Routing logic fix for underwater check
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@ -143,7 +143,7 @@ def get_locations(world: Optional[MultiWorld], player: Optional[int]) -> Tuple[L
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LocationData('Caves of Banishment (Sirens)', 'Above water sirens', 1337124),
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LocationData('Caves of Banishment (Sirens)', 'Underwater sirens left', 1337125, lambda state: state.has('Water Mask', player)),
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LocationData('Caves of Banishment (Sirens)', 'Underwater sirens right', 1337126, lambda state: state.has('Water Mask', player)),
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LocationData('Caves of Banishment (Sirens)', 'Water hook', 1337127),
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LocationData('Caves of Banishment (Sirens)', 'Water hook', 1337127, lambda state: state.has('Water Mask', player)),
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LocationData('Castle Ramparts', 'Castle Bomber chest', 1337128, lambda state: state._timespinner_has_multiple_small_jumps_of_npc(world, player)),
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LocationData('Castle Ramparts', 'Freeze the engineer', 1337129, lambda state: state.has('Talaria Attachment', player) or state._timespinner_has_timestop(world, player)),
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LocationData('Castle Ramparts', 'Giantess guarded room', 1337130),
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