document World.hidden
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								Main.py
								
								
								
								
							
							
						
						
									
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								Main.py
								
								
								
								
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					@ -147,7 +147,7 @@ def main(args, seed=None):
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    longest_name = max(len(text) for text in AutoWorld.AutoWorldRegister.world_types)
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					    longest_name = max(len(text) for text in AutoWorld.AutoWorldRegister.world_types)
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    numlength = 8
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					    numlength = 8
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    for name, cls in AutoWorld.AutoWorldRegister.world_types.items():
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					    for name, cls in AutoWorld.AutoWorldRegister.world_types.items():
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        if not getattr(cls, "hidden", False):
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					        if not cls.hidden:
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            logger.info(f"  {name:{longest_name}}: {len(cls.item_names):3} Items | "
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					            logger.info(f"  {name:{longest_name}}: {len(cls.item_names):3} Items | "
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                        f"{len(cls.location_names):3} Locations")
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					                        f"{len(cls.location_names):3} Locations")
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            logger.info(f"  Item IDs: {min(cls.item_id_to_name):{numlength}} - "
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					            logger.info(f"  Item IDs: {min(cls.item_id_to_name):{numlength}} - "
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					@ -91,6 +91,9 @@ class World(metaclass=AutoWorldRegister):
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    # the client finds its own items in its own world.
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					    # the client finds its own items in its own world.
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    remote_items: bool = True
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					    remote_items: bool = True
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					    # Hide World Type from various views. Does not remove functionality.
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					    hidden = False
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    # autoset on creation:
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					    # autoset on creation:
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    world: MultiWorld
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					    world: MultiWorld
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    player: int
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					    player: int
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