Meta-Mystery
This commit is contained in:
parent
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commit
0220575c50
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@ -40,6 +40,7 @@ if __name__ == "__main__":
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zip_spoiler = multi_mystery_options["zip_spoiler"]
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zip_spoiler = multi_mystery_options["zip_spoiler"]
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zip_multidata = multi_mystery_options["zip_multidata"]
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zip_multidata = multi_mystery_options["zip_multidata"]
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player_name = multi_mystery_options["player_name"]
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player_name = multi_mystery_options["player_name"]
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meta_file_path = multi_mystery_options["meta_file_path"]
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py_version = f"{sys.version_info.major}.{sys.version_info.minor}"
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py_version = f"{sys.version_info.major}.{sys.version_info.minor}"
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@ -51,7 +52,8 @@ if __name__ == "__main__":
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player_files = []
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player_files = []
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os.makedirs(player_files_path, exist_ok=True)
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os.makedirs(player_files_path, exist_ok=True)
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for file in os.listdir(player_files_path):
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for file in os.listdir(player_files_path):
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if file.lower().endswith(".yaml"):
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lfile = file.lower()
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if lfile.endswith(".yaml") and lfile != meta_file_path.lower():
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player_files.append(file)
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player_files.append(file)
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print(f"Player {file[:-5]} found.")
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print(f"Player {file[:-5]} found.")
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player_count = len(player_files)
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player_count = len(player_files)
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@ -75,7 +77,15 @@ if __name__ == "__main__":
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command = f"{basemysterycommand} --multi {len(player_files)} {player_string} " \
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command = f"{basemysterycommand} --multi {len(player_files)} {player_string} " \
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f"--names {','.join(player_names)} --enemizercli {enemizer_path} " \
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f"--names {','.join(player_names)} --enemizercli {enemizer_path} " \
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f"--outputpath {output_path}" + " --create_spoiler" if create_spoiler else "" + " --race" if race else ""
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f"--outputpath {output_path}"
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if create_spoiler:
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command += " --create_spoiler"
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if race:
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command += " --race"
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if os.path.exists(os.path.join(player_files_path, meta_file_path)):
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command += f" --meta {os.path.join(player_files_path, meta_file_path)}"
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print(command)
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print(command)
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import time
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import time
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start = time.perf_counter()
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start = time.perf_counter()
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@ -448,7 +448,7 @@ async def process_client_cmd(ctx: Context, client: Client, cmd, args):
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def set_password(ctx : Context, password):
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def set_password(ctx : Context, password):
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ctx.password = password
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ctx.password = password
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logging.warning('Password set to ' + password if password is not None else 'Password disabled')
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logging.warning('Password set to ' + password if password else 'Password disabled')
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async def console(ctx : Context):
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async def console(ctx : Context):
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while True:
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while True:
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115
Mystery.py
115
Mystery.py
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@ -3,7 +3,7 @@ import logging
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import random
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import random
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import urllib.request
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import urllib.request
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import urllib.parse
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import urllib.parse
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import functools
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import typing
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import os
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import os
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import ModuleUpdate
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import ModuleUpdate
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@ -36,6 +36,8 @@ def main():
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parser.add_argument('--enemizercli')
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parser.add_argument('--enemizercli')
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parser.add_argument('--outputpath')
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parser.add_argument('--outputpath')
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parser.add_argument('--race', action='store_true')
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parser.add_argument('--race', action='store_true')
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parser.add_argument('--meta', default=None)
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for player in range(1, multiargs.multi + 1):
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for player in range(1, multiargs.multi + 1):
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parser.add_argument(f'--p{player}', help=argparse.SUPPRESS)
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parser.add_argument(f'--p{player}', help=argparse.SUPPRESS)
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args = parser.parse_args()
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args = parser.parse_args()
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@ -47,23 +49,34 @@ def main():
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seed = args.seed
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seed = args.seed
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random.seed(seed)
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random.seed(seed)
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seedname = f'M{random.randint(0, 999999999)}'
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seedname = "M"+(f"{random.randint(0, 999999999)}".zfill(9))
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print(f"Generating mystery for {args.multi} player{'s' if args.multi > 1 else ''}, {seedname} Seed {seed}")
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print(f"Generating mystery for {args.multi} player{'s' if args.multi > 1 else ''}, {seedname} Seed {seed}")
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weights_cache = {}
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weights_cache = {}
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if args.weights:
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if args.weights:
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weights_cache[args.weights] = get_weights(args.weights)
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try:
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weights_cache[args.weights] = get_weights(args.weights)
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except Exception as e:
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raise ValueError(f"File {args.weights} is destroyed. Please fix your yaml.") from e
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print(f"Weights: {args.weights} >> {weights_cache[args.weights]['description']}")
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print(f"Weights: {args.weights} >> {weights_cache[args.weights]['description']}")
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if args.meta:
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try:
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weights_cache[args.meta] = get_weights(args.meta)
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except Exception as e:
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raise ValueError(f"File {args.weights} is destroyed. Please fix your yaml.") from e
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print(f"Meta: {args.meta} >> {weights_cache[args.meta]['meta_description']}")
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if args.samesettings:
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raise Exception("Cannot mix --samesettings with --meta")
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for player in range(1, args.multi + 1):
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for player in range(1, args.multi + 1):
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path = getattr(args, f'p{player}')
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path = getattr(args, f'p{player}')
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if path:
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if path:
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if path not in weights_cache:
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if path not in weights_cache:
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try:
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try:
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weights_cache[path] = get_weights(path)
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weights_cache[path] = get_weights(path)
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except:
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except Exception as e:
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raise ValueError(f"File {path} is destroyed. Please fix your yaml.")
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raise ValueError(f"File {path} is destroyed. Please fix your yaml.") from e
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print(f"P{player} Weights: {path} >> {weights_cache[path]['description']}")
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print(f"P{player} Weights: {path} >> {weights_cache[path]['description']}")
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erargs = parse_arguments(['--multi', str(args.multi)])
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erargs = parse_arguments(['--multi', str(args.multi)])
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erargs.seed = seed
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erargs.seed = seed
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erargs.name = {x+1: name for x,name in enumerate(args.names.split(","))}
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erargs.name = {x+1: name for x,name in enumerate(args.names.split(","))}
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@ -78,17 +91,31 @@ def main():
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erargs.enemizercli = args.enemizercli
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erargs.enemizercli = args.enemizercli
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settings_cache = {k: (roll_settings(v) if args.samesettings else None) for k, v in weights_cache.items()}
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settings_cache = {k: (roll_settings(v) if args.samesettings else None) for k, v in weights_cache.items()}
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player_path_cache = {}
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for player in range(1, args.multi + 1):
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player_path_cache[player] = getattr(args, f'p{player}') if getattr(args, f'p{player}') else args.weights
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if args.meta:
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for player, path in player_path_cache.items():
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weights_cache[path].setdefault("meta_ignore", [])
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meta_weights = weights_cache[args.meta]
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for key in meta_weights:
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option = get_choice(key, meta_weights)
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if option is not None:
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for player, path in player_path_cache.items():
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if key not in weights_cache[path]["meta_ignore"]:
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weights_cache[path][key] = option
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for player in range(1, args.multi + 1):
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for player in range(1, args.multi + 1):
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path = getattr(args, f'p{player}') if getattr(args, f'p{player}') else args.weights
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path = player_path_cache[player]
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if path:
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if path:
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try:
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try:
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settings = settings_cache[path] if settings_cache[path] else roll_settings(weights_cache[path])
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settings = settings_cache[path] if settings_cache[path] else roll_settings(weights_cache[path])
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for k, v in vars(settings).items():
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for k, v in vars(settings).items():
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if v is not None:
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if v is not None:
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getattr(erargs, k)[player] = v
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getattr(erargs, k)[player] = v
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except:
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except Exception as e:
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raise ValueError(f"File {path} is destroyed. Please fix your yaml.")
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raise ValueError(f"File {path} is destroyed. Please fix your yaml.") from e
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else:
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else:
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raise RuntimeError(f'No weights specified for player {player}')
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raise RuntimeError(f'No weights specified for player {player}')
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# set up logger
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# set up logger
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@ -118,22 +145,22 @@ def interpret_on_off(value):
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def convert_to_on_off(value):
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def convert_to_on_off(value):
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return {True: "on", False: "off"}.get(value, value)
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return {True: "on", False: "off"}.get(value, value)
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def roll_settings(weights):
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def get_choice(option, root) -> typing.Any:
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def get_choice(option, root=weights):
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if option not in root:
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if option not in root:
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return None
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return None
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if type(root[option]) is not dict:
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if type(root[option]) is not dict:
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return interpret_on_off(root[option])
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return interpret_on_off(root[option])
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if not root[option]:
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if not root[option]:
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return None
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return None
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return interpret_on_off(
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return interpret_on_off(
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random.choices(list(root[option].keys()), weights=list(map(int, root[option].values())))[0])
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random.choices(list(root[option].keys()), weights=list(map(int, root[option].values())))[0])
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def roll_settings(weights):
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ret = argparse.Namespace()
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ret = argparse.Namespace()
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ret.name = get_choice('name')
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ret.name = get_choice('name', weights)
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if ret.name:
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if ret.name:
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ret.name = ret.name.replace(" ", "-").replace("_", "-")
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ret.name = ret.name.replace(" ", "-").replace("_", "-")
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glitches_required = get_choice('glitches_required')
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glitches_required = get_choice('glitches_required', weights)
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if glitches_required not in ['none', 'no_logic']:
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if glitches_required not in ['none', 'no_logic']:
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print("Only NMG and No Logic supported")
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print("Only NMG and No Logic supported")
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glitches_required = 'none'
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glitches_required = 'none'
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@ -142,7 +169,7 @@ def roll_settings(weights):
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# item_placement = get_choice('item_placement')
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# item_placement = get_choice('item_placement')
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# not supported in ER
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# not supported in ER
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dungeon_items = get_choice('dungeon_items')
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dungeon_items = get_choice('dungeon_items', weights)
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if dungeon_items == 'full' or dungeon_items == True:
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if dungeon_items == 'full' or dungeon_items == True:
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dungeon_items = 'mcsb'
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dungeon_items = 'mcsb'
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elif dungeon_items == 'standard':
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elif dungeon_items == 'standard':
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elif not dungeon_items:
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elif not dungeon_items:
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dungeon_items = ""
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dungeon_items = ""
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ret.mapshuffle = get_choice('map_shuffle') if 'map_shuffle' in weights else 'm' in dungeon_items
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ret.mapshuffle = get_choice('map_shuffle', weights) if 'map_shuffle' in weights else 'm' in dungeon_items
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ret.compassshuffle = get_choice('compass_shuffle') if 'compass_shuffle' in weights else 'c' in dungeon_items
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ret.compassshuffle = get_choice('compass_shuffle', weights) if 'compass_shuffle' in weights else 'c' in dungeon_items
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ret.keyshuffle = get_choice('smallkey_shuffle') if 'smallkey_shuffle' in weights else 's' in dungeon_items
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ret.keyshuffle = get_choice('smallkey_shuffle', weights) if 'smallkey_shuffle' in weights else 's' in dungeon_items
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ret.bigkeyshuffle = get_choice('bigkey_shuffle') if 'bigkey_shuffle' in weights else 'b' in dungeon_items
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ret.bigkeyshuffle = get_choice('bigkey_shuffle', weights) if 'bigkey_shuffle' in weights else 'b' in dungeon_items
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ret.accessibility = get_choice('accessibility')
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ret.accessibility = get_choice('accessibility', weights)
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entrance_shuffle = get_choice('entrance_shuffle')
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entrance_shuffle = get_choice('entrance_shuffle', weights)
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ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
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ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
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goal = get_choice('goals')
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goal = get_choice('goals', weights)
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ret.goal = {'ganon': 'ganon',
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ret.goal = {'ganon': 'ganon',
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'fast_ganon': 'crystals',
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'fast_ganon': 'crystals',
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'dungeons': 'dungeons',
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'dungeons': 'dungeons',
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@ -169,57 +196,57 @@ def roll_settings(weights):
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}[goal]
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}[goal]
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ret.openpyramid = goal == 'fast_ganon'
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ret.openpyramid = goal == 'fast_ganon'
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ret.crystals_gt = get_choice('tower_open')
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ret.crystals_gt = get_choice('tower_open', weights)
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ret.crystals_ganon = get_choice('ganon_open')
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ret.crystals_ganon = get_choice('ganon_open', weights)
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ret.mode = get_choice('world_state')
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ret.mode = get_choice('world_state', weights)
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if ret.mode == 'retro':
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if ret.mode == 'retro':
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ret.mode = 'open'
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ret.mode = 'open'
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ret.retro = True
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ret.retro = True
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ret.hints = get_choice('hints')
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ret.hints = get_choice('hints', weights)
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ret.swords = {'randomized': 'random',
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ret.swords = {'randomized': 'random',
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'assured': 'assured',
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'assured': 'assured',
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'vanilla': 'vanilla',
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'vanilla': 'vanilla',
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'swordless': 'swordless'
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'swordless': 'swordless'
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}[get_choice('weapons')]
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}[get_choice('weapons', weights)]
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ret.difficulty = get_choice('item_pool')
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ret.difficulty = get_choice('item_pool', weights)
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ret.item_functionality = get_choice('item_functionality')
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ret.item_functionality = get_choice('item_functionality', weights)
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ret.shufflebosses = {'none': 'none',
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ret.shufflebosses = {'none': 'none',
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'simple': 'basic',
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'simple': 'basic',
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'full': 'normal',
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'full': 'normal',
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'random': 'chaos'
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'random': 'chaos'
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}[get_choice('boss_shuffle')]
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}[get_choice('boss_shuffle', weights)]
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ret.shuffleenemies = {'none': 'none',
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ret.shuffleenemies = {'none': 'none',
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'shuffled': 'shuffled',
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'shuffled': 'shuffled',
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'random': 'chaos'
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'random': 'chaos'
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}[get_choice('enemy_shuffle')]
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}[get_choice('enemy_shuffle', weights)]
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ret.enemy_damage = {'default': 'default',
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ret.enemy_damage = {'default': 'default',
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'shuffled': 'shuffled',
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'shuffled': 'shuffled',
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'random': 'chaos'
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'random': 'chaos'
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}[get_choice('enemy_damage')]
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}[get_choice('enemy_damage', weights)]
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ret.enemy_health = get_choice('enemy_health')
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ret.enemy_health = get_choice('enemy_health', weights)
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ret.shufflepots = get_choice('pot_shuffle')
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ret.shufflepots = get_choice('pot_shuffle', weights)
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ret.beemizer = int(get_choice('beemizer')) if 'beemizer' in weights else 0
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ret.beemizer = int(get_choice('beemizer', weights)) if 'beemizer' in weights else 0
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ret.timer = {'none': 'none',
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ret.timer = {'none': 'none',
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'timed': 'timed',
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'timed': 'timed',
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'timed_ohko': 'timed-ohko',
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'timed_ohko': 'timed-ohko',
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'ohko': 'ohko',
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'ohko': 'ohko',
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'timed_countdown': 'timed-countdown',
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'timed_countdown': 'timed-countdown',
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'display': 'display'}[get_choice('timer')] if 'timer' in weights.keys() else 'none'
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'display': 'display'}[get_choice('timer', weights)] if 'timer' in weights.keys() else 'none'
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ret.progressive = convert_to_on_off(get_choice('progressive')) if "progressive" in weights else 'on'
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ret.progressive = convert_to_on_off(get_choice('progressive', weights)) if "progressive" in weights else 'on'
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inventoryweights = weights.get('startinventory', {})
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inventoryweights = weights.get('startinventory', {})
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startitems = []
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startitems = []
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for item in inventoryweights.keys():
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for item in inventoryweights.keys():
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@ -22,6 +22,8 @@ multi_mystery_options:
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enemizer_path: "EnemizerCLI/EnemizerCLI.Core.exe"
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enemizer_path: "EnemizerCLI/EnemizerCLI.Core.exe"
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#folder from which the player yaml files are pulled from
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#folder from which the player yaml files are pulled from
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player_files_path: "Players"
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player_files_path: "Players"
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#meta file name, within players folder
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meta_file_path: "meta.yaml"
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#automatically launches {player_name}.yaml's ROM file using the OS's default program once generation completes. (likely your emulator)
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#automatically launches {player_name}.yaml's ROM file using the OS's default program once generation completes. (likely your emulator)
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#does nothing if the name is not found
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#does nothing if the name is not found
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#example: player_name = "Berserker"
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#example: player_name = "Berserker"
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@ -0,0 +1,36 @@
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#this file has to be in the Players folder to take effect.
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meta_description: Meta file with the intention of having similar-length roms for a hopefully better experience
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||||||
|
goals:
|
||||||
|
ganon: 10
|
||||||
|
fast_ganon: 30
|
||||||
|
dungeons: 5
|
||||||
|
pedestal: 5
|
||||||
|
triforce-hunt: 1
|
||||||
|
null: 0 # maintain individual goals
|
||||||
|
world_state:
|
||||||
|
standard: 5
|
||||||
|
open: 5
|
||||||
|
inverted: 5
|
||||||
|
retro: 5
|
||||||
|
null: 10 # maintain individual world states
|
||||||
|
tower_open:
|
||||||
|
'0': 8
|
||||||
|
'1': 7
|
||||||
|
'2': 6
|
||||||
|
'3': 5
|
||||||
|
'4': 4
|
||||||
|
'5': 3
|
||||||
|
'6': 2
|
||||||
|
'7': 1
|
||||||
|
random: 5
|
||||||
|
ganon_open:
|
||||||
|
'0': 3
|
||||||
|
'1': 4
|
||||||
|
'2': 5
|
||||||
|
'3': 6
|
||||||
|
'4': 7
|
||||||
|
'5': 8
|
||||||
|
'6': 9
|
||||||
|
'7': 10
|
||||||
|
random: 5
|
||||||
|
#do not use meta rom options at this time.
|
Loading…
Reference in New Issue