SNIClient: prevent hang on exit if waiting on devices from SNI
This commit is contained in:
parent
e7ea827f02
commit
0869a2acc3
29
SNIClient.py
29
SNIClient.py
|
@ -78,7 +78,10 @@ class SNIClientCommandProcessor(ClientCommandProcessor):
|
|||
snes_device_number = int(options[1])
|
||||
|
||||
self.ctx.snes_reconnect_address = None
|
||||
asyncio.create_task(snes_connect(self.ctx, snes_address, snes_device_number), name="SNES Connect")
|
||||
if self.ctx.snes_connect_task:
|
||||
self.ctx.snes_connect_task.cancel()
|
||||
self.ctx.snes_connect_task = asyncio.create_task(snes_connect(self.ctx, snes_address, snes_device_number),
|
||||
name="SNES Connect")
|
||||
return True
|
||||
|
||||
def _cmd_snes_close(self) -> bool:
|
||||
|
@ -115,6 +118,7 @@ class Context(CommonContext):
|
|||
command_processor = SNIClientCommandProcessor
|
||||
game = "A Link to the Past"
|
||||
items_handling = None # set in game_watcher
|
||||
snes_connect_task: typing.Optional[asyncio.Task] = None
|
||||
|
||||
def __init__(self, snes_address, server_address, password):
|
||||
super(Context, self).__init__(server_address, password)
|
||||
|
@ -181,6 +185,11 @@ class Context(CommonContext):
|
|||
if not currently_dead:
|
||||
self.death_state = DeathState.alive
|
||||
|
||||
async def shutdown(self):
|
||||
await super(Context, self).shutdown()
|
||||
if self.snes_connect_task:
|
||||
await self.snes_connect_task
|
||||
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
if cmd in {"Connected", "RoomUpdate"}:
|
||||
if "checked_locations" in args and args["checked_locations"]:
|
||||
|
@ -653,17 +662,18 @@ async def get_snes_devices(ctx: Context) -> typing.List[str]:
|
|||
}
|
||||
await socket.send(dumps(DeviceList_Request))
|
||||
|
||||
reply = loads(await socket.recv())
|
||||
devices = reply['Results'] if 'Results' in reply and len(reply['Results']) > 0 else None
|
||||
reply: dict = loads(await socket.recv())
|
||||
devices: typing.List[str] = reply['Results'] if 'Results' in reply and len(reply['Results']) > 0 else []
|
||||
|
||||
if not devices:
|
||||
snes_logger.info('No SNES device found. Please connect a SNES device to SNI.')
|
||||
while not devices:
|
||||
await asyncio.sleep(1)
|
||||
while not devices and not ctx.exit_event.is_set():
|
||||
await asyncio.sleep(0.1)
|
||||
await socket.send(dumps(DeviceList_Request))
|
||||
reply = loads(await socket.recv())
|
||||
devices = reply['Results'] if 'Results' in reply and len(reply['Results']) > 0 else None
|
||||
await verify_snes_app(socket)
|
||||
devices = reply['Results'] if 'Results' in reply and len(reply['Results']) > 0 else []
|
||||
if devices:
|
||||
await verify_snes_app(socket)
|
||||
await socket.close()
|
||||
return sorted(devices)
|
||||
|
||||
|
@ -1319,7 +1329,7 @@ async def main():
|
|||
ctx.run_gui()
|
||||
ctx.run_cli()
|
||||
|
||||
snes_connect_task = asyncio.create_task(snes_connect(ctx, ctx.snes_address), name="SNES Connect")
|
||||
ctx.snes_connect_task = asyncio.create_task(snes_connect(ctx, ctx.snes_address), name="SNES Connect")
|
||||
watcher_task = asyncio.create_task(game_watcher(ctx), name="GameWatcher")
|
||||
|
||||
await ctx.exit_event.wait()
|
||||
|
@ -1328,15 +1338,12 @@ async def main():
|
|||
ctx.snes_reconnect_address = None
|
||||
if ctx.snes_socket is not None and not ctx.snes_socket.closed:
|
||||
await ctx.snes_socket.close()
|
||||
if snes_connect_task:
|
||||
snes_connect_task.cancel()
|
||||
await watcher_task
|
||||
await ctx.shutdown()
|
||||
|
||||
|
||||
def get_alttp_settings(romfile: str):
|
||||
lastSettings = Utils.get_adjuster_settings(GAME_ALTTP)
|
||||
adjusted = False
|
||||
adjustedromfile = ''
|
||||
if lastSettings:
|
||||
choice = 'no'
|
||||
|
|
Loading…
Reference in New Issue