ChecksFinder: itempool naming/typing (#3797)
* Rename itempool * Update comment
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@ -44,15 +44,15 @@ class ChecksFinderWorld(World):
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self.multiworld.regions += [menu, board]
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def create_items(self):
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# Generate item pool
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itempool = []
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# Generate list of items
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items_to_create = []
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# Add the map width and height stuff
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itempool += ["Map Width"] * 5 # 10 - 5
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itempool += ["Map Height"] * 5 # 10 - 5
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items_to_create += ["Map Width"] * 5 # 10 - 5
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items_to_create += ["Map Height"] * 5 # 10 - 5
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# Add the map bombs
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itempool += ["Map Bombs"] * 15 # 20 - 5
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# Convert itempool into real items
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itempool = [self.create_item(item) for item in itempool]
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items_to_create += ["Map Bombs"] * 15 # 20 - 5
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# Convert list into real items
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itempool = [self.create_item(item) for item in items_to_create]
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self.multiworld.itempool += itempool
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