MLSS: General bugfixes + Add patch extension to inno_setup.iss (#3286)
* Remove outdated header change for ROM verification * Update Connections to be compatible with python ver. 3.8 * Update inno_setup.iss * Update inno_setup.iss
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@ -169,6 +169,11 @@ Root: HKCR; Subkey: "{#MyAppName}pkmnepatch"; ValueData: "Ar
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Root: HKCR; Subkey: "{#MyAppName}pkmnepatch\DefaultIcon"; ValueData: "{app}\ArchipelagoBizHawkClient.exe,0"; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}pkmnepatch\shell\open\command"; ValueData: """{app}\ArchipelagoBizHawkClient.exe"" ""%1"""; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: ".apmlss"; ValueData: "{#MyAppName}mlsspatch"; Flags: uninsdeletevalue; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}mlsspatch"; ValueData: "Archipelago Mario & Luigi Superstar Saga Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}mlsspatch\DefaultIcon"; ValueData: "{app}\ArchipelagoBizHawkClient.exe,0"; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}mlsspatch\shell\open\command"; ValueData: """{app}\ArchipelagoBizHawkClient.exe"" ""%1"""; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: ".apcv64"; ValueData: "{#MyAppName}cv64patch"; Flags: uninsdeletevalue; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}cv64patch"; ValueData: "Archipelago Castlevania 64 Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}cv64patch\DefaultIcon"; ValueData: "{app}\ArchipelagoBizHawkClient.exe,0"; ValueType: string; ValueName: "";
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@ -47,19 +47,10 @@ class MLSSClient(BizHawkClient):
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# Check ROM name/patch version
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rom_name_bytes = await bizhawk.read(ctx.bizhawk_ctx, [(0xA0, 14, "ROM")])
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rom_name = bytes([byte for byte in rom_name_bytes[0] if byte != 0]).decode("UTF-8")
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if not rom_name.startswith("MARIO&LUIGIU"):
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return False
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if rom_name == "MARIO&LUIGIUA8":
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if not rom_name.startswith("MARIO&LUIGIUA8"):
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logger.info(
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"ERROR: You appear to be running an unpatched version of Mario & Luigi Superstar Saga. "
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"You need to generate a patch file and use it to create a patched ROM."
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)
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return False
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if rom_name != "MARIO&LUIGIUAP":
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logger.info(
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"ERROR: The patch file used to create this ROM is not compatible with "
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"this client. Double check your client version against the version being "
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"used by the generator."
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"ERROR: You have opened a game that is not Mario & Luigi Superstar Saga. "
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"Please make sure you are opening the correct ROM."
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)
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return False
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except UnicodeDecodeError:
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@ -299,7 +299,7 @@ def connect(
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target: str,
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rule: typing.Optional[typing.Callable] = None,
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reach: typing.Optional[bool] = False,
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) -> Entrance | None:
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) -> typing.Optional[Entrance]:
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source_region = world.multiworld.get_region(source, world.player)
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target_region = world.multiworld.get_region(target, world.player)
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@ -317,7 +317,4 @@ def connect(
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source_region.exits.append(connection)
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connection.connect(target_region)
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if reach:
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return connection
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else:
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return None
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return connection if reach else None
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@ -272,9 +272,6 @@ def write_tokens(world: "MLSSWorld", patch: MLSSProcedurePatch) -> None:
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# Bake seed name into ROM
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patch.write_token(APTokenTypes.WRITE, 0xDF00A0, world.multiworld.seed_name.encode("UTF-8"))
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# Bake patch into header
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patch.write_token(APTokenTypes.WRITE, 0xAD, "P".encode("UTF-8"))
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# Intro Skip
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patch.write_token(
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APTokenTypes.WRITE,
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