OoT: check for existence of ROM at start of generation

This commit is contained in:
espeon65536 2022-04-26 13:43:02 -05:00
parent 9ecd320c8c
commit 0309fac592
1 changed files with 7 additions and 0 deletions

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@ -89,6 +89,13 @@ class OOTWorld(World):
self.hint_data_available = threading.Event()
super(OOTWorld, self).__init__(world, player)
@classmethod
def stage_generate_early(cls, world: MultiWorld):
# Check that an OoT ROM exists at the specified path. Raises exception on failure.
# We don't need the ROM until output, but we want to fail early if no ROM is provided.
rom = Rom(file=get_options()['oot_options']['rom_file'])
del rom
def generate_early(self):
# Player name MUST be at most 16 bytes ascii-encoded, otherwise won't write to ROM correctly
if len(bytes(self.world.get_player_name(self.player), 'ascii')) > 16: