Added to the ChecksFinder docs

This commit is contained in:
jonloveslegos 2022-03-26 20:03:15 -04:00 committed by Fabian Dill
parent 7dcb6f66da
commit 0fd244eee0
2 changed files with 4 additions and 3 deletions

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@ -13,9 +13,10 @@ many checks as you have gained items, plus one to start with being available.
## When the player receives an item, what happens?
When the player receives an item in ChecksFinder, it either can map the future boards they play be bigger in width or
When the player receives an item in ChecksFinder, it either can make the future boards they play be bigger in width or
height, or add a new bomb to the future boards, with a limit to having up to one fifth of the _current_ board being
bombs.
bombs. The items you have gained _before_ the current board was made will be said at the bottom of the screen as a number
next to an icon, the number is how many you have gotten and the icon represents which item it is.
## What is the victory condition?

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@ -21,7 +21,7 @@ You can customize your settings by visiting the [ChecksFinder Player Settings Pa
### Generating a ChecksFinder game
**ChecksFinder is meant to be played _alongside_ another game! You may not be playing it for long periods of time if
you play it with another person!**
you play it by itself with another person!**
When you join a multiworld game, you will be asked to provide your YAML file to whoever is hosting. Once that is done,
the host will provide you with either a link to download your data file, or with a zip file containing everyone's data