state reset is not working in all cases.
So until the issue is found and fixed, let's not falsely advertise.
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@ -54,4 +54,3 @@ MultiClient.py
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* Cheating is now controlled by the server and can be disabled through host.yaml
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* Automatically starts QUsb2Snes, if it isn't running
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* Better reconnect to both snes and server
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* State is properly reset, allowing you to keep using the same client across multiworld runs
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