Subnautica: Allow either utility room for progression
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@ -223,7 +223,7 @@ item_table: Dict[int, ItemDict] = {
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'name': 'Observatory',
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'tech_type': 'BaseObservatory'},
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35053: {'classification': ItemClassification.progression,
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'count': 2,
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'count': 1,
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'name': 'Multipurpose Room',
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'tech_type': 'BaseRoom'},
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35054: {'classification': ItemClassification.useful,
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@ -338,12 +338,11 @@ item_table: Dict[int, ItemDict] = {
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'count': 1,
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'name': 'Ultra High Capacity Tank',
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'tech_type': 'HighCapacityTank'},
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# these currently unlock through some special sauce in Subnautica, unlike any established other
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# keeping here for later
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35082: {'classification': ItemClassification.progression,
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'count': 0,
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'count': 1,
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'name': 'Large Room',
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'tech_type': 'BaseLargeRoom'},
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# awarded with their rooms, keeping that as-is as they're cosmetic
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35083: {'classification': ItemClassification.filler,
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'count': 0,
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'name': 'Large Room Glass Dome',
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@ -42,7 +42,7 @@ class SubnauticaWorld(World):
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option_definitions = Options.options
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data_version = 9
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required_client_version = (0, 3, 8)
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required_client_version = (0, 3, 9)
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creatures_to_scan: List[str]
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