TUNIC: Logic for Beneath the Vault Bridge Switch #4432
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@ -1675,7 +1675,7 @@ def set_er_location_rules(world: "TunicWorld") -> None:
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# Beneath the Vault
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# Beneath the Vault
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set_rule(world.get_location("Beneath the Fortress - Bridge"),
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set_rule(world.get_location("Beneath the Fortress - Bridge"),
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lambda state: has_melee(state, player) or state.has_any({laurels, fire_wand}, player))
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lambda state: has_melee(state, player) or state.has_any((laurels, fire_wand, ice_dagger, gun), player))
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# Quarry
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# Quarry
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set_rule(world.get_location("Quarry - [Central] Above Ladder Dash Chest"),
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set_rule(world.get_location("Quarry - [Central] Above Ladder Dash Chest"),
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@ -323,7 +323,7 @@ def set_location_rules(world: "TunicWorld") -> None:
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# Beneath the Vault
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# Beneath the Vault
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set_rule(world.get_location("Beneath the Fortress - Bridge"),
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set_rule(world.get_location("Beneath the Fortress - Bridge"),
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lambda state: has_melee(state, player) or state.has_any({laurels, fire_wand}, player))
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lambda state: has_melee(state, player) or state.has_any((laurels, fire_wand, ice_dagger, gun), player))
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set_rule(world.get_location("Beneath the Fortress - Obscured Behind Waterfall"),
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set_rule(world.get_location("Beneath the Fortress - Obscured Behind Waterfall"),
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lambda state: has_melee(state, player) and has_lantern(state, world))
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lambda state: has_melee(state, player) and has_lantern(state, world))
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