fix minecraft tests for egg shards

This commit is contained in:
espeon65536 2021-08-06 18:46:39 -05:00 committed by Fabian Dill
parent 72acb5509a
commit 0241d6f443
1 changed files with 3 additions and 1 deletions

View File

@ -5,7 +5,7 @@ from worlds import AutoWorld
from worlds.minecraft import MinecraftWorld
from worlds.minecraft.Items import MinecraftItem, item_table
from worlds.minecraft.Options import AdvancementGoal, CombatDifficulty, BeeTraps
from Options import Toggle
from Options import Toggle, Range
# Converts the name of an item into an item object
def MCItemFactory(items, player: int):
@ -38,6 +38,8 @@ class TestMinecraft(TestBase):
setattr(self.world, "combat_difficulty", {1: CombatDifficulty(1)}) # normal
setattr(self.world, "bee_traps", {1: BeeTraps(0)})
setattr(self.world, "structure_compasses", {1: Toggle(False)})
setattr(self.world, "egg_shards_required", {1: Range(0)})
setattr(self.world, "egg_shards_available", {1: Range(0)})
AutoWorld.call_single(self.world, "create_regions", 1)
AutoWorld.call_single(self.world, "generate_basic", 1)
AutoWorld.call_single(self.world, "set_rules", 1)