient import snes_read
|
||
|
|
||
|
rom_name: bytes = await snes_read(ctx, L2AC_ROMNAME_START, 0x15)
|
||
|
if rom_name is None or rom_name[:4] != b"L2AC":
|
||
|
return False
|
||
|
|
||
|
ctx.game = self.game
|
||
|
ctx.items_handling = 0b111 # fully remote
|
||
|
|
||
|
ctx.rom = rom_name
|
||
|
|
||
|
return True
|
||
|
|
||
|
async def game_watcher(self, ctx: SNIContext) -> None:
|
||
|
from SNIClient import snes_buffered_write, snes_flush_writes, snes_read
|
||
|
|
||
|
rom: bytes = await snes_read(ctx, L2AC_ROMNAME_START, 0x15)
|
||
|
if rom != ctx.rom:
|
||
|
ctx.rom = None
|
||
|
return
|
||
|
|
||
|
if ctx.server is None or ctx.slot is None:
|
||
|
# not successfully connected to a multiworld server, cannot process the game sending items
|
||
|
return
|
||
|
|
||
|
signature: bytes = await snes_read(ctx, L2AC_SIGN_ADDR, 16)
|
||
|
if signature != b"ArchipelagoLufia":
|
||
|
return
|
||
|
|
||
|
# Goal
|
||
|
if not ctx.finished_game:
|
||
|
goal_data: bytes = await snes_read(ctx, L2AC_GOAL_ADDR, 10)
|
||
|
if goal_data is not None and goal_data[goal_data[0]] == 0x01:
|
||
|
await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}])
|
||
|
ctx.finished_game = True
|
||
|
|
||
|
# DeathLink TX
|
||
|
death_data: bytes = await snes_read(ctx, L2AC_DEATH_ADDR, 3)
|
||
|
if death_data is not None:
|
||
|
await ctx.update_death_link(bool(death_data[0]))
|
||
|
if death_data[1] != 0x00:
|
||
|
snes_buffered_write(ctx, L2AC_DEATH_ADDR + 1, b"\x00")
|
||
|
if "DeathLink" in ctx.tags and ctx.last_death_link + 1 < time.time():
|
||
|
player_name: str = ctx.player_names.get(ctx.slot, str(ctx.slot))
|
||
|
enemy_name: str = enemy_names.get(death_data[1] - 1, hex(death_data[1] - 1))
|
||
|
await ctx.send_death(f"{player_name} was totally defeated by {enemy_name}.")
|
||
|
|
||
|
# TX
|
||
|
tx_data: bytes = await snes_read(ctx, L2AC_TX_ADDR, 8)
|
||
|
if tx_data is not None:
|
||
|
snes_items_sent = int.from_bytes(tx_data[:2], "little")
|
||
|
client_items_sent = int.from_bytes(tx_data[2:4], "little")
|
||
|
client_ap_items_found = int.from_bytes(tx_data[4:6], "little")
|
||
|
|
||
|
if client_items_sent < snes_items_sent:
|
||
|
location_id: int = locations_start_id + client_items_sent
|
||
|
location: str = ctx.location_names[location_id]
|
||
|
client_items_sent += 1
|
||
|
|
||
|
ctx.locations_checked.add(location_id)
|
||
|
await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": [location_id]}])
|
||
|
|
||
|
snes_logger.info("New Check: %s (%d/%d)" % (
|
||
|
location,
|
||
|
len(ctx.locations_checked),
|
||
|
len(ctx.missing_locations) + len(ctx.checked_locations)))
|
||
|
snes_buffered_write(ctx, L2AC_TX_ADDR + 2, client_items_sent.to_bytes(2, "little"))
|
||
|
|
||
|
ap_items_found: int = sum(net_item.player != ctx.slot for net_item in ctx.locations_info.values())
|
||
|
if client_ap_items_found < ap_items_found:
|
||
|
snes_buffered_write(ctx, L2AC_TX_ADDR + 4, ap_items_found.to_bytes(2, "little"))
|
||
|
|
||
|
# RX
|
||
|
rx_data: bytes = await snes_read(ctx, L2AC_RX_ADDR, 4)
|
||
|
if rx_data is not None:
|
||
|
snes_items_received = int.from_bytes(rx_data[:2], "little")
|
||
|
|
||
|
if snes_items_received < len(ctx.items_received):
|
||
|
item: NetworkItem = ctx.items_received[snes_items_received]
|
||
|
item_code: int = item.item - items_start_id
|
||
|
snes_items_received += 1
|
||
|
|
||
|
snes_logger.info("Received %s from %s (%s) (%d/%d in list)" % (
|
||
|
ctx.item_names[item.item],
|
||
|
ctx.player_names[item.player],
|
||
|
ctx.location_names[item.location],
|
||
|
snes_items_received, len(ctx.items_received)))
|
||
|
snes_buffered_write(ctx, L2AC_RX_ADDR + 2 * (snes_items_received + 1), item_code.to_bytes(2, 'little'))
|
||
|
snes_buffered_write(ctx, L2AC_RX_ADDR, snes_items_received.to_bytes(2, "little"))
|
||
|
|
||
|
await snes_flush_writes(ctx)
|
||
|
|
||
|
async def deathlink_kill_player(self, ctx: SNIContext) -> None:
|
||
|
from SNIClient import DeathState, snes_buffered_write, snes_flush_writes
|
||
|
|
||
|
# DeathLink RX
|
||
|
if "DeathLink" in ctx.tags and ctx.last_death_link + 1 < time.time():
|
||
|
snes_buffered_write(ctx, L2AC_DEATH_ADDR + 2, b"\x01")
|
||
|
else:
|
||
|
snes_buffered_write(ctx, L2AC_DEATH_ADDR + 2, b"\x00")
|
||
|
await snes_flush_writes(ctx)
|
||
|
ctx.death_state = DeathState.dead
|