Added to the ChecksFinder docs
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@ -13,9 +13,10 @@ many checks as you have gained items, plus one to start with being available.
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## When the player receives an item, what happens?
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When the player receives an item in ChecksFinder, it either can map the future boards they play be bigger in width or
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When the player receives an item in ChecksFinder, it either can make the future boards they play be bigger in width or
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height, or add a new bomb to the future boards, with a limit to having up to one fifth of the _current_ board being
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bombs.
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bombs. The items you have gained _before_ the current board was made will be said at the bottom of the screen as a number
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next to an icon, the number is how many you have gotten and the icon represents which item it is.
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## What is the victory condition?
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@ -21,7 +21,7 @@ You can customize your settings by visiting the [ChecksFinder Player Settings Pa
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### Generating a ChecksFinder game
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**ChecksFinder is meant to be played _alongside_ another game! You may not be playing it for long periods of time if
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you play it with another person!**
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you play it by itself with another person!**
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When you join a multiworld game, you will be asked to provide your YAML file to whoever is hosting. Once that is done,
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the host will provide you with either a link to download your data file, or with a zip file containing everyone's data
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