Fix duplicate entry of Agahnims Tower in insanity shuffle.

This commit is contained in:
LLCoolDave 2017-06-25 00:33:39 +02:00
parent 6b0a506b65
commit 1066063ffe
2 changed files with 2 additions and 2 deletions

View File

@ -512,7 +512,7 @@ def link_entrances(world):
old_man_entrances = list(Old_Man_Entrances)
caves = Cave_Exits + Dungeon_Exits + Cave_Three_Exits + ['Old Man House Exit (Bottom)', 'Old Man House Exit (Top)', 'Skull Woods First Section Exit', 'Skull Woods Second Section Exit (East)', 'Skull Woods Second Section Exit (West)',
'Kakariko Well Exit', 'Bat Cave Exit', 'North Fairy Cave Exit', 'Thieves Forest Hideout Exit', 'Lumberjack Tree Exit', 'Sanctuary Exit', 'Agahnims Tower Exit']
'Kakariko Well Exit', 'Bat Cave Exit', 'North Fairy Cave Exit', 'Thieves Forest Hideout Exit', 'Lumberjack Tree Exit', 'Sanctuary Exit']
# shuffle up holes

2
Rom.py
View File

@ -305,7 +305,7 @@ def patch_rom(world, rom, hashtable, quickswap=False, beep='normal', sprite=None
# set rom name
# 21 bytes
write_bytes(rom, 0x7FC0, bytearray('ER_040_%09d_' % world.seed, 'utf8') + world.option_identifier.to_bytes(4, 'big'))
write_bytes(rom, 0x7FC0, bytearray('ER_041_%09d_' % world.seed, 'utf8') + world.option_identifier.to_bytes(4, 'big'))
# set heart beep rate
write_byte(rom, 0x180033, {'off': 0x00, 'half': 0x40, 'quarter': 0x80, 'normal': 0x20}[beep])