From 0e18dd06a6af320fead07e7fb82e62187cbb462d Mon Sep 17 00:00:00 2001 From: cassidy <43386495+cassidoxa@users.noreply.github.com> Date: Sun, 2 Feb 2020 21:52:57 -0500 Subject: [PATCH] Fix can_take_damage world attribute (#24) --- BaseClasses.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BaseClasses.py b/BaseClasses.py index 5d2a4ce9..1b3fa1bd 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -92,7 +92,7 @@ class World(object): set_player_attr('treasure_hunt_icon', 'Triforce Piece') set_player_attr('treasure_hunt_count', 0) set_player_attr('clock_mode', 'off') - set_player_attr('can_take_damage', False) + set_player_attr('can_take_damage', True) def get_name_string_for_object(self, obj): return obj.name if self.players == 1 else f'{obj.name} ({self.get_player_names(obj.player)})'