set up pony and waitress skeletons

This commit is contained in:
Fabian Dill 2020-06-14 07:44:59 +02:00
parent c486cd77bb
commit 03a6227eef
4 changed files with 50 additions and 53 deletions

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@ -1,3 +1,5 @@
# module has yet to be made capable of running in multiple processes
import os
import logging
import sys
@ -5,14 +7,13 @@ import threading
import typing
import multiprocessing
import functools
from pony.flask import Pony
from pony.orm import Database, Required, Optional, commit, select, db_session
import websockets
from flask import Flask, flash, request, redirect, url_for, render_template, Response
from flask import Flask, flash, request, redirect, url_for, render_template, Response, g
from werkzeug.utils import secure_filename
if ".." not in sys.path:
sys.path.append("..")
UPLOAD_FOLDER = 'uploads'
LOGS_FOLDER = 'logs'
@ -29,31 +30,33 @@ app = Flask(__name__)
app.config['UPLOAD_FOLDER'] = UPLOAD_FOLDER
app.config['MAX_CONTENT_LENGTH'] = 1 * 1024 * 1024 # 1 megabyte limit
app.config["SECRET_KEY"] = os.urandom(32)
app.config["PONY"] = {
'provider': 'sqlite',
'filename': 'db.db3',
'create_db': True
}
db = Database()
name = "localhost"
portrange = (49152, 65535)
current_port = portrange[0]
current_ports = {}
current_multiworlds = {}
multiworlds = {}
class Multiworld():
def __init__(self, file: str):
self.port = get_next_port()
self.multidata = file
current_ports[self.port] = self
current_multiworlds[self.multidata] = self
def __init__(self, multidata: str):
self.multidata = multidata
self.process: typing.Optional[multiprocessing.Process] = None
multiworlds[multidata] = self
def start(self):
if self.process and self.process.is_alive():
return False
logging.info(f"Spinning up {self.multidata}")
self.process = multiprocessing.Process(group=None, target=run_server_process,
args=(self.port, self.multidata),
name="MultiHost" + str(self.port))
args=(self.multidata,),
name="MultiHost")
self.process.start()
def stop(self):
@ -61,9 +64,6 @@ class Multiworld():
self.process.terminate()
self.process = None
del (current_ports[self.port])
del (current_multiworlds[self.multidata])
@app.route('/', methods=['GET', 'POST'])
def upload_multidata():
if request.method == 'POST':
@ -85,21 +85,6 @@ def upload_multidata():
return render_template("upload_multidata.html")
portlock = threading.Lock()
def get_next_port() -> int:
global current_port
with portlock:
while current_port in current_ports:
if current_port >= portrange[1]:
current_port = portrange[0]
else:
current_port += 1
return current_port
def _read_log(path: str):
with open(path) as log:
yield from log
@ -115,43 +100,45 @@ processstartlock = threading.Lock()
@app.route('/hosted/<filename>')
def host_multidata(filename: str = None):
if not filename:
return redirect(url_for('upload_multidata'))
else:
def host_multidata(filename: str):
with db_session:
multidata = os.path.join(multidata_folder, filename)
if multidata in current_multiworlds:
multiworld = current_multiworlds[multidata]
else:
with processstartlock:
multiworld = multiworlds.get(multidata, None)
if not multiworld:
multiworld = Multiworld(multidata)
with processstartlock:
multiworld.start()
return render_template("host_multidata.html", filename=filename, port=multiworld.port, name=name)
return render_template("host_multidata.html", filename=filename)
def run_server_process(port: int, multidata: str):
def run_server_process(multidata: str):
async def main():
logging.basicConfig(format='[%(asctime)s] %(message)s',
level=logging.INFO,
filename=os.path.join(LOGS_FOLDER, os.path.split(multidata)[-1] + ".txt"))
ctx = Context("", port, "", 1, 1000,
ctx = Context("", 0, "", 1, 1000,
True, "enabled", "goal")
ctx.load(multidata, True)
ctx.auto_shutdown = 24 * 60 * 60 # 24 hours
ctx.init_save()
ctx.server = websockets.serve(functools.partial(server, ctx=ctx), ctx.host, ctx.port, ping_timeout=None,
ctx.server = websockets.serve(functools.partial(server, ctx=ctx), ctx.host, 0, ping_timeout=None,
ping_interval=None)
logging.info(f'Hosting game at {name}:{ctx.port} (Password: {bool(ctx.password)})')
await ctx.server
for socket in ctx.server.ws_server.sockets:
socketname = socket.getsockname()
logging.info(f'Hosting game at {socketname[0]}:{socketname[1]}')
while ctx.running:
await asyncio.sleep(1)
logging.info("Shutting down")
import asyncio
if ".." not in sys.path:
sys.path.append("..")
from MultiServer import Context, server
loop = asyncio.get_event_loop()
loop.run_until_complete(main())
@ -159,4 +146,6 @@ def run_server_process(port: int, multidata: str):
if __name__ == "__main__":
multiprocessing.freeze_support()
app.run()
db.bind(**app.config["PONY"])
db.generate_mapping(create_tables=True)
app.run(debug=True)

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@ -1 +1,3 @@
flask>=1.1.2
pony>=0.7.13
waitress>=1.4.4

6
WebHost/run.py Normal file
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@ -0,0 +1,6 @@
from waitress import serve
from __init__ import app
if __name__ == "__main__":
serve(app, port=80, threads=1)

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@ -5,7 +5,7 @@
<title>Multiworld {{ filename }}</title>
</head>
<body>
Hosting {{ filename }} at {{ name }}:{{ port }}
Log:
<div id="logger"></div>
<script>
var xmlhttp = new XMLHttpRequest();