From 0624ba5e815121c220e4f138de9e66e985aeca8f Mon Sep 17 00:00:00 2001 From: agilbert1412 Date: Sun, 21 Apr 2024 03:41:00 +0300 Subject: [PATCH] Stardew Valley: Options page documentation improvements (#3155) --- worlds/stardew_valley/options.py | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/worlds/stardew_valley/options.py b/worlds/stardew_valley/options.py index c1bd7a25..191a6344 100644 --- a/worlds/stardew_valley/options.py +++ b/worlds/stardew_valley/options.py @@ -10,23 +10,23 @@ class StardewValleyOption(Protocol): class Goal(Choice): - """What's your goal with this play-through? + """Goal for this playthrough Community Center: Complete the Community Center - Grandpa's Evaluation: Succeed Grandpa's evaluation with 4 lit candles - Bottom of the Mines: Reach level 120 in the mineshaft - Cryptic Note: Complete the quest "Cryptic Note" where Mr Qi asks you to reach floor 100 in the Skull Cavern - Master Angler: Catch every fish. Adapts to chosen Fishsanity option - Complete Collection: Complete the museum by donating every possible item. Pairs well with Museumsanity - Full House: Get married and have two children. Pairs well with Friendsanity - Greatest Walnut Hunter: Find all 130 Golden Walnuts - Protector of the Valley: Complete all the monster slayer goals. Adapts to Monstersanity - Full Shipment: Ship every item in the collection tab. Adapts to Shipsanity + Grandpa's Evaluation: 4 lit candles in Grandpa's evaluation + Bottom of the Mines: Reach level 120 in the mines + Cryptic Note: Complete the quest "Cryptic Note" (Skull Cavern Floor 100) + Master Angler: Catch every fish. Adapts to Fishsanity + Complete Collection: Complete the museum collection + Full House: Get married and have 2 children + Greatest Walnut Hunter: Find 130 Golden Walnuts + Protector of the Valley: Complete the monster slayer goals. Adapts to Monstersanity + Full Shipment: Ship every item. Adapts to Shipsanity Gourmet Chef: Cook every recipe. Adapts to Cooksanity - Craft Master: Craft every item. + Craft Master: Craft every item Legend: Earn 10 000 000g Mystery of the Stardrops: Find every stardrop Allsanity: Complete every check in your slot - Perfection: Attain Perfection, based on the vanilla definition + Perfection: Attain Perfection """ internal_name = "goal" display_name = "Goal" @@ -154,7 +154,7 @@ class EntranceRandomization(Choice): Disabled: No entrance randomization is done Pelican Town: Only doors in the main town area are randomized with each other Non Progression: Only entrances that are always available are randomized with each other - Buildings: All Entrances that Allow you to enter a building are randomized with each other + Buildings: All entrances that allow you to enter a building are randomized with each other Chaos: Same as "Buildings", but the entrances get reshuffled every single day! """ # Everything: All buildings and areas are randomized with each other @@ -457,7 +457,7 @@ class Cooksanity(Choice): class Chefsanity(NamedRange): - """Locations for leaning cooking recipes? + """Locations for learning cooking recipes? Vanilla: All cooking recipes are learned normally Queen of Sauce: Every Queen of sauce episode is a check, all queen of sauce recipes are items Purchases: Every purchasable recipe is a check