Options: some display name renames that were missed ()

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Fabian Dill 2022-03-18 18:17:19 +01:00 committed by GitHub
parent 7394598aff
commit 1266ca314c
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3 changed files with 15 additions and 15 deletions

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@ -268,11 +268,11 @@ class Music(DefaultOnToggle):
class ReduceFlashing(DefaultOnToggle):
displayname = "Reduce Screen Flashes"
display_name = "Reduce Screen Flashes"
class TriforceHud(Choice):
displayname = "Display Method for Triforce Hunt"
display_name = "Display Method for Triforce Hunt"
option_normal = 0
option_hide_goal = 1
option_hide_required = 2
@ -289,14 +289,14 @@ class BeemizerTotalChance(BeemizerRange):
"""Percentage chance for each junk-fill item (rupees, bombs, arrows) to be
replaced with either a bee swarm trap or a single bottle-filling bee."""
default = 0
displayname = "Beemizer Total Chance"
display_name = "Beemizer Total Chance"
class BeemizerTrapChance(BeemizerRange):
"""Percentage chance for each replaced junk-fill item to be a bee swarm
trap; all other replaced items are single bottle-filling bees."""
default = 60
displayname = "Beemizer Trap Chance"
display_name = "Beemizer Trap Chance"
alttp_options: typing.Dict[str, type(Option)] = {

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@ -176,31 +176,31 @@ class ElevatorsDoorsSpeed(DefaultOnToggle):
class SpinJumpRestart(Toggle):
"""Allows Samus to start spinning in mid air after jumping or falling."""
displayname = "Spin Jump Restart"
display_name = "Spin Jump Restart"
class InfiniteSpaceJump(Toggle):
"""Space jumps can be done quicker and at any time in air, water or lava, even after falling long distances."""
displayname = "Infinite Space Jump"
display_name = "Infinite Space Jump"
class RefillBeforeSave(Toggle):
"""Refill energy and ammo when saving."""
displayname = "Refill Before Save"
display_name = "Refill Before Save"
class Hud(Toggle):
"""Displays the current area name and the number of remaining items of selected item split in the HUD for the current area."""
displayname = "Hud"
display_name = "Hud"
class Animals(Toggle):
"""Replace saving the animals in the escape sequence by a random surprise."""
displayname = "Animals"
display_name = "Animals"
class NoMusic(Toggle):
"""Disable the background music."""
displayname = "No Music"
display_name = "No Music"
class RandomMusic(Toggle):
"""Randomize the background music."""
displayname = "Random Music"
display_name = "Random Music"
class CustomPreset(OptionDict):
"""
@ -209,7 +209,7 @@ class CustomPreset(OptionDict):
settings: hard rooms, hellruns and bosses settings
controller: predefined controller mapping and moon walk setting
"""
displayname = "Custom Preset"
display_name = "Custom Preset"
default = { "knows": {},
"settings": {},
"controller": {}
@ -217,7 +217,7 @@ class CustomPreset(OptionDict):
class VariaCustomPreset(OptionList):
"""use an entry from the preset list on https://randommetroidsolver.pythonanywhere.com/presets"""
displayname = "Varia Custom Preset"
display_name = "Varia Custom Preset"
default = {}

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@ -19,11 +19,11 @@ class DeathLinkAmnesty(Range):
class AreaRandomizer(Toggle):
"""Randomize Entrances to Areas"""
displayname = "Area Randomizer"
display_name = "Area Randomizer"
class MusicRandomizer(Toggle):
"""Randomize Music"""
displayname = "Music Randomizer"
display_name = "Music Randomizer"
v6_options: typing.Dict[str,type(Option)] = {
"MusicRandomizer": MusicRandomizer,