Witness: Fixing a world bleed issue with multiple Witness seeds, preventing generation (#2031)
Co-authored-by: blastron <blastron@mac.com>
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@ -99,7 +99,7 @@ class WitnessPlayerItems:
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self._locations: WitnessPlayerLocations = locat
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# Duplicate the static item data, then make any player-specific adjustments to classification.
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self.item_data: Dict[str, ItemData] = copy.copy(StaticWitnessItems.item_data)
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self.item_data: Dict[str, ItemData] = copy.deepcopy(StaticWitnessItems.item_data)
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# Remove all progression items that aren't actually in the game.
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self.item_data = {name: data for (name, data) in self.item_data.items()
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