From 00ba3c71c9544488052b271f945bf000528b97e3 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Sat, 25 Apr 2020 23:16:16 +0200 Subject: [PATCH] fix server not sending aliased names on connect --- MultiServer.py | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/MultiServer.py b/MultiServer.py index e2e49e8d..33fb47a5 100644 --- a/MultiServer.py +++ b/MultiServer.py @@ -209,7 +209,7 @@ def notify_hints(ctx: Context, team: int, hints: typing.List[Utils.Hint]): def update_aliases(ctx: Context, team: int, client: typing.Optional[Client] = None): cmd = json.dumps([["AliasUpdate", [(key[1], ctx.get_aliased_name(*key)) for key, value in ctx.player_names.items() if - key[0] == team]]]) # make sure it is a list, as it can be set internally + key[0] == team]]]) if client is None: for client in ctx.clients: if client.team == team and client.auth and client.version > [2, 0, 3]: @@ -740,7 +740,8 @@ async def process_client_cmd(ctx: Context, client: Client, cmd, args): client.version = args.get('version', Client.version) client.tags = args.get('tags', Client.tags) reply = [['Connected', [(client.team, client.slot), - [(p, n) for (t, p), n in ctx.player_names.items() if t == client.team]]]] + [(p, ctx.get_aliased_name(t, p)) for (t, p), n in ctx.player_names.items() if + t == client.team]]]] items = get_received_items(ctx, client.team, client.slot) if items: reply.append(['ReceivedItems', (0, tuplize_received_items(items))])