diff --git a/WebHostLib/static/assets/tutorial/sm64ex/setup_en.md b/WebHostLib/static/assets/tutorial/sm64ex/setup_en.md index bac7b0ac..c4949142 100644 --- a/WebHostLib/static/assets/tutorial/sm64ex/setup_en.md +++ b/WebHostLib/static/assets/tutorial/sm64ex/setup_en.md @@ -48,9 +48,9 @@ The Compiled binary will be in `build/REGION_pc/`. # Joining a MultiWorld Game To join, set the following launch options: `--sm64ap_name YourName --sm64ap_ip ServerIP:Port`. -Optionally, add `--sm64ap_passwd "YourPassword"` if the room you are using requires a password. All parameters without quotation marks. +Optionally, add `--sm64ap_passwd "YourPassword"` if the room you are using requires a password. The Name in this case is the one specified in your generated .yaml file. -In case you are using the Archipelago Website, the IP should be `archipelago.gg` and Port `38281`. +In case you are using the Archipelago Website, the IP should be `archipelago.gg`. If everything worked out, you will see a textbox informing you the connection has been established after the story intro.