DS3: Update the setup guide (#878)
* Merge pull request #1 from eudaimonistic/patch-2 Update setup_en.md (cherry picked from commit 41567697fb89e74301afe651fbde0bafca5946e0) * DS3: Update english documentation * DS3: Add French setup guide * DS3: Fix space formatting in doc * DS3: Resolve comment
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				|  | @ -16,14 +16,26 @@ from ..generic.Rules import set_rule | |||
| 
 | ||||
| 
 | ||||
| class DarkSouls3Web(WebWorld): | ||||
|     tutorials = [Tutorial( | ||||
|     bug_report_page = "https://github.com/Marechal-L/Dark-Souls-III-Archipelago-client/issues" | ||||
|     setup_en = Tutorial( | ||||
|         "Multiworld Setup Tutorial", | ||||
|         "A guide to setting up the Archipelago Dark Souls III randomizer on your computer.", | ||||
|         "English", | ||||
|         "setup_en.md", | ||||
|         "setup/en", | ||||
|         ["Marech"] | ||||
|     )] | ||||
|     ) | ||||
| 
 | ||||
|     setup_fr = Tutorial( | ||||
|         setup_en.tutorial_name, | ||||
|         setup_en.description, | ||||
|         "Français", | ||||
|         "setup_fr.md", | ||||
|         "setup/fr", | ||||
|         ["Marech"] | ||||
|     ) | ||||
| 
 | ||||
|     tutorials = [setup_en, setup_fr] | ||||
| 
 | ||||
| 
 | ||||
| class DarkSouls3World(World): | ||||
|  |  | |||
|  | @ -12,6 +12,9 @@ This exclude the upgrade materials such as the titanite shards, the estus shards | |||
| the same location. I also added an option available from the settings page to randomize the level of the generated  | ||||
| weapons(from +0 to +10/+5) | ||||
| 
 | ||||
| To beat the game you need to collect the 4 "Cinders of a Lord" randomized in the multiworld  | ||||
| and kill the final boss "Soul of Cinder" | ||||
| 
 | ||||
| ## What Dark Souls III items can appear in other players' worlds? | ||||
| 
 | ||||
| Every unique items from Dark Souls III can appear in other player's worlds, such as a piece of armor, an upgraded weapon  | ||||
|  |  | |||
|  | @ -3,7 +3,7 @@ | |||
| ## Required Software | ||||
| 
 | ||||
| - [Dark Souls III](https://store.steampowered.com/app/374320/DARK_SOULS_III/) | ||||
| - [Dark Souls III AP Client](https://github.com/Marechal-L/Dark-Souls-III-Archipelago-client) | ||||
| - [Dark Souls III AP Client](https://github.com/Marechal-L/Dark-Souls-III-Archipelago-client/releases) | ||||
| 
 | ||||
| ## General Concept | ||||
| 
 | ||||
|  | @ -14,18 +14,20 @@ The randomization is performed by the AP.json file, an output file generated by | |||
| 
 | ||||
| ## Installation Procedures | ||||
| 
 | ||||
| **This client has only been tested with the Official Steam version of the game (v1.15/1.35) not matter which DLCs are installed** | ||||
| <span style="color:tomato"> | ||||
| **This mod can ban you permanently from the FromSoftware servers if used online.**  | ||||
| </span>   | ||||
| This client has only been tested with the Official Steam version of the game (v1.15/1.35) not matter which DLCs are installed. | ||||
| 
 | ||||
| Get the dinput8.dll from the [Dark Souls III AP Client](https://github.com/Marechal-L/Dark-Souls-III-Archipelago-client).   | ||||
| Then you need to add the two following files at the root folder of your game  | ||||
| ( e.g. "SteamLibrary\steamapps\common\DARK SOULS III\Game" ):   | ||||
| Get the dinput8.dll from the [Dark Souls III AP Client](https://github.com/Marechal-L/Dark-Souls-III-Archipelago-client/releases). | ||||
| Then you need to add the two following files at the root folder of your game (e.g. "SteamLibrary\steamapps\common\DARK SOULS III\Game"): | ||||
| - **dinput8.dll** | ||||
| - **AP.json** (renamed from the generated file AP-{ROOM_ID}.json) | ||||
| - **AP.json** : The .json file downloaded from the multiworld room or provided by the host, named AP-{ROOM_ID}.json, has to be renamed to AP.json. | ||||
| 
 | ||||
| ## Joining a MultiWorld Game | ||||
| 
 | ||||
| 1. Run DarkSoulsIII.exe or run the game through Steam | ||||
| 2. Type in /connect {SERVER_IP}:{SERVER_PORT} in the "Windows Command Prompt" that opened | ||||
| 2. Type in "/connect {SERVER_IP}:{SERVER_PORT}" in the "Windows Command Prompt" that opened | ||||
| 3. Once connected, create a new game, choose a class and wait for the others before starting | ||||
| 4. You can quit and launch at anytime during a game | ||||
| 
 | ||||
|  |  | |||
|  | @ -0,0 +1,38 @@ | |||
| # Guide d'installation de Dark Souls III Randomizer | ||||
| 
 | ||||
| ## Logiciels requis | ||||
| 
 | ||||
| - [Dark Souls III](https://store.steampowered.com/app/374320/DARK_SOULS_III/) | ||||
| - [Client AP de Dark Souls III](https://github.com/Marechal-L/Dark-Souls-III-Archipelago-client/releases) | ||||
| 
 | ||||
| ## Concept général | ||||
| 
 | ||||
| Le client Archipelago de Dark Souls III est un fichier dinput8.dll. Cette .dll va lancer une invite de commande Windows | ||||
| permettant de lire des informations de la partie et écrire des commandes pour intéragir avec le serveur Archipelago. | ||||
| 
 | ||||
| Le mélange des objets est réalisé par le fichier AP.json, un fichier généré par le serveur Archipelago. | ||||
| 
 | ||||
| ## Procédures d'installation | ||||
| 
 | ||||
| <span style="color:tomato"> | ||||
| **Il y a des risques de bannissement permanent des serveurs FromSoftware si ce mod est utilisé en ligne.** | ||||
| </span>   | ||||
| Ce client a été testé sur la version Steam officielle du jeu (v1.15/1.35), peu importe les DLCs actuellement installés. | ||||
| 
 | ||||
| Télécharger le fichier dinput8.dll disponible dans le [Client AP de Dark Souls III](https://github.com/Marechal-L/Dark-Souls-III-Archipelago-client/releases). | ||||
| Vous devez ensuite ajouter les deux fichiers suivants à la racine du jeu  | ||||
| (ex: "SteamLibrary\steamapps\common\DARK SOULS III\Game"): | ||||
| - **dinput8.dll** | ||||
| - **AP.json** : Le fichier .json téléchargé depuis la <em>room</em> ou donné par l'hôte de la partie, nommé AP-{ROOM_ID}.json, doit être renommé en AP.json. | ||||
| 
 | ||||
| ## Rejoindre une partie Multiworld | ||||
| 
 | ||||
| 1. Lancer DarkSoulsIII.exe ou lancer le jeu depuis Steam | ||||
| 2. Ecrire "/connect {SERVER_IP}:{SERVER_PORT}" dans l'invite de commande Windows ouverte au lancement du jeu | ||||
| 3. Une fois connecté, créez une nouvelle partie, choisissez une classe et attendez que les autres soient prêts avant de lancer | ||||
| 4. Vous pouvez quitter et lancer le jeu n'importe quand pendant une partie | ||||
| 
 | ||||
| ## Où trouver le fichier de configuration ? | ||||
| 
 | ||||
| La [Page de configuration](/games/Dark%20Souls%20III/player-settings) sur le site vous permez de configurer vos  | ||||
| paramètres et de les exporter sous la forme d'un fichier. | ||||
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