From 08af0dd07a87e88b690f99be4c252aa9c20d82d8 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Thu, 23 Jan 2020 08:36:35 +0100 Subject: [PATCH] added new options to easy.yaml --- easy.yaml | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/easy.yaml b/easy.yaml index 26e1136c..da4b79f3 100644 --- a/easy.yaml +++ b/easy.yaml @@ -18,6 +18,10 @@ accessibility: items: 0 # item accessibility means you can get all inventory items. So a key could lock itself, but you can fill your inventory locations: 1 # location accessibility means you can access every location in your seed and get all 216 checks none: 0 # no accessibility means your seed is "beatable only", meaning any items you do not need to beat the game can be unreachable. This can mean you have to defeat ganon with a lamp and master sword. +progressive: #not available in bonta's multiworld at this time. If you want this option, make sure the host uses the correct Multiworld + on: 1 # progressive items, you will always get progressive items like swords in their order: figher sword -> master sword -> tempered sword -> golden sword + off: 0 # turns progressive items off, so you can find, for example, silver arrows before a bow + random: 0 # rolls a 50/50 chance for each potentially progressive item. So, for example, you can have progressive swords but non-progressive mittens entrance_shuffle: none: 1 # no entrance shuffle simple: 0 #dungeons are shuffled with each other and the other entrances are shuffled with each other @@ -106,6 +110,7 @@ rom: randomonhit: 1 link: 1 disablemusic: off + extendedmsu: off #turn on to have V31 extended MSU support quickswap: on: 1 off: 0