Pokemon Emerald: Use new check_locations helper (#4518)
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@ -287,7 +287,7 @@ class PokemonEmeraldClient(BizHawkClient):
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pokedex_caught_bytes = read_result[0]
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pokedex_caught_bytes = read_result[0]
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game_clear = False
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game_clear = False
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local_checked_locations = set()
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local_checked_locations: set[int] = set()
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local_set_events = {flag_name: False for flag_name in TRACKER_EVENT_FLAGS}
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local_set_events = {flag_name: False for flag_name in TRACKER_EVENT_FLAGS}
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local_found_key_items = {location_name: False for location_name in KEY_LOCATION_FLAGS}
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local_found_key_items = {location_name: False for location_name in KEY_LOCATION_FLAGS}
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defeated_legendaries = {legendary_name: False for legendary_name in LEGENDARY_NAMES.values()}
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defeated_legendaries = {legendary_name: False for legendary_name in LEGENDARY_NAMES.values()}
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@ -350,10 +350,7 @@ class PokemonEmeraldClient(BizHawkClient):
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self.local_checked_locations = local_checked_locations
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self.local_checked_locations = local_checked_locations
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if local_checked_locations is not None:
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if local_checked_locations is not None:
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await ctx.send_msgs([{
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await ctx.check_locations(local_checked_locations)
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"cmd": "LocationChecks",
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"locations": list(local_checked_locations),
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}])
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# Send game clear
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# Send game clear
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if not ctx.finished_game and game_clear:
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if not ctx.finished_game and game_clear:
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