Lingo: Fix broken good item in panelsanity (#3249)
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@ -278,7 +278,7 @@ class LingoPlayerLogic:
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"iterations. This is very unlikely to happen on its own, and probably indicates some "
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"kind of logic error.")
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if door_shuffle != ShuffleDoors.option_none and location_classification != LocationClassification.insanity \
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if door_shuffle != ShuffleDoors.option_none and location_checks != LocationChecks.option_insanity \
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and not early_color_hallways and world.multiworld.players > 1:
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# Under the combination of door shuffle, normal location checks, and no early color hallways, sphere 1 is
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# only three checks. In a multiplayer situation, this can be frustrating for the player because they are
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