Super Mario World: Implement New Game (#1045)

This commit is contained in:
PoryGone 2022-09-29 14:16:59 -04:00 committed by GitHub
parent 885c8d3fcc
commit 13edfa60be
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
23 changed files with 4923 additions and 2 deletions

View File

@ -132,7 +132,7 @@ components: Iterable[Component] = (
Component('Text Client', 'CommonClient', 'ArchipelagoTextClient'), Component('Text Client', 'CommonClient', 'ArchipelagoTextClient'),
# SNI # SNI
Component('SNI Client', 'SNIClient', Component('SNI Client', 'SNIClient',
file_identifier=SuffixIdentifier('.apz3', '.apm3', '.apsoe', '.aplttp', '.apsm', '.apsmz3', '.apdkc3')), file_identifier=SuffixIdentifier('.apz3', '.apm3', '.apsoe', '.aplttp', '.apsm', '.apsmz3', '.apdkc3', '.apsmw')),
Component('LttP Adjuster', 'LttPAdjuster'), Component('LttP Adjuster', 'LttPAdjuster'),
# Factorio # Factorio
Component('Factorio Client', 'FactorioClient'), Component('Factorio Client', 'FactorioClient'),

View File

@ -171,6 +171,7 @@ GAME_SM = "Super Metroid"
GAME_SOE = "Secret of Evermore" GAME_SOE = "Secret of Evermore"
GAME_SMZ3 = "SMZ3" GAME_SMZ3 = "SMZ3"
GAME_DKC3 = "Donkey Kong Country 3" GAME_DKC3 = "Donkey Kong Country 3"
GAME_SMW = "Super Mario World"
supported_games = {"A Link to the Past", "Super Metroid", "Secret of Evermore", "SMZ3", "Donkey Kong Country 3"} supported_games = {"A Link to the Past", "Super Metroid", "Secret of Evermore", "SMZ3", "Donkey Kong Country 3"}
preferred_endings = { preferred_endings = {

View File

@ -28,6 +28,7 @@ Currently, the following games are supported:
* Starcraft 2: Wings of Liberty * Starcraft 2: Wings of Liberty
* Donkey Kong Country 3 * Donkey Kong Country 3
* Dark Souls 3 * Dark Souls 3
* Super Mario World
For setup and instructions check out our [tutorials page](https://archipelago.gg/tutorial/). For setup and instructions check out our [tutorials page](https://archipelago.gg/tutorial/).
Downloads can be found at [Releases](https://github.com/ArchipelagoMW/Archipelago/releases), including compiled Downloads can be found at [Releases](https://github.com/ArchipelagoMW/Archipelago/releases), including compiled

View File

@ -30,7 +30,7 @@ from worlds.sm.Rom import ROM_PLAYER_LIMIT as SM_ROM_PLAYER_LIMIT
from worlds.smz3.Rom import ROM_PLAYER_LIMIT as SMZ3_ROM_PLAYER_LIMIT from worlds.smz3.Rom import ROM_PLAYER_LIMIT as SMZ3_ROM_PLAYER_LIMIT
import Utils import Utils
from CommonClient import CommonContext, server_loop, ClientCommandProcessor, gui_enabled, get_base_parser from CommonClient import CommonContext, server_loop, ClientCommandProcessor, gui_enabled, get_base_parser
from Patch import GAME_ALTTP, GAME_SM, GAME_SMZ3, GAME_DKC3 from Patch import GAME_ALTTP, GAME_SM, GAME_SMZ3, GAME_DKC3, GAME_SMW
snes_logger = logging.getLogger("SNES") snes_logger = logging.getLogger("SNES")
@ -236,6 +236,10 @@ async def deathlink_kill_player(ctx: Context):
snes_buffered_write(ctx, WRAM_START + 0x0A50, bytes([255])) # deal 255 of damage at next opportunity snes_buffered_write(ctx, WRAM_START + 0x0A50, bytes([255])) # deal 255 of damage at next opportunity
if not ctx.death_link_allow_survive: if not ctx.death_link_allow_survive:
snes_buffered_write(ctx, WRAM_START + 0x09D6, bytes([0, 0])) # set current reserve to 0 snes_buffered_write(ctx, WRAM_START + 0x09D6, bytes([0, 0])) # set current reserve to 0
elif ctx.game == GAME_SMW:
from worlds.smw.Client import deathlink_kill_player as smw_deathlink_kill_player
await smw_deathlink_kill_player(ctx)
await snes_flush_writes(ctx) await snes_flush_writes(ctx)
await asyncio.sleep(1) await asyncio.sleep(1)
@ -1041,6 +1045,9 @@ async def game_watcher(ctx: Context):
from worlds.dkc3.Client import dkc3_rom_init from worlds.dkc3.Client import dkc3_rom_init
init_handled = await dkc3_rom_init(ctx) init_handled = await dkc3_rom_init(ctx)
if not init_handled:
from worlds.smw.Client import smw_rom_init
init_handled = await smw_rom_init(ctx)
if not init_handled: if not init_handled:
game_name = await snes_read(ctx, SM_ROMNAME_START, 5) game_name = await snes_read(ctx, SM_ROMNAME_START, 5)
if game_name is None: if game_name is None:
@ -1299,6 +1306,9 @@ async def game_watcher(ctx: Context):
elif ctx.game == GAME_DKC3: elif ctx.game == GAME_DKC3:
from worlds.dkc3.Client import dkc3_game_watcher from worlds.dkc3.Client import dkc3_game_watcher
await dkc3_game_watcher(ctx) await dkc3_game_watcher(ctx)
elif ctx.game == GAME_SMW:
from worlds.smw.Client import smw_game_watcher
await smw_game_watcher(ctx)
async def run_game(romfile): async def run_game(romfile):

View File

@ -288,6 +288,11 @@ def get_default_options() -> OptionsType:
"sni": "SNI", "sni": "SNI",
"rom_start": True, "rom_start": True,
}, },
"smw_options": {
"rom_file": "Super Mario World (USA).sfc",
"sni": "SNI",
"rom_start": True,
},
} }
return options return options

View File

@ -138,3 +138,12 @@ dkc3_options:
# True for operating system default program # True for operating system default program
# Alternatively, a path to a program to open the .sfc file with # Alternatively, a path to a program to open the .sfc file with
rom_start: true rom_start: true
smw_options:
# File name of the SMW US rom
rom_file: "Super Mario World (USA).sfc"
# Set this to your SNI folder location if you want the MultiClient to attempt an auto start, does nothing if not found
sni: "SNI"
# Set this to false to never autostart a rom (such as after patching)
# True for operating system default program
# Alternatively, a path to a program to open the .sfc file with
rom_start: true

View File

@ -55,6 +55,7 @@ Name: "core"; Description: "Core Files"; Types: full hosting playing
Name: "generator"; Description: "Generator"; Types: full hosting Name: "generator"; Description: "Generator"; Types: full hosting
Name: "generator/sm"; Description: "Super Metroid ROM Setup"; Types: full hosting; ExtraDiskSpaceRequired: 3145728; Flags: disablenouninstallwarning Name: "generator/sm"; Description: "Super Metroid ROM Setup"; Types: full hosting; ExtraDiskSpaceRequired: 3145728; Flags: disablenouninstallwarning
Name: "generator/dkc3"; Description: "Donkey Kong Country 3 ROM Setup"; Types: full hosting; ExtraDiskSpaceRequired: 3145728; Flags: disablenouninstallwarning Name: "generator/dkc3"; Description: "Donkey Kong Country 3 ROM Setup"; Types: full hosting; ExtraDiskSpaceRequired: 3145728; Flags: disablenouninstallwarning
Name: "generator/smw"; Description: "Super Mario World ROM Setup"; Types: full hosting; ExtraDiskSpaceRequired: 3145728; Flags: disablenouninstallwarning
Name: "generator/soe"; Description: "Secret of Evermore ROM Setup"; Types: full hosting; ExtraDiskSpaceRequired: 3145728; Flags: disablenouninstallwarning Name: "generator/soe"; Description: "Secret of Evermore ROM Setup"; Types: full hosting; ExtraDiskSpaceRequired: 3145728; Flags: disablenouninstallwarning
Name: "generator/lttp"; Description: "A Link to the Past ROM Setup and Enemizer"; Types: full hosting; ExtraDiskSpaceRequired: 5191680 Name: "generator/lttp"; Description: "A Link to the Past ROM Setup and Enemizer"; Types: full hosting; ExtraDiskSpaceRequired: 5191680
Name: "generator/oot"; Description: "Ocarina of Time ROM Setup"; Types: full hosting; ExtraDiskSpaceRequired: 100663296; Flags: disablenouninstallwarning Name: "generator/oot"; Description: "Ocarina of Time ROM Setup"; Types: full hosting; ExtraDiskSpaceRequired: 100663296; Flags: disablenouninstallwarning
@ -64,6 +65,7 @@ Name: "client/sni"; Description: "SNI Client"; Types: full playing
Name: "client/sni/lttp"; Description: "SNI Client - A Link to the Past Patch Setup"; Types: full playing; Flags: disablenouninstallwarning Name: "client/sni/lttp"; Description: "SNI Client - A Link to the Past Patch Setup"; Types: full playing; Flags: disablenouninstallwarning
Name: "client/sni/sm"; Description: "SNI Client - Super Metroid Patch Setup"; Types: full playing; Flags: disablenouninstallwarning Name: "client/sni/sm"; Description: "SNI Client - Super Metroid Patch Setup"; Types: full playing; Flags: disablenouninstallwarning
Name: "client/sni/dkc3"; Description: "SNI Client - Donkey Kong Country 3 Patch Setup"; Types: full playing; Flags: disablenouninstallwarning Name: "client/sni/dkc3"; Description: "SNI Client - Donkey Kong Country 3 Patch Setup"; Types: full playing; Flags: disablenouninstallwarning
Name: "client/sni/smw"; Description: "SNI Client - Super Mario World Patch Setup"; Types: full playing; Flags: disablenouninstallwarning
Name: "client/factorio"; Description: "Factorio"; Types: full playing Name: "client/factorio"; Description: "Factorio"; Types: full playing
Name: "client/minecraft"; Description: "Minecraft"; Types: full playing; ExtraDiskSpaceRequired: 226894278 Name: "client/minecraft"; Description: "Minecraft"; Types: full playing; ExtraDiskSpaceRequired: 226894278
Name: "client/oot"; Description: "Ocarina of Time"; Types: full playing Name: "client/oot"; Description: "Ocarina of Time"; Types: full playing
@ -79,6 +81,7 @@ NAME: "{app}"; Flags: setntfscompression; Permissions: everyone-modify users-mod
Source: "{code:GetROMPath}"; DestDir: "{app}"; DestName: "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"; Flags: external; Components: client/sni/lttp or generator/lttp Source: "{code:GetROMPath}"; DestDir: "{app}"; DestName: "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"; Flags: external; Components: client/sni/lttp or generator/lttp
Source: "{code:GetSMROMPath}"; DestDir: "{app}"; DestName: "Super Metroid (JU).sfc"; Flags: external; Components: client/sni/sm or generator/sm Source: "{code:GetSMROMPath}"; DestDir: "{app}"; DestName: "Super Metroid (JU).sfc"; Flags: external; Components: client/sni/sm or generator/sm
Source: "{code:GetDKC3ROMPath}"; DestDir: "{app}"; DestName: "Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr).sfc"; Flags: external; Components: client/sni/dkc3 or generator/dkc3 Source: "{code:GetDKC3ROMPath}"; DestDir: "{app}"; DestName: "Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr).sfc"; Flags: external; Components: client/sni/dkc3 or generator/dkc3
Source: "{code:GetSMWROMPath}"; DestDir: "{app}"; DestName: "Super Mario World (USA).sfc"; Flags: external; Components: client/sni/smw or generator/smw
Source: "{code:GetSoEROMPath}"; DestDir: "{app}"; DestName: "Secret of Evermore (USA).sfc"; Flags: external; Components: generator/soe Source: "{code:GetSoEROMPath}"; DestDir: "{app}"; DestName: "Secret of Evermore (USA).sfc"; Flags: external; Components: generator/soe
Source: "{code:GetOoTROMPath}"; DestDir: "{app}"; DestName: "The Legend of Zelda - Ocarina of Time.z64"; Flags: external; Components: client/oot or generator/oot Source: "{code:GetOoTROMPath}"; DestDir: "{app}"; DestName: "The Legend of Zelda - Ocarina of Time.z64"; Flags: external; Components: client/oot or generator/oot
Source: "{#source_path}\*"; Excludes: "*.sfc, *.log, data\sprites\alttpr, SNI, EnemizerCLI, Archipelago*.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs Source: "{#source_path}\*"; Excludes: "*.sfc, *.log, data\sprites\alttpr, SNI, EnemizerCLI, Archipelago*.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
@ -151,6 +154,11 @@ Root: HKCR; Subkey: "{#MyAppName}dkc3patch"; ValueData: "Arc
Root: HKCR; Subkey: "{#MyAppName}dkc3patch\DefaultIcon"; ValueData: "{app}\ArchipelagoSNIClient.exe,0"; ValueType: string; ValueName: ""; Components: client/sni Root: HKCR; Subkey: "{#MyAppName}dkc3patch\DefaultIcon"; ValueData: "{app}\ArchipelagoSNIClient.exe,0"; ValueType: string; ValueName: ""; Components: client/sni
Root: HKCR; Subkey: "{#MyAppName}dkc3patch\shell\open\command"; ValueData: """{app}\ArchipelagoSNIClient.exe"" ""%1"""; ValueType: string; ValueName: ""; Components: client/sni Root: HKCR; Subkey: "{#MyAppName}dkc3patch\shell\open\command"; ValueData: """{app}\ArchipelagoSNIClient.exe"" ""%1"""; ValueType: string; ValueName: ""; Components: client/sni
Root: HKCR; Subkey: ".apsmw"; ValueData: "{#MyAppName}smwpatch"; Flags: uninsdeletevalue; ValueType: string; ValueName: ""; Components: client/sni
Root: HKCR; Subkey: "{#MyAppName}smwpatch"; ValueData: "Archipelago Super Mario World Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: ""; Components: client/sni
Root: HKCR; Subkey: "{#MyAppName}smwpatch\DefaultIcon"; ValueData: "{app}\ArchipelagoSNIClient.exe,0"; ValueType: string; ValueName: ""; Components: client/sni
Root: HKCR; Subkey: "{#MyAppName}smwpatch\shell\open\command"; ValueData: """{app}\ArchipelagoSNIClient.exe"" ""%1"""; ValueType: string; ValueName: ""; Components: client/sni
Root: HKCR; Subkey: ".apsmz3"; ValueData: "{#MyAppName}smz3patch"; Flags: uninsdeletevalue; ValueType: string; ValueName: ""; Components: client/sni Root: HKCR; Subkey: ".apsmz3"; ValueData: "{#MyAppName}smz3patch"; Flags: uninsdeletevalue; ValueType: string; ValueName: ""; Components: client/sni
Root: HKCR; Subkey: "{#MyAppName}smz3patch"; ValueData: "Archipelago SMZ3 Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: ""; Components: client/sni Root: HKCR; Subkey: "{#MyAppName}smz3patch"; ValueData: "Archipelago SMZ3 Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: ""; Components: client/sni
Root: HKCR; Subkey: "{#MyAppName}smz3patch\DefaultIcon"; ValueData: "{app}\ArchipelagoSNIClient.exe,0"; ValueType: string; ValueName: ""; Components: client/sni Root: HKCR; Subkey: "{#MyAppName}smz3patch\DefaultIcon"; ValueData: "{app}\ArchipelagoSNIClient.exe,0"; ValueType: string; ValueName: ""; Components: client/sni
@ -217,6 +225,9 @@ var SMRomFilePage: TInputFileWizardPage;
var dkc3rom: string; var dkc3rom: string;
var DKC3RomFilePage: TInputFileWizardPage; var DKC3RomFilePage: TInputFileWizardPage;
var smwrom: string;
var SMWRomFilePage: TInputFileWizardPage;
var soerom: string; var soerom: string;
var SoERomFilePage: TInputFileWizardPage; var SoERomFilePage: TInputFileWizardPage;
@ -308,6 +319,8 @@ begin
Result := not (SMROMFilePage.Values[0] = '') Result := not (SMROMFilePage.Values[0] = '')
else if (assigned(DKC3ROMFilePage)) and (CurPageID = DKC3ROMFilePage.ID) then else if (assigned(DKC3ROMFilePage)) and (CurPageID = DKC3ROMFilePage.ID) then
Result := not (DKC3ROMFilePage.Values[0] = '') Result := not (DKC3ROMFilePage.Values[0] = '')
else if (assigned(SMWROMFilePage)) and (CurPageID = SMWROMFilePage.ID) then
Result := not (SMWROMFilePage.Values[0] = '')
else if (assigned(SoEROMFilePage)) and (CurPageID = SoEROMFilePage.ID) then else if (assigned(SoEROMFilePage)) and (CurPageID = SoEROMFilePage.ID) then
Result := not (SoEROMFilePage.Values[0] = '') Result := not (SoEROMFilePage.Values[0] = '')
else if (assigned(OoTROMFilePage)) and (CurPageID = OoTROMFilePage.ID) then else if (assigned(OoTROMFilePage)) and (CurPageID = OoTROMFilePage.ID) then
@ -364,6 +377,22 @@ begin
Result := ''; Result := '';
end; end;
function GetSMWROMPath(Param: string): string;
begin
if Length(smwrom) > 0 then
Result := smwrom
else if Assigned(SMWRomFilePage) then
begin
R := CompareStr(GetSNESMD5OfFile(SMWROMFilePage.Values[0]), 'cdd3c8c37322978ca8669b34bc89c804')
if R <> 0 then
MsgBox('Super Mario World ROM validation failed. Very likely wrong file.', mbInformation, MB_OK);
Result := SMWROMFilePage.Values[0]
end
else
Result := '';
end;
function GetSoEROMPath(Param: string): string; function GetSoEROMPath(Param: string): string;
begin begin
if Length(soerom) > 0 then if Length(soerom) > 0 then
@ -412,6 +441,10 @@ begin
if Length(dkc3rom) = 0 then if Length(dkc3rom) = 0 then
DKC3RomFilePage:= AddRomPage('Donkey Kong Country 3 - Dixie Kong''s Double Trouble! (USA) (En,Fr).sfc'); DKC3RomFilePage:= AddRomPage('Donkey Kong Country 3 - Dixie Kong''s Double Trouble! (USA) (En,Fr).sfc');
smwrom := CheckRom('Super Mario World (USA).sfc', 'cdd3c8c37322978ca8669b34bc89c804');
if Length(smwrom) = 0 then
SMWRomFilePage:= AddRomPage('Super Mario World (USA).sfc');
soerom := CheckRom('Secret of Evermore (USA).sfc', '6e9c94511d04fac6e0a1e582c170be3a'); soerom := CheckRom('Secret of Evermore (USA).sfc', '6e9c94511d04fac6e0a1e582c170be3a');
if Length(soerom) = 0 then if Length(soerom) = 0 then
SoEROMFilePage:= AddRomPage('Secret of Evermore (USA).sfc'); SoEROMFilePage:= AddRomPage('Secret of Evermore (USA).sfc');
@ -427,6 +460,8 @@ begin
Result := not (WizardIsComponentSelected('client/sni/sm') or WizardIsComponentSelected('generator/sm')); Result := not (WizardIsComponentSelected('client/sni/sm') or WizardIsComponentSelected('generator/sm'));
if (assigned(DKC3ROMFilePage)) and (PageID = DKC3ROMFilePage.ID) then if (assigned(DKC3ROMFilePage)) and (PageID = DKC3ROMFilePage.ID) then
Result := not (WizardIsComponentSelected('client/sni/dkc3') or WizardIsComponentSelected('generator/dkc3')); Result := not (WizardIsComponentSelected('client/sni/dkc3') or WizardIsComponentSelected('generator/dkc3'));
if (assigned(SMWROMFilePage)) and (PageID = SMWROMFilePage.ID) then
Result := not (WizardIsComponentSelected('client/sni/smw') or WizardIsComponentSelected('generator/smw'));
if (assigned(SoEROMFilePage)) and (PageID = SoEROMFilePage.ID) then if (assigned(SoEROMFilePage)) and (PageID = SoEROMFilePage.ID) then
Result := not (WizardIsComponentSelected('generator/soe')); Result := not (WizardIsComponentSelected('generator/soe'));
if (assigned(OoTROMFilePage)) and (PageID = OoTROMFilePage.ID) then if (assigned(OoTROMFilePage)) and (PageID = OoTROMFilePage.ID) then

202
worlds/smw/Aesthetics.py Normal file
View File

@ -0,0 +1,202 @@
mario_palettes = [
[0x5F, 0x63, 0x1D, 0x58, 0x0A, 0x00, 0x1F, 0x39, 0xC4, 0x44, 0x08, 0x4E, 0x70, 0x67, 0xB6, 0x30, 0xDF, 0x35, 0xFF, 0x03], # Mario
[0x3F, 0x4F, 0x1D, 0x58, 0x40, 0x11, 0xE0, 0x3F, 0x07, 0x3C, 0xAE, 0x7C, 0xB3, 0x7D, 0x00, 0x2F, 0x5F, 0x16, 0xFF, 0x03], # Luigi
[0x5F, 0x63, 0x1D, 0x58, 0x0A, 0x00, 0x1F, 0x03, 0xC4, 0x44, 0x08, 0x4E, 0x70, 0x67, 0x16, 0x02, 0xDF, 0x35, 0xFF, 0x03], # Wario
[0x5F, 0x63, 0x1D, 0x58, 0x0A, 0x00, 0x12, 0x7C, 0xC4, 0x44, 0x08, 0x4E, 0x70, 0x67, 0x0D, 0x58, 0xDF, 0x35, 0xFF, 0x03], # Waluigi
[0x5F, 0x63, 0x1D, 0x58, 0x0A, 0x00, 0x00, 0x7C, 0xC4, 0x44, 0x08, 0x4E, 0x70, 0x67, 0x00, 0x58, 0xDF, 0x35, 0xFF, 0x03], # Geno
[0x5F, 0x63, 0x1D, 0x58, 0x0A, 0x00, 0x1F, 0x7C, 0xC4, 0x44, 0x08, 0x4E, 0x70, 0x67, 0x16, 0x58, 0xDF, 0x35, 0xFF, 0x03], # Princess
[0x5F, 0x63, 0x1D, 0x58, 0x0A, 0x00, 0xE0, 0x00, 0xC4, 0x44, 0x08, 0x4E, 0x70, 0x67, 0x80, 0x00, 0xDF, 0x35, 0xFF, 0x03], # Dark
[0x5F, 0x63, 0x1D, 0x58, 0x0A, 0x00, 0xFF, 0x01, 0xC4, 0x44, 0x08, 0x4E, 0x70, 0x67, 0x5F, 0x01, 0xDF, 0x35, 0xFF, 0x03], # Sponge
]
fire_mario_palettes = [
[0x5F, 0x63, 0x1D, 0x58, 0x29, 0x25, 0xFF, 0x7F, 0x08, 0x00, 0x17, 0x00, 0x1F, 0x00, 0x7B, 0x57, 0xDF, 0x0D, 0xFF, 0x03], # Mario
[0x1F, 0x3B, 0x1D, 0x58, 0x29, 0x25, 0xFF, 0x7F, 0x40, 0x11, 0xE0, 0x01, 0xE0, 0x02, 0x7B, 0x57, 0xDF, 0x0D, 0xFF, 0x03], # Luigi
[0x5F, 0x63, 0x1D, 0x58, 0x29, 0x25, 0xFF, 0x7F, 0x08, 0x00, 0x16, 0x02, 0x1F, 0x03, 0x7B, 0x57, 0xDF, 0x0D, 0xFF, 0x03], # Wario
[0x5F, 0x63, 0x1D, 0x58, 0x29, 0x25, 0xFF, 0x7F, 0x08, 0x00, 0x0D, 0x58, 0x12, 0x7C, 0x7B, 0x57, 0xDF, 0x0D, 0xFF, 0x03], # Waluigi
[0x5F, 0x63, 0x1D, 0x58, 0x29, 0x25, 0xFF, 0x7F, 0x08, 0x00, 0x00, 0x58, 0x00, 0x7C, 0x7B, 0x57, 0xDF, 0x0D, 0xFF, 0x03], # Geno
[0x5F, 0x63, 0x1D, 0x58, 0x29, 0x25, 0xFF, 0x7F, 0x08, 0x00, 0x16, 0x58, 0x1F, 0x7C, 0x7B, 0x57, 0xDF, 0x0D, 0xFF, 0x03], # Princess
[0x5F, 0x63, 0x1D, 0x58, 0x29, 0x25, 0xFF, 0x7F, 0x08, 0x00, 0x80, 0x00, 0xE0, 0x00, 0x7B, 0x57, 0xDF, 0x0D, 0xFF, 0x03], # Dark
[0x5F, 0x63, 0x1D, 0x58, 0x29, 0x25, 0xFF, 0x7F, 0x08, 0x00, 0x5F, 0x01, 0xFF, 0x01, 0x7B, 0x57, 0xDF, 0x0D, 0xFF, 0x03], # Sponge
]
ow_mario_palettes = [
[0x16, 0x00, 0x1F, 0x00], # Mario
[0x80, 0x02, 0xE0, 0x03], # Luigi
[0x16, 0x02, 0x1F, 0x03], # Wario
[0x0D, 0x58, 0x12, 0x7C], # Waluigi
[0x00, 0x58, 0x00, 0x7C], # Geno
[0x16, 0x58, 0x1F, 0x7C], # Princess
[0x80, 0x00, 0xE0, 0x00], # Dark
[0x5F, 0x01, 0xFF, 0x01], # Sponge
]
level_music_address_data = [
0x284DB,
0x284DC,
0x284DD,
0x284DE,
0x284DF,
0x284E0,
0x284E1,
0x284E2,
]
level_music_value_data = [
0x02,
0x06,
0x01,
0x08,
0x07,
0x03,
0x05,
0x12,
]
ow_music_address_data = [
[0x25BC8, 0x20D8A],
[0x25BC9, 0x20D8B],
[0x25BCA, 0x20D8C],
[0x25BCB, 0x20D8D],
[0x25BCC, 0x20D8E],
[0x25BCD, 0x20D8F],
[0x25BCE, 0x20D90],
[0x16C7]
]
ow_music_value_data = [
0x02,
0x03,
0x04,
0x06,
0x07,
0x09,
0x05,
0x01,
]
valid_foreground_palettes = {
0x00: [0x00, 0x01, 0x03, 0x04, 0x05, 0x07], # Normal 1
0x01: [0x03, 0x04, 0x05, 0x07], # Castle 1
0x02: [0x01, 0x02, 0x03, 0x04, 0x05, 0x07], # Rope 1
0x03: [0x02, 0x03, 0x04, 0x05, 0x07], # Underground 1
0x04: [0x01, 0x02, 0x03, 0x04, 0x05, 0x07], # Switch Palace 1
0x05: [0x04, 0x05], # Ghost House 1
0x06: [0x01, 0x02, 0x03, 0x04, 0x05, 0x07], # Rope 2
0x07: [0x00, 0x01, 0x03, 0x04, 0x05, 0x07], # Normal 2
0x08: [0x01, 0x02, 0x03, 0x04, 0x05, 0x07], # Rope 3
0x09: [0x01, 0x02, 0x03, 0x04, 0x05, 0x07], # Underground 2
0x0A: [0x01, 0x02, 0x03, 0x04, 0x05, 0x07], # Switch Palace 2
0x0B: [0x03, 0x04, 0x05, 0x07], # Castle 2
#0x0C: [], # Cloud/Forest
0x0D: [0x04, 0x05], # Ghost House 2
0x0E: [0x02, 0x03, 0x04, 0x05, 0x07], # Underground 3
}
valid_background_palettes = {
0x06861B: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Ghost House Exit
0xFFD900: [0x01], # P. Hills
0xFFDAB9: [0x04], # Water
0xFFDC71: [0x00, 0x01, 0x02, 0x03, 0x05, 0x06, 0x07], # Hills & Clouds
0xFFDD44: [0x00, 0x01, 0x02, 0x03, 0x05, 0x06, 0x07], # Clouds
0xFFDE54: [0x00, 0x01, 0x02, 0x03, 0x05, 0x06, 0x07], # Small Hills
0xFFDF59: [0x00, 0x01, 0x02, 0x03, 0x05, 0x06, 0x07], # Mountains & Clouds
0xFFE103: [0x00, 0x01, 0x02, 0x03, 0x05, 0x06, 0x07], # Castle Pillars
0xFFE472: [0x00, 0x01, 0x02, 0x03, 0x05, 0x06, 0x07], # Big Hills
0xFFE674: [0x00, 0x01, 0x02, 0x03, 0x05, 0x06, 0x07], # Bonus
0xFFE684: [0x01, 0x03, 0x05, 0x06], # Stars
0xFFE7C0: [0x00, 0x01, 0x02, 0x03, 0x05, 0x06, 0x07], # Mountains
0xFFE8EE: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Empty/Layer 2
0xFFE8FE: [0x01, 0x06], # Cave
0xFFEC82: [0x00, 0x02, 0x03, 0x05, 0x06, 0x07], # Bushes
0xFFEF80: [0x01, 0x03, 0x05, 0x06], # Ghost House
0xFFF175: [0x00, 0x01, 0x02, 0x03, 0x05, 0x06], # Ghost Ship
0xFFF45A: [0x01, 0x03, 0x06], # Castle
}
valid_background_colors = {
0x06861B: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Ghost House Exit
0xFFD900: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # P. Hills
0xFFDAB9: [0x02, 0x03, 0x05], # Water
0xFFDC71: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Hills & Clouds
0xFFDD44: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Clouds
0xFFDE54: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Small Hills
0xFFDF59: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Mountains & Clouds
0xFFE103: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Castle Pillars
0xFFE472: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Big Hills
0xFFE674: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Bonus
0xFFE684: [0x02, 0x03, 0x04, 0x05], # Stars
0xFFE7C0: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Mountains
0xFFE8EE: [0x03, 0x05], # Empty/Layer 2
0xFFE8FE: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Cave
0xFFEC82: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Bushes
0xFFEF80: [0x03, 0x04], # Ghost House
0xFFF175: [0x02, 0x03, 0x04, 0x05], # Ghost Ship
0xFFF45A: [0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07], # Castle
}
def generate_shuffled_level_music(world, player):
shuffled_level_music = level_music_value_data.copy()
if world.music_shuffle[player] == "consistent":
world.random.shuffle(shuffled_level_music)
elif world.music_shuffle[player] == "singularity":
single_song = world.random.choice(shuffled_level_music)
shuffled_level_music = [single_song for i in range(len(shuffled_level_music))]
return shuffled_level_music
def generate_shuffled_ow_music(world, player):
shuffled_ow_music = ow_music_value_data.copy()
if world.music_shuffle[player] == "consistent" or world.music_shuffle[player] == "full":
world.random.shuffle(shuffled_ow_music)
elif world.music_shuffle[player] == "singularity":
single_song = world.random.choice(shuffled_ow_music)
shuffled_ow_music = [single_song for i in range(len(shuffled_ow_music))]
return shuffled_ow_music
def generate_shuffled_header_data(rom, world, player):
if world.music_shuffle[player] != "full" and not world.foreground_palette_shuffle[player] and not world.background_palette_shuffle[player]:
return
for level_id in range(0, 0x200):
layer1_ptr_list = list(rom.read_bytes(0x2E000 + level_id * 3, 3))
layer1_ptr = (layer1_ptr_list[2] << 16 | layer1_ptr_list[1] << 8 | layer1_ptr_list[0])
if layer1_ptr == 0x68000:
# Unused Levels
continue
if layer1_ptr >= 0x70000:
layer1_ptr -= 0x8000
layer1_ptr -= 0x38000
level_header = list(rom.read_bytes(layer1_ptr, 5))
tileset = level_header[4] & 0x0F
if world.music_shuffle[player] == "full":
level_header[2] &= 0x8F
level_header[2] |= (world.random.randint(0, 7) << 5)
if (world.foreground_palette_shuffle[player] and tileset in valid_foreground_palettes):
level_header[3] &= 0xF8
level_header[3] |= world.random.choice(valid_foreground_palettes[tileset])
if world.background_palette_shuffle[player]:
layer2_ptr_list = list(rom.read_bytes(0x2E600 + level_id * 3, 3))
layer2_ptr = (layer2_ptr_list[2] << 16 | layer2_ptr_list[1] << 8 | layer2_ptr_list[0])
if layer2_ptr in valid_background_palettes:
level_header[0] &= 0x1F
level_header[0] |= (world.random.choice(valid_background_palettes[layer2_ptr]) << 5)
if layer2_ptr in valid_background_colors:
level_header[1] &= 0x1F
level_header[1] |= (world.random.choice(valid_background_colors[layer2_ptr]) << 5)
rom.write_bytes(layer1_ptr, bytes(level_header))

455
worlds/smw/Client.py Normal file
View File

@ -0,0 +1,455 @@
import logging
import asyncio
import time
from NetUtils import ClientStatus, color
from worlds import AutoWorldRegister
from SNIClient import Context, snes_buffered_write, snes_flush_writes, snes_read
from .Names.TextBox import generate_received_text
from Patch import GAME_SMW
snes_logger = logging.getLogger("SNES")
ROM_START = 0x000000
WRAM_START = 0xF50000
WRAM_SIZE = 0x20000
SRAM_START = 0xE00000
SAVEDATA_START = WRAM_START + 0xF000
SAVEDATA_SIZE = 0x500
SMW_ROMHASH_START = 0x7FC0
ROMHASH_SIZE = 0x15
SMW_PROGRESS_DATA = WRAM_START + 0x1F02
SMW_DRAGON_COINS_DATA = WRAM_START + 0x1F2F
SMW_PATH_DATA = WRAM_START + 0x1EA2
SMW_EVENT_ROM_DATA = ROM_START + 0x2D608
SMW_ACTIVE_LEVEL_DATA = ROM_START + 0x37F70
SMW_GOAL_DATA = ROM_START + 0x01BFA0
SMW_REQUIRED_BOSSES_DATA = ROM_START + 0x01BFA1
SMW_REQUIRED_EGGS_DATA = ROM_START + 0x01BFA2
SMW_SEND_MSG_DATA = ROM_START + 0x01BFA3
SMW_RECEIVE_MSG_DATA = ROM_START + 0x01BFA4
SMW_DEATH_LINK_ACTIVE_ADDR = ROM_START + 0x01BFA5
SMW_DRAGON_COINS_ACTIVE_ADDR = ROM_START + 0x01BFA6
SMW_SWAMP_DONUT_GH_ADDR = ROM_START + 0x01BFA7
SMW_GAME_STATE_ADDR = WRAM_START + 0x100
SMW_MARIO_STATE_ADDR = WRAM_START + 0x71
SMW_BOSS_STATE_ADDR = WRAM_START + 0xD9B
SMW_ACTIVE_BOSS_ADDR = WRAM_START + 0x13FC
SMW_CURRENT_LEVEL_ADDR = WRAM_START + 0x13BF
SMW_MESSAGE_BOX_ADDR = WRAM_START + 0x1426
SMW_BONUS_STAR_ADDR = WRAM_START + 0xF48
SMW_EGG_COUNT_ADDR = WRAM_START + 0x1F24
SMW_BOSS_COUNT_ADDR = WRAM_START + 0x1F26
SMW_NUM_EVENTS_ADDR = WRAM_START + 0x1F2E
SMW_SFX_ADDR = WRAM_START + 0x1DFC
SMW_PAUSE_ADDR = WRAM_START + 0x13D4
SMW_MESSAGE_QUEUE_ADDR = WRAM_START + 0xC391
SMW_RECV_PROGRESS_ADDR = WRAM_START + 0x1F2B
SMW_GOAL_LEVELS = [0x28, 0x31, 0x32]
SMW_INVALID_MARIO_STATES = [0x05, 0x06, 0x0A, 0x0C, 0x0D]
SMW_BAD_TEXT_BOX_LEVELS = [0x26, 0x02, 0x4B]
SMW_BOSS_STATES = [0x80, 0xC0, 0xC1]
SMW_UNCOLLECTABLE_LEVELS = [0x25, 0x07, 0x0B, 0x40, 0x0E, 0x1F, 0x20, 0x1B, 0x1A, 0x35, 0x34, 0x31, 0x32]
async def deathlink_kill_player(ctx: Context):
if ctx.game == GAME_SMW:
game_state = await snes_read(ctx, SMW_GAME_STATE_ADDR, 0x1)
if game_state[0] != 0x14:
return
mario_state = await snes_read(ctx, SMW_MARIO_STATE_ADDR, 0x1)
if mario_state[0] != 0x00:
return
message_box = await snes_read(ctx, SMW_MESSAGE_BOX_ADDR, 0x1)
if message_box[0] != 0x00:
return
pause_state = await snes_read(ctx, SMW_PAUSE_ADDR, 0x1)
if pause_state[0] != 0x00:
return
snes_buffered_write(ctx, WRAM_START + 0x9D, bytes([0x30])) # Freeze Gameplay
snes_buffered_write(ctx, WRAM_START + 0x1DFB, bytes([0x09])) # Death Music
snes_buffered_write(ctx, WRAM_START + 0x0DDA, bytes([0xFF])) # Flush Music Buffer
snes_buffered_write(ctx, WRAM_START + 0x1407, bytes([0x00])) # Flush Cape Fly Phase
snes_buffered_write(ctx, WRAM_START + 0x140D, bytes([0x00])) # Flush Spin Jump Flag
snes_buffered_write(ctx, WRAM_START + 0x188A, bytes([0x00])) # Flush Empty Byte because the game does it
snes_buffered_write(ctx, WRAM_START + 0x7D, bytes([0x90])) # Mario Y Speed
snes_buffered_write(ctx, WRAM_START + 0x1496, bytes([0x30])) # Death Timer
snes_buffered_write(ctx, SMW_MARIO_STATE_ADDR, bytes([0x09])) # Mario State -> Dead
await snes_flush_writes(ctx)
from SNIClient import DeathState
ctx.death_state = DeathState.dead
ctx.last_death_link = time.time()
return
async def smw_rom_init(ctx: Context):
if not ctx.rom:
ctx.finished_game = False
ctx.death_link_allow_survive = False
game_hash = await snes_read(ctx, SMW_ROMHASH_START, ROMHASH_SIZE)
if game_hash is None or game_hash == bytes([0] * ROMHASH_SIZE) or game_hash[:3] != b"SMW":
return False
else:
ctx.game = GAME_SMW
ctx.items_handling = 0b111 # remote items
ctx.rom = game_hash
receive_option = await snes_read(ctx, SMW_RECEIVE_MSG_DATA, 0x1)
send_option = await snes_read(ctx, SMW_SEND_MSG_DATA, 0x1)
ctx.receive_option = receive_option[0]
ctx.send_option = send_option[0]
ctx.message_queue = []
ctx.allow_collect = True
death_link = await snes_read(ctx, SMW_DEATH_LINK_ACTIVE_ADDR, 1)
if death_link:
await ctx.update_death_link(bool(death_link[0] & 0b1))
return True
def add_message_to_queue(ctx: Context, new_message):
if not hasattr(ctx, "message_queue"):
ctx.message_queue = []
ctx.message_queue.append(new_message)
return
async def handle_message_queue(ctx: Context):
game_state = await snes_read(ctx, SMW_GAME_STATE_ADDR, 0x1)
if game_state[0] != 0x14:
return
mario_state = await snes_read(ctx, SMW_MARIO_STATE_ADDR, 0x1)
if mario_state[0] != 0x00:
return
message_box = await snes_read(ctx, SMW_MESSAGE_BOX_ADDR, 0x1)
if message_box[0] != 0x00:
return
pause_state = await snes_read(ctx, SMW_PAUSE_ADDR, 0x1)
if pause_state[0] != 0x00:
return
current_level = await snes_read(ctx, SMW_CURRENT_LEVEL_ADDR, 0x1)
if current_level[0] in SMW_BAD_TEXT_BOX_LEVELS:
return
boss_state = await snes_read(ctx, SMW_BOSS_STATE_ADDR, 0x1)
if boss_state[0] in SMW_BOSS_STATES:
return
active_boss = await snes_read(ctx, SMW_ACTIVE_BOSS_ADDR, 0x1)
if active_boss[0] != 0x00:
return
if not hasattr(ctx, "message_queue") or len(ctx.message_queue) == 0:
return
next_message = ctx.message_queue.pop(0)
snes_buffered_write(ctx, SMW_MESSAGE_QUEUE_ADDR, bytes(next_message))
snes_buffered_write(ctx, SMW_MESSAGE_BOX_ADDR, bytes([0x03]))
snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([0x22]))
await snes_flush_writes(ctx)
return
async def smw_game_watcher(ctx: Context):
if ctx.game == GAME_SMW:
# SMW_TODO: Handle Deathlink
game_state = await snes_read(ctx, SMW_GAME_STATE_ADDR, 0x1)
mario_state = await snes_read(ctx, SMW_MARIO_STATE_ADDR, 0x1)
if game_state is None:
# We're not properly connected
return
elif game_state[0] >= 0x18:
if not ctx.finished_game:
current_level = await snes_read(ctx, SMW_CURRENT_LEVEL_ADDR, 0x1)
if current_level[0] in SMW_GOAL_LEVELS:
await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}])
ctx.finished_game = True
return
elif game_state[0] < 0x0B:
# We haven't loaded a save file
ctx.message_queue = []
return
elif mario_state[0] in SMW_INVALID_MARIO_STATES:
# Mario can't come to the phone right now
return
if "DeathLink" in ctx.tags and game_state[0] == 0x14 and ctx.last_death_link + 1 < time.time():
currently_dead = mario_state[0] == 0x09
await ctx.handle_deathlink_state(currently_dead)
# Check for Egg Hunt ending
goal = await snes_read(ctx, SMW_GOAL_DATA, 0x1)
if game_state[0] == 0x14 and goal[0] == 1:
current_level = await snes_read(ctx, SMW_CURRENT_LEVEL_ADDR, 0x1)
message_box = await snes_read(ctx, SMW_MESSAGE_BOX_ADDR, 0x1)
egg_count = await snes_read(ctx, SMW_EGG_COUNT_ADDR, 0x1)
required_egg_count = await snes_read(ctx, SMW_REQUIRED_EGGS_DATA, 0x1)
if current_level[0] == 0x28 and message_box[0] == 0x01 and egg_count[0] >= required_egg_count[0]:
snes_buffered_write(ctx, WRAM_START + 0x13C6, bytes([0x08]))
snes_buffered_write(ctx, WRAM_START + 0x13CE, bytes([0x01]))
snes_buffered_write(ctx, WRAM_START + 0x1DE9, bytes([0x01]))
snes_buffered_write(ctx, SMW_GAME_STATE_ADDR, bytes([0x18]))
await snes_flush_writes(ctx)
return
egg_count = await snes_read(ctx, SMW_EGG_COUNT_ADDR, 0x1)
boss_count = await snes_read(ctx, SMW_BOSS_COUNT_ADDR, 0x1)
display_count = await snes_read(ctx, SMW_BONUS_STAR_ADDR, 0x1)
if goal[0] == 0 and boss_count[0] > display_count[0]:
snes_buffered_write(ctx, SMW_BONUS_STAR_ADDR, bytes([boss_count[0]]))
await snes_flush_writes(ctx)
elif goal[0] == 1 and egg_count[0] > display_count[0]:
snes_buffered_write(ctx, SMW_BONUS_STAR_ADDR, bytes([egg_count[0]]))
await snes_flush_writes(ctx)
await handle_message_queue(ctx)
new_checks = []
event_data = await snes_read(ctx, SMW_EVENT_ROM_DATA, 0x60)
progress_data = bytearray(await snes_read(ctx, SMW_PROGRESS_DATA, 0x0F))
dragon_coins_data = bytearray(await snes_read(ctx, SMW_DRAGON_COINS_DATA, 0x0C))
dragon_coins_active = await snes_read(ctx, SMW_DRAGON_COINS_ACTIVE_ADDR, 0x1)
from worlds.smw.Rom import item_rom_data, ability_rom_data
from worlds.smw.Levels import location_id_to_level_id, level_info_dict
for loc_name, level_data in location_id_to_level_id.items():
loc_id = AutoWorldRegister.world_types[ctx.game].location_name_to_id[loc_name]
if loc_id not in ctx.locations_checked:
event_id = event_data[level_data[0]]
if level_data[1] == 2:
# Dragon Coins Check
if not dragon_coins_active or dragon_coins_active[0] == 0:
continue
progress_byte = (level_data[0] // 8)
progress_bit = 7 - (level_data[0] % 8)
data = dragon_coins_data[progress_byte]
masked_data = data & (1 << progress_bit)
bit_set = (masked_data != 0)
if bit_set:
# SMW_TODO: Handle non-included checks
new_checks.append(loc_id)
else:
event_id_value = event_id + level_data[1]
progress_byte = (event_id_value // 8)
progress_bit = 7 - (event_id_value % 8)
data = progress_data[progress_byte]
masked_data = data & (1 << progress_bit)
bit_set = (masked_data != 0)
if bit_set:
# SMW_TODO: Handle non-included checks
new_checks.append(loc_id)
verify_game_state = await snes_read(ctx, SMW_GAME_STATE_ADDR, 0x1)
if verify_game_state is None or verify_game_state[0] < 0x0B or verify_game_state[0] > 0x29:
# We have somehow exited the save file (or worse)
print("Exit Save File")
return
rom = await snes_read(ctx, SMW_ROMHASH_START, ROMHASH_SIZE)
if rom != ctx.rom:
ctx.rom = None
print("Exit ROM")
# We have somehow loaded a different ROM
return
for new_check_id in new_checks:
ctx.locations_checked.add(new_check_id)
location = ctx.location_names[new_check_id]
snes_logger.info(
f'New Check: {location} ({len(ctx.locations_checked)}/{len(ctx.missing_locations) + len(ctx.checked_locations)})')
await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": [new_check_id]}])
if game_state[0] != 0x14:
# Don't receive items or collect locations outside of in-level mode
return
recv_count = await snes_read(ctx, SMW_RECV_PROGRESS_ADDR, 1)
recv_index = recv_count[0]
if recv_index < len(ctx.items_received):
item = ctx.items_received[recv_index]
recv_index += 1
logging.info('Received %s from %s (%s) (%d/%d in list)' % (
color(ctx.item_names[item.item], 'red', 'bold'),
color(ctx.player_names[item.player], 'yellow'),
ctx.location_names[item.location], recv_index, len(ctx.items_received)))
if ctx.receive_option == 1 or (ctx.receive_option == 2 and ((item.flags & 1) != 0)):
if item.item != 0xBC0012:
# Don't send messages for Boss Tokens
item_name = ctx.item_names[item.item]
player_name = ctx.player_names[item.player]
receive_message = generate_received_text(item_name, player_name)
add_message_to_queue(ctx, receive_message)
snes_buffered_write(ctx, SMW_RECV_PROGRESS_ADDR, bytes([recv_index]))
if item.item in item_rom_data:
item_count = await snes_read(ctx, WRAM_START + item_rom_data[item.item][0], 0x1)
increment = item_rom_data[item.item][1]
new_item_count = item_count[0]
if increment > 1:
new_item_count = increment
else:
new_item_count += increment
if verify_game_state[0] == 0x14 and len(item_rom_data[item.item]) > 2:
snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([item_rom_data[item.item][2]]))
snes_buffered_write(ctx, WRAM_START + item_rom_data[item.item][0], bytes([new_item_count]))
elif item.item in ability_rom_data:
# Handle Upgrades
for rom_data in ability_rom_data[item.item]:
data = await snes_read(ctx, WRAM_START + rom_data[0], 1)
masked_data = data[0] | (1 << rom_data[1])
snes_buffered_write(ctx, WRAM_START + rom_data[0], bytes([masked_data]))
snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([0x3E])) # SMW_TODO: Custom sounds for each
elif item.item == 0xBC000A:
# Handle Progressive Powerup
data = await snes_read(ctx, WRAM_START + 0x1F2D, 1)
mushroom_data = data[0] & (1 << 0)
fire_flower_data = data[0] & (1 << 1)
cape_data = data[0] & (1 << 2)
if mushroom_data == 0:
masked_data = data[0] | (1 << 0)
snes_buffered_write(ctx, WRAM_START + 0x1F2D, bytes([masked_data]))
snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([0x3E]))
elif fire_flower_data == 0:
masked_data = data[0] | (1 << 1)
snes_buffered_write(ctx, WRAM_START + 0x1F2D, bytes([masked_data]))
snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([0x3E]))
elif cape_data == 0:
masked_data = data[0] | (1 << 2)
snes_buffered_write(ctx, WRAM_START + 0x1F2D, bytes([masked_data]))
snes_buffered_write(ctx, SMW_SFX_ADDR, bytes([0x41]))
else:
# Extra Powerup?
pass
elif item.item == 0xBC0015:
# Handle Literature Trap
from .Names.LiteratureTrap import lit_trap_text_list
import random
rand_trap = random.choice(lit_trap_text_list)
for message in rand_trap:
add_message_to_queue(ctx, message)
await snes_flush_writes(ctx)
# Handle Collected Locations
new_events = 0
path_data = bytearray(await snes_read(ctx, SMW_PATH_DATA, 0x60))
donut_gh_swapped = await snes_read(ctx, SMW_SWAMP_DONUT_GH_ADDR, 0x1)
new_dragon_coin = False
for loc_id in ctx.checked_locations:
if loc_id not in ctx.locations_checked:
ctx.locations_checked.add(loc_id)
loc_name = ctx.location_names[loc_id]
if loc_name not in location_id_to_level_id:
continue
level_data = location_id_to_level_id[loc_name]
if level_data[1] == 2:
# Dragon Coins Check
progress_byte = (level_data[0] // 8)
progress_bit = 7 - (level_data[0] % 8)
data = dragon_coins_data[progress_byte]
new_data = data | (1 << progress_bit)
dragon_coins_data[progress_byte] = new_data
new_dragon_coin = True
else:
if level_data[0] in SMW_UNCOLLECTABLE_LEVELS:
continue
event_id = event_data[level_data[0]]
event_id_value = event_id + level_data[1]
progress_byte = (event_id_value // 8)
progress_bit = 7 - (event_id_value % 8)
data = progress_data[progress_byte]
masked_data = data & (1 << progress_bit)
bit_set = (masked_data != 0)
if bit_set:
continue
new_events += 1
new_data = data | (1 << progress_bit)
progress_data[progress_byte] = new_data
tile_id = await snes_read(ctx, SMW_ACTIVE_LEVEL_DATA + level_data[0], 0x1)
level_info = level_info_dict[tile_id[0]]
path = level_info.exit1Path if level_data[1] == 0 else level_info.exit2Path
if donut_gh_swapped[0] != 0 and tile_id[0] == 0x04:
# Handle Swapped Donut GH Exits
path = level_info.exit2Path if level_data[1] == 0 else level_info.exit1Path
if not path:
continue
this_end_path = path_data[tile_id[0]]
new_data = this_end_path | path.thisEndDirection
path_data[tile_id[0]] = new_data
other_end_path = path_data[path.otherLevelID]
new_data = other_end_path | path.otherEndDirection
path_data[path.otherLevelID] = new_data
if new_dragon_coin:
snes_buffered_write(ctx, SMW_DRAGON_COINS_DATA, bytes(dragon_coins_data))
if new_events > 0:
snes_buffered_write(ctx, SMW_PROGRESS_DATA, bytes(progress_data))
snes_buffered_write(ctx, SMW_PATH_DATA, bytes(path_data))
old_events = await snes_read(ctx, SMW_NUM_EVENTS_ADDR, 0x1)
snes_buffered_write(ctx, SMW_NUM_EVENTS_ADDR, bytes([old_events[0] + new_events]))
await snes_flush_writes(ctx)

69
worlds/smw/Items.py Normal file
View File

@ -0,0 +1,69 @@
import typing
from BaseClasses import Item, ItemClassification
from .Names import ItemName
class ItemData(typing.NamedTuple):
code: typing.Optional[int]
progression: bool
trap: bool = False
quantity: int = 1
event: bool = False
class SMWItem(Item):
game: str = "Super Mario World"
# Separate tables for each type of item.
junk_table = {
ItemName.one_up_mushroom: ItemData(0xBC0001, False),
}
collectable_table = {
ItemName.yoshi_egg: ItemData(0xBC0002, True),
}
upgrade_table = {
ItemName.mario_run: ItemData(0xBC0003, True),
ItemName.mario_carry: ItemData(0xBC0004, True),
ItemName.mario_swim: ItemData(0xBC0005, True),
ItemName.mario_spin_jump: ItemData(0xBC0006, True),
ItemName.mario_climb: ItemData(0xBC0007, True),
ItemName.yoshi_activate: ItemData(0xBC0008, True),
ItemName.p_switch: ItemData(0xBC0009, True),
ItemName.progressive_powerup: ItemData(0xBC000A, True),
ItemName.p_balloon: ItemData(0xBC000B, True),
ItemName.super_star_active: ItemData(0xBC000D, True),
}
switch_palace_table = {
ItemName.yellow_switch_palace: ItemData(0xBC000E, True),
ItemName.green_switch_palace: ItemData(0xBC000F, True),
ItemName.red_switch_palace: ItemData(0xBC0010, True),
ItemName.blue_switch_palace: ItemData(0xBC0011, True),
}
trap_table = {
ItemName.ice_trap: ItemData(0xBC0013, False, True),
ItemName.stun_trap: ItemData(0xBC0014, False, True),
ItemName.literature_trap: ItemData(0xBC0015, False, True),
}
event_table = {
ItemName.victory: ItemData(0xBC0000, True),
ItemName.koopaling: ItemData(0xBC0012, True),
}
# Complete item table.
item_table = {
**junk_table,
**collectable_table,
**upgrade_table,
**switch_palace_table,
**trap_table,
**event_table,
}
lookup_id_to_name: typing.Dict[int, str] = {data.code: item_name for item_name, data in item_table.items() if data.code}

579
worlds/smw/Levels.py Normal file
View File

@ -0,0 +1,579 @@
from .Names import LocationName
class SMWPath():
thisEndDirection: int
otherLevelID: int
otherEndDirection: int
def __init__(self, thisEndDirection: int, otherLevelID: int, otherEndDirection: int):
self.thisEndDirection = thisEndDirection
self.otherLevelID = otherLevelID
self.otherEndDirection = otherEndDirection
class SMWLevel():
levelName: str
levelIDAddress: int
#eventIDAddress: int
eventIDValue: int
#progressByte: int
#progressBit: int
exit1Path: SMWPath
exit2Path: SMWPath
def __init__(self, levelName: str, levelIDAddress: int, eventIDValue: int, exit1Path: SMWPath = None, exit2Path: SMWPath = None):
self.levelName = levelName
self.levelIDAddress = levelIDAddress
#self.eventIDAddress = eventIDAddress # Inferred from: LevelIDValue (Dict Key): $2D608 + LevelIDValue
self.eventIDValue = eventIDValue
#self.progressByte = progressByte # Inferred from EventIDValue: (ID / 8) + $1F02
#self.progressBit = progressBit # Inferred from EventIDValue: 1 << (7 - (ID % 8))
self.exit1Path = exit1Path
self.exit2Path = exit2Path
level_info_dict = {
0x28: SMWLevel(LocationName.yoshis_house, 0x37A76, 0x00),
0x29: SMWLevel(LocationName.yoshis_island_1_region, 0x37A83, 0x01, SMWPath(0x08, 0x14, 0x04)),
0x14: SMWLevel(LocationName.yellow_switch_palace, 0x37812, 0x02),
0x2A: SMWLevel(LocationName.yoshis_island_2_region, 0x37A89, 0x03, SMWPath(0x08, 0x27, 0x04)),
0x27: SMWLevel(LocationName.yoshis_island_3_region, 0x37A69, 0x04, SMWPath(0x01, 0x26, 0x04)),
0x26: SMWLevel(LocationName.yoshis_island_4_region, 0x37A4B, 0x05, SMWPath(0x08, 0x25, 0x01)),
0x25: SMWLevel(LocationName.yoshis_island_castle_region, 0x37A29, 0x06, SMWPath(0x08, 0x15, 0x04)),
0x15: SMWLevel(LocationName.donut_plains_1_region, 0x37815, 0x07, SMWPath(0x02, 0x09, 0x04), SMWPath(0x08, 0x0A, 0x04)),
0x09: SMWLevel(LocationName.donut_plains_2_region, 0x376D3, 0x09, SMWPath(0x08, 0x04, 0x02), SMWPath(0x02, 0x08, 0x01)),
0x0A: SMWLevel(LocationName.donut_secret_1_region, 0x376E5, 0x10, SMWPath(0x08, 0x04, 0x04), SMWPath(0x01, 0x13, 0x08)),
0x08: SMWLevel(LocationName.green_switch_palace, 0x376D1, 0x28),
0x04: SMWLevel(LocationName.donut_ghost_house_region, 0x376A5, 0x0B, SMWPath(0x08, 0x03, 0x04), SMWPath(0x01, 0x05, 0x02)),
0x13: SMWLevel(LocationName.donut_secret_house_region, 0x37807, 0x12, SMWPath(0x01, 0x2F, 0x04), SMWPath(0x04, 0x16, 0x08)), # SMW_TODO: Check this wrt pipe behavior
0x05: SMWLevel(LocationName.donut_plains_3_region, 0x376A9, 0x0D, SMWPath(0x01, 0x06, 0x08)),
0x06: SMWLevel(LocationName.donut_plains_4_region, 0x376CB, 0x0E, SMWPath(0x01, 0x07, 0x02)),
0x2F: SMWLevel(LocationName.donut_secret_2_region, 0x37B10, 0x14, SMWPath(0x01, 0x05, 0x04)),
0x07: SMWLevel(LocationName.donut_plains_castle_region, 0x376CD, 0x0F, SMWPath(0x08, 0x3E, 0x04)),
0x03: SMWLevel(LocationName.donut_plains_top_secret, 0x37685, 0xFF),
0x16: SMWLevel(LocationName.donut_plains_star_road, 0x37827, 0xFF),
0x3E: SMWLevel(LocationName.vanilla_dome_1_region, 0x37C25, 0x15, SMWPath(0x01, 0x3C, 0x04), SMWPath(0x02, 0x2D, 0x04)),
0x3C: SMWLevel(LocationName.vanilla_dome_2_region, 0x37C08, 0x17, SMWPath(0x08, 0x2B, 0x04), SMWPath(0x01, 0x3F, 0x08)),
0x2D: SMWLevel(LocationName.vanilla_secret_1_region, 0x37AE3, 0x1D, SMWPath(0x08, 0x01, 0x02), SMWPath(0x02, 0x2C, 0x01)),
0x2B: SMWLevel(LocationName.vanilla_ghost_house_region, 0x37AC8, 0x19, SMWPath(0x01, 0x2E, 0x08)),
0x2E: SMWLevel(LocationName.vanilla_dome_3_region, 0x37AEC, 0x1A, SMWPath(0x04, 0x3D, 0x08)),
0x3D: SMWLevel(LocationName.vanilla_dome_4_region, 0x37C0C, 0x1B, SMWPath(0x04, 0x40, 0x08)),
0x3F: SMWLevel(LocationName.red_switch_palace, 0x37C2A, 0x29),
0x01: SMWLevel(LocationName.vanilla_secret_2_region, 0x3763C, 0x1F, SMWPath(0x01, 0x02, 0x02)),
0x02: SMWLevel(LocationName.vanilla_secret_3_region, 0x3763E, 0x20, SMWPath(0x01, 0x0B, 0x02)),
0x0B: SMWLevel(LocationName.vanilla_fortress_region, 0x37730, 0x21, SMWPath(0x01, 0x0C, 0x02)),
0x40: SMWLevel(LocationName.vanilla_dome_castle_region, 0x37C2C, 0x1C, SMWPath(0x04, 0x0F, 0x02)),
0x2C: SMWLevel(LocationName.vanilla_dome_star_road, 0x37AE0, 0xFF),
0x0C: SMWLevel(LocationName.butter_bridge_1_region, 0x37734, 0x22, SMWPath(0x01, 0x0D, 0x02)),
0x0D: SMWLevel(LocationName.butter_bridge_2_region, 0x37736, 0x23, SMWPath(0x01, 0x0E, 0x02)),
0x0F: SMWLevel(LocationName.cheese_bridge_region, 0x37754, 0x25, SMWPath(0x01, 0x10, 0x02), SMWPath(0x04, 0x11, 0x08)),
0x11: SMWLevel(LocationName.soda_lake_region, 0x37784, 0x60, SMWPath(0x04, 0x12, 0x04)),
0x10: SMWLevel(LocationName.cookie_mountain_region, 0x37757, 0x27, SMWPath(0x04, 0x0E, 0x04)),
0x0E: SMWLevel(LocationName.twin_bridges_castle_region, 0x3773A, 0x24, SMWPath(0x01, 0x42, 0x08)),
0x12: SMWLevel(LocationName.twin_bridges_star_road, 0x377F0, 0xFF),
0x42: SMWLevel(LocationName.forest_of_illusion_1_region, 0x37C78, 0x2A, SMWPath(0x01, 0x44, 0x08), SMWPath(0x02, 0x41, 0x01)),
0x44: SMWLevel(LocationName.forest_of_illusion_2_region, 0x37CAA, 0x2C, SMWPath(0x04, 0x47, 0x08), SMWPath(0x01, 0x45, 0x02)),
0x47: SMWLevel(LocationName.forest_of_illusion_3_region, 0x37CC8, 0x2E, SMWPath(0x02, 0x41, 0x04), SMWPath(0x04, 0x20, 0x01)),
0x43: SMWLevel(LocationName.forest_of_illusion_4_region, 0x37CA4, 0x32, SMWPath(0x01, 0x44, 0x02), SMWPath(0x04, 0x46, 0x08)),
0x41: SMWLevel(LocationName.forest_ghost_house_region, 0x37C76, 0x30, SMWPath(0x01, 0x42, 0x02), SMWPath(0x02, 0x43, 0x08)),
0x46: SMWLevel(LocationName.forest_secret_region, 0x37CC4, 0x34, SMWPath(0x04, 0x1F, 0x01)),
0x45: SMWLevel(LocationName.blue_switch_palace, 0x37CAC, 0x37),
0x1F: SMWLevel(LocationName.forest_fortress_region, 0x37906, 0x35, SMWPath(0x02, 0x1E, 0x01)),
0x20: SMWLevel(LocationName.forest_castle_region, 0x37928, 0x61, SMWPath(0x04, 0x22, 0x08)),
0x1E: SMWLevel(LocationName.forest_star_road, 0x37904, 0x36),
0x22: SMWLevel(LocationName.chocolate_island_1_region, 0x37968, 0x62, SMWPath(0x02, 0x21, 0x01)),
0x24: SMWLevel(LocationName.chocolate_island_2_region, 0x379B5, 0x46, SMWPath(0x02, 0x23, 0x01), SMWPath(0x04, 0x3B, 0x01)),
0x23: SMWLevel(LocationName.chocolate_island_3_region, 0x379B3, 0x48, SMWPath(0x04, 0x23, 0x08), SMWPath(0x02, 0x1B, 0x01)),
0x1D: SMWLevel(LocationName.chocolate_island_4_region, 0x378DF, 0x4B, SMWPath(0x02, 0x1C, 0x01)),
0x1C: SMWLevel(LocationName.chocolate_island_5_region, 0x378DC, 0x4C, SMWPath(0x08, 0x1A, 0x04)),
0x21: SMWLevel(LocationName.chocolate_ghost_house_region, 0x37965, 0x63, SMWPath(0x04, 0x24, 0x08)),
0x1B: SMWLevel(LocationName.chocolate_fortress_region, 0x378BF, 0x4A, SMWPath(0x04, 0x1D, 0x08)),
0x3B: SMWLevel(LocationName.chocolate_secret_region, 0x37B97, 0x4F, SMWPath(0x02, 0x1A, 0x02)),
0x1A: SMWLevel(LocationName.chocolate_castle_region, 0x378BC, 0x4D, SMWPath(0x08, 0x18, 0x02)),
0x18: SMWLevel(LocationName.sunken_ghost_ship_region, 0x3787E, 0x4E, SMWPath(0x08, 0x3A, 0x01)),
0x3A: SMWLevel(LocationName.valley_of_bowser_1_region, 0x37B7B, 0x38, SMWPath(0x02, 0x39, 0x01)),
0x39: SMWLevel(LocationName.valley_of_bowser_2_region, 0x37B79, 0x39, SMWPath(0x02, 0x38, 0x01), SMWPath(0x08, 0x35, 0x04)),
0x37: SMWLevel(LocationName.valley_of_bowser_3_region, 0x37B74, 0x3D, SMWPath(0x08, 0x33, 0x04)),
0x33: SMWLevel(LocationName.valley_of_bowser_4_region, 0x37B54, 0x3E, SMWPath(0x01, 0x34, 0x02), SMWPath(0x08, 0x30, 0x04)),
0x38: SMWLevel(LocationName.valley_ghost_house_region, 0x37B77, 0x3B, SMWPath(0x02, 0x37, 0x01), SMWPath(0x08, 0x34, 0x04)),
0x35: SMWLevel(LocationName.valley_fortress_region, 0x37B59, 0x41, SMWPath(0x08, 0x32, 0x04)),
0x34: SMWLevel(LocationName.valley_castle_region, 0x37B57, 0x40, SMWPath(0x08, 0x31, 0x04)),
0x31: SMWLevel(LocationName.front_door, 0x37B37, 0x45),
0x81: SMWLevel(LocationName.front_door, 0x37B37, 0x45), # Fake Extra Front Door
0x32: SMWLevel(LocationName.back_door, 0x37B39, 0x42),
0x82: SMWLevel(LocationName.back_door, 0x37B39, 0x42), # Fake Extra Back Door
0x30: SMWLevel(LocationName.valley_star_road, 0x37B34, 0x44),
0x5B: SMWLevel(LocationName.star_road_donut, 0x37DD3, 0x50),
0x58: SMWLevel(LocationName.star_road_1_region, 0x37DA4, 0x51, None, SMWPath(0x02, 0x53, 0x04)),
0x53: SMWLevel(LocationName.star_road_vanilla, 0x37D82, 0x53),
0x54: SMWLevel(LocationName.star_road_2_region, 0x37D85, 0x54, None, SMWPath(0x08, 0x52, 0x02)),
0x52: SMWLevel(LocationName.star_road_twin_bridges, 0x37D67, 0x56),
0x56: SMWLevel(LocationName.star_road_3_region, 0x37D89, 0x57, None, SMWPath(0x01, 0x57, 0x02)),
0x57: SMWLevel(LocationName.star_road_forest, 0x37D8C, 0x59),
0x59: SMWLevel(LocationName.star_road_4_region, 0x37DAA, 0x5A, None, SMWPath(0x04, 0x5C, 0x08)),
0x5C: SMWLevel(LocationName.star_road_valley, 0x37DDC, 0x5C),
0x5A: SMWLevel(LocationName.star_road_5_region, 0x37DB7, 0x5D, SMWPath(0x02, 0x5B, 0x01), SMWPath(0x08, 0x55, 0x04)),
0x55: SMWLevel(LocationName.star_road_special, 0x37D87, 0x5F),
0x4D: SMWLevel(LocationName.special_star_road, 0x37D31, 0x64),
0x4E: SMWLevel(LocationName.special_zone_1_region, 0x37D33, 0x65, SMWPath(0x01, 0x4F, 0x02)),
0x4F: SMWLevel(LocationName.special_zone_2_region, 0x37D36, 0x66, SMWPath(0x01, 0x50, 0x02)),
0x50: SMWLevel(LocationName.special_zone_3_region, 0x37D39, 0x67, SMWPath(0x01, 0x51, 0x02)),
0x51: SMWLevel(LocationName.special_zone_4_region, 0x37D3C, 0x68, SMWPath(0x01, 0x4C, 0x01)),
0x4C: SMWLevel(LocationName.special_zone_5_region, 0x37D1C, 0x69, SMWPath(0x02, 0x4B, 0x01)),
0x4B: SMWLevel(LocationName.special_zone_6_region, 0x37D19, 0x6A, SMWPath(0x02, 0x4A, 0x01)),
0x4A: SMWLevel(LocationName.special_zone_7_region, 0x37D16, 0x6B, SMWPath(0x02, 0x49, 0x01)),
0x49: SMWLevel(LocationName.special_zone_8_region, 0x37D13, 0x6C, SMWPath(0x02, 0x48, 0x01)),
0x48: SMWLevel(LocationName.special_complete, 0x37D11, 0x6D),
}
full_level_list = [
0x28, 0x29, 0x14, 0x2A, 0x27, 0x26, 0x25,
0x15, 0x09, 0x0A, 0x08, 0x04, 0x13, 0x05, 0x06, 0x2F, 0x07, 0x03, 0x16,
0x3E, 0x3C, 0x2D, 0x2B, 0x2E, 0x3D, 0x3F, 0x01, 0x02, 0x0B, 0x40, 0x2C,
0x0C, 0x0D, 0x0F, 0x11, 0x10, 0x0E, 0x12,
0x42, 0x44, 0x47, 0x43, 0x41, 0x46, 0x45, 0x1F, 0x20, 0x1E,
0x22, 0x24, 0x23, 0x1D, 0x1C, 0x21, 0x1B, 0x3B, 0x1A,
0x18, 0x3A, 0x39, 0x37, 0x33, 0x38, 0x35, 0x34, 0x31, 0x32, 0x30,
0x5B, 0x58, 0x53, 0x54, 0x52, 0x56, 0x57, 0x59, 0x5C, 0x5A, 0x55,
0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x4C, 0x4B, 0x4A, 0x49, 0x48,
]
submap_level_list = [
0x28, 0x29, 0x2A, 0x27, 0x26, 0x25,
0x2F,
0x3E, 0x3C, 0x2D, 0x2B, 0x2E, 0x3D, 0x3F, 0x40, 0x2C,
0x42, 0x44, 0x47, 0x43, 0x41, 0x46, 0x45,
0x3B,
0x3A, 0x39, 0x37, 0x33, 0x38, 0x35, 0x34, 0x31, 0x32, 0x30,
0x5B, 0x58, 0x53, 0x54, 0x52, 0x56, 0x57, 0x59, 0x5C, 0x5A, 0x55,
0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x4C, 0x4B, 0x4A, 0x49, 0x48,
]
easy_castle_fortress_levels = [
0x07,
0x40,
0x1F,
0x20,
0x1B,
0x34,
]
hard_castle_fortress_levels = [
0x25,
0x0B,
0x0E,
0x1A,
0x35,
]
easy_single_levels = [
0x29,
0x2A,
0x27,
0x26,
0x05,
0x06,
0x2F,
0x2E,
0x3D,
0x01,
0x0C,
0x0D,
0x46,
0x1D,
]
hard_single_levels = [
0x2B,
0x02,
0x11,
0x10,
0x22,
0x1C,
0x21,
0x3B,
0x3A,
0x37,
0x4E,
0x4F,
0x50,
0x51,
0x4C,
0x4B,
0x4A,
0x49,
]
easy_double_levels = [
0x15,
0x09,
0x0F,
0x42,
0x43,
0x24,
0x38,
0x58,
0x54,
0x56,
]
hard_double_levels = [
0x0A,
0x04,
0x13,
0x3E,
0x3C,
0x2D,
0x44,
0x47,
0x41,
0x23,
0x33,
0x39,
0x59,
0x5A,
]
switch_palace_levels = [
0x14,
0x08,
0x3F,
0x45,
]
location_id_to_level_id = {
LocationName.yoshis_island_1_exit_1: [0x29, 0],
LocationName.yoshis_island_1_dragon: [0x29, 2],
LocationName.yoshis_island_2_exit_1: [0x2A, 0],
LocationName.yoshis_island_2_dragon: [0x2A, 2],
LocationName.yoshis_island_3_exit_1: [0x27, 0],
LocationName.yoshis_island_3_dragon: [0x27, 2],
LocationName.yoshis_island_4_exit_1: [0x26, 0],
LocationName.yoshis_island_4_dragon: [0x26, 2],
LocationName.yoshis_island_castle: [0x25, 0],
LocationName.yoshis_island_koopaling: [0x25, 0],
LocationName.yellow_switch_palace: [0x14, 0],
LocationName.donut_plains_1_exit_1: [0x15, 0],
LocationName.donut_plains_1_exit_2: [0x15, 1],
LocationName.donut_plains_1_dragon: [0x15, 2],
LocationName.donut_plains_2_exit_1: [0x09, 0],
LocationName.donut_plains_2_exit_2: [0x09, 1],
LocationName.donut_plains_2_dragon: [0x09, 2],
LocationName.donut_plains_3_exit_1: [0x05, 0],
LocationName.donut_plains_3_dragon: [0x05, 2],
LocationName.donut_plains_4_exit_1: [0x06, 0],
LocationName.donut_plains_4_dragon: [0x06, 2],
LocationName.donut_secret_1_exit_1: [0x0A, 0],
LocationName.donut_secret_1_exit_2: [0x0A, 1],
LocationName.donut_secret_1_dragon: [0x0A, 2],
LocationName.donut_secret_2_exit_1: [0x2F, 0],
LocationName.donut_secret_2_dragon: [0x2F, 2],
LocationName.donut_ghost_house_exit_1: [0x04, 0],
LocationName.donut_ghost_house_exit_2: [0x04, 1],
LocationName.donut_secret_house_exit_1: [0x13, 0],
LocationName.donut_secret_house_exit_2: [0x13, 1],
LocationName.donut_plains_castle: [0x07, 0],
LocationName.donut_plains_koopaling: [0x07, 0],
LocationName.green_switch_palace: [0x08, 0],
LocationName.vanilla_dome_1_exit_1: [0x3E, 0],
LocationName.vanilla_dome_1_exit_2: [0x3E, 1],
LocationName.vanilla_dome_1_dragon: [0x3E, 2],
LocationName.vanilla_dome_2_exit_1: [0x3C, 0],
LocationName.vanilla_dome_2_exit_2: [0x3C, 1],
LocationName.vanilla_dome_2_dragon: [0x3C, 2],
LocationName.vanilla_dome_3_exit_1: [0x2E, 0],
LocationName.vanilla_dome_3_dragon: [0x2E, 2],
LocationName.vanilla_dome_4_exit_1: [0x3D, 0],
LocationName.vanilla_dome_4_dragon: [0x3D, 2],
LocationName.vanilla_secret_1_exit_1: [0x2D, 0],
LocationName.vanilla_secret_1_exit_2: [0x2D, 1],
LocationName.vanilla_secret_1_dragon: [0x2D, 2],
LocationName.vanilla_secret_2_exit_1: [0x01, 0],
LocationName.vanilla_secret_2_dragon: [0x01, 2],
LocationName.vanilla_secret_3_exit_1: [0x02, 0],
LocationName.vanilla_secret_3_dragon: [0x02, 2],
LocationName.vanilla_ghost_house_exit_1: [0x2B, 0],
LocationName.vanilla_ghost_house_dragon: [0x2B, 2],
LocationName.vanilla_fortress: [0x0B, 0],
LocationName.vanilla_reznor: [0x0B, 0],
LocationName.vanilla_dome_castle: [0x40, 0],
LocationName.vanilla_dome_koopaling: [0x40, 0],
LocationName.red_switch_palace: [0x3F, 0],
LocationName.butter_bridge_1_exit_1: [0x0C, 0],
LocationName.butter_bridge_1_dragon: [0x0C, 2],
LocationName.butter_bridge_2_exit_1: [0x0D, 0],
LocationName.butter_bridge_2_dragon: [0x0D, 2],
LocationName.cheese_bridge_exit_1: [0x0F, 0],
LocationName.cheese_bridge_exit_2: [0x0F, 1],
LocationName.cheese_bridge_dragon: [0x0F, 2],
LocationName.cookie_mountain_exit_1: [0x10, 0],
LocationName.cookie_mountain_dragon: [0x10, 2],
LocationName.soda_lake_exit_1: [0x11, 0],
LocationName.soda_lake_dragon: [0x11, 2],
LocationName.twin_bridges_castle: [0x0E, 0],
LocationName.twin_bridges_koopaling: [0x0E, 0],
LocationName.forest_of_illusion_1_exit_1: [0x42, 0],
LocationName.forest_of_illusion_1_exit_2: [0x42, 1],
LocationName.forest_of_illusion_2_exit_1: [0x44, 0],
LocationName.forest_of_illusion_2_exit_2: [0x44, 1],
LocationName.forest_of_illusion_2_dragon: [0x44, 2],
LocationName.forest_of_illusion_3_exit_1: [0x47, 0],
LocationName.forest_of_illusion_3_exit_2: [0x47, 1],
LocationName.forest_of_illusion_3_dragon: [0x47, 2],
LocationName.forest_of_illusion_4_exit_1: [0x43, 0],
LocationName.forest_of_illusion_4_exit_2: [0x43, 1],
LocationName.forest_of_illusion_4_dragon: [0x43, 2],
LocationName.forest_ghost_house_exit_1: [0x41, 0],
LocationName.forest_ghost_house_exit_2: [0x41, 1],
LocationName.forest_ghost_house_dragon: [0x41, 2],
LocationName.forest_secret_exit_1: [0x46, 0],
LocationName.forest_secret_dragon: [0x46, 2],
LocationName.forest_fortress: [0x1F, 0],
LocationName.forest_reznor: [0x1F, 0],
LocationName.forest_castle: [0x20, 0],
LocationName.forest_koopaling: [0x20, 0],
LocationName.forest_castle_dragon: [0x20, 2],
LocationName.blue_switch_palace: [0x45, 0],
LocationName.chocolate_island_1_exit_1: [0x22, 0],
LocationName.chocolate_island_1_dragon: [0x22, 2],
LocationName.chocolate_island_2_exit_1: [0x24, 0],
LocationName.chocolate_island_2_exit_2: [0x24, 1],
LocationName.chocolate_island_2_dragon: [0x24, 2],
LocationName.chocolate_island_3_exit_1: [0x23, 0],
LocationName.chocolate_island_3_exit_2: [0x23, 1],
LocationName.chocolate_island_3_dragon: [0x23, 2],
LocationName.chocolate_island_4_exit_1: [0x1D, 0],
LocationName.chocolate_island_4_dragon: [0x1D, 2],
LocationName.chocolate_island_5_exit_1: [0x1C, 0],
LocationName.chocolate_island_5_dragon: [0x1C, 2],
LocationName.chocolate_ghost_house_exit_1: [0x21, 0],
LocationName.chocolate_secret_exit_1: [0x3B, 0],
LocationName.chocolate_fortress: [0x1B, 0],
LocationName.chocolate_reznor: [0x1B, 0],
LocationName.chocolate_castle: [0x1A, 0],
LocationName.chocolate_koopaling: [0x1A, 0],
LocationName.sunken_ghost_ship: [0x18, 0],
LocationName.sunken_ghost_ship_dragon: [0x18, 2],
LocationName.valley_of_bowser_1_exit_1: [0x3A, 0],
LocationName.valley_of_bowser_1_dragon: [0x3A, 2],
LocationName.valley_of_bowser_2_exit_1: [0x39, 0],
LocationName.valley_of_bowser_2_exit_2: [0x39, 1],
LocationName.valley_of_bowser_2_dragon: [0x39, 2],
LocationName.valley_of_bowser_3_exit_1: [0x37, 0],
LocationName.valley_of_bowser_3_dragon: [0x37, 2],
LocationName.valley_of_bowser_4_exit_1: [0x33, 0],
LocationName.valley_of_bowser_4_exit_2: [0x33, 1],
LocationName.valley_ghost_house_exit_1: [0x38, 0],
LocationName.valley_ghost_house_exit_2: [0x38, 1],
LocationName.valley_ghost_house_dragon: [0x38, 2],
LocationName.valley_fortress: [0x35, 0],
LocationName.valley_reznor: [0x35, 0],
LocationName.valley_castle: [0x34, 0],
LocationName.valley_koopaling: [0x34, 0],
LocationName.valley_castle_dragon: [0x34, 2],
LocationName.star_road_1_exit_1: [0x58, 0],
LocationName.star_road_1_exit_2: [0x58, 1],
LocationName.star_road_1_dragon: [0x58, 2],
LocationName.star_road_2_exit_1: [0x54, 0],
LocationName.star_road_2_exit_2: [0x54, 1],
LocationName.star_road_3_exit_1: [0x56, 0],
LocationName.star_road_3_exit_2: [0x56, 1],
LocationName.star_road_4_exit_1: [0x59, 0],
LocationName.star_road_4_exit_2: [0x59, 1],
LocationName.star_road_5_exit_1: [0x5A, 0],
LocationName.star_road_5_exit_2: [0x5A, 1],
LocationName.special_zone_1_exit_1: [0x4E, 0],
LocationName.special_zone_1_dragon: [0x4E, 2],
LocationName.special_zone_2_exit_1: [0x4F, 0],
LocationName.special_zone_2_dragon: [0x4F, 2],
LocationName.special_zone_3_exit_1: [0x50, 0],
LocationName.special_zone_3_dragon: [0x50, 2],
LocationName.special_zone_4_exit_1: [0x51, 0],
LocationName.special_zone_4_dragon: [0x51, 2],
LocationName.special_zone_5_exit_1: [0x4C, 0],
LocationName.special_zone_5_dragon: [0x4C, 2],
LocationName.special_zone_6_exit_1: [0x4B, 0],
LocationName.special_zone_6_dragon: [0x4B, 2],
LocationName.special_zone_7_exit_1: [0x4A, 0],
LocationName.special_zone_7_dragon: [0x4A, 2],
LocationName.special_zone_8_exit_1: [0x49, 0],
LocationName.special_zone_8_dragon: [0x49, 2],
}
def generate_level_list(world, player):
if not world.level_shuffle[player]:
out_level_list = full_level_list.copy()
out_level_list[0x00] = 0x03
out_level_list[0x11] = 0x28
if world.bowser_castle_doors[player] == "fast":
out_level_list[0x41] = 0x82
out_level_list[0x42] = 0x32
elif world.bowser_castle_doors[player] == "slow":
out_level_list[0x41] = 0x31
out_level_list[0x42] = 0x81
return out_level_list
shuffled_level_list = []
easy_castle_fortress_levels_copy = easy_castle_fortress_levels.copy()
world.random.shuffle(easy_castle_fortress_levels_copy)
hard_castle_fortress_levels_copy = hard_castle_fortress_levels.copy()
world.random.shuffle(hard_castle_fortress_levels_copy)
easy_single_levels_copy = easy_single_levels.copy()
world.random.shuffle(easy_single_levels_copy)
hard_single_levels_copy = hard_single_levels.copy()
world.random.shuffle(hard_single_levels_copy)
easy_double_levels_copy = easy_double_levels.copy()
world.random.shuffle(easy_double_levels_copy)
hard_double_levels_copy = hard_double_levels.copy()
world.random.shuffle(hard_double_levels_copy)
switch_palace_levels_copy = switch_palace_levels.copy()
world.random.shuffle(switch_palace_levels_copy)
# Yoshi's Island
shuffled_level_list.append(0x03)
shuffled_level_list.append(easy_single_levels_copy.pop(0))
shuffled_level_list.append(0x14)
shuffled_level_list.append(easy_single_levels_copy.pop(0))
shuffled_level_list.append(easy_single_levels_copy.pop(0))
shuffled_level_list.append(easy_single_levels_copy.pop(0))
shuffled_level_list.append(easy_castle_fortress_levels_copy.pop(0))
# Donut Plains
shuffled_level_list.append(easy_double_levels_copy.pop(0))
shuffled_level_list.append(easy_double_levels_copy.pop(0))
shuffled_level_list.append(easy_double_levels_copy.pop(0))
shuffled_level_list.append(0x08)
shuffled_level_list.append(easy_double_levels_copy.pop(0))
shuffled_level_list.append(easy_double_levels_copy.pop(0))
shuffled_level_list.append(easy_single_levels_copy.pop(0))
shuffled_level_list.append(easy_single_levels_copy.pop(0))
shuffled_level_list.append(easy_single_levels_copy.pop(0))
shuffled_level_list.append(easy_castle_fortress_levels_copy.pop(0))
shuffled_level_list.append(0x28)
shuffled_level_list.append(0x16)
single_levels_copy = (easy_single_levels_copy.copy() + hard_single_levels_copy.copy())
world.random.shuffle(single_levels_copy)
castle_fortress_levels_copy = (easy_castle_fortress_levels_copy.copy() + hard_castle_fortress_levels_copy.copy())
world.random.shuffle(castle_fortress_levels_copy)
double_levels_copy = (easy_double_levels_copy.copy() + hard_double_levels_copy.copy())
world.random.shuffle(double_levels_copy)
# Vanilla Dome
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(0x3F)
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(castle_fortress_levels_copy.pop(0))
shuffled_level_list.append(castle_fortress_levels_copy.pop(0))
shuffled_level_list.append(0x2C)
# Twin Bridges
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(castle_fortress_levels_copy.pop(0))
shuffled_level_list.append(0x12)
# Forest of Illusion
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(0x45)
shuffled_level_list.append(castle_fortress_levels_copy.pop(0))
shuffled_level_list.append(castle_fortress_levels_copy.pop(0))
shuffled_level_list.append(0x1E)
# Chocolate Island
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(castle_fortress_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(castle_fortress_levels_copy.pop(0))
# Valley of Bowser
shuffled_level_list.append(0x18)
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(castle_fortress_levels_copy.pop(0))
shuffled_level_list.append(castle_fortress_levels_copy.pop(0))
# Front/Back Door
if world.bowser_castle_doors[player] == "fast":
shuffled_level_list.append(0x82)
shuffled_level_list.append(0x32)
elif world.bowser_castle_doors[player] == "slow":
shuffled_level_list.append(0x31)
shuffled_level_list.append(0x81)
else:
shuffled_level_list.append(0x31)
shuffled_level_list.append(0x32)
shuffled_level_list.append(0x30)
# Star Road
shuffled_level_list.append(0x5B)
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(0x53)
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(0x52)
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(0x57)
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(0x5C)
shuffled_level_list.append(double_levels_copy.pop(0))
shuffled_level_list.append(0x55)
# Special Zone
shuffled_level_list.append(0x4D)
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(single_levels_copy.pop(0))
shuffled_level_list.append(0x48)
return shuffled_level_list

233
worlds/smw/Locations.py Normal file
View File

@ -0,0 +1,233 @@
import typing
from BaseClasses import Location
from .Names import LocationName
class SMWLocation(Location):
game: str = "Super Mario World"
def __init__(self, player: int, name: str = '', address: int = None, parent=None, prog_byte: int = None, prog_bit: int = None):
super().__init__(player, name, address, parent)
self.progress_byte = prog_byte
self.progress_bit = prog_bit
level_location_table = {
LocationName.yoshis_island_1_exit_1: 0xBC0000,
LocationName.yoshis_island_2_exit_1: 0xBC0001,
LocationName.yoshis_island_3_exit_1: 0xBC0002,
LocationName.yoshis_island_4_exit_1: 0xBC0003,
LocationName.yoshis_island_castle: 0xBC0004,
LocationName.yoshis_island_koopaling: 0xBC00A0,
LocationName.yellow_switch_palace: 0xBC0005,
LocationName.donut_plains_1_exit_1: 0xBC0006,
LocationName.donut_plains_1_exit_2: 0xBC0007,
LocationName.donut_plains_2_exit_1: 0xBC0008,
LocationName.donut_plains_2_exit_2: 0xBC0009,
LocationName.donut_plains_3_exit_1: 0xBC000A,
LocationName.donut_plains_4_exit_1: 0xBC000B,
LocationName.donut_secret_1_exit_1: 0xBC000C,
LocationName.donut_secret_1_exit_2: 0xBC000D,
LocationName.donut_secret_2_exit_1: 0xBC0063,
LocationName.donut_ghost_house_exit_1: 0xBC000E,
LocationName.donut_ghost_house_exit_2: 0xBC000F,
LocationName.donut_secret_house_exit_1: 0xBC0010,
LocationName.donut_secret_house_exit_2: 0xBC0011,
LocationName.donut_plains_castle: 0xBC0012,
LocationName.donut_plains_koopaling: 0xBC00A1,
LocationName.green_switch_palace: 0xBC0013,
LocationName.vanilla_dome_1_exit_1: 0xBC0014,
LocationName.vanilla_dome_1_exit_2: 0xBC0015,
LocationName.vanilla_dome_2_exit_1: 0xBC0016,
LocationName.vanilla_dome_2_exit_2: 0xBC0017,
LocationName.vanilla_dome_3_exit_1: 0xBC0018,
LocationName.vanilla_dome_4_exit_1: 0xBC0019,
LocationName.vanilla_secret_1_exit_1: 0xBC001A,
LocationName.vanilla_secret_1_exit_2: 0xBC001B,
LocationName.vanilla_secret_2_exit_1: 0xBC001C,
LocationName.vanilla_secret_3_exit_1: 0xBC001D,
LocationName.vanilla_ghost_house_exit_1: 0xBC001E,
LocationName.vanilla_fortress: 0xBC0020,
LocationName.vanilla_reznor: 0xBC00B0,
LocationName.vanilla_dome_castle: 0xBC0021,
LocationName.vanilla_dome_koopaling: 0xBC00A2,
LocationName.red_switch_palace: 0xBC0022,
LocationName.butter_bridge_1_exit_1: 0xBC0023,
LocationName.butter_bridge_2_exit_1: 0xBC0024,
LocationName.cheese_bridge_exit_1: 0xBC0025,
LocationName.cheese_bridge_exit_2: 0xBC0026,
LocationName.cookie_mountain_exit_1: 0xBC0027,
LocationName.soda_lake_exit_1: 0xBC0028,
LocationName.twin_bridges_castle: 0xBC0029,
LocationName.twin_bridges_koopaling: 0xBC00A3,
LocationName.forest_of_illusion_1_exit_1: 0xBC002A,
LocationName.forest_of_illusion_1_exit_2: 0xBC002B,
LocationName.forest_of_illusion_2_exit_1: 0xBC002C,
LocationName.forest_of_illusion_2_exit_2: 0xBC002D,
LocationName.forest_of_illusion_3_exit_1: 0xBC002E,
LocationName.forest_of_illusion_3_exit_2: 0xBC002F,
LocationName.forest_of_illusion_4_exit_1: 0xBC0030,
LocationName.forest_of_illusion_4_exit_2: 0xBC0031,
LocationName.forest_ghost_house_exit_1: 0xBC0032,
LocationName.forest_ghost_house_exit_2: 0xBC0033,
LocationName.forest_secret_exit_1: 0xBC0034,
LocationName.forest_fortress: 0xBC0035,
LocationName.forest_reznor: 0xBC00B1,
LocationName.forest_castle: 0xBC0036,
LocationName.forest_koopaling: 0xBC00A4,
LocationName.blue_switch_palace: 0xBC0037,
LocationName.chocolate_island_1_exit_1: 0xBC0038,
LocationName.chocolate_island_2_exit_1: 0xBC0039,
LocationName.chocolate_island_2_exit_2: 0xBC003A,
LocationName.chocolate_island_3_exit_1: 0xBC003B,
LocationName.chocolate_island_3_exit_2: 0xBC003C,
LocationName.chocolate_island_4_exit_1: 0xBC003D,
LocationName.chocolate_island_5_exit_1: 0xBC003E,
LocationName.chocolate_ghost_house_exit_1: 0xBC003F,
LocationName.chocolate_secret_exit_1: 0xBC0041,
LocationName.chocolate_fortress: 0xBC0042,
LocationName.chocolate_reznor: 0xBC00B2,
LocationName.chocolate_castle: 0xBC0043,
LocationName.chocolate_koopaling: 0xBC00A5,
LocationName.sunken_ghost_ship: 0xBC0044,
LocationName.valley_of_bowser_1_exit_1: 0xBC0045,
LocationName.valley_of_bowser_2_exit_1: 0xBC0046,
LocationName.valley_of_bowser_2_exit_2: 0xBC0047,
LocationName.valley_of_bowser_3_exit_1: 0xBC0048,
LocationName.valley_of_bowser_4_exit_1: 0xBC0049,
LocationName.valley_of_bowser_4_exit_2: 0xBC004A,
LocationName.valley_ghost_house_exit_1: 0xBC004B,
LocationName.valley_ghost_house_exit_2: 0xBC004C,
LocationName.valley_fortress: 0xBC004E,
LocationName.valley_reznor: 0xBC00B3,
LocationName.valley_castle: 0xBC004F,
LocationName.valley_koopaling: 0xBC00A6,
LocationName.star_road_1_exit_1: 0xBC0051,
LocationName.star_road_1_exit_2: 0xBC0052,
LocationName.star_road_2_exit_1: 0xBC0053,
LocationName.star_road_2_exit_2: 0xBC0054,
LocationName.star_road_3_exit_1: 0xBC0055,
LocationName.star_road_3_exit_2: 0xBC0056,
LocationName.star_road_4_exit_1: 0xBC0057,
LocationName.star_road_4_exit_2: 0xBC0058,
LocationName.star_road_5_exit_1: 0xBC0059,
LocationName.star_road_5_exit_2: 0xBC005A,
LocationName.special_zone_1_exit_1: 0xBC005B,
LocationName.special_zone_2_exit_1: 0xBC005C,
LocationName.special_zone_3_exit_1: 0xBC005D,
LocationName.special_zone_4_exit_1: 0xBC005E,
LocationName.special_zone_5_exit_1: 0xBC005F,
LocationName.special_zone_6_exit_1: 0xBC0060,
LocationName.special_zone_7_exit_1: 0xBC0061,
LocationName.special_zone_8_exit_1: 0xBC0062,
}
dragon_coin_location_table = {
LocationName.yoshis_island_1_dragon: 0xBC0100,
LocationName.yoshis_island_2_dragon: 0xBC0101,
LocationName.yoshis_island_3_dragon: 0xBC0102,
LocationName.yoshis_island_4_dragon: 0xBC0103,
LocationName.donut_plains_1_dragon: 0xBC0106,
LocationName.donut_plains_2_dragon: 0xBC0108,
LocationName.donut_plains_3_dragon: 0xBC010A,
LocationName.donut_plains_4_dragon: 0xBC010B,
LocationName.donut_secret_1_dragon: 0xBC010C,
LocationName.donut_secret_2_dragon: 0xBC010D,
LocationName.vanilla_dome_1_dragon: 0xBC0114,
LocationName.vanilla_dome_2_dragon: 0xBC0116,
LocationName.vanilla_dome_3_dragon: 0xBC0118,
LocationName.vanilla_dome_4_dragon: 0xBC0119,
LocationName.vanilla_secret_1_dragon: 0xBC011A,
LocationName.vanilla_secret_2_dragon: 0xBC011C,
LocationName.vanilla_secret_3_dragon: 0xBC011D,
LocationName.vanilla_ghost_house_dragon: 0xBC011E,
LocationName.butter_bridge_1_dragon: 0xBC0123,
LocationName.butter_bridge_2_dragon: 0xBC0124,
LocationName.cheese_bridge_dragon: 0xBC0125,
LocationName.cookie_mountain_dragon: 0xBC0127,
LocationName.soda_lake_dragon: 0xBC0128,
LocationName.forest_of_illusion_2_dragon: 0xBC012C,
LocationName.forest_of_illusion_3_dragon: 0xBC012E,
LocationName.forest_of_illusion_4_dragon: 0xBC0130,
LocationName.forest_ghost_house_dragon: 0xBC0132,
LocationName.forest_secret_dragon: 0xBC0134,
LocationName.forest_castle_dragon: 0xBC0136,
LocationName.chocolate_island_1_dragon: 0xBC0138,
LocationName.chocolate_island_2_dragon: 0xBC0139,
LocationName.chocolate_island_3_dragon: 0xBC013B,
LocationName.chocolate_island_4_dragon: 0xBC013D,
LocationName.chocolate_island_5_dragon: 0xBC013E,
LocationName.sunken_ghost_ship_dragon: 0xBC0144,
LocationName.valley_of_bowser_1_dragon: 0xBC0145,
LocationName.valley_of_bowser_2_dragon: 0xBC0146,
LocationName.valley_of_bowser_3_dragon: 0xBC0148,
LocationName.valley_ghost_house_dragon: 0xBC014B,
LocationName.valley_castle_dragon: 0xBC014F,
LocationName.star_road_1_dragon: 0xBC0151,
LocationName.special_zone_1_dragon: 0xBC015B,
LocationName.special_zone_2_dragon: 0xBC015C,
LocationName.special_zone_3_dragon: 0xBC015D,
LocationName.special_zone_4_dragon: 0xBC015E,
LocationName.special_zone_5_dragon: 0xBC015F,
LocationName.special_zone_6_dragon: 0xBC0160,
LocationName.special_zone_7_dragon: 0xBC0161,
LocationName.special_zone_8_dragon: 0xBC0162,
}
bowser_location_table = {
LocationName.bowser: 0xBC0200,
}
yoshi_house_location_table = {
LocationName.yoshis_house: 0xBC0201,
}
all_locations = {
**level_location_table,
**dragon_coin_location_table,
**bowser_location_table,
**yoshi_house_location_table,
}
location_table = {}
def setup_locations(world, player: int):
location_table = {**level_location_table}
# Dragon Coins here
if world.dragon_coin_checks[player].value:
location_table.update({**dragon_coin_location_table})
if world.goal[player] == "yoshi_egg_hunt":
location_table.update({**yoshi_house_location_table})
else:
location_table.update({**bowser_location_table})
return location_table
lookup_id_to_name: typing.Dict[int, str] = {id: name for name, _ in all_locations.items()}

View File

@ -0,0 +1,32 @@
# Junk Definitions
one_up_mushroom = "1-Up Mushroom"
# Collectable Definitions
yoshi_egg = "Yoshi Egg"
# Upgrade Definitions
mario_run = "Run"
mario_carry = "Carry"
mario_swim = "Swim"
mario_spin_jump = "Spin Jump"
mario_climb = "Climb"
yoshi_activate = "Yoshi"
p_switch = "P-Switch"
p_balloon = "P-Balloon"
progressive_powerup = "Progressive Powerup"
super_star_active = "Super Star Activate"
# Switch Palace Definitions
yellow_switch_palace = "Yellow Switch Palace"
green_switch_palace = "Green Switch Palace"
red_switch_palace = "Red Switch Palace"
blue_switch_palace = "Blue Switch Palace"
# Trap Definitions
ice_trap = "Ice Trap"
stun_trap = "Stun Trap"
literature_trap = "Literature Trap"
# Other Definitions
victory = "The Princess"
koopaling = "Boss Token"

View File

@ -0,0 +1,52 @@
lit_trap_text_list = [
[[0x8, 0x1f, 0x4c, 0x54, 0x52, 0x53, 0x1f, 0x4d, 0x4e, 0x53, 0x1f, 0x45, 0x44, 0x40, 0x51, 0x1b, 0x9f, 0x5, 0x44, 0x40, 0x51, 0x1f, 0x48, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x4c, 0x48, 0x4d, 0x43, 0x1c, 0x4a, 0x48, 0x4b, 0x4b, 0x44, 0x51, 0x1b, 0x1f, 0x5, 0x44, 0x40, 0x51, 0x9f, 0x48, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x4b, 0x48, 0x53, 0x53, 0x4b, 0x44, 0x1c, 0x43, 0x44, 0x40, 0x53, 0x47, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x9f, 0x41, 0x51, 0x48, 0x4d, 0x46, 0x52, 0x1f, 0x40, 0x41, 0x4e, 0x54, 0x53, 0x1f, 0x53, 0x4e, 0x53, 0x40, 0xcb, 0x4e, 0x41, 0x4b, 0x48, 0x53, 0x44, 0x51, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x1b, 0x1f, 0x8, 0x9f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x45, 0x40, 0x42, 0x44, 0x1f, 0x4c, 0x58, 0x1f, 0x45, 0x44, 0x40, 0x51, 0x9b, ], [0x8, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x4f, 0x44, 0x51, 0x4c, 0x48, 0x53, 0x1f, 0x48, 0x53, 0x9f, 0x53, 0x4e, 0x1f, 0x4f, 0x40, 0x52, 0x52, 0x1f, 0x4e, 0x55, 0x44, 0x51, 0x1f, 0x4c, 0x44, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x51, 0x4e, 0x54, 0x46, 0x47, 0x1f, 0x4c, 0x44, 0x1b, 0x9f, 0x0, 0x4d, 0x43, 0x1f, 0x56, 0x47, 0x44, 0x4d, 0x1f, 0x48, 0x53, 0x1f, 0x47, 0x40, 0x52, 0x9f, 0x46, 0x4e, 0x4d, 0x44, 0x1f, 0x4f, 0x40, 0x52, 0x53, 0x1f, 0x8, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x9f, 0x53, 0x54, 0x51, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x48, 0x4d, 0x4d, 0x44, 0x51, 0x1f, 0x44, 0x58, 0xc4, 0x53, 0x4e, 0x1f, 0x52, 0x44, 0x44, 0x1f, 0x48, 0x53, 0x52, 0x1f, 0x4f, 0x40, 0x53, 0x47, 0x1b, 0x9f, 0x16, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x45, 0x44, 0x40, 0x51, 0x1f, 0x47, 0x40, 0xd2, ], [0x46, 0x4e, 0x4d, 0x44, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x9f, 0x41, 0x44, 0x1f, 0x4d, 0x4e, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x1b, 0x1f, 0xe, 0x4d, 0x4b, 0x58, 0x1f, 0x88, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x51, 0x44, 0x4c, 0x40, 0x48, 0x4d, 0x1b, 0x9f, 0x1c, 0x7, 0x44, 0x51, 0x41, 0x44, 0x51, 0x53, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x0, 0x41, 0x4e, 0x54, 0x53, 0x1f, 0x53, 0x47, 0x51, 0x44, 0x44, 0x1f, 0x53, 0x47, 0x48, 0x4d, 0x46, 0xd2, 0x8, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x40, 0x41, 0x52, 0x4e, 0x4b, 0x54, 0x53, 0x44, 0x4b, 0x58, 0x9f, 0x4f, 0x4e, 0x52, 0x48, 0x53, 0x48, 0x55, 0x44, 0x1b, 0x1f, 0x5, 0x48, 0x51, 0x52, 0x53, 0x1d, 0x9f, 0x4, 0x43, 0x56, 0x40, 0x51, 0x43, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x40, 0x9f, 0x55, 0x40, 0x4c, 0x4f, 0x48, 0x51, 0x44, 0x1b, 0x1f, 0x12, 0x44, 0x42, 0x4e, 0x4d, 0x43, 0x1d, 0x9f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x40, 0x1f, 0x4f, 0x40, 0x51, 0x53, 0x9f, 0x4e, 0x45, 0x1f, 0x47, 0x48, 0x4c, 0x1f, 0x1c, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x8, 0x9f, 0x43, 0x48, 0x43, 0x4d, 0x5d, 0x53, 0x1f, 0x4a, 0x4d, 0x4e, 0x56, 0x1f, 0x47, 0x4e, 0x56, 0x9f, ], [0x4f, 0x4e, 0x53, 0x44, 0x4d, 0x53, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x4f, 0x40, 0x51, 0x53, 0x9f, 0x4c, 0x48, 0x46, 0x47, 0x53, 0x1f, 0x41, 0x44, 0x1f, 0x1c, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x9f, 0x53, 0x47, 0x48, 0x51, 0x52, 0x53, 0x44, 0x43, 0x1f, 0x45, 0x4e, 0x51, 0x1f, 0x4c, 0x58, 0x9f, 0x41, 0x4b, 0x4e, 0x4e, 0x43, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x48, 0x51, 0x43, 0x1d, 0x9f, 0x8, 0x1f, 0x56, 0x40, 0x52, 0x9f, 0x54, 0x4d, 0x42, 0x4e, 0x4d, 0x43, 0x48, 0x53, 0x48, 0x4e, 0x4d, 0x40, 0x4b, 0x4b, 0x58, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x48, 0x51, 0x51, 0x44, 0x55, 0x4e, 0x42, 0x40, 0x41, 0x4b, 0x58, 0x1f, 0x48, 0xcd, 0x4b, 0x4e, 0x55, 0x44, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x47, 0x48, 0x4c, 0x1b, 0x9f, ], [0x1c, 0xc, 0x44, 0x58, 0x44, 0x51, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x12, 0x40, 0x58, 0x1a, 0x1f, 0x8, 0x1f, 0x4b, 0x48, 0x4a, 0x44, 0x1f, 0x46, 0x51, 0x44, 0x44, 0x4d, 0x9f, 0x44, 0x46, 0x46, 0x52, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x47, 0x40, 0x4c, 0x1a, 0x1f, 0x8, 0x9f, 0x43, 0x4e, 0x1a, 0x1f, 0x8, 0x1f, 0x4b, 0x48, 0x4a, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1d, 0x9f, 0x12, 0x40, 0x4c, 0x1c, 0x8, 0x1c, 0x40, 0x4c, 0x1a, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x8, 0x9f, 0x56, 0x4e, 0x54, 0x4b, 0x43, 0x1f, 0x44, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x48, 0x4d, 0x9f, 0x40, 0x1f, 0x41, 0x4e, 0x40, 0x53, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x8, 0x9f, 0x56, 0x4e, 0x54, 0x4b, 0x43, 0x1f, 0x44, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x9f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x40, 0x1f, 0x46, 0x4e, 0x40, 0x53, 0x1b, 0x1b, 0x1b, 0x1f, 0x0, 0x4d, 0xc3, ], [0x8, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x44, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x48, 0xcd, 0x53, 0x47, 0x44, 0x1f, 0x51, 0x40, 0x48, 0x4d, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x48, 0x4d, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x43, 0x40, 0x51, 0x4a, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x4e, 0x4d, 0x1f, 0xc0, 0x53, 0x51, 0x40, 0x48, 0x4d, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x48, 0x4d, 0x1f, 0x40, 0x9f, 0x42, 0x40, 0x51, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x48, 0x4d, 0x1f, 0x40, 0x9f, 0x53, 0x51, 0x44, 0x44, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x58, 0x1f, 0x40, 0x51, 0x44, 0x1f, 0x52, 0x4e, 0x9f, 0x46, 0x4e, 0x4e, 0x43, 0x1d, 0x1f, 0x52, 0x4e, 0x1f, 0x46, 0x4e, 0x4e, 0x43, 0x1d, 0x1f, 0x58, 0x4e, 0xd4, 0x52, 0x44, 0x44, 0x1a, 0x1f, 0x12, 0x4e, 0x1f, 0x8, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x44, 0x40, 0xd3, ], [0x53, 0x47, 0x44, 0x4c, 0x1f, 0x48, 0x4d, 0x1f, 0x40, 0x1f, 0x41, 0x4e, 0x57, 0x1b, 0x1f, 0x0, 0x4d, 0xc3, 0x8, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x44, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x9f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x40, 0x1f, 0x45, 0x4e, 0x57, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x8, 0x9f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x44, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x48, 0x4d, 0x1f, 0xc0, 0x47, 0x4e, 0x54, 0x52, 0x44, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x8, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x9f, 0x44, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x40, 0x9f, 0x4c, 0x4e, 0x54, 0x52, 0x44, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x8, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x9f, 0x44, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x40, 0x4d, 0x43, 0x9f, ], [0x53, 0x47, 0x44, 0x51, 0x44, 0x1b, 0x1f, 0x12, 0x40, 0x58, 0x1a, 0x1f, 0x8, 0x1f, 0x56, 0x48, 0x4b, 0xcb, 0x44, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x40, 0x4d, 0x58, 0x56, 0x47, 0x44, 0x51, 0x44, 0x9a, 0x8, 0x1f, 0x43, 0x4e, 0x1f, 0x52, 0x4e, 0x1f, 0x4b, 0x48, 0x4a, 0x44, 0x1f, 0x46, 0x51, 0x44, 0x44, 0xcd, 0x44, 0x46, 0x46, 0x52, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x47, 0x40, 0x4c, 0x1a, 0x9f, 0x13, 0x47, 0x40, 0x4d, 0x4a, 0x1f, 0x58, 0x4e, 0x54, 0x1a, 0x1f, 0x13, 0x47, 0x40, 0x4d, 0x4a, 0x9f, 0x58, 0x4e, 0x54, 0x1d, 0x1f, 0x12, 0x40, 0x4c, 0x1c, 0x8, 0x1c, 0x40, 0x4c, 0x1a, 0x9f, 0x1c, 0x12, 0x44, 0x54, 0x52, 0x52, 0x1f, 0x9f, 0x9f, ]],
[[0x1, 0x54, 0x53, 0x1d, 0x1f, 0x52, 0x4e, 0x45, 0x53, 0x1a, 0x1f, 0x56, 0x47, 0x40, 0x53, 0x9f, 0x4b, 0x48, 0x46, 0x47, 0x53, 0x1f, 0x53, 0x47, 0x51, 0x4e, 0x54, 0x46, 0x47, 0x9f, 0x58, 0x4e, 0x4d, 0x43, 0x44, 0x51, 0x1f, 0x56, 0x48, 0x4d, 0x43, 0x4e, 0x56, 0x9f, 0x41, 0x51, 0x44, 0x40, 0x4a, 0x52, 0x1e, 0x1f, 0x8, 0x53, 0x1f, 0x48, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x44, 0x40, 0x52, 0x53, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x9, 0x54, 0x4b, 0x48, 0x44, 0x53, 0x9f, 0x48, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x52, 0x54, 0x4d, 0x1b, 0x1f, 0x0, 0x51, 0x48, 0x52, 0x44, 0x9d, 0x45, 0x40, 0x48, 0x51, 0x1f, 0x52, 0x54, 0x4d, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x4a, 0x48, 0x4b, 0xcb, 0x53, 0x47, 0x44, 0x1f, 0x44, 0x4d, 0x55, 0x48, 0x4e, 0x54, 0x52, 0x1f, 0x4c, 0x4e, 0x4e, 0x4d, 0x1d, 0x9f, ], [0x16, 0x47, 0x4e, 0x1f, 0x48, 0x52, 0x1f, 0x40, 0x4b, 0x51, 0x44, 0x40, 0x43, 0x58, 0x9f, 0x52, 0x48, 0x42, 0x4a, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x4f, 0x40, 0x4b, 0x44, 0x1f, 0x56, 0x48, 0x53, 0xc7, 0x46, 0x51, 0x48, 0x44, 0x45, 0x1d, 0x1f, 0x13, 0x47, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x4e, 0x54, 0x9f, 0x47, 0x44, 0x51, 0x1f, 0x4c, 0x40, 0x48, 0x43, 0x1f, 0x40, 0x51, 0x53, 0x1f, 0x45, 0x40, 0x51, 0x9f, 0x4c, 0x4e, 0x51, 0x44, 0x1f, 0x45, 0x40, 0x48, 0x51, 0x1f, 0x53, 0x47, 0x40, 0x4d, 0x9f, 0x52, 0x47, 0x44, 0x1b, 0x1f, 0x1, 0x44, 0x1f, 0x4d, 0x4e, 0x53, 0x1f, 0x47, 0x44, 0x51, 0x9f, 0x4c, 0x40, 0x48, 0x43, 0x1d, 0x1f, 0x52, 0x48, 0x4d, 0x42, 0x44, 0x1f, 0x52, 0x47, 0x44, 0x1f, 0x48, 0xd2, 0x44, 0x4d, 0x55, 0x48, 0x4e, 0x54, 0x52, 0x1b, 0x1f, 0x7, 0x44, 0x51, 0x9f, ], [0x55, 0x44, 0x52, 0x53, 0x40, 0x4b, 0x1f, 0x4b, 0x48, 0x55, 0x44, 0x51, 0x58, 0x1f, 0x48, 0x52, 0x9f, 0x41, 0x54, 0x53, 0x1f, 0x52, 0x48, 0x42, 0x4a, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x46, 0x51, 0x44, 0x44, 0xcd, 0x0, 0x4d, 0x43, 0x1f, 0x4d, 0x4e, 0x4d, 0x44, 0x1f, 0x41, 0x54, 0x53, 0x1f, 0x45, 0x4e, 0x4e, 0x4b, 0xd2, 0x43, 0x4e, 0x1f, 0x56, 0x44, 0x40, 0x51, 0x1f, 0x48, 0x53, 0x1b, 0x1f, 0x42, 0x40, 0x52, 0x53, 0x9f, 0x48, 0x53, 0x1f, 0x4e, 0x45, 0x45, 0x1b, 0x1f, 0x8, 0x53, 0x1f, 0x48, 0x52, 0x1f, 0x4c, 0x58, 0x9f, 0x4b, 0x40, 0x43, 0x58, 0x1d, 0x1f, 0xe, 0x1d, 0x1f, 0x48, 0x53, 0x1f, 0x48, 0x52, 0x1f, 0x4c, 0x58, 0x9f, 0x4b, 0x4e, 0x55, 0x44, 0x1a, 0x1f, 0xe, 0x1d, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x52, 0x47, 0x44, 0x9f, 0x4a, 0x4d, 0x44, 0x56, 0x1f, 0x52, 0x47, 0x44, 0x1f, 0x56, 0x44, 0x51, 0x44, 0x1a, 0x9f, ], [0x1c, 0x12, 0x47, 0x40, 0x4a, 0x44, 0x52, 0x4f, 0x44, 0x40, 0x51, 0x44, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x8, 0x53, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x41, 0x44, 0x52, 0x53, 0x1f, 0x4e, 0xc5, 0x53, 0x48, 0x4c, 0x44, 0x52, 0x1d, 0x1f, 0x48, 0x53, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x56, 0x4e, 0x51, 0x52, 0x53, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x48, 0x4c, 0x44, 0x52, 0x1d, 0x1f, 0x48, 0xd3, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x40, 0x46, 0x44, 0x1f, 0x4e, 0x45, 0x9f, 0x56, 0x48, 0x52, 0x43, 0x4e, 0x4c, 0x1d, 0x1f, 0x48, 0x53, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x47, 0xc4, 0x40, 0x46, 0x44, 0x1f, 0x4e, 0x45, 0x9f, 0x45, 0x4e, 0x4e, 0x4b, 0x48, 0x52, 0x47, 0x4d, 0x44, 0x52, 0x52, 0x1d, 0x1f, 0x48, 0x53, 0x9f, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x44, 0x4f, 0x4e, 0x42, 0x47, 0x1f, 0x4e, 0x45, 0x9f, ], [0x41, 0x44, 0x4b, 0x48, 0x44, 0x45, 0x1d, 0x1f, 0x48, 0x53, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x47, 0xc4, 0x44, 0x4f, 0x4e, 0x42, 0x47, 0x1f, 0x4e, 0x45, 0x9f, 0x48, 0x4d, 0x42, 0x51, 0x44, 0x43, 0x54, 0x4b, 0x48, 0x53, 0x58, 0x1d, 0x1f, 0x48, 0x53, 0x9f, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x52, 0x44, 0x40, 0x52, 0x4e, 0x4d, 0x1f, 0x4e, 0x45, 0x9f, 0x4b, 0x48, 0x46, 0x47, 0x53, 0x1d, 0x1f, 0x48, 0x53, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x52, 0x44, 0x40, 0x52, 0x4e, 0x4d, 0x1f, 0x4e, 0x45, 0x9f, 0x43, 0x40, 0x51, 0x4a, 0x4d, 0x44, 0x52, 0x52, 0x1d, 0x1f, 0x48, 0x53, 0x1f, 0x56, 0x40, 0x52, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x52, 0x4f, 0x51, 0x48, 0x4d, 0x46, 0x1f, 0x4e, 0x45, 0x9f, ], [0x47, 0x4e, 0x4f, 0x44, 0x1d, 0x1f, 0x48, 0x53, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x56, 0x48, 0x4d, 0x53, 0x44, 0x51, 0x1f, 0x4e, 0x45, 0x1f, 0x43, 0x44, 0x52, 0x4f, 0x40, 0x48, 0x51, 0x9b, 0x1c, 0x3, 0x48, 0x42, 0x4a, 0x44, 0x4d, 0x52, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0xc, 0x40, 0x51, 0x4b, 0x44, 0x58, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x43, 0x44, 0x40, 0x43, 0x1d, 0x9f, 0x53, 0x4e, 0x1f, 0x41, 0x44, 0x46, 0x48, 0x4d, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x1b, 0x9f, 0x13, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x48, 0x52, 0x1f, 0x4d, 0x4e, 0x1f, 0x43, 0x4e, 0x54, 0x41, 0x53, 0x9f, 0x56, 0x47, 0x40, 0x53, 0x44, 0x55, 0x44, 0x51, 0x1d, 0x1f, 0x40, 0x41, 0x4e, 0x54, 0x53, 0x9f, 0x53, 0x47, 0x40, 0x53, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x1f, 0x51, 0x44, 0x46, 0x48, 0x52, 0x53, 0x44, 0xd1, 0x4e, 0x45, 0x1f, 0x47, 0x48, 0x52, 0x1f, 0x41, 0x54, 0x51, 0x48, 0x40, 0x4b, 0x1f, 0x56, 0x40, 0x52, 0x9f, 0x52, 0x48, 0x46, 0x4d, 0x44, 0x43, 0x1f, 0x41, 0x58, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x42, 0x4b, 0x44, 0x51, 0x46, 0x58, 0x4c, 0x40, 0x4d, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x9f, ], [0x42, 0x4b, 0x44, 0x51, 0x4a, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x54, 0x4d, 0x43, 0x44, 0x51, 0x53, 0x40, 0x4a, 0x44, 0x51, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x42, 0x47, 0x48, 0x44, 0x45, 0x1f, 0x4c, 0x4e, 0x54, 0x51, 0x4d, 0x44, 0x51, 0x9b, 0x12, 0x42, 0x51, 0x4e, 0x4e, 0x46, 0x44, 0x1f, 0x52, 0x48, 0x46, 0x4d, 0x44, 0x43, 0x1f, 0x48, 0x53, 0x9b, 0x40, 0x4d, 0x43, 0x1f, 0x12, 0x42, 0x51, 0x4e, 0x4e, 0x46, 0x44, 0x5d, 0x52, 0x1f, 0x4d, 0x40, 0x4c, 0xc4, 0x56, 0x40, 0x52, 0x1f, 0x46, 0x4e, 0x4e, 0x43, 0x1f, 0x54, 0x4f, 0x4e, 0x4d, 0x9f, 0x5d, 0x42, 0x47, 0x40, 0x4d, 0x46, 0x44, 0x1d, 0x1f, 0x45, 0x4e, 0x51, 0x9f, 0x40, 0x4d, 0x58, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x1f, 0x47, 0x44, 0x1f, 0x42, 0x47, 0x4e, 0x52, 0x44, 0x9f, ], [0x53, 0x4e, 0x1f, 0x4f, 0x54, 0x53, 0x1f, 0x47, 0x48, 0x52, 0x1f, 0x47, 0x40, 0x4d, 0x43, 0x9f, 0x53, 0x4e, 0x1b, 0x1f, 0xe, 0x4b, 0x43, 0x1f, 0xc, 0x40, 0x51, 0x4b, 0x44, 0x58, 0x1f, 0x56, 0x40, 0xd2, 0x40, 0x52, 0x1f, 0x43, 0x44, 0x40, 0x43, 0x1f, 0x40, 0x52, 0x1f, 0x40, 0x9f, 0x43, 0x4e, 0x4e, 0x51, 0x1c, 0x4d, 0x40, 0x48, 0x4b, 0x1b, 0x9f, 0x1c, 0x3, 0x48, 0x42, 0x4a, 0x44, 0x4d, 0x52, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0xc, 0x40, 0x4d, 0x58, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x4b, 0x48, 0x55, 0x44, 0x9f, 0x43, 0x44, 0x52, 0x44, 0x51, 0x55, 0x44, 0x1f, 0x43, 0x44, 0x40, 0x53, 0x47, 0x1b, 0x1f, 0x0, 0x4d, 0xc3, 0x52, 0x4e, 0x4c, 0x44, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x43, 0x48, 0x44, 0x9f, 0x43, 0x44, 0x52, 0x44, 0x51, 0x55, 0x44, 0x1f, 0x4b, 0x48, 0x45, 0x44, 0x1b, 0x1f, 0x2, 0x40, 0x4d, 0x9f, 0x58, 0x4e, 0x54, 0x1f, 0x46, 0x48, 0x55, 0x44, 0x1f, 0x48, 0x53, 0x1f, 0x53, 0x4e, 0x9f, 0x53, 0x47, 0x44, 0x4c, 0x1e, 0x1f, 0x13, 0x47, 0x44, 0x4d, 0x1f, 0x43, 0x4e, 0x1f, 0x4d, 0x4e, 0x53, 0x9f, 0x41, 0x44, 0x1f, 0x53, 0x4e, 0x4e, 0x1f, 0x44, 0x40, 0x46, 0x44, 0x51, 0x1f, 0x53, 0x4e, 0x9f, 0x43, 0x44, 0x40, 0x4b, 0x1f, 0x4e, 0x54, 0x53, 0x1f, 0x43, 0x44, 0x40, 0x53, 0x47, 0x1f, 0x48, 0x4d, 0x9f, ], [0x49, 0x54, 0x43, 0x46, 0x44, 0x4c, 0x44, 0x4d, 0x53, 0x1b, 0x1f, 0x5, 0x4e, 0x51, 0x9f, 0x44, 0x55, 0x44, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x55, 0x44, 0x51, 0x58, 0x1f, 0x56, 0x48, 0x52, 0xc4, 0x42, 0x40, 0x4d, 0x4d, 0x4e, 0x53, 0x1f, 0x52, 0x44, 0x44, 0x1f, 0x40, 0x4b, 0x4b, 0x9f, 0x44, 0x4d, 0x43, 0x52, 0x1b, 0x1f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x8, 0x53, 0x1f, 0x48, 0x52, 0x1f, 0x40, 0x1f, 0x53, 0x51, 0x54, 0x53, 0x47, 0x9f, 0x54, 0x4d, 0x48, 0x55, 0x44, 0x51, 0x52, 0x40, 0x4b, 0x4b, 0x58, 0x9f, 0x40, 0x42, 0x4a, 0x4d, 0x4e, 0x56, 0x4b, 0x44, 0x43, 0x46, 0x44, 0x43, 0x1d, 0x1f, 0x53, 0x47, 0x40, 0xd3, 0x40, 0x1f, 0x52, 0x48, 0x4d, 0x46, 0x4b, 0x44, 0x1f, 0x4c, 0x40, 0x4d, 0x1f, 0x48, 0x4d, 0x9f, 0x4f, 0x4e, 0x52, 0x52, 0x44, 0x52, 0x52, 0x48, 0x4e, 0x4d, 0x1f, 0x4e, 0x45, 0x1f, 0x40, 0x9f, 0x46, 0x4e, 0x4e, 0x43, 0x1f, 0x45, 0x4e, 0x51, 0x53, 0x54, 0x4d, 0x44, 0x1d, 0x1f, 0x4c, 0x54, 0x52, 0xd3, 0x41, 0x44, 0x1f, 0x48, 0x4d, 0x1f, 0x56, 0x40, 0x4d, 0x53, 0x1f, 0x4e, 0x45, 0x1f, 0x40, 0x9f, 0x56, 0x48, 0x45, 0x44, 0x1b, 0x1f, 0x1c, 0x0, 0x54, 0x52, 0x53, 0x44, 0x4d, 0x1f, 0x9f, ]],
[[0x13, 0x47, 0x44, 0x1f, 0x53, 0x51, 0x54, 0x53, 0x47, 0x1f, 0x40, 0x4b, 0x56, 0x40, 0x58, 0x52, 0x9f, 0x42, 0x40, 0x51, 0x51, 0x48, 0x44, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x40, 0x4c, 0x41, 0x48, 0x46, 0x54, 0x48, 0x53, 0x58, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x56, 0x4e, 0x51, 0x43, 0x52, 0x1f, 0x54, 0x52, 0x44, 0x43, 0x1f, 0x53, 0x4e, 0x9f, 0x44, 0x57, 0x4f, 0x51, 0x44, 0x52, 0x52, 0x1f, 0x48, 0x53, 0x1b, 0x9f, 0x1c, 0x7, 0x44, 0x51, 0x41, 0x44, 0x51, 0x53, 0x1f, 0x9f, 0x9f, 0x9f, ]],
[[0x5d, 0x8, 0x1f, 0x43, 0x40, 0x51, 0x44, 0x52, 0x40, 0x58, 0x1f, 0x58, 0x4e, 0x54, 0x9f, 0x47, 0x40, 0x55, 0x44, 0x4d, 0x5d, 0x53, 0x1f, 0x47, 0x40, 0x43, 0x1f, 0x4c, 0x54, 0x42, 0x47, 0x9f, 0x4f, 0x51, 0x40, 0x42, 0x53, 0x48, 0x42, 0x44, 0x1d, 0x5d, 0x1f, 0x52, 0x40, 0x48, 0x43, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x10, 0x54, 0x44, 0x44, 0x4d, 0x1b, 0x1f, 0x5d, 0x16, 0x47, 0x44, 0x4d, 0x1f, 0x88, 0x56, 0x40, 0x52, 0x1f, 0x58, 0x4e, 0x54, 0x51, 0x1f, 0x40, 0x46, 0x44, 0x1d, 0x1f, 0x8, 0x9f, 0x40, 0x4b, 0x56, 0x40, 0x58, 0x52, 0x1f, 0x43, 0x48, 0x43, 0x1f, 0x48, 0x53, 0x1f, 0x45, 0x4e, 0x51, 0x9f, 0x47, 0x40, 0x4b, 0x45, 0x1c, 0x40, 0x4d, 0x1c, 0x47, 0x4e, 0x54, 0x51, 0x1f, 0x40, 0x9f, 0x43, 0x40, 0x58, 0x1b, 0x1f, 0x16, 0x47, 0x58, 0x1d, 0x9f, ], [0x52, 0x4e, 0x4c, 0x44, 0x53, 0x48, 0x4c, 0x44, 0x52, 0x1f, 0x8, 0x5d, 0x55, 0x44, 0x9f, 0x41, 0x44, 0x4b, 0x48, 0x44, 0x55, 0x44, 0x43, 0x1f, 0x40, 0x52, 0x1f, 0x4c, 0x40, 0x4d, 0x58, 0x9f, 0x40, 0x52, 0x1f, 0x52, 0x48, 0x57, 0x1f, 0x48, 0x4c, 0x4f, 0x4e, 0x52, 0x52, 0x48, 0x41, 0x4b, 0x44, 0x9f, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x52, 0x1f, 0x41, 0x44, 0x45, 0x4e, 0x51, 0x44, 0x9f, 0x41, 0x51, 0x44, 0x40, 0x4a, 0x45, 0x40, 0x52, 0x53, 0x1b, 0x5d, 0x9f, 0x1c, 0x2, 0x40, 0x51, 0x51, 0x4e, 0x4b, 0x4b, 0x1f, 0x9f, 0x9f, 0x9f, ]],
[[0xb, 0x48, 0x45, 0x44, 0x1d, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x48, 0x53, 0x52, 0x9f, 0x51, 0x54, 0x4b, 0x44, 0x52, 0x1d, 0x1f, 0x48, 0x53, 0x52, 0x9f, 0x4e, 0x41, 0x4b, 0x48, 0x46, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x52, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x48, 0x53, 0x52, 0x1f, 0x45, 0x51, 0x44, 0x44, 0x43, 0x4e, 0x4c, 0x52, 0x1d, 0x1f, 0x48, 0x52, 0x9f, 0x4b, 0x48, 0x4a, 0x44, 0x1f, 0x40, 0x1f, 0x52, 0x4e, 0x4d, 0x4d, 0x44, 0x53, 0x1b, 0x9f, 0x18, 0x4e, 0x54, 0x5d, 0x51, 0x44, 0x1f, 0x46, 0x48, 0x55, 0x44, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x45, 0x4e, 0x51, 0x4c, 0x1d, 0x1f, 0x41, 0x54, 0x53, 0x1f, 0x58, 0x4e, 0x54, 0x1f, 0x47, 0x40, 0x55, 0xc4, 0x53, 0x4e, 0x1f, 0x56, 0x51, 0x48, 0x53, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x9f, ], [0x52, 0x4e, 0x4d, 0x4d, 0x44, 0x53, 0x1f, 0x58, 0x4e, 0x54, 0x51, 0x52, 0x44, 0x4b, 0x45, 0x1b, 0x9f, 0x1c, 0xb, 0x5d, 0x4, 0x4d, 0x46, 0x4b, 0x44, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0xb, 0x48, 0x4a, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x4c, 0x4e, 0x4e, 0x4d, 0x1f, 0x4e, 0x55, 0x44, 0xd1, 0x53, 0x47, 0x44, 0x1f, 0x43, 0x40, 0x58, 0x1f, 0x4c, 0x58, 0x1f, 0x46, 0x44, 0x4d, 0x48, 0x54, 0x52, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x41, 0x51, 0x40, 0x56, 0x4d, 0x1f, 0x40, 0x51, 0x44, 0x1f, 0x4b, 0x4e, 0x52, 0xd3, 0x4e, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x52, 0x44, 0x1f, 0x45, 0x4e, 0x4e, 0x4b, 0x52, 0x9f, 0x1c, 0x7, 0x40, 0x48, 0x4a, 0x54, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x8, 0x4d, 0x1f, 0x40, 0x1f, 0x47, 0x4e, 0x4b, 0x44, 0x1f, 0x48, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x46, 0x51, 0x4e, 0x54, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x4b, 0x48, 0x55, 0x44, 0xc3, 0x40, 0x1f, 0x47, 0x4e, 0x41, 0x41, 0x48, 0x53, 0x1b, 0x1f, 0xd, 0x4e, 0x53, 0x1f, 0x40, 0x9f, 0x4d, 0x40, 0x52, 0x53, 0x58, 0x1d, 0x1f, 0x43, 0x48, 0x51, 0x53, 0x58, 0x1d, 0x1f, 0x56, 0x44, 0x53, 0x9f, 0x47, 0x4e, 0x4b, 0x44, 0x1d, 0x1f, 0x45, 0x48, 0x4b, 0x4b, 0x44, 0x43, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x44, 0x4d, 0x43, 0x52, 0x1f, 0x4e, 0x45, 0x1f, 0x56, 0x4e, 0x51, 0x4c, 0x52, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x40, 0x4d, 0x1f, 0x4e, 0x4e, 0x59, 0x58, 0x1f, 0x52, 0x4c, 0x44, 0x4b, 0x4b, 0x9d, 0x4d, 0x4e, 0x51, 0x1f, 0x58, 0x44, 0x53, 0x1f, 0x40, 0x1f, 0x43, 0x51, 0x58, 0x1d, 0x9f, ], [0x41, 0x40, 0x51, 0x44, 0x1d, 0x1f, 0x52, 0x40, 0x4d, 0x43, 0x58, 0x1f, 0x47, 0x4e, 0x4b, 0x44, 0x9f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x4d, 0x4e, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x1f, 0x48, 0x4d, 0x1f, 0x48, 0xd3, 0x53, 0x4e, 0x1f, 0x52, 0x48, 0x53, 0x1f, 0x43, 0x4e, 0x56, 0x4d, 0x1f, 0x4e, 0x4d, 0x1f, 0x4e, 0x51, 0x9f, 0x53, 0x4e, 0x1f, 0x44, 0x40, 0x53, 0x1b, 0x1f, 0x48, 0x53, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x40, 0x9f, 0x47, 0x4e, 0x41, 0x41, 0x48, 0x53, 0x1c, 0x47, 0x4e, 0x4b, 0x44, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x4c, 0x44, 0x40, 0x4d, 0x52, 0x9f, 0x42, 0x4e, 0x4c, 0x45, 0x4e, 0x51, 0x53, 0x1b, 0x1f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, ]],
[[0x5d, 0x6, 0x4e, 0x4e, 0x43, 0x1f, 0xc, 0x4e, 0x51, 0x4d, 0x48, 0x4d, 0x46, 0x1a, 0x5d, 0x9f, 0x52, 0x40, 0x48, 0x43, 0x1f, 0x1, 0x48, 0x4b, 0x41, 0x4e, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x47, 0xc4, 0x4c, 0x44, 0x40, 0x4d, 0x53, 0x1f, 0x48, 0x53, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x1f, 0x52, 0x54, 0x4d, 0x9f, 0x56, 0x40, 0x52, 0x1f, 0x52, 0x47, 0x48, 0x4d, 0x48, 0x4d, 0x46, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x46, 0x51, 0x40, 0x52, 0x52, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x55, 0x44, 0x51, 0xd8, 0x46, 0x51, 0x44, 0x44, 0x4d, 0x1b, 0x1f, 0x1, 0x54, 0x53, 0x1f, 0x6, 0x40, 0x4d, 0x43, 0x40, 0x4b, 0xc5, 0x4b, 0x4e, 0x4e, 0x4a, 0x44, 0x43, 0x1f, 0x40, 0x53, 0x1f, 0x47, 0x48, 0x4c, 0x1f, 0x45, 0x51, 0x4e, 0xcc, 0x54, 0x4d, 0x43, 0x44, 0x51, 0x1f, 0x4b, 0x4e, 0x4d, 0x46, 0x1f, 0x41, 0x54, 0x52, 0x47, 0x58, 0x9f, ], [0x44, 0x58, 0x44, 0x41, 0x51, 0x4e, 0x56, 0x52, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x9f, 0x52, 0x53, 0x54, 0x42, 0x4a, 0x1f, 0x4e, 0x54, 0x53, 0x1f, 0x45, 0x54, 0x51, 0x53, 0x47, 0x44, 0x51, 0x9f, 0x53, 0x47, 0x40, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x41, 0x51, 0x48, 0x4c, 0x1f, 0x4e, 0x45, 0x9f, 0x47, 0x48, 0x52, 0x1f, 0x52, 0x47, 0x40, 0x43, 0x58, 0x1f, 0x47, 0x40, 0x53, 0x1b, 0x9f, 0x5d, 0x16, 0x47, 0x40, 0x53, 0x1f, 0x43, 0x4e, 0x1f, 0x58, 0x4e, 0x54, 0x9f, 0x4c, 0x44, 0x40, 0x4d, 0x1e, 0x5d, 0x1f, 0x47, 0x44, 0x1f, 0x52, 0x40, 0x48, 0x43, 0x1b, 0x9f, 0x5d, 0x3, 0x4e, 0x1f, 0x58, 0x4e, 0x54, 0x1f, 0x56, 0x48, 0x52, 0x47, 0x1f, 0x4c, 0x44, 0x1f, 0x40, 0x9f, 0x46, 0x4e, 0x4e, 0x43, 0x1f, 0x4c, 0x4e, 0x51, 0x4d, 0x48, 0x4d, 0x46, 0x1d, 0x1f, 0x4e, 0x51, 0x9f, ], [0x4c, 0x44, 0x40, 0x4d, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x48, 0x53, 0x1f, 0x48, 0x52, 0x1f, 0x40, 0x9f, 0x46, 0x4e, 0x4e, 0x43, 0x1f, 0x4c, 0x4e, 0x51, 0x4d, 0x48, 0x4d, 0x46, 0x9f, 0x56, 0x47, 0x44, 0x53, 0x47, 0x44, 0x51, 0x1f, 0x8, 0x1f, 0x56, 0x40, 0x4d, 0x53, 0x1f, 0x48, 0x53, 0x9f, 0x4e, 0x51, 0x1f, 0x4d, 0x4e, 0x53, 0x1d, 0x1f, 0x4e, 0x51, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x9f, 0x58, 0x4e, 0x54, 0x1f, 0x45, 0x44, 0x44, 0x4b, 0x1f, 0x46, 0x4e, 0x4e, 0x43, 0x1f, 0x53, 0x47, 0x48, 0xd2, 0x4c, 0x4e, 0x51, 0x4d, 0x48, 0x4d, 0x46, 0x1d, 0x1f, 0x4e, 0x51, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x9f, 0x48, 0x53, 0x1f, 0x48, 0x52, 0x1f, 0x40, 0x1f, 0x4c, 0x4e, 0x51, 0x4d, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0xce, 0x41, 0x44, 0x1f, 0x46, 0x4e, 0x4e, 0x43, 0x1f, 0x4e, 0x4d, 0x1e, 0x5d, 0x1f, 0x5d, 0x0, 0x4b, 0x4b, 0x9f, ], [0x4e, 0x45, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x40, 0x53, 0x1f, 0x4e, 0x4d, 0x42, 0x44, 0x1d, 0x5d, 0x9f, 0x52, 0x40, 0x48, 0x43, 0x1f, 0x1, 0x48, 0x4b, 0x41, 0x4e, 0x1b, 0x9f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x5d, 0x6, 0x4e, 0x4e, 0x43, 0x1f, 0x4c, 0x4e, 0x51, 0x4d, 0x48, 0x4d, 0x46, 0x1a, 0x5d, 0x1f, 0x47, 0xc4, 0x52, 0x40, 0x48, 0x43, 0x1f, 0x40, 0x53, 0x1f, 0x4b, 0x40, 0x52, 0x53, 0x1b, 0x1f, 0x5d, 0x16, 0x44, 0x9f, 0x43, 0x4e, 0x4d, 0x5d, 0x53, 0x1f, 0x56, 0x40, 0x4d, 0x53, 0x1f, 0x40, 0x4d, 0x58, 0x9f, 0x40, 0x43, 0x55, 0x44, 0x4d, 0x53, 0x54, 0x51, 0x44, 0x52, 0x1f, 0x47, 0x44, 0x51, 0x44, 0x1d, 0x9f, 0x53, 0x47, 0x40, 0x4d, 0x4a, 0x1f, 0x58, 0x4e, 0x54, 0x1a, 0x1f, 0x18, 0x4e, 0x54, 0x9f, 0x4c, 0x48, 0x46, 0x47, 0x53, 0x1f, 0x53, 0x51, 0x58, 0x1f, 0x4e, 0x55, 0x44, 0x51, 0x1f, 0x13, 0x47, 0xc4, 0x7, 0x48, 0x4b, 0x4b, 0x1f, 0x4e, 0x51, 0x1f, 0x40, 0x42, 0x51, 0x4e, 0x52, 0x52, 0x1f, 0x13, 0x47, 0xc4, 0x16, 0x40, 0x53, 0x44, 0x51, 0x1b, 0x5d, 0x1f, 0x1, 0x58, 0x1f, 0x53, 0x47, 0x48, 0x52, 0x1f, 0x47, 0xc4, ], [0x4c, 0x44, 0x40, 0x4d, 0x53, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x42, 0x4e, 0x4d, 0x55, 0x44, 0x51, 0x52, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x1f, 0x56, 0x40, 0x52, 0x9f, 0x40, 0x53, 0x1f, 0x40, 0x4d, 0x1f, 0x44, 0x4d, 0x43, 0x1b, 0x1f, 0x5d, 0x16, 0x47, 0x40, 0x53, 0x1f, 0xc0, 0x4b, 0x4e, 0x53, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x52, 0x1f, 0x58, 0x4e, 0x54, 0x9f, 0x43, 0x4e, 0x1f, 0x54, 0x52, 0x44, 0x1f, 0x6, 0x4e, 0x4e, 0x43, 0x9f, 0x4c, 0x4e, 0x51, 0x4d, 0x48, 0x4d, 0x46, 0x1f, 0x45, 0x4e, 0x51, 0x1a, 0x5d, 0x1f, 0x52, 0x40, 0x48, 0xc3, 0x6, 0x40, 0x4d, 0x43, 0x40, 0x4b, 0x45, 0x1b, 0x1f, 0x5d, 0xd, 0x4e, 0x56, 0x1f, 0x58, 0x4e, 0x54, 0x9f, 0x4c, 0x44, 0x40, 0x4d, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x58, 0x4e, 0x54, 0x1f, 0x56, 0x40, 0x4d, 0xd3, ], [0x53, 0x4e, 0x1f, 0x46, 0x44, 0x53, 0x1f, 0x51, 0x48, 0x43, 0x1f, 0x4e, 0x45, 0x1f, 0x4c, 0x44, 0x1d, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x48, 0x53, 0x1f, 0x56, 0x4e, 0x4d, 0x5d, 0x53, 0x9f, 0x41, 0x44, 0x1f, 0x46, 0x4e, 0x4e, 0x43, 0x1f, 0x53, 0x48, 0x4b, 0x4b, 0x1f, 0x8, 0x9f, 0x4c, 0x4e, 0x55, 0x44, 0x1f, 0x4e, 0x45, 0x45, 0x1b, 0x1b, 0x9f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x5d, 0x13, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x48, 0x52, 0x1f, 0x4d, 0x4e, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x9f, 0x4b, 0x48, 0x4a, 0x44, 0x1f, 0x4b, 0x4e, 0x4e, 0x4a, 0x48, 0x4d, 0x46, 0x1d, 0x1f, 0x48, 0x45, 0x9f, 0x58, 0x4e, 0x54, 0x1f, 0x56, 0x40, 0x4d, 0x53, 0x1f, 0x53, 0x4e, 0x1f, 0x45, 0x48, 0x4d, 0x43, 0x9f, 0x52, 0x4e, 0x4c, 0x44, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x1b, 0x1f, 0x18, 0x4e, 0x54, 0x9f, 0x42, 0x44, 0x51, 0x53, 0x40, 0x48, 0x4d, 0x4b, 0x58, 0x1f, 0x54, 0x52, 0x54, 0x40, 0x4b, 0x4b, 0x58, 0x9f, 0x45, 0x48, 0x4d, 0x43, 0x1f, 0x52, 0x4e, 0x4c, 0x44, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x1d, 0x1f, 0x48, 0xc5, 0x58, 0x4e, 0x54, 0x1f, 0x4b, 0x4e, 0x4e, 0x4a, 0x1d, 0x1f, 0x41, 0x54, 0x53, 0x1f, 0x48, 0x53, 0x9f, 0x48, 0x52, 0x1f, 0x4d, 0x4e, 0x53, 0x1f, 0x40, 0x4b, 0x56, 0x40, 0x58, 0x52, 0x9f, ], [0x50, 0x54, 0x48, 0x53, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x52, 0x4e, 0x4c, 0x44, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x1f, 0x58, 0x4e, 0x54, 0x1f, 0x56, 0x44, 0x51, 0xc4, 0x40, 0x45, 0x53, 0x44, 0x51, 0x1b, 0x5d, 0x1f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x3, 0x51, 0x54, 0x4c, 0x4c, 0x44, 0x51, 0x1d, 0x1f, 0x41, 0x44, 0x40, 0x53, 0x1d, 0x1f, 0x40, 0x4d, 0xc3, 0x4f, 0x48, 0x4f, 0x44, 0x51, 0x1d, 0x1f, 0x41, 0x4b, 0x4e, 0x56, 0x1b, 0x9f, 0x7, 0x40, 0x51, 0x4f, 0x44, 0x51, 0x1d, 0x1f, 0x52, 0x53, 0x51, 0x48, 0x4a, 0x44, 0x1d, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x52, 0x4e, 0x4b, 0x43, 0x48, 0x44, 0x51, 0x1d, 0x1f, 0x46, 0x4e, 0x1b, 0x9f, 0x5, 0x51, 0x44, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x45, 0x4b, 0x40, 0x4c, 0x44, 0x1f, 0x40, 0x4d, 0xc3, 0x52, 0x44, 0x40, 0x51, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x46, 0x51, 0x40, 0x52, 0x52, 0x44, 0x52, 0x1d, 0x9f, 0x13, 0x48, 0x4b, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x43, 0x40, 0x56, 0x4d, 0x48, 0x4d, 0x46, 0x9f, 0x11, 0x44, 0x43, 0x1f, 0x12, 0x53, 0x40, 0x51, 0x1f, 0x4f, 0x40, 0x52, 0x52, 0x44, 0x52, 0x1b, 0x9f, ], [0x1c, 0xc, 0x42, 0x2, 0x40, 0x45, 0x45, 0x51, 0x44, 0x58, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x13, 0x47, 0x44, 0x1f, 0x53, 0x44, 0x40, 0x51, 0x52, 0x1f, 0x8, 0x1f, 0x45, 0x44, 0x44, 0x4b, 0x9f, 0x53, 0x4e, 0x43, 0x40, 0x58, 0x1f, 0x8, 0x5d, 0x4b, 0x4b, 0x1f, 0x56, 0x40, 0x48, 0x53, 0x1f, 0x53, 0xce, 0x52, 0x47, 0x44, 0x43, 0x1f, 0x53, 0x4e, 0x4c, 0x4e, 0x51, 0x51, 0x4e, 0x56, 0x1b, 0x9f, 0x13, 0x47, 0x4e, 0x54, 0x46, 0x47, 0x1f, 0x8, 0x5d, 0x4b, 0x4b, 0x1f, 0x4d, 0x4e, 0x53, 0x9f, 0x52, 0x4b, 0x44, 0x44, 0x4f, 0x1f, 0x53, 0x47, 0x48, 0x52, 0x1f, 0x4d, 0x48, 0x46, 0x47, 0x53, 0x9f, 0xd, 0x4e, 0x51, 0x1f, 0x45, 0x48, 0x4d, 0x43, 0x1f, 0x52, 0x54, 0x51, 0x42, 0x44, 0x40, 0x52, 0x44, 0x9f, 0x45, 0x51, 0x4e, 0x4c, 0x1f, 0x52, 0x4e, 0x51, 0x51, 0x4e, 0x56, 0x1b, 0x1f, 0xc, 0x58, 0x9f, 0x44, 0x58, 0x44, 0x52, 0x1f, 0x4c, 0x54, 0x52, 0x53, 0x1f, 0x4a, 0x44, 0x44, 0x4f, 0x9f, ], [0x53, 0x47, 0x44, 0x48, 0x51, 0x1f, 0x52, 0x48, 0x46, 0x47, 0x53, 0x1b, 0x1f, 0x8, 0x9f, 0x43, 0x40, 0x51, 0x44, 0x1f, 0x4d, 0x4e, 0x53, 0x1f, 0x41, 0x44, 0x9f, 0x53, 0x44, 0x40, 0x51, 0x1c, 0x41, 0x4b, 0x48, 0x4d, 0x43, 0x44, 0x43, 0x1b, 0x1f, 0x8, 0x9f, 0x4c, 0x54, 0x52, 0x53, 0x1f, 0x41, 0x44, 0x1f, 0x45, 0x51, 0x44, 0x44, 0x1f, 0x53, 0x4e, 0x9f, 0x53, 0x40, 0x4b, 0x4a, 0x1f, 0xd, 0x4e, 0x53, 0x1f, 0x42, 0x47, 0x4e, 0x4a, 0x44, 0x43, 0x9f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x46, 0x51, 0x48, 0x44, 0x45, 0x1d, 0x9f, 0x42, 0x4b, 0x44, 0x40, 0x51, 0x1c, 0x4c, 0x48, 0x4d, 0x43, 0x44, 0x43, 0x1b, 0x1f, 0xc, 0x58, 0x9f, 0x4c, 0x4e, 0x54, 0x53, 0x47, 0x1f, 0x42, 0x40, 0x4d, 0x4d, 0x4e, 0x53, 0x9f, ], [0x41, 0x44, 0x53, 0x51, 0x40, 0x58, 0x1f, 0x13, 0x47, 0x44, 0x1f, 0x40, 0x4d, 0x46, 0x54, 0x48, 0x52, 0xc7, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x8, 0x1f, 0x4a, 0x4d, 0x4e, 0x56, 0x1b, 0x1f, 0x18, 0x44, 0x52, 0x1d, 0x9f, 0x8, 0x5d, 0x4b, 0x4b, 0x1f, 0x4a, 0x44, 0x44, 0x4f, 0x1f, 0x4c, 0x58, 0x1f, 0x53, 0x44, 0x40, 0x51, 0xd2, 0x53, 0x48, 0x4b, 0x1f, 0x4b, 0x40, 0x53, 0x44, 0x51, 0x1b, 0x1f, 0x1, 0x54, 0x53, 0x1f, 0x4c, 0x58, 0x9f, 0x46, 0x51, 0x48, 0x44, 0x45, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x4d, 0x44, 0x55, 0x44, 0x51, 0x9f, 0x46, 0x4e, 0x1b, 0x1f, 0x1c, 0xc, 0x42, 0x2, 0x40, 0x45, 0x45, 0x51, 0x44, 0x58, 0x1f, 0x9f, 0x9f, 0x9f, ]],
[[0x16, 0x47, 0x4e, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x52, 0x1d, 0x1f, 0x2, 0x40, 0x4d, 0x1b, 0x9f, 0x16, 0x47, 0x4e, 0x1f, 0x53, 0x51, 0x48, 0x44, 0x52, 0x1d, 0x1f, 0x3, 0x4e, 0x44, 0x52, 0x1b, 0x9f, 0x16, 0x47, 0x4e, 0x1f, 0x4b, 0x4e, 0x55, 0x44, 0x52, 0x1d, 0x1f, 0xb, 0x48, 0x55, 0x44, 0x52, 0x1b, 0x9f, 0x1c, 0xc, 0x42, 0x2, 0x40, 0x45, 0x45, 0x51, 0x44, 0x58, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x13, 0x47, 0x44, 0x1f, 0x4b, 0x48, 0x53, 0x53, 0x4b, 0x44, 0x1f, 0x50, 0x54, 0x44, 0x44, 0x4d, 0x9f, 0x40, 0x4b, 0x4b, 0x1f, 0x46, 0x4e, 0x4b, 0x43, 0x44, 0x4d, 0x1f, 0x5, 0x4b, 0x44, 0x56, 0x9f, 0x47, 0x48, 0x52, 0x52, 0x48, 0x4d, 0x46, 0x1f, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x52, 0x44, 0x40, 0x1b, 0x1f, 0x13, 0x4e, 0x1f, 0x52, 0x53, 0x4e, 0x4f, 0x1f, 0x44, 0x40, 0x42, 0x47, 0x9f, 0x56, 0x40, 0x55, 0x44, 0x1f, 0x7, 0x44, 0x51, 0x1f, 0x42, 0x4b, 0x54, 0x53, 0x42, 0x47, 0x1f, 0x53, 0xce, 0x52, 0x40, 0x55, 0x44, 0x1f, 0x12, 0x47, 0x44, 0x1f, 0x55, 0x44, 0x4d, 0x53, 0x54, 0x51, 0x44, 0x43, 0x9f, 0x41, 0x51, 0x40, 0x55, 0x44, 0x4b, 0x58, 0x1b, 0x1f, 0x0, 0x52, 0x1f, 0x52, 0x47, 0x44, 0x9f, 0x40, 0x53, 0x53, 0x40, 0x42, 0x4a, 0x44, 0x43, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x52, 0x44, 0x40, 0x9f, ], [0x48, 0x4d, 0x1f, 0x51, 0x40, 0x46, 0x44, 0x1f, 0x0, 0x9f, 0x47, 0x4e, 0x4b, 0x43, 0x44, 0x51, 0x4c, 0x40, 0x4d, 0x1f, 0x42, 0x40, 0x4c, 0x44, 0x9f, 0x4d, 0x48, 0x46, 0x47, 0x1f, 0x0, 0x4b, 0x4e, 0x4d, 0x46, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x52, 0x40, 0x4d, 0x43, 0x1f, 0x5, 0x48, 0x52, 0x47, 0x4d, 0x44, 0x53, 0x1f, 0x48, 0x4d, 0x9f, 0x47, 0x40, 0x4d, 0x43, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x52, 0x40, 0x56, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x50, 0x54, 0x44, 0x44, 0x4d, 0x1f, 0x4c, 0x48, 0x43, 0x52, 0x4a, 0x58, 0x1b, 0x1f, 0x7, 0x44, 0x9f, 0x52, 0x53, 0x40, 0x51, 0x44, 0x43, 0x1f, 0x40, 0x53, 0x1f, 0x47, 0x44, 0x51, 0x1f, 0x48, 0x4d, 0x9f, 0x56, 0x4e, 0x4d, 0x43, 0x44, 0x51, 0x1f, 0x5, 0x4e, 0x51, 0x1f, 0x4e, 0x45, 0x53, 0x44, 0x4d, 0x9f, ], [0x47, 0x44, 0x5d, 0x43, 0x1f, 0x41, 0x44, 0x44, 0x4d, 0x1f, 0x53, 0x4e, 0x4b, 0x43, 0x9f, 0x13, 0x47, 0x40, 0x53, 0x1f, 0x52, 0x54, 0x42, 0x47, 0x1f, 0x40, 0x52, 0x1f, 0x52, 0x47, 0x44, 0x9f, 0x2, 0x4e, 0x54, 0x4b, 0x43, 0x1f, 0x4d, 0x44, 0x55, 0x44, 0x51, 0x1f, 0x41, 0x44, 0x1f, 0x16, 0x47, 0xce, 0x47, 0x4e, 0x55, 0x44, 0x51, 0x44, 0x43, 0x1f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x1d, 0x9f, 0x41, 0x51, 0x48, 0x46, 0x47, 0x53, 0x1f, 0x46, 0x4e, 0x4b, 0x43, 0x1b, 0x1f, 0x7, 0x44, 0x9f, 0x52, 0x40, 0x56, 0x1f, 0x47, 0x44, 0x51, 0x1f, 0x4f, 0x4b, 0x48, 0x46, 0x47, 0x53, 0x1f, 0x40, 0x4d, 0xc3, 0x50, 0x54, 0x48, 0x42, 0x4a, 0x4b, 0x58, 0x1f, 0x7, 0x44, 0x1f, 0x4b, 0x4e, 0x4e, 0x4a, 0x44, 0x43, 0x9f, 0x54, 0x4f, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x42, 0x4b, 0x48, 0x45, 0x45, 0x1f, 0x47, 0x44, 0x9f, ], [0x45, 0x40, 0x42, 0x44, 0x43, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x52, 0x40, 0x56, 0x1f, 0x40, 0x9f, 0x42, 0x40, 0x55, 0x44, 0x1f, 0x0, 0x41, 0x4e, 0x55, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x56, 0x40, 0x55, 0x44, 0x1f, 0x8, 0x4d, 0x1f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x47, 0x44, 0x51, 0x9f, 0x44, 0x46, 0x46, 0x52, 0x1f, 0x47, 0x44, 0x1f, 0x4f, 0x4b, 0x40, 0x42, 0x44, 0x43, 0x1b, 0x9f, 0x13, 0x47, 0x44, 0x1f, 0x4b, 0x48, 0x53, 0x53, 0x4b, 0x44, 0x1f, 0x50, 0x54, 0x44, 0x44, 0x4d, 0x9f, 0x40, 0x4b, 0x4b, 0x1f, 0x46, 0x4e, 0x4b, 0x43, 0x44, 0x4d, 0x1f, 0x14, 0x4f, 0x4e, 0x4d, 0x9f, 0x47, 0x48, 0x52, 0x1f, 0x52, 0x47, 0x4e, 0x54, 0x4b, 0x43, 0x44, 0x51, 0x1f, 0x52, 0x53, 0x4e, 0x4e, 0xc3, 0x7, 0x44, 0x51, 0x1f, 0x44, 0x58, 0x44, 0x52, 0x1f, 0x40, 0x4b, 0x4b, 0x1f, 0x41, 0x4b, 0x54, 0x44, 0x9f, ], [0x6, 0x4b, 0x4e, 0x56, 0x44, 0x43, 0x1f, 0x4e, 0x45, 0x1f, 0x47, 0x44, 0x51, 0x1f, 0x53, 0x51, 0x54, 0xc4, 0x14, 0x4d, 0x43, 0x58, 0x48, 0x4d, 0x46, 0x1f, 0x46, 0x51, 0x40, 0x53, 0x48, 0x53, 0x54, 0x43, 0x44, 0x9b, 0x1c, 0xc, 0x42, 0x2, 0x40, 0x45, 0x45, 0x51, 0x44, 0x58, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x7, 0x40, 0x51, 0x4f, 0x44, 0x51, 0x1d, 0x1f, 0x53, 0x51, 0x44, 0x40, 0x53, 0x1f, 0x58, 0x4e, 0x54, 0xd1, 0x56, 0x4e, 0x51, 0x43, 0x52, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x42, 0x40, 0x51, 0x44, 0x9f, 0x5, 0x4e, 0x51, 0x1f, 0x53, 0x47, 0x44, 0x58, 0x1f, 0x4c, 0x40, 0x58, 0x1f, 0x42, 0x40, 0x54, 0x52, 0xc4, 0x49, 0x4e, 0x58, 0x1f, 0x4e, 0x51, 0x1f, 0x43, 0x44, 0x52, 0x4f, 0x40, 0x48, 0x51, 0x9f, 0x12, 0x48, 0x4d, 0x46, 0x1f, 0x58, 0x4e, 0x54, 0x51, 0x1f, 0x52, 0x4e, 0x4d, 0x46, 0x52, 0x1f, 0x4e, 0xc5, 0x47, 0x44, 0x40, 0x4b, 0x53, 0x47, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x4b, 0x4e, 0x55, 0x44, 0x1f, 0xe, 0xc5, 0x43, 0x51, 0x40, 0x46, 0x4e, 0x4d, 0x52, 0x1f, 0x45, 0x4b, 0x40, 0x4c, 0x48, 0x4d, 0x46, 0x9f, 0x45, 0x51, 0x4e, 0x4c, 0x1f, 0x40, 0x41, 0x4e, 0x55, 0x44, 0x1b, 0x9f, ], [0x1c, 0xc, 0x42, 0x2, 0x40, 0x45, 0x45, 0x51, 0x44, 0x58, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x13, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x4e, 0x4d, 0x4b, 0x58, 0x1f, 0x4e, 0x4d, 0xc4, 0x42, 0x40, 0x53, 0x42, 0x47, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x56, 0x40, 0xd2, 0x2, 0x40, 0x53, 0x42, 0x47, 0x1c, 0x24, 0x24, 0x1d, 0x1f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x9f, 0x52, 0x4f, 0x44, 0x42, 0x48, 0x45, 0x48, 0x44, 0x43, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x40, 0x9f, 0x42, 0x4e, 0x4d, 0x42, 0x44, 0x51, 0x4d, 0x1f, 0x45, 0x4e, 0x51, 0x1f, 0x4e, 0x4d, 0x44, 0x5d, 0x52, 0x9f, 0x52, 0x40, 0x45, 0x44, 0x53, 0x58, 0x1f, 0x48, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x45, 0x40, 0x42, 0xc4, 0x4e, 0x45, 0x1f, 0x43, 0x40, 0x4d, 0x46, 0x44, 0x51, 0x52, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x9f, 0x56, 0x44, 0x51, 0x44, 0x1f, 0x51, 0x44, 0x40, 0x4b, 0x1f, 0x40, 0x4d, 0x43, 0x9f, ], [0x48, 0x4c, 0x4c, 0x44, 0x43, 0x48, 0x40, 0x53, 0x44, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x4f, 0x51, 0x4e, 0x42, 0x44, 0x52, 0x52, 0x1f, 0x4e, 0x45, 0x1f, 0x40, 0x9f, 0x51, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x40, 0x4b, 0x1f, 0x4c, 0x48, 0x4d, 0x43, 0x1b, 0x1f, 0xe, 0x51, 0xd1, 0x56, 0x40, 0x52, 0x1f, 0x42, 0x51, 0x40, 0x59, 0x58, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x42, 0x4e, 0x54, 0x4b, 0x43, 0x1f, 0x41, 0x44, 0x1f, 0x46, 0x51, 0x4e, 0x54, 0x4d, 0x43, 0x44, 0x43, 0x9b, 0x0, 0x4b, 0x4b, 0x1f, 0x47, 0x44, 0x1f, 0x47, 0x40, 0x43, 0x1f, 0x53, 0x4e, 0x1f, 0x43, 0x4e, 0x9f, 0x56, 0x40, 0x52, 0x1f, 0x40, 0x52, 0x4a, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x40, 0x52, 0x9f, 0x52, 0x4e, 0x4e, 0x4d, 0x1f, 0x40, 0x52, 0x1f, 0x47, 0x44, 0x1f, 0x43, 0x48, 0x43, 0x1d, 0x1f, 0x47, 0xc4, ], [0x56, 0x4e, 0x54, 0x4b, 0x43, 0x1f, 0x4d, 0x4e, 0x1f, 0x4b, 0x4e, 0x4d, 0x46, 0x44, 0x51, 0x1f, 0x41, 0xc4, 0x42, 0x51, 0x40, 0x59, 0x58, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x56, 0x4e, 0x54, 0x4b, 0x43, 0x9f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x53, 0x4e, 0x1f, 0x45, 0x4b, 0x58, 0x1f, 0x4c, 0x4e, 0x51, 0x44, 0x9f, 0x4c, 0x48, 0x52, 0x52, 0x48, 0x4e, 0x4d, 0x52, 0x1b, 0x1f, 0xe, 0x51, 0x51, 0x9f, 0x56, 0x4e, 0x54, 0x4b, 0x43, 0x1f, 0x41, 0x44, 0x1f, 0x42, 0x51, 0x40, 0x59, 0x58, 0x1f, 0x53, 0x4e, 0x9f, 0x45, 0x4b, 0x58, 0x1f, 0x4c, 0x4e, 0x51, 0x44, 0x1f, 0x4c, 0x48, 0x52, 0x52, 0x48, 0x4e, 0x4d, 0x52, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x52, 0x40, 0x4d, 0x44, 0x1f, 0x48, 0x45, 0x1f, 0x47, 0x44, 0x9f, 0x43, 0x48, 0x43, 0x4d, 0x5d, 0x53, 0x1d, 0x1f, 0x41, 0x54, 0x53, 0x1f, 0x48, 0x45, 0x1f, 0x47, 0x44, 0x9f, ], [0x56, 0x40, 0x52, 0x1f, 0x52, 0x40, 0x4d, 0x44, 0x1f, 0x47, 0x44, 0x1f, 0x47, 0x40, 0x43, 0x1f, 0x53, 0xce, 0x45, 0x4b, 0x58, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1b, 0x1f, 0x8, 0x45, 0x1f, 0x47, 0x44, 0x9f, 0x45, 0x4b, 0x44, 0x56, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x47, 0x44, 0x1f, 0x56, 0x40, 0x52, 0x9f, 0x42, 0x51, 0x40, 0x59, 0x58, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x43, 0x48, 0x43, 0x4d, 0x5d, 0x53, 0x9f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x53, 0x4e, 0x1d, 0x1f, 0x41, 0x54, 0x53, 0x1f, 0x48, 0x45, 0x1f, 0x47, 0xc4, 0x43, 0x48, 0x43, 0x4d, 0x5d, 0x53, 0x1f, 0x56, 0x40, 0x4d, 0x53, 0x1f, 0x53, 0x4e, 0x1f, 0x47, 0x44, 0x9f, 0x56, 0x40, 0x52, 0x1f, 0x52, 0x40, 0x4d, 0x44, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x47, 0x40, 0x43, 0x9f, 0x53, 0x4e, 0x1b, 0x1f, 0x1c, 0x7, 0x44, 0x4b, 0x4b, 0x44, 0x51, 0x1f, 0x9f, ]],
[[0x5d, 0x13, 0x47, 0x44, 0x58, 0x5d, 0x51, 0x44, 0x1f, 0x53, 0x51, 0x58, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0xce, 0x4a, 0x48, 0x4b, 0x4b, 0x1f, 0x4c, 0x44, 0x1d, 0x5d, 0x9f, 0x18, 0x4e, 0x52, 0x52, 0x40, 0x51, 0x48, 0x40, 0x4d, 0x1f, 0x53, 0x4e, 0x4b, 0x43, 0x1f, 0x47, 0x48, 0xcc, 0x42, 0x40, 0x4b, 0x4c, 0x4b, 0x58, 0x1b, 0x1f, 0x5d, 0xd, 0x4e, 0x1f, 0x4e, 0x4d, 0x44, 0x5d, 0x52, 0x9f, 0x53, 0x51, 0x58, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x4e, 0x1f, 0x4a, 0x48, 0x4b, 0x4b, 0x9f, 0x58, 0x4e, 0x54, 0x1d, 0x5d, 0x1f, 0x2, 0x4b, 0x44, 0x55, 0x48, 0x4d, 0x46, 0x44, 0x51, 0x9f, 0x42, 0x51, 0x48, 0x44, 0x43, 0x1b, 0x1f, 0x5d, 0x13, 0x47, 0x44, 0x4d, 0x1f, 0x56, 0x47, 0x58, 0x9f, 0x40, 0x51, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x58, 0x1f, 0x52, 0x47, 0x4e, 0x4e, 0x53, 0x48, 0x4d, 0x46, 0x9f, ], [0x40, 0x53, 0x1f, 0x4c, 0x44, 0x1e, 0x5d, 0x1f, 0x18, 0x4e, 0x52, 0x52, 0x40, 0x51, 0x48, 0x40, 0x4d, 0x9f, 0x40, 0x52, 0x4a, 0x44, 0x43, 0x1b, 0x1f, 0x5d, 0x13, 0x47, 0x44, 0x58, 0x5d, 0x51, 0x44, 0x9f, 0x52, 0x47, 0x4e, 0x4e, 0x53, 0x48, 0x4d, 0x46, 0x1f, 0x40, 0x53, 0x9f, 0x44, 0x55, 0x44, 0x51, 0x58, 0x4e, 0x4d, 0x44, 0x1d, 0x5d, 0x9f, 0x2, 0x4b, 0x44, 0x55, 0x48, 0x4d, 0x46, 0x44, 0x51, 0x9f, 0x40, 0x4d, 0x52, 0x56, 0x44, 0x51, 0x44, 0x43, 0x1b, 0x1f, 0x5d, 0x13, 0x47, 0x44, 0x58, 0x5d, 0x51, 0xc4, 0x53, 0x51, 0x58, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x4e, 0x1f, 0x4a, 0x48, 0x4b, 0x4b, 0x9f, 0x44, 0x55, 0x44, 0x51, 0x58, 0x4e, 0x4d, 0x44, 0x1b, 0x5d, 0x1f, 0x0, 0x4d, 0x43, 0x9f, ], [0x56, 0x47, 0x40, 0x53, 0x1f, 0x43, 0x48, 0x45, 0x45, 0x44, 0x51, 0x44, 0x4d, 0x42, 0x44, 0x9f, 0x43, 0x4e, 0x44, 0x52, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x4c, 0x40, 0x4a, 0x44, 0x1e, 0x9f, 0x1c, 0x7, 0x44, 0x4b, 0x4b, 0x44, 0x51, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x18, 0x4e, 0x54, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x41, 0x51, 0x40, 0x48, 0x4d, 0x52, 0x1f, 0x48, 0xcd, 0x58, 0x4e, 0x54, 0x51, 0x1f, 0x47, 0x44, 0x40, 0x43, 0x1b, 0x1f, 0x18, 0x4e, 0x54, 0x9f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x45, 0x44, 0x44, 0x53, 0x1f, 0x48, 0x4d, 0x1f, 0x58, 0x4e, 0x54, 0x51, 0x9f, 0x52, 0x47, 0x4e, 0x44, 0x52, 0x1b, 0x1f, 0x18, 0x4e, 0x54, 0x1f, 0x42, 0x40, 0x4d, 0x9f, 0x52, 0x53, 0x44, 0x44, 0x51, 0x1f, 0x58, 0x4e, 0x54, 0x51, 0x52, 0x44, 0x4b, 0x45, 0x1f, 0x40, 0x4d, 0xd8, 0x43, 0x48, 0x51, 0x44, 0x42, 0x53, 0x48, 0x4e, 0x4d, 0x1f, 0x58, 0x4e, 0x54, 0x9f, 0x42, 0x47, 0x4e, 0x4e, 0x52, 0x44, 0x1b, 0x1f, 0x18, 0x4e, 0x54, 0x5d, 0x51, 0x44, 0x1f, 0x4e, 0x4d, 0x9f, 0x58, 0x4e, 0x54, 0x51, 0x1f, 0x4e, 0x56, 0x4d, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x58, 0x4e, 0x54, 0x9f, ], [0x4a, 0x4d, 0x4e, 0x56, 0x1f, 0x56, 0x47, 0x40, 0x53, 0x1f, 0x58, 0x4e, 0x54, 0x9f, 0x4a, 0x4d, 0x4e, 0x56, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x18, 0xe, 0x14, 0x1f, 0x40, 0x51, 0x44, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x4e, 0x4d, 0x44, 0x1f, 0x56, 0x47, 0x4e, 0x5d, 0x4b, 0x4b, 0x9f, 0x43, 0x44, 0x42, 0x48, 0x43, 0x44, 0x1f, 0x56, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x53, 0x4e, 0x9f, 0x46, 0x4e, 0x1b, 0x1b, 0x1b, 0x1f, 0x1c, 0x12, 0x54, 0x44, 0x52, 0x52, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x16, 0x47, 0x44, 0x4d, 0x1f, 0x58, 0x4e, 0x54, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x9f, 0x44, 0x4b, 0x48, 0x4c, 0x48, 0x4d, 0x40, 0x53, 0x44, 0x43, 0x1f, 0x40, 0x4b, 0x4b, 0x9f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x48, 0x52, 0x9f, 0x48, 0x4c, 0x4f, 0x4e, 0x52, 0x52, 0x48, 0x41, 0x4b, 0x44, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x4d, 0x9f, 0x56, 0x47, 0x40, 0x53, 0x44, 0x55, 0x44, 0x51, 0x1f, 0x51, 0x44, 0x4c, 0x40, 0x48, 0x4d, 0x52, 0x1d, 0x9f, 0x47, 0x4e, 0x56, 0x44, 0x55, 0x44, 0x51, 0x9f, 0x48, 0x4c, 0x4f, 0x51, 0x4e, 0x41, 0x40, 0x41, 0x4b, 0x44, 0x1d, 0x1f, 0x4c, 0x54, 0x52, 0x53, 0x9f, 0x41, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x53, 0x51, 0x54, 0x53, 0x47, 0x1b, 0x9f, ], [0x1c, 0x3, 0x4e, 0x58, 0x4b, 0x44, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x5d, 0xc, 0x58, 0x1f, 0x4c, 0x48, 0x4d, 0x43, 0x1d, 0x5d, 0x1f, 0x47, 0x44, 0x9f, 0x52, 0x40, 0x48, 0x43, 0x1d, 0x1f, 0x5d, 0x51, 0x44, 0x41, 0x44, 0x4b, 0x52, 0x1f, 0x40, 0x53, 0x9f, 0x52, 0x53, 0x40, 0x46, 0x4d, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x1b, 0x1f, 0x6, 0x48, 0x55, 0x44, 0x9f, 0x4c, 0x44, 0x1f, 0x4f, 0x51, 0x4e, 0x41, 0x4b, 0x44, 0x4c, 0x52, 0x1d, 0x1f, 0x46, 0x48, 0x55, 0x44, 0x9f, 0x4c, 0x44, 0x1f, 0x56, 0x4e, 0x51, 0x4a, 0x1d, 0x1f, 0x46, 0x48, 0x55, 0x44, 0x1f, 0x4c, 0x44, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x4c, 0x4e, 0x52, 0x53, 0x1f, 0x40, 0x41, 0x52, 0x53, 0x51, 0x54, 0x52, 0x44, 0x9f, 0x42, 0x51, 0x58, 0x4f, 0x53, 0x4e, 0x46, 0x51, 0x40, 0x4c, 0x1f, 0x4e, 0x51, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x4c, 0x4e, 0x52, 0x53, 0x1f, 0x48, 0x4d, 0x53, 0x51, 0x48, 0x42, 0x40, 0x53, 0x44, 0x9f, ], [0x40, 0x4d, 0x40, 0x4b, 0x58, 0x52, 0x48, 0x52, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x8, 0x1f, 0x40, 0xcc, 0x48, 0x4d, 0x1f, 0x4c, 0x58, 0x1f, 0x4e, 0x56, 0x4d, 0x1f, 0x4f, 0x51, 0x4e, 0x4f, 0x44, 0x51, 0x9f, 0x40, 0x53, 0x4c, 0x4e, 0x52, 0x4f, 0x47, 0x44, 0x51, 0x44, 0x1b, 0x1f, 0x8, 0x1f, 0x42, 0x40, 0x4d, 0x9f, 0x43, 0x48, 0x52, 0x4f, 0x44, 0x4d, 0x52, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x4d, 0x1f, 0x56, 0x48, 0x53, 0xc7, 0x40, 0x51, 0x53, 0x48, 0x45, 0x48, 0x42, 0x48, 0x40, 0x4b, 0x9f, 0x52, 0x53, 0x48, 0x4c, 0x54, 0x4b, 0x40, 0x4d, 0x53, 0x52, 0x1b, 0x1f, 0x1, 0x54, 0x53, 0x1f, 0x8, 0x9f, 0x40, 0x41, 0x47, 0x4e, 0x51, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x43, 0x54, 0x4b, 0x4b, 0x9f, 0x51, 0x4e, 0x54, 0x53, 0x48, 0x4d, 0x44, 0x1f, 0x4e, 0x45, 0x9f, ], [0x44, 0x57, 0x48, 0x52, 0x53, 0x44, 0x4d, 0x42, 0x44, 0x1b, 0x1f, 0x8, 0x1f, 0x42, 0x51, 0x40, 0x55, 0xc4, 0x45, 0x4e, 0x51, 0x1f, 0x4c, 0x44, 0x4d, 0x53, 0x40, 0x4b, 0x9f, 0x44, 0x57, 0x40, 0x4b, 0x53, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x1b, 0x1f, 0x13, 0x47, 0x40, 0x53, 0x9f, 0x48, 0x52, 0x1f, 0x56, 0x47, 0x58, 0x1f, 0x8, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x9f, 0x42, 0x47, 0x4e, 0x52, 0x44, 0x4d, 0x1f, 0x4c, 0x58, 0x1f, 0x4e, 0x56, 0x4d, 0x9f, 0x4f, 0x40, 0x51, 0x53, 0x48, 0x42, 0x54, 0x4b, 0x40, 0x51, 0x9f, 0x4f, 0x51, 0x4e, 0x45, 0x44, 0x52, 0x52, 0x48, 0x4e, 0x4d, 0x1d, 0x1f, 0x4e, 0x51, 0x9f, 0x51, 0x40, 0x53, 0x47, 0x44, 0x51, 0x1f, 0x42, 0x51, 0x44, 0x40, 0x53, 0x44, 0x43, 0x1f, 0x48, 0x53, 0x9d, ], [0x45, 0x4e, 0x51, 0x1f, 0x8, 0x1f, 0x40, 0x4c, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x4e, 0x4d, 0x4b, 0x58, 0x9f, 0x4e, 0x4d, 0x44, 0x1f, 0x48, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x56, 0x4e, 0x51, 0x4b, 0x43, 0x1b, 0xdd, 0x1c, 0x3, 0x4e, 0x58, 0x4b, 0x44, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0xb, 0x48, 0x45, 0x44, 0x1f, 0x48, 0x52, 0x1f, 0x48, 0x4d, 0x45, 0x48, 0x4d, 0x48, 0x53, 0x44, 0x4b, 0xd8, 0x52, 0x53, 0x51, 0x40, 0x4d, 0x46, 0x44, 0x51, 0x1f, 0x53, 0x47, 0x40, 0x4d, 0x9f, 0x40, 0x4d, 0x58, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x1f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x53, 0x47, 0xc4, 0x4c, 0x48, 0x4d, 0x43, 0x1f, 0x4e, 0x45, 0x1f, 0x4c, 0x40, 0x4d, 0x1f, 0x42, 0x4e, 0x54, 0x4b, 0x43, 0x9f, 0x48, 0x4d, 0x55, 0x44, 0x4d, 0x53, 0x1b, 0x1f, 0x16, 0x44, 0x1f, 0x56, 0x4e, 0x54, 0x4b, 0x43, 0x9f, 0x4d, 0x4e, 0x53, 0x1f, 0x43, 0x40, 0x51, 0x44, 0x1f, 0x53, 0x4e, 0x9f, 0x42, 0x4e, 0x4d, 0x42, 0x44, 0x48, 0x55, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x52, 0x1f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x40, 0x51, 0x44, 0x9f, ], [0x51, 0x44, 0x40, 0x4b, 0x4b, 0x58, 0x1f, 0x4c, 0x44, 0x51, 0x44, 0x9f, 0x42, 0x4e, 0x4c, 0x4c, 0x4e, 0x4d, 0x4f, 0x4b, 0x40, 0x42, 0x44, 0x52, 0x1f, 0x4e, 0x45, 0x9f, 0x44, 0x57, 0x48, 0x52, 0x53, 0x44, 0x4d, 0x42, 0x44, 0x1b, 0x1f, 0x8, 0x45, 0x1f, 0x56, 0x44, 0x9f, 0x42, 0x4e, 0x54, 0x4b, 0x43, 0x1f, 0x45, 0x4b, 0x58, 0x1f, 0x4e, 0x54, 0x53, 0x1f, 0x4e, 0x45, 0x9f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x56, 0x48, 0x4d, 0x43, 0x4e, 0x56, 0x1f, 0x47, 0x40, 0x4d, 0x43, 0x9f, 0x48, 0x4d, 0x1f, 0x47, 0x40, 0x4d, 0x43, 0x1d, 0x1f, 0x47, 0x4e, 0x55, 0x44, 0x51, 0x9f, 0x4e, 0x55, 0x44, 0x51, 0x1f, 0x53, 0x47, 0x48, 0x52, 0x1f, 0x46, 0x51, 0x44, 0x40, 0x53, 0x9f, 0x42, 0x48, 0x53, 0x58, 0x1d, 0x1f, 0x46, 0x44, 0x4d, 0x53, 0x4b, 0x58, 0x9f, ], [0x51, 0x44, 0x4c, 0x4e, 0x55, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x51, 0x4e, 0x4e, 0x45, 0x52, 0x1d, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x4f, 0x44, 0x44, 0x4f, 0x1f, 0x48, 0x4d, 0x1f, 0x40, 0xd3, 0x53, 0x47, 0x44, 0x1f, 0x50, 0x54, 0x44, 0x44, 0x51, 0x1f, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x52, 0x9f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x40, 0x51, 0x44, 0x1f, 0x46, 0x4e, 0x48, 0x4d, 0x46, 0x9f, 0x4e, 0x4d, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x52, 0x53, 0x51, 0x40, 0x4d, 0x46, 0x44, 0x9f, 0x42, 0x4e, 0x48, 0x4d, 0x42, 0x48, 0x43, 0x44, 0x4d, 0x42, 0x44, 0x52, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x4f, 0x4b, 0x40, 0x4d, 0x4d, 0x48, 0x4d, 0x46, 0x52, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x42, 0x51, 0x4e, 0x52, 0x52, 0x1c, 0x4f, 0x54, 0x51, 0x4f, 0x4e, 0x52, 0x44, 0x52, 0x1d, 0x9f, ], [0x53, 0x47, 0x44, 0x1f, 0x56, 0x4e, 0x4d, 0x43, 0x44, 0x51, 0x45, 0x54, 0x4b, 0x9f, 0x42, 0x47, 0x40, 0x48, 0x4d, 0x52, 0x1f, 0x4e, 0x45, 0x1f, 0x44, 0x55, 0x44, 0x4d, 0x53, 0x52, 0x1d, 0x9f, 0x56, 0x4e, 0x51, 0x4a, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x47, 0x51, 0x4e, 0x54, 0x46, 0x47, 0x9f, 0x46, 0x44, 0x4d, 0x44, 0x51, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x52, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x4b, 0x44, 0x40, 0x43, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x4e, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x4c, 0x4e, 0x52, 0x53, 0x1f, 0x4e, 0x54, 0x53, 0x51, 0x44, 0x9f, 0x51, 0x44, 0x52, 0x54, 0x4b, 0x53, 0x52, 0x1d, 0x1f, 0x48, 0x53, 0x1f, 0x56, 0x4e, 0x54, 0x4b, 0x43, 0x9f, 0x4c, 0x40, 0x4a, 0x44, 0x1f, 0x40, 0x4b, 0x4b, 0x1f, 0x45, 0x48, 0x42, 0x53, 0x48, 0x4e, 0x4d, 0x9f, ], [0x56, 0x48, 0x53, 0x47, 0x1f, 0x48, 0x53, 0x52, 0x9f, 0x42, 0x4e, 0x4d, 0x55, 0x44, 0x4d, 0x53, 0x48, 0x4e, 0x4d, 0x40, 0x4b, 0x48, 0x53, 0x48, 0x44, 0x52, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x45, 0x4e, 0x51, 0x44, 0x52, 0x44, 0x44, 0x4d, 0x9f, 0x42, 0x4e, 0x4d, 0x42, 0x4b, 0x54, 0x52, 0x48, 0x4e, 0x4d, 0x52, 0x1f, 0x4c, 0x4e, 0x52, 0x53, 0x9f, 0x52, 0x53, 0x40, 0x4b, 0x44, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x54, 0x4d, 0x4f, 0x51, 0x4e, 0x45, 0x48, 0x53, 0x40, 0x41, 0x4b, 0x44, 0x1b, 0x9f, 0x1c, 0x3, 0x4e, 0x58, 0x4b, 0x44, 0x1f, 0x9f, 0x9f, ]],
[[0x13, 0x47, 0x44, 0x1f, 0x52, 0x53, 0x4e, 0x51, 0x58, 0x1f, 0x52, 0x4e, 0x1f, 0x45, 0x40, 0x51, 0x1b, 0x9f, 0x8, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x41, 0x44, 0x46, 0x48, 0x4d, 0x4d, 0x48, 0x4d, 0x46, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x14, 0x4d, 0x48, 0x55, 0x44, 0x51, 0x52, 0x44, 0x1f, 0x56, 0x40, 0x52, 0x9f, 0x42, 0x51, 0x44, 0x40, 0x53, 0x44, 0x43, 0x1b, 0x1f, 0x13, 0x47, 0x48, 0x52, 0x1f, 0x47, 0x40, 0x52, 0x9f, 0x4c, 0x40, 0x43, 0x44, 0x1f, 0x40, 0x1f, 0x4b, 0x4e, 0x53, 0x1f, 0x4e, 0x45, 0x9f, 0x4f, 0x44, 0x4e, 0x4f, 0x4b, 0x44, 0x1f, 0x55, 0x44, 0x51, 0x58, 0x1f, 0x40, 0x4d, 0x46, 0x51, 0x58, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x41, 0x44, 0x44, 0x4d, 0x1f, 0x56, 0x48, 0x43, 0x44, 0x4b, 0x58, 0x9f, 0x51, 0x44, 0x46, 0x40, 0x51, 0x43, 0x44, 0x43, 0x1f, 0x40, 0x52, 0x1f, 0x40, 0x1f, 0x41, 0x40, 0x43, 0x9f, ], [0x4c, 0x4e, 0x55, 0x44, 0x1b, 0x1f, 0x1c, 0x0, 0x43, 0x40, 0x4c, 0x52, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x5, 0x4e, 0x51, 0x1f, 0x48, 0x4d, 0x52, 0x53, 0x40, 0x4d, 0x42, 0x44, 0x1d, 0x1f, 0x4e, 0x4d, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x4f, 0x4b, 0x40, 0x4d, 0x44, 0x53, 0x1f, 0x4, 0x40, 0x51, 0x53, 0x47, 0x1d, 0x9f, 0x4c, 0x40, 0x4d, 0x1f, 0x47, 0x40, 0x43, 0x1f, 0x40, 0x4b, 0x56, 0x40, 0x58, 0x52, 0x9f, 0x40, 0x52, 0x52, 0x54, 0x4c, 0x44, 0x43, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x47, 0x44, 0x9f, 0x56, 0x40, 0x52, 0x1f, 0x4c, 0x4e, 0x51, 0x44, 0x9f, 0x48, 0x4d, 0x53, 0x44, 0x4b, 0x4b, 0x48, 0x46, 0x44, 0x4d, 0x53, 0x1f, 0x53, 0x47, 0x40, 0x4d, 0x9f, 0x43, 0x4e, 0x4b, 0x4f, 0x47, 0x48, 0x4d, 0x52, 0x1f, 0x41, 0x44, 0x42, 0x40, 0x54, 0x52, 0x44, 0x9f, 0x47, 0x44, 0x1f, 0x47, 0x40, 0x43, 0x1f, 0x40, 0x42, 0x47, 0x48, 0x44, 0x55, 0x44, 0x43, 0x1f, 0x52, 0xce, ], [0x4c, 0x54, 0x42, 0x47, 0x1c, 0x53, 0x47, 0x44, 0x1f, 0x56, 0x47, 0x44, 0x44, 0x4b, 0x1d, 0x9f, 0xd, 0x44, 0x56, 0x1f, 0x18, 0x4e, 0x51, 0x4a, 0x1d, 0x1f, 0x56, 0x40, 0x51, 0x52, 0x1f, 0x40, 0x4d, 0xc3, 0x52, 0x4e, 0x1f, 0x4e, 0x4d, 0x1c, 0x56, 0x47, 0x48, 0x4b, 0x52, 0x53, 0x1f, 0x40, 0x4b, 0x4b, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x43, 0x4e, 0x4b, 0x4f, 0x47, 0x48, 0x4d, 0x52, 0x1f, 0x47, 0x40, 0x43, 0x9f, 0x44, 0x55, 0x44, 0x51, 0x1f, 0x43, 0x4e, 0x4d, 0x44, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x4c, 0x54, 0x42, 0xca, 0x40, 0x41, 0x4e, 0x54, 0x53, 0x1f, 0x48, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x56, 0x40, 0x53, 0x44, 0xd1, 0x47, 0x40, 0x55, 0x48, 0x4d, 0x46, 0x1f, 0x40, 0x1f, 0x46, 0x4e, 0x4e, 0x43, 0x9f, 0x53, 0x48, 0x4c, 0x44, 0x1b, 0x1f, 0x1, 0x54, 0x53, 0x9f, ], [0x42, 0x4e, 0x4d, 0x55, 0x44, 0x51, 0x52, 0x44, 0x4b, 0x58, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x43, 0x4e, 0x4b, 0x4f, 0x47, 0x48, 0x4d, 0x52, 0x1f, 0x47, 0x40, 0x43, 0x9f, 0x40, 0x4b, 0x56, 0x40, 0x58, 0x52, 0x1f, 0x41, 0x44, 0x4b, 0x48, 0x44, 0x55, 0x44, 0x43, 0x9f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x58, 0x1f, 0x56, 0x44, 0x51, 0x44, 0x1f, 0x45, 0x40, 0xd1, 0x4c, 0x4e, 0x51, 0x44, 0x1f, 0x48, 0x4d, 0x53, 0x44, 0x4b, 0x4b, 0x48, 0x46, 0x44, 0x4d, 0x53, 0x9f, 0x53, 0x47, 0x40, 0x4d, 0x1f, 0x4c, 0x40, 0x4d, 0x1b, 0x45, 0x4e, 0x51, 0x9f, 0x4f, 0x51, 0x44, 0x42, 0x48, 0x52, 0x44, 0x4b, 0x58, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x52, 0x40, 0x4c, 0xc4, 0x51, 0x44, 0x40, 0x52, 0x4e, 0x4d, 0x52, 0x1b, 0x1f, 0x1c, 0x0, 0x43, 0x40, 0x4c, 0x52, 0x1f, 0x9f, ]],
[[0x8, 0x53, 0x1f, 0x48, 0x52, 0x1f, 0x4a, 0x4d, 0x4e, 0x56, 0x4d, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x9f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x40, 0x51, 0x44, 0x1f, 0x40, 0x4d, 0x9f, 0x48, 0x4d, 0x45, 0x48, 0x4d, 0x48, 0x53, 0x44, 0x1f, 0x4d, 0x54, 0x4c, 0x41, 0x44, 0x51, 0x1f, 0x4e, 0xc5, 0x56, 0x4e, 0x51, 0x4b, 0x43, 0x52, 0x1d, 0x1f, 0x52, 0x48, 0x4c, 0x4f, 0x4b, 0x58, 0x9f, 0x41, 0x44, 0x42, 0x40, 0x54, 0x52, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x48, 0x52, 0x9f, 0x40, 0x4d, 0x1f, 0x48, 0x4d, 0x45, 0x48, 0x4d, 0x48, 0x53, 0x44, 0x1f, 0x40, 0x4c, 0x4e, 0x54, 0x4d, 0xd3, 0x4e, 0x45, 0x1f, 0x52, 0x4f, 0x40, 0x42, 0x44, 0x1f, 0x45, 0x4e, 0x51, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x9f, 0x53, 0x4e, 0x1f, 0x41, 0x44, 0x1f, 0x48, 0x4d, 0x1b, 0x1f, 0x7, 0x4e, 0x56, 0x44, 0x55, 0x44, 0x51, 0x9d, ], [0x4d, 0x4e, 0x53, 0x1f, 0x44, 0x55, 0x44, 0x51, 0x58, 0x1f, 0x4e, 0x4d, 0x44, 0x1f, 0x4e, 0x45, 0x9f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x48, 0x52, 0x1f, 0x48, 0x4d, 0x47, 0x40, 0x41, 0x48, 0x53, 0x44, 0x43, 0x9b, 0x13, 0x47, 0x44, 0x51, 0x44, 0x45, 0x4e, 0x51, 0x44, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x9f, 0x4c, 0x54, 0x52, 0x53, 0x1f, 0x41, 0x44, 0x1f, 0x40, 0x1f, 0x45, 0x48, 0x4d, 0x48, 0x53, 0x44, 0x9f, 0x4d, 0x54, 0x4c, 0x41, 0x44, 0x51, 0x1f, 0x4e, 0x45, 0x9f, 0x48, 0x4d, 0x47, 0x40, 0x41, 0x48, 0x53, 0x44, 0x43, 0x1f, 0x56, 0x4e, 0x51, 0x4b, 0x43, 0x52, 0x1b, 0x9f, 0x0, 0x4d, 0x58, 0x1f, 0x45, 0x48, 0x4d, 0x48, 0x53, 0x44, 0x1f, 0x4d, 0x54, 0x4c, 0x41, 0x44, 0x51, 0x9f, 0x43, 0x48, 0x55, 0x48, 0x43, 0x44, 0x43, 0x1f, 0x41, 0x58, 0x9f, ], [0x48, 0x4d, 0x45, 0x48, 0x4d, 0x48, 0x53, 0x58, 0x1f, 0x48, 0x52, 0x1f, 0x40, 0x52, 0x9f, 0x4d, 0x44, 0x40, 0x51, 0x1f, 0x53, 0x4e, 0x1f, 0x4d, 0x4e, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x1f, 0x40, 0xd2, 0x4c, 0x40, 0x4a, 0x44, 0x52, 0x1f, 0x4d, 0x4e, 0x1f, 0x4e, 0x43, 0x43, 0x52, 0x1d, 0x1f, 0x52, 0x4e, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x40, 0x55, 0x44, 0x51, 0x40, 0x46, 0x44, 0x9f, 0x4f, 0x4e, 0x4f, 0x54, 0x4b, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x1f, 0x4e, 0x45, 0x1f, 0x40, 0x4b, 0x4b, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x4f, 0x4b, 0x40, 0x4d, 0x44, 0x53, 0x52, 0x1f, 0x48, 0x4d, 0x1f, 0x53, 0x47, 0xc4, 0x14, 0x4d, 0x48, 0x55, 0x44, 0x51, 0x52, 0x44, 0x1f, 0x42, 0x40, 0x4d, 0x1f, 0x41, 0x44, 0x9f, 0x52, 0x40, 0x48, 0x43, 0x1f, 0x53, 0x4e, 0x1f, 0x41, 0x44, 0x1f, 0x59, 0x44, 0x51, 0x4e, 0x1b, 0x9f, ], [0x5, 0x51, 0x4e, 0x4c, 0x1f, 0x53, 0x47, 0x48, 0x52, 0x1f, 0x48, 0x53, 0x9f, 0x45, 0x4e, 0x4b, 0x4b, 0x4e, 0x56, 0x52, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x4f, 0x4e, 0x4f, 0x54, 0x4b, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x56, 0x47, 0x4e, 0x4b, 0x44, 0x1f, 0x14, 0x4d, 0x48, 0x55, 0x44, 0x51, 0x52, 0x44, 0x1f, 0x48, 0x52, 0x9f, 0x40, 0x4b, 0x52, 0x4e, 0x1f, 0x59, 0x44, 0x51, 0x4e, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x40, 0x4d, 0x58, 0x1f, 0x4f, 0x44, 0x4e, 0x4f, 0x4b, 0x44, 0x9f, 0x58, 0x4e, 0x54, 0x1f, 0x4c, 0x40, 0x58, 0x1f, 0x4c, 0x44, 0x44, 0x53, 0x1f, 0x45, 0x51, 0x4e, 0x4c, 0x9f, 0x53, 0x48, 0x4c, 0x44, 0x1f, 0x53, 0x4e, 0x1f, 0x53, 0x48, 0x4c, 0x44, 0x1f, 0x40, 0x51, 0x44, 0x9f, ], [0x4c, 0x44, 0x51, 0x44, 0x4b, 0x58, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x4f, 0x51, 0x4e, 0x43, 0x54, 0x42, 0x53, 0x52, 0x1f, 0x4e, 0x45, 0x1f, 0x40, 0x9f, 0x43, 0x44, 0x51, 0x40, 0x4d, 0x46, 0x44, 0x43, 0x9f, 0x48, 0x4c, 0x40, 0x46, 0x48, 0x4d, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x1b, 0x9f, 0x1c, 0x0, 0x43, 0x40, 0x4c, 0x52, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x5, 0x40, 0x51, 0x1f, 0x4e, 0x55, 0x44, 0x51, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x4c, 0x48, 0x52, 0x53, 0xd8, 0x4c, 0x4e, 0x54, 0x4d, 0x53, 0x40, 0x48, 0x4d, 0x52, 0x1f, 0x42, 0x4e, 0x4b, 0x43, 0x1f, 0x13, 0x4e, 0x9f, 0x43, 0x54, 0x4d, 0x46, 0x44, 0x4e, 0x4d, 0x52, 0x1f, 0x43, 0x44, 0x44, 0x4f, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x42, 0x40, 0x55, 0x44, 0x51, 0x4d, 0x52, 0x1f, 0x4e, 0x4b, 0x43, 0x1f, 0x16, 0x44, 0x9f, 0x4c, 0x54, 0x52, 0x53, 0x1f, 0x40, 0x56, 0x40, 0x58, 0x1d, 0x1f, 0x44, 0x51, 0x44, 0x9f, 0x41, 0x51, 0x44, 0x40, 0x4a, 0x1f, 0x4e, 0x45, 0x1f, 0x43, 0x40, 0x58, 0x1d, 0x1f, 0x13, 0x4e, 0x9f, 0x52, 0x44, 0x44, 0x4a, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x4f, 0x40, 0x4b, 0x44, 0x9f, 0x44, 0x4d, 0x42, 0x47, 0x40, 0x4d, 0x53, 0x44, 0x43, 0x1f, 0x46, 0x4e, 0x4b, 0x43, 0x1b, 0x9f, ], [0x13, 0x47, 0x44, 0x1f, 0x43, 0x56, 0x40, 0x51, 0x55, 0x44, 0x52, 0x1f, 0x4e, 0x45, 0x9f, 0x58, 0x4e, 0x51, 0x44, 0x1f, 0x4c, 0x40, 0x43, 0x44, 0x1f, 0x4c, 0x48, 0x46, 0x47, 0x53, 0x58, 0x9f, 0x52, 0x4f, 0x44, 0x4b, 0x4b, 0x52, 0x1d, 0x1f, 0x16, 0x47, 0x48, 0x4b, 0x44, 0x9f, 0x47, 0x40, 0x4c, 0x4c, 0x44, 0x51, 0x52, 0x1f, 0x45, 0x44, 0x4b, 0x4b, 0x1f, 0x4b, 0x48, 0x4a, 0x44, 0x9f, 0x51, 0x48, 0x4d, 0x46, 0x48, 0x4d, 0x46, 0x1f, 0x41, 0x44, 0x4b, 0x4b, 0x52, 0x1f, 0x8, 0x4d, 0x9f, 0x4f, 0x4b, 0x40, 0x42, 0x44, 0x52, 0x1f, 0x43, 0x44, 0x44, 0x4f, 0x1d, 0x1f, 0x56, 0x47, 0x44, 0x51, 0xc4, 0x43, 0x40, 0x51, 0x4a, 0x1f, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x52, 0x1f, 0x52, 0x4b, 0x44, 0x44, 0x4f, 0x9d, 0x8, 0x4d, 0x1f, 0x47, 0x4e, 0x4b, 0x4b, 0x4e, 0x56, 0x1f, 0x47, 0x40, 0x4b, 0x4b, 0x52, 0x9f, ], [0x41, 0x44, 0x4d, 0x44, 0x40, 0x53, 0x47, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x45, 0x44, 0x4b, 0x4b, 0x52, 0x9b, 0x5, 0x4e, 0x51, 0x1f, 0x40, 0x4d, 0x42, 0x48, 0x44, 0x4d, 0x53, 0x1f, 0x4a, 0x48, 0x4d, 0x46, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x44, 0x4b, 0x55, 0x48, 0x52, 0x47, 0x1f, 0x4b, 0x4e, 0x51, 0x43, 0x9f, 0x13, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x4c, 0x40, 0x4d, 0x58, 0x1f, 0x40, 0x9f, 0x46, 0x4b, 0x44, 0x40, 0x4c, 0x48, 0x4d, 0x46, 0x1f, 0x46, 0x4e, 0x4b, 0x43, 0x44, 0x4d, 0x9f, 0x47, 0x4e, 0x40, 0x51, 0x43, 0x1f, 0x13, 0x47, 0x44, 0x58, 0x1f, 0x52, 0x47, 0x40, 0x4f, 0x44, 0x43, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x56, 0x51, 0x4e, 0x54, 0x46, 0x47, 0x53, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x4b, 0x48, 0x46, 0x47, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x58, 0x1f, 0x42, 0x40, 0x54, 0x46, 0x47, 0x53, 0x9f, ], [0x13, 0x4e, 0x1f, 0x47, 0x48, 0x43, 0x44, 0x1f, 0x48, 0x4d, 0x1f, 0x46, 0x44, 0x4c, 0x52, 0x1f, 0x4e, 0xcd, 0x47, 0x48, 0x4b, 0x53, 0x1f, 0x4e, 0x45, 0x1f, 0x52, 0x56, 0x4e, 0x51, 0x43, 0x1b, 0x1f, 0xe, 0x4d, 0x9f, 0x52, 0x48, 0x4b, 0x55, 0x44, 0x51, 0x1f, 0x4d, 0x44, 0x42, 0x4a, 0x4b, 0x40, 0x42, 0x44, 0x52, 0x9f, 0x53, 0x47, 0x44, 0x58, 0x1f, 0x52, 0x53, 0x51, 0x54, 0x4d, 0x46, 0x1f, 0x13, 0x47, 0x44, 0x9f, 0x45, 0x4b, 0x4e, 0x56, 0x44, 0x51, 0x48, 0x4d, 0x46, 0x1f, 0x52, 0x53, 0x40, 0x51, 0x52, 0x1d, 0x9f, 0x4e, 0x4d, 0x1f, 0x42, 0x51, 0x4e, 0x56, 0x4d, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x58, 0x9f, 0x47, 0x54, 0x4d, 0x46, 0x1f, 0x13, 0x47, 0x44, 0x9f, 0x43, 0x51, 0x40, 0x46, 0x4e, 0x4d, 0x1c, 0x45, 0x48, 0x51, 0x44, 0x1d, 0x1f, 0x48, 0x4d, 0x9f, ], [0x53, 0x56, 0x48, 0x52, 0x53, 0x44, 0x43, 0x1f, 0x56, 0x48, 0x51, 0x44, 0x1f, 0x13, 0x47, 0x44, 0x58, 0x9f, 0x4c, 0x44, 0x52, 0x47, 0x44, 0x43, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x4b, 0x48, 0x46, 0x47, 0x53, 0x9f, 0x4e, 0x45, 0x1f, 0x4c, 0x4e, 0x4e, 0x4d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x52, 0x54, 0x4d, 0x1b, 0x9f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x5, 0x40, 0x51, 0x1f, 0x4e, 0x55, 0x44, 0x51, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x4c, 0x48, 0x52, 0x53, 0xd8, 0x4c, 0x4e, 0x54, 0x4d, 0x53, 0x40, 0x48, 0x4d, 0x52, 0x1f, 0x42, 0x4e, 0x4b, 0x43, 0x1f, 0x13, 0x4e, 0x9f, 0x43, 0x54, 0x4d, 0x46, 0x44, 0x4e, 0x4d, 0x52, 0x1f, 0x43, 0x44, 0x44, 0x4f, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x42, 0x40, 0x55, 0x44, 0x51, 0x4d, 0x52, 0x1f, 0x4e, 0x4b, 0x43, 0x1f, 0x16, 0x44, 0x9f, 0x4c, 0x54, 0x52, 0x53, 0x1f, 0x40, 0x56, 0x40, 0x58, 0x1d, 0x1f, 0x44, 0x51, 0x44, 0x9f, 0x41, 0x51, 0x44, 0x40, 0x4a, 0x1f, 0x4e, 0x45, 0x1f, 0x43, 0x40, 0x58, 0x1d, 0x1f, 0x13, 0x4e, 0x9f, 0x42, 0x4b, 0x40, 0x48, 0x4c, 0x1f, 0x4e, 0x54, 0x51, 0x9f, 0x4b, 0x4e, 0x4d, 0x46, 0x1c, 0x45, 0x4e, 0x51, 0x46, 0x4e, 0x53, 0x53, 0x44, 0x4d, 0x9f, ], [0x46, 0x4e, 0x4b, 0x43, 0x1b, 0x1f, 0x6, 0x4e, 0x41, 0x4b, 0x44, 0x53, 0x52, 0x1f, 0x53, 0x47, 0x44, 0xd8, 0x42, 0x40, 0x51, 0x55, 0x44, 0x43, 0x1f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x45, 0x4e, 0x51, 0x9f, 0x53, 0x47, 0x44, 0x4c, 0x52, 0x44, 0x4b, 0x55, 0x44, 0x52, 0x1f, 0x0, 0x4d, 0x43, 0x9f, 0x47, 0x40, 0x51, 0x4f, 0x52, 0x1f, 0x4e, 0x45, 0x1f, 0x46, 0x4e, 0x4b, 0x43, 0x1d, 0x9f, 0x56, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x4d, 0x4e, 0x1f, 0x4c, 0x40, 0x4d, 0x9f, 0x43, 0x44, 0x4b, 0x55, 0x44, 0x52, 0x1f, 0x13, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x4b, 0x40, 0x58, 0x9f, 0x53, 0x47, 0x44, 0x58, 0x1f, 0x4b, 0x4e, 0x4d, 0x46, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x4c, 0x40, 0x4d, 0x58, 0x1f, 0x40, 0x1f, 0x52, 0x4e, 0x4d, 0x46, 0x1f, 0x16, 0x40, 0x52, 0x9f, ], [0x52, 0x54, 0x4d, 0x46, 0x1f, 0x54, 0x4d, 0x47, 0x44, 0x40, 0x51, 0x43, 0x1f, 0x41, 0x58, 0x9f, 0x4c, 0x44, 0x4d, 0x1f, 0x4e, 0x51, 0x1f, 0x44, 0x4b, 0x55, 0x44, 0x52, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x9f, 0x4f, 0x48, 0x4d, 0x44, 0x52, 0x1f, 0x56, 0x44, 0x51, 0x44, 0x1f, 0x51, 0x4e, 0x40, 0x51, 0x48, 0x4d, 0xc6, 0x4e, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x47, 0x44, 0x48, 0x46, 0x47, 0x53, 0x1d, 0x1f, 0x13, 0x47, 0xc4, 0x56, 0x48, 0x4d, 0x43, 0x52, 0x1f, 0x56, 0x44, 0x51, 0x44, 0x1f, 0x4c, 0x4e, 0x40, 0x4d, 0x48, 0x4d, 0xc6, 0x48, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x4d, 0x48, 0x46, 0x47, 0x53, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x9f, 0x45, 0x48, 0x51, 0x44, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x51, 0x44, 0x43, 0x1d, 0x1f, 0x48, 0x53, 0x9f, 0x45, 0x4b, 0x40, 0x4c, 0x48, 0x4d, 0x46, 0x1f, 0x52, 0x4f, 0x51, 0x44, 0x40, 0x43, 0x1b, 0x9f, ], [0x13, 0x47, 0x44, 0x1f, 0x53, 0x51, 0x44, 0x44, 0x52, 0x1f, 0x4b, 0x48, 0x4a, 0x44, 0x9f, 0x53, 0x4e, 0x51, 0x42, 0x47, 0x44, 0x52, 0x1f, 0x41, 0x4b, 0x40, 0x59, 0x44, 0x43, 0x9f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x4b, 0x48, 0x46, 0x47, 0x53, 0x1b, 0x9f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x13, 0x47, 0x44, 0x1f, 0x41, 0x44, 0x4b, 0x4b, 0x52, 0x1f, 0x56, 0x44, 0x51, 0x44, 0x9f, 0x51, 0x48, 0x4d, 0x46, 0x48, 0x4d, 0x46, 0x1f, 0x48, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x43, 0x40, 0x4b, 0x44, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x4c, 0x44, 0x4d, 0x9f, 0x4b, 0x4e, 0x4e, 0x4a, 0x44, 0x43, 0x1f, 0x54, 0x4f, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x9f, 0x45, 0x40, 0x42, 0x44, 0x52, 0x1f, 0x4f, 0x40, 0x4b, 0x44, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x4d, 0x9f, 0x43, 0x51, 0x40, 0x46, 0x4e, 0x4d, 0x5d, 0x52, 0x1f, 0x48, 0x51, 0x44, 0x1f, 0x4c, 0x4e, 0x51, 0x44, 0x9f, 0x45, 0x48, 0x44, 0x51, 0x42, 0x44, 0x1f, 0x53, 0x47, 0x40, 0x4d, 0x1f, 0x45, 0x48, 0x51, 0x44, 0x9f, 0xb, 0x40, 0x48, 0x43, 0x1f, 0x4b, 0x4e, 0x56, 0x1f, 0x53, 0x47, 0x44, 0x48, 0x51, 0x9f, ], [0x53, 0x4e, 0x56, 0x44, 0x51, 0x52, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x47, 0x4e, 0x54, 0x52, 0x44, 0x52, 0x9f, 0x45, 0x51, 0x40, 0x48, 0x4b, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x9f, 0x4c, 0x4e, 0x54, 0x4d, 0x53, 0x40, 0x48, 0x4d, 0x1f, 0x52, 0x4c, 0x4e, 0x4a, 0x44, 0x43, 0x9f, 0x41, 0x44, 0x4d, 0x44, 0x40, 0x53, 0x47, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x4c, 0x4e, 0x4e, 0x4d, 0x1b, 0x9f, 0x13, 0x47, 0x44, 0x1f, 0x43, 0x56, 0x40, 0x51, 0x55, 0x44, 0x52, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x58, 0x9f, 0x47, 0x44, 0x40, 0x51, 0x43, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x53, 0x51, 0x40, 0x4c, 0x4f, 0x1f, 0x4e, 0xc5, 0x43, 0x4e, 0x4e, 0x4c, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x58, 0x1f, 0x45, 0x4b, 0x44, 0x43, 0x9f, 0x53, 0x47, 0x44, 0x48, 0x51, 0x1f, 0x47, 0x40, 0x4b, 0x4b, 0x1d, 0x1f, 0x53, 0x4e, 0x9f, ], [0x43, 0x58, 0x48, 0x4d, 0x46, 0x1f, 0x45, 0x40, 0x4b, 0x4b, 0x1f, 0x1, 0x44, 0x4d, 0x44, 0x40, 0x53, 0xc7, 0x47, 0x48, 0x52, 0x1f, 0x45, 0x44, 0x44, 0x53, 0x1d, 0x1f, 0x41, 0x44, 0x4d, 0x44, 0x40, 0x53, 0x47, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x4c, 0x4e, 0x4e, 0x4d, 0x1b, 0x1f, 0x5, 0x40, 0x51, 0x1f, 0x4e, 0x55, 0x44, 0xd1, 0x53, 0x47, 0x44, 0x1f, 0x4c, 0x48, 0x52, 0x53, 0x58, 0x9f, 0x4c, 0x4e, 0x54, 0x4d, 0x53, 0x40, 0x48, 0x4d, 0x52, 0x1f, 0x46, 0x51, 0x48, 0x4c, 0x1f, 0x13, 0x4e, 0x9f, 0x43, 0x54, 0x4d, 0x46, 0x44, 0x4e, 0x4d, 0x52, 0x1f, 0x43, 0x44, 0x44, 0x4f, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x42, 0x40, 0x55, 0x44, 0x51, 0x4d, 0x52, 0x1f, 0x43, 0x48, 0x4c, 0x1f, 0x16, 0x44, 0x9f, 0x4c, 0x54, 0x52, 0x53, 0x1f, 0x40, 0x56, 0x40, 0x58, 0x1d, 0x1f, 0x44, 0x51, 0x44, 0x9f, ], [0x41, 0x51, 0x44, 0x40, 0x4a, 0x1f, 0x4e, 0x45, 0x1f, 0x43, 0x40, 0x58, 0x1d, 0x1f, 0x13, 0x4e, 0x9f, 0x56, 0x48, 0x4d, 0x1f, 0x4e, 0x54, 0x51, 0x1f, 0x47, 0x40, 0x51, 0x4f, 0x52, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x46, 0x4e, 0x4b, 0x43, 0x1f, 0x45, 0x51, 0x4e, 0x4c, 0x1f, 0x47, 0x48, 0x4c, 0x1a, 0x9f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x11, 0x4e, 0x40, 0x43, 0x52, 0x1f, 0x46, 0x4e, 0x1f, 0x44, 0x55, 0x44, 0x51, 0x1f, 0x44, 0x55, 0x44, 0xd1, 0x4e, 0x4d, 0x1d, 0x1f, 0xe, 0x55, 0x44, 0x51, 0x1f, 0x51, 0x4e, 0x42, 0x4a, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x54, 0x4d, 0x43, 0x44, 0x51, 0x1f, 0x53, 0x51, 0x44, 0x44, 0x1d, 0x1f, 0x1, 0x58, 0x9f, 0x42, 0x40, 0x55, 0x44, 0x52, 0x1f, 0x56, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x4d, 0x44, 0x55, 0x44, 0x51, 0x9f, 0x52, 0x54, 0x4d, 0x1f, 0x47, 0x40, 0x52, 0x1f, 0x52, 0x47, 0x4e, 0x4d, 0x44, 0x1d, 0x1f, 0x1, 0x58, 0x9f, 0x52, 0x53, 0x51, 0x44, 0x40, 0x4c, 0x52, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x4d, 0x44, 0x55, 0x44, 0xd1, 0x45, 0x48, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x52, 0x44, 0x40, 0x1b, 0x1f, 0xe, 0x55, 0x44, 0xd1, 0x52, 0x4d, 0x4e, 0x56, 0x1f, 0x41, 0x58, 0x1f, 0x56, 0x48, 0x4d, 0x53, 0x44, 0x51, 0x9f, ], [0x52, 0x4e, 0x56, 0x4d, 0x1d, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x51, 0x4e, 0x54, 0x46, 0x47, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x4c, 0x44, 0x51, 0x51, 0x58, 0x1f, 0x45, 0x4b, 0x4e, 0x56, 0x44, 0x51, 0x52, 0x9f, 0x4e, 0x45, 0x1f, 0x9, 0x54, 0x4d, 0x44, 0x1d, 0x1f, 0xe, 0x55, 0x44, 0x51, 0x9f, 0x46, 0x51, 0x40, 0x52, 0x52, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x4e, 0x55, 0x44, 0x51, 0x9f, 0x52, 0x53, 0x4e, 0x4d, 0x44, 0x1d, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x54, 0x4d, 0x43, 0x44, 0x51, 0x9f, 0x4c, 0x4e, 0x54, 0x4d, 0x53, 0x40, 0x48, 0x4d, 0x52, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x4c, 0x4e, 0x4e, 0x4d, 0x1b, 0x1f, 0x11, 0x4e, 0x40, 0x43, 0x52, 0x1f, 0x46, 0x4e, 0x9f, 0x44, 0x55, 0x44, 0x51, 0x1f, 0x44, 0x55, 0x44, 0x51, 0x1f, 0x4e, 0x4d, 0x1f, 0x14, 0x4d, 0x43, 0x44, 0xd1, ], [0x42, 0x4b, 0x4e, 0x54, 0x43, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x54, 0x4d, 0x43, 0x44, 0x51, 0x9f, 0x52, 0x53, 0x40, 0x51, 0x1d, 0x1f, 0x18, 0x44, 0x53, 0x1f, 0x45, 0x44, 0x44, 0x53, 0x9f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x56, 0x40, 0x4d, 0x43, 0x44, 0x51, 0x48, 0x4d, 0x46, 0x9f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x46, 0x4e, 0x4d, 0x44, 0x1f, 0x13, 0x54, 0x51, 0x4d, 0x1f, 0x40, 0x53, 0x9f, 0x4b, 0x40, 0x52, 0x53, 0x1f, 0x53, 0x4e, 0x1f, 0x47, 0x4e, 0x4c, 0x44, 0x1f, 0x40, 0x45, 0x40, 0x51, 0x9b, 0x4, 0x58, 0x44, 0x52, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x45, 0x48, 0x51, 0x44, 0x1f, 0x40, 0x4d, 0xc3, 0x52, 0x56, 0x4e, 0x51, 0x43, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x52, 0x44, 0x44, 0x4d, 0x9f, 0x0, 0x4d, 0x43, 0x1f, 0x47, 0x4e, 0x51, 0x51, 0x4e, 0x51, 0x1f, 0x48, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x9f, ], [0x47, 0x40, 0x4b, 0x4b, 0x52, 0x1f, 0x4e, 0x45, 0x1f, 0x52, 0x53, 0x4e, 0x4d, 0x44, 0x9f, 0xb, 0x4e, 0x4e, 0x4a, 0x1f, 0x40, 0x53, 0x1f, 0x4b, 0x40, 0x52, 0x53, 0x1f, 0x4e, 0x4d, 0x9f, 0x4c, 0x44, 0x40, 0x43, 0x4e, 0x56, 0x52, 0x1f, 0x46, 0x51, 0x44, 0x44, 0x4d, 0x1f, 0x0, 0x4d, 0x43, 0x9f, 0x53, 0x51, 0x44, 0x44, 0x52, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x47, 0x48, 0x4b, 0x4b, 0x52, 0x9f, 0x53, 0x47, 0x44, 0x58, 0x1f, 0x4b, 0x4e, 0x4d, 0x46, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x9f, 0x4a, 0x4d, 0x4e, 0x56, 0x4d, 0x1b, 0x1f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, ]],
[[0x13, 0x47, 0x51, 0x44, 0x44, 0x1f, 0x11, 0x48, 0x4d, 0x46, 0x52, 0x1f, 0x45, 0x4e, 0x51, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x4, 0x4b, 0x55, 0x44, 0x4d, 0x1c, 0x4a, 0x48, 0x4d, 0x46, 0x52, 0x9f, 0x54, 0x4d, 0x43, 0x44, 0x51, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x52, 0x4a, 0x58, 0x1d, 0x9f, 0x12, 0x44, 0x55, 0x44, 0x4d, 0x1f, 0x45, 0x4e, 0x51, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x3, 0x56, 0x40, 0x51, 0x45, 0x1c, 0x4b, 0x4e, 0x51, 0x43, 0x52, 0x1f, 0x48, 0x4d, 0x9f, 0x53, 0x47, 0x44, 0x48, 0x51, 0x1f, 0x47, 0x40, 0x4b, 0x4b, 0x52, 0x1f, 0x4e, 0x45, 0x9f, 0x52, 0x53, 0x4e, 0x4d, 0x44, 0x1d, 0x1f, 0xd, 0x48, 0x4d, 0x44, 0x1f, 0x45, 0x4e, 0x51, 0x9f, 0xc, 0x4e, 0x51, 0x53, 0x40, 0x4b, 0x1f, 0xc, 0x44, 0x4d, 0x1f, 0x43, 0x4e, 0x4e, 0x4c, 0x44, 0x43, 0x9f, ], [0x53, 0x4e, 0x1f, 0x43, 0x48, 0x44, 0x1d, 0x1f, 0xe, 0x4d, 0x44, 0x1f, 0x45, 0x4e, 0x51, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x3, 0x40, 0x51, 0x4a, 0x1f, 0xb, 0x4e, 0x51, 0x43, 0x1f, 0x4e, 0x4d, 0x9f, 0x47, 0x48, 0x52, 0x1f, 0x43, 0x40, 0x51, 0x4a, 0x1f, 0x53, 0x47, 0x51, 0x4e, 0x4d, 0x44, 0x1f, 0x8, 0xcd, 0x53, 0x47, 0x44, 0x1f, 0xb, 0x40, 0x4d, 0x43, 0x1f, 0x4e, 0x45, 0x1f, 0xc, 0x4e, 0x51, 0x43, 0x4e, 0xd1, 0x56, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x12, 0x47, 0x40, 0x43, 0x4e, 0x56, 0x52, 0x9f, 0x4b, 0x48, 0x44, 0x1b, 0x1f, 0xe, 0x4d, 0x44, 0x1f, 0x11, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x4e, 0x9f, 0x51, 0x54, 0x4b, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x40, 0x4b, 0x4b, 0x1d, 0x1f, 0xe, 0x4d, 0xc4, 0x11, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x4e, 0x1f, 0x45, 0x48, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x44, 0x4c, 0x9d, ], [0xe, 0x4d, 0x44, 0x1f, 0x11, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x4e, 0x1f, 0x41, 0x51, 0x48, 0x4d, 0x46, 0x9f, 0x53, 0x47, 0x44, 0x4c, 0x1f, 0x40, 0x4b, 0x4b, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x48, 0x4d, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x43, 0x40, 0x51, 0x4a, 0x4d, 0x44, 0x52, 0x52, 0x1f, 0x41, 0x48, 0x4d, 0x43, 0x9f, 0x53, 0x47, 0x44, 0x4c, 0x1d, 0x1f, 0x8, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0xb, 0x40, 0x4d, 0x43, 0x9f, 0x4e, 0x45, 0x1f, 0xc, 0x4e, 0x51, 0x43, 0x4e, 0x51, 0x1f, 0x56, 0x47, 0x44, 0x51, 0x44, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x12, 0x47, 0x40, 0x43, 0x4e, 0x56, 0x52, 0x1f, 0x4b, 0x48, 0x44, 0x1b, 0x9f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, ]],
[[0x0, 0x4b, 0x4b, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x48, 0x52, 0x1f, 0x46, 0x4e, 0x4b, 0x43, 0x9f, 0x43, 0x4e, 0x44, 0x52, 0x1f, 0x4d, 0x4e, 0x53, 0x1f, 0x46, 0x4b, 0x48, 0x53, 0x53, 0x44, 0x51, 0x1d, 0x9f, 0xd, 0x4e, 0x53, 0x1f, 0x40, 0x4b, 0x4b, 0x1f, 0x53, 0x47, 0x4e, 0x52, 0x44, 0x1f, 0x56, 0x47, 0x4e, 0x9f, 0x56, 0x40, 0x4d, 0x43, 0x44, 0x51, 0x1f, 0x40, 0x51, 0x44, 0x1f, 0x4b, 0x4e, 0x52, 0x53, 0x1b, 0x9f, 0x13, 0x47, 0x44, 0x1f, 0x4e, 0x4b, 0x43, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x48, 0x52, 0x9f, 0x52, 0x53, 0x51, 0x4e, 0x4d, 0x46, 0x1f, 0x43, 0x4e, 0x44, 0x52, 0x1f, 0x4d, 0x4e, 0x53, 0x9f, 0x56, 0x48, 0x53, 0x47, 0x44, 0x51, 0x1d, 0x1f, 0x3, 0x44, 0x44, 0x4f, 0x1f, 0x51, 0x4e, 0x4e, 0x53, 0xd2, 0x40, 0x51, 0x44, 0x1f, 0x4d, 0x4e, 0x53, 0x1f, 0x51, 0x44, 0x40, 0x42, 0x47, 0x44, 0x43, 0x1f, 0x41, 0xd8, ], [0x53, 0x47, 0x44, 0x1f, 0x45, 0x51, 0x4e, 0x52, 0x53, 0x1b, 0x1f, 0x5, 0x51, 0x4e, 0x4c, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x40, 0x52, 0x47, 0x44, 0x52, 0x1f, 0x40, 0x1f, 0x45, 0x48, 0x51, 0x44, 0x9f, 0x52, 0x47, 0x40, 0x4b, 0x4b, 0x1f, 0x41, 0x44, 0x1f, 0x56, 0x4e, 0x4a, 0x44, 0x4d, 0x1d, 0x1f, 0x0, 0x9f, 0x4b, 0x48, 0x46, 0x47, 0x53, 0x1f, 0x45, 0x51, 0x4e, 0x4c, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x52, 0x47, 0x40, 0x43, 0x4e, 0x56, 0x52, 0x1f, 0x52, 0x47, 0x40, 0x4b, 0x4b, 0x9f, 0x52, 0x4f, 0x51, 0x48, 0x4d, 0x46, 0x1b, 0x1f, 0x11, 0x44, 0x4d, 0x44, 0x56, 0x44, 0x43, 0x9f, 0x52, 0x47, 0x40, 0x4b, 0x4b, 0x1f, 0x41, 0x44, 0x1f, 0x41, 0x4b, 0x40, 0x43, 0x44, 0x9f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x41, 0x51, 0x4e, 0x4a, 0x44, 0x4d, 0x1d, 0x9f, ], [0x13, 0x47, 0x44, 0x1f, 0x42, 0x51, 0x4e, 0x56, 0x4d, 0x4b, 0x44, 0x52, 0x52, 0x9f, 0x40, 0x46, 0x40, 0x48, 0x4d, 0x1f, 0x52, 0x47, 0x40, 0x4b, 0x4b, 0x1f, 0x41, 0x44, 0x9f, 0x4a, 0x48, 0x4d, 0x46, 0x1b, 0x1f, 0x1c, 0x13, 0x4e, 0x4b, 0x4a, 0x48, 0x44, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x16, 0x47, 0x4e, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x52, 0x1d, 0x1f, 0x2, 0x40, 0x4d, 0x1b, 0x9f, 0x16, 0x47, 0x4e, 0x1f, 0x53, 0x51, 0x48, 0x44, 0x52, 0x1d, 0x1f, 0x3, 0x4e, 0x44, 0x52, 0x1b, 0x9f, 0x16, 0x47, 0x4e, 0x1f, 0x4b, 0x4e, 0x55, 0x44, 0x52, 0x1d, 0x1f, 0xb, 0x48, 0x55, 0x44, 0x52, 0x1b, 0x9f, 0x1c, 0xc, 0x42, 0x2, 0x40, 0x45, 0x45, 0x51, 0x44, 0x58, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x6, 0x4e, 0x4d, 0x44, 0x1f, 0x40, 0x56, 0x40, 0x58, 0x1d, 0x1f, 0x46, 0x4e, 0x4d, 0x44, 0x9f, 0x40, 0x47, 0x44, 0x40, 0x43, 0x1d, 0x1f, 0x4, 0x42, 0x47, 0x4e, 0x44, 0x52, 0x1f, 0x51, 0x4e, 0x4b, 0xcb, 0x54, 0x4d, 0x40, 0x4d, 0x52, 0x56, 0x44, 0x51, 0x44, 0x43, 0x1b, 0x1f, 0x4, 0x4c, 0x4f, 0x53, 0x58, 0x9d, 0x4e, 0x4f, 0x44, 0x4d, 0x1d, 0x1f, 0x43, 0x54, 0x52, 0x53, 0x58, 0x1d, 0x1f, 0x43, 0x44, 0x40, 0x43, 0x9d, 0x16, 0x47, 0x58, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x40, 0x4b, 0x4b, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x16, 0x44, 0x58, 0x51, 0x45, 0x4e, 0x4b, 0x4a, 0x1f, 0x45, 0x4b, 0x44, 0x43, 0x1e, 0x9f, 0x16, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x43, 0x51, 0x40, 0x46, 0x4e, 0x4d, 0xd2, 0x46, 0x4e, 0x4d, 0x44, 0x1f, 0x53, 0x4e, 0x46, 0x44, 0x53, 0x47, 0x44, 0x51, 0x1e, 0x9f, ], [0xb, 0x44, 0x40, 0x55, 0x48, 0x4d, 0x46, 0x1f, 0x16, 0x44, 0x58, 0x51, 0x52, 0x1f, 0x53, 0x4e, 0x9f, 0x56, 0x48, 0x4d, 0x43, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x56, 0x44, 0x40, 0x53, 0x47, 0x44, 0x51, 0x1e, 0x9f, 0x12, 0x44, 0x53, 0x53, 0x48, 0x4d, 0x46, 0x1f, 0x47, 0x44, 0x51, 0x43, 0x41, 0x44, 0x40, 0x52, 0x53, 0xd2, 0x45, 0x51, 0x44, 0x44, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x44, 0x53, 0x47, 0x44, 0x51, 0x1e, 0x9f, 0x6, 0x4e, 0x4d, 0x44, 0x1d, 0x1f, 0x4e, 0x54, 0x51, 0x9f, 0x52, 0x40, 0x45, 0x44, 0x46, 0x54, 0x40, 0x51, 0x43, 0x52, 0x1d, 0x1f, 0x46, 0x4e, 0x4d, 0x44, 0x1d, 0x9f, 0x41, 0x54, 0x53, 0x1f, 0x56, 0x47, 0x48, 0x53, 0x47, 0x44, 0x51, 0x1e, 0x1f, 0x7, 0x40, 0x55, 0x44, 0x9f, 0x53, 0x47, 0x44, 0x58, 0x1f, 0x45, 0x4b, 0x4e, 0x56, 0x4d, 0x1f, 0x53, 0x4e, 0x1f, 0x52, 0x4e, 0x4c, 0xc4, ], [0x4d, 0x44, 0x56, 0x1f, 0x16, 0x44, 0x58, 0x51, 0x1f, 0x16, 0x47, 0x44, 0x4d, 0x9f, 0x42, 0x51, 0x54, 0x44, 0x4b, 0x1f, 0x13, 0x47, 0x51, 0x44, 0x40, 0x43, 0x52, 0x1f, 0x52, 0x4e, 0x4c, 0xc4, 0x4e, 0x53, 0x47, 0x44, 0x51, 0x52, 0x1f, 0x45, 0x44, 0x40, 0x51, 0x1e, 0x1f, 0x0, 0x51, 0x44, 0x9f, 0x53, 0x47, 0x44, 0x58, 0x1f, 0x56, 0x4e, 0x51, 0x4b, 0x43, 0x52, 0x1f, 0x40, 0x56, 0x40, 0x58, 0x9f, 0x45, 0x51, 0x4e, 0x4c, 0x1f, 0x47, 0x44, 0x51, 0x44, 0x1e, 0x1f, 0x16, 0x47, 0x58, 0x1d, 0x9f, 0x4e, 0x47, 0x1d, 0x1f, 0x56, 0x47, 0x58, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x44, 0x4c, 0x4f, 0x53, 0xd8, 0x16, 0x44, 0x58, 0x51, 0x1e, 0x1f, 0x1c, 0xc, 0x42, 0x2, 0x40, 0x45, 0x45, 0x51, 0x44, 0x58, 0x1f, 0x9f, 0x9f, ]],
[[0xc, 0x51, 0x1b, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0xc, 0x51, 0x52, 0x1b, 0x9f, 0x3, 0x54, 0x51, 0x52, 0x4b, 0x44, 0x58, 0x1d, 0x1f, 0x4e, 0x45, 0x1f, 0x4d, 0x54, 0x4c, 0x41, 0x44, 0xd1, 0x45, 0x4e, 0x54, 0x51, 0x1d, 0x1f, 0xf, 0x51, 0x48, 0x55, 0x44, 0x53, 0x9f, 0x3, 0x51, 0x48, 0x55, 0x44, 0x1d, 0x1f, 0x56, 0x44, 0x51, 0x44, 0x1f, 0x4f, 0x51, 0x4e, 0x54, 0x43, 0x9f, 0x53, 0x4e, 0x1f, 0x52, 0x40, 0x58, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x58, 0x9f, 0x56, 0x44, 0x51, 0x44, 0x1f, 0x4f, 0x44, 0x51, 0x45, 0x44, 0x42, 0x53, 0x4b, 0x58, 0x9f, 0x4d, 0x4e, 0x51, 0x4c, 0x40, 0x4b, 0x1d, 0x1f, 0x53, 0x47, 0x40, 0x4d, 0x4a, 0x1f, 0x58, 0x4e, 0x54, 0x9f, 0x55, 0x44, 0x51, 0x58, 0x1f, 0x4c, 0x54, 0x42, 0x47, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x58, 0x9f, ], [0x56, 0x44, 0x51, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x4b, 0x40, 0x52, 0x53, 0x9f, 0x4f, 0x44, 0x4e, 0x4f, 0x4b, 0x44, 0x1f, 0x58, 0x4e, 0x54, 0x5d, 0x43, 0x9f, 0x44, 0x57, 0x4f, 0x44, 0x42, 0x53, 0x1f, 0x53, 0x4e, 0x1f, 0x41, 0x44, 0x9f, 0x48, 0x4d, 0x55, 0x4e, 0x4b, 0x55, 0x44, 0x43, 0x1f, 0x48, 0x4d, 0x9f, 0x40, 0x4d, 0x58, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x1f, 0x52, 0x53, 0x51, 0x40, 0x4d, 0x46, 0x44, 0x9f, 0x4e, 0x51, 0x1f, 0x4c, 0x58, 0x52, 0x53, 0x44, 0x51, 0x48, 0x4e, 0x54, 0x52, 0x1d, 0x9f, 0x41, 0x44, 0x42, 0x40, 0x54, 0x52, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x58, 0x1f, 0x49, 0x54, 0x52, 0x53, 0x9f, 0x43, 0x48, 0x43, 0x4d, 0x5d, 0x53, 0x1f, 0x47, 0x4e, 0x4b, 0x43, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x9f, ], [0x52, 0x54, 0x42, 0x47, 0x1f, 0x4d, 0x4e, 0x4d, 0x52, 0x44, 0x4d, 0x52, 0x44, 0x1b, 0x9f, 0x1c, 0x11, 0x4e, 0x56, 0x4b, 0x48, 0x4d, 0x46, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0xb, 0x4e, 0x55, 0x44, 0x1d, 0x1f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x9f, 0x50, 0x54, 0x48, 0x42, 0x4a, 0x4b, 0x58, 0x1f, 0x40, 0x51, 0x51, 0x44, 0x52, 0x53, 0x52, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x46, 0x44, 0x4d, 0x53, 0x4b, 0x44, 0x1f, 0x47, 0x44, 0x40, 0x51, 0x53, 0x1d, 0x9f, 0x12, 0x44, 0x48, 0x59, 0x44, 0x43, 0x1f, 0x47, 0x48, 0x4c, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x4c, 0xd8, 0x41, 0x44, 0x40, 0x54, 0x53, 0x48, 0x45, 0x54, 0x4b, 0x1f, 0x45, 0x4e, 0x51, 0x4c, 0x9f, 0x13, 0x47, 0x40, 0x53, 0x1f, 0x56, 0x40, 0x52, 0x1f, 0x53, 0x40, 0x4a, 0x44, 0x4d, 0x9f, 0x45, 0x51, 0x4e, 0x4c, 0x1f, 0x4c, 0x44, 0x1d, 0x1f, 0x48, 0x4d, 0x1f, 0x40, 0x9f, 0x4c, 0x40, 0x4d, 0x4d, 0x44, 0x51, 0x1f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x52, 0x53, 0x48, 0x4b, 0xcb, ], [0x46, 0x51, 0x48, 0x44, 0x55, 0x44, 0x52, 0x1f, 0x4c, 0x44, 0x1b, 0x1f, 0xb, 0x4e, 0x55, 0x44, 0x1d, 0x9f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x4f, 0x40, 0x51, 0x43, 0x4e, 0x4d, 0x52, 0x1f, 0x4d, 0x4e, 0x9f, 0x41, 0x44, 0x4b, 0x4e, 0x55, 0x44, 0x43, 0x1f, 0x45, 0x51, 0x4e, 0x4c, 0x9f, 0x4b, 0x4e, 0x55, 0x48, 0x4d, 0x46, 0x1d, 0x1f, 0x53, 0x4e, 0x4e, 0x4a, 0x1f, 0x4c, 0x44, 0x1f, 0x52, 0xce, 0x52, 0x53, 0x51, 0x4e, 0x4d, 0x46, 0x4b, 0x58, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x9f, 0x43, 0x44, 0x4b, 0x48, 0x46, 0x47, 0x53, 0x1f, 0x48, 0x4d, 0x1f, 0x47, 0x48, 0x4c, 0x9f, 0x13, 0x47, 0x40, 0x53, 0x1d, 0x1f, 0x40, 0x52, 0x1f, 0x58, 0x4e, 0x54, 0x1f, 0x52, 0x44, 0x44, 0x1d, 0x9f, 0x48, 0x53, 0x1f, 0x52, 0x53, 0x48, 0x4b, 0x4b, 0x1f, 0x40, 0x41, 0x40, 0x4d, 0x43, 0x4e, 0x4d, 0x52, 0x9f, ], [0x4c, 0x44, 0x1f, 0x4d, 0x4e, 0x53, 0x1b, 0x1b, 0x1b, 0x9f, 0x1c, 0x0, 0x4b, 0x48, 0x46, 0x47, 0x48, 0x44, 0x51, 0x48, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x8, 0x1f, 0x42, 0x40, 0x4d, 0x4d, 0x4e, 0x53, 0x1f, 0x44, 0x57, 0x4f, 0x51, 0x44, 0x52, 0x52, 0x9f, 0x48, 0x53, 0x1d, 0x1f, 0x41, 0x54, 0x53, 0x1f, 0x52, 0x54, 0x51, 0x44, 0x4b, 0x58, 0x1f, 0x58, 0x4e, 0xd4, 0x40, 0x4d, 0x43, 0x1f, 0x44, 0x55, 0x44, 0x51, 0x58, 0x41, 0x4e, 0x43, 0x58, 0x1f, 0x47, 0x40, 0x55, 0xc4, 0x40, 0x1f, 0x4d, 0x4e, 0x53, 0x48, 0x4e, 0x4d, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x9f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x48, 0x52, 0x1f, 0x4e, 0x51, 0x1f, 0x52, 0x47, 0x4e, 0x54, 0x4b, 0xc3, 0x41, 0x44, 0x1f, 0x40, 0x4d, 0x1f, 0x44, 0x57, 0x48, 0x52, 0x53, 0x44, 0x4d, 0x42, 0x44, 0x1f, 0x4e, 0xc5, 0x58, 0x4e, 0x54, 0x51, 0x52, 0x1f, 0x41, 0x44, 0x58, 0x4e, 0x4d, 0x43, 0x1f, 0x58, 0x4e, 0x54, 0x1b, 0x9f, 0x16, 0x47, 0x40, 0x53, 0x1f, 0x56, 0x44, 0x51, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x54, 0x52, 0x44, 0x9f, ], [0x4e, 0x45, 0x1f, 0x4c, 0x58, 0x1f, 0x42, 0x51, 0x44, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x1d, 0x1f, 0x48, 0xc5, 0x8, 0x1f, 0x56, 0x44, 0x51, 0x44, 0x1f, 0x44, 0x4d, 0x53, 0x48, 0x51, 0x44, 0x4b, 0x58, 0x9f, 0x42, 0x4e, 0x4d, 0x53, 0x40, 0x48, 0x4d, 0x44, 0x43, 0x1f, 0x47, 0x44, 0x51, 0x44, 0x1e, 0x1f, 0xc, 0xd8, 0x46, 0x51, 0x44, 0x40, 0x53, 0x1f, 0x4c, 0x48, 0x52, 0x44, 0x51, 0x48, 0x44, 0x52, 0x1f, 0x48, 0x4d, 0x9f, 0x53, 0x47, 0x48, 0x52, 0x1f, 0x56, 0x4e, 0x51, 0x4b, 0x43, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x9f, 0x41, 0x44, 0x44, 0x4d, 0x1f, 0x7, 0x44, 0x40, 0x53, 0x47, 0x42, 0x4b, 0x48, 0x45, 0x45, 0x5d, 0x52, 0x9f, 0x4c, 0x48, 0x52, 0x44, 0x51, 0x48, 0x44, 0x52, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x8, 0x9f, 0x56, 0x40, 0x53, 0x42, 0x47, 0x44, 0x43, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x45, 0x44, 0x4b, 0x53, 0x9f, ], [0x44, 0x40, 0x42, 0x47, 0x1f, 0x45, 0x51, 0x4e, 0x4c, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x41, 0x44, 0x46, 0x48, 0x4d, 0x4d, 0x48, 0x4d, 0x46, 0x1b, 0x1f, 0x4c, 0x58, 0x9f, 0x46, 0x51, 0x44, 0x40, 0x53, 0x1f, 0x53, 0x47, 0x4e, 0x54, 0x46, 0x47, 0x53, 0x1f, 0x48, 0x4d, 0x9f, 0x4b, 0x48, 0x55, 0x48, 0x4d, 0x46, 0x1f, 0x48, 0x52, 0x1f, 0x47, 0x48, 0x4c, 0x52, 0x44, 0x4b, 0x45, 0x9b, 0x8, 0x45, 0x1f, 0x40, 0x4b, 0x4b, 0x1f, 0x44, 0x4b, 0x52, 0x44, 0x9f, 0x4f, 0x44, 0x51, 0x48, 0x52, 0x47, 0x44, 0x43, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x47, 0x44, 0x9f, 0x51, 0x44, 0x4c, 0x40, 0x48, 0x4d, 0x44, 0x43, 0x1d, 0x1f, 0x8, 0x1f, 0x52, 0x47, 0x4e, 0x54, 0x4b, 0xc3, 0x52, 0x53, 0x48, 0x4b, 0x4b, 0x1f, 0x42, 0x4e, 0x4d, 0x53, 0x48, 0x4d, 0x54, 0x44, 0x1f, 0x53, 0x4e, 0x9f, ], [0x41, 0x44, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x48, 0x45, 0x1f, 0x40, 0x4b, 0x4b, 0x9f, 0x44, 0x4b, 0x52, 0x44, 0x1f, 0x51, 0x44, 0x4c, 0x40, 0x48, 0x4d, 0x44, 0x43, 0x1d, 0x1f, 0x40, 0x4d, 0xc3, 0x47, 0x44, 0x1f, 0x56, 0x44, 0x51, 0x44, 0x9f, 0x40, 0x4d, 0x4d, 0x48, 0x47, 0x48, 0x4b, 0x40, 0x53, 0x44, 0x43, 0x1d, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x54, 0x4d, 0x48, 0x55, 0x44, 0x51, 0x52, 0x44, 0x1f, 0x56, 0x4e, 0x54, 0x4b, 0x43, 0x9f, 0x53, 0x54, 0x51, 0x4d, 0x1f, 0x53, 0x4e, 0x1f, 0x40, 0x1f, 0x4c, 0x48, 0x46, 0x47, 0x53, 0x58, 0x9f, 0x52, 0x53, 0x51, 0x40, 0x4d, 0x46, 0x44, 0x51, 0x1b, 0x1f, 0x8, 0x1f, 0x52, 0x47, 0x4e, 0x54, 0x4b, 0xc3, 0x4d, 0x4e, 0x53, 0x1f, 0x52, 0x44, 0x44, 0x4c, 0x1f, 0x40, 0x1f, 0x4f, 0x40, 0x51, 0x53, 0x1f, 0x4e, 0xc5, ], [0x48, 0x53, 0x1b, 0x1f, 0x1c, 0x1, 0x51, 0x4e, 0x4d, 0x53, 0x44, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x8, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x43, 0x51, 0x44, 0x40, 0x4c, 0x53, 0x1f, 0x48, 0x4d, 0x9f, 0x4c, 0x58, 0x1f, 0x4b, 0x48, 0x45, 0x44, 0x1d, 0x1f, 0x43, 0x51, 0x44, 0x40, 0x4c, 0x52, 0x9f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x52, 0x53, 0x40, 0x58, 0x44, 0x43, 0x9f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x4c, 0x44, 0x1f, 0x44, 0x55, 0x44, 0x51, 0x9f, 0x40, 0x45, 0x53, 0x44, 0x51, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x42, 0x47, 0x40, 0x4d, 0x46, 0x44, 0xc3, 0x4c, 0x58, 0x1f, 0x48, 0x43, 0x44, 0x40, 0x52, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x58, 0x9f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x46, 0x4e, 0x4d, 0x44, 0x1f, 0x53, 0x47, 0x51, 0x4e, 0x54, 0x46, 0x47, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x51, 0x4e, 0x54, 0x46, 0x47, 0x1f, 0x4c, 0x44, 0x1d, 0x9f, ], [0x4b, 0x48, 0x4a, 0x44, 0x1f, 0x56, 0x48, 0x4d, 0x44, 0x1f, 0x53, 0x47, 0x51, 0x4e, 0x54, 0x46, 0x47, 0x9f, 0x56, 0x40, 0x53, 0x44, 0x51, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x40, 0x4b, 0x53, 0x44, 0x51, 0x44, 0xc3, 0x53, 0x47, 0x44, 0x1f, 0x42, 0x4e, 0x4b, 0x4e, 0x51, 0x1f, 0x4e, 0x45, 0x1f, 0x4c, 0x58, 0x9f, 0x4c, 0x48, 0x4d, 0x43, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x48, 0x52, 0x1f, 0x48, 0x52, 0x9f, 0x4e, 0x4d, 0x44, 0x1b, 0x1f, 0x8, 0x5d, 0x4c, 0x1f, 0x46, 0x4e, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x4e, 0x9f, 0x53, 0x44, 0x4b, 0x4b, 0x1f, 0x48, 0x53, 0x1f, 0x1c, 0x1f, 0x41, 0x54, 0x53, 0x1f, 0x53, 0x40, 0x4a, 0xc4, 0x42, 0x40, 0x51, 0x44, 0x1f, 0x4d, 0x4e, 0x53, 0x1f, 0x53, 0x4e, 0x1f, 0x52, 0x4c, 0x48, 0x4b, 0x44, 0x9f, 0x40, 0x53, 0x1f, 0x40, 0x4d, 0x58, 0x1f, 0x4f, 0x40, 0x51, 0x53, 0x1f, 0x4e, 0x45, 0x1f, 0x48, 0x53, 0x9b, ], [0x1c, 0x1, 0x51, 0x4e, 0x4d, 0x53, 0x44, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x13, 0x47, 0x48, 0x52, 0x1f, 0x52, 0x53, 0x4e, 0x51, 0x58, 0x1f, 0x52, 0x47, 0x40, 0x4b, 0x4b, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x46, 0x4e, 0x4e, 0x43, 0x1f, 0x4c, 0x40, 0x4d, 0x1f, 0x53, 0x44, 0x40, 0x42, 0xc7, 0x47, 0x48, 0x52, 0x1f, 0x52, 0x4e, 0x4d, 0x1d, 0x1f, 0x0, 0x4d, 0x43, 0x9f, 0x2, 0x51, 0x48, 0x52, 0x4f, 0x48, 0x4d, 0x1f, 0x2, 0x51, 0x48, 0x52, 0x4f, 0x48, 0x40, 0x4d, 0x9f, 0x52, 0x47, 0x40, 0x4b, 0x4b, 0x1f, 0x4d, 0x44, 0x5d, 0x44, 0x51, 0x1f, 0x46, 0x4e, 0x1f, 0x41, 0x58, 0x9d, 0x5, 0x51, 0x4e, 0x4c, 0x1f, 0x53, 0x47, 0x48, 0x52, 0x1f, 0x43, 0x40, 0x58, 0x1f, 0x53, 0x4e, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x44, 0x4d, 0x43, 0x48, 0x4d, 0x46, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x56, 0x4e, 0x51, 0x4b, 0x43, 0x1d, 0x1f, 0x1, 0x54, 0x53, 0x1f, 0x56, 0x44, 0x1f, 0x48, 0x4d, 0x9f, ], [0x48, 0x53, 0x1f, 0x52, 0x47, 0x40, 0x4b, 0x4b, 0x1f, 0x41, 0x44, 0x9f, 0x51, 0x44, 0x4c, 0x44, 0x4c, 0x41, 0x44, 0x51, 0x44, 0x43, 0x1b, 0x1f, 0x16, 0x44, 0x9f, 0x45, 0x44, 0x56, 0x1d, 0x1f, 0x56, 0x44, 0x1f, 0x47, 0x40, 0x4f, 0x4f, 0x58, 0x1f, 0x45, 0x44, 0x56, 0x9d, 0x56, 0x44, 0x1f, 0x41, 0x40, 0x4d, 0x43, 0x1f, 0x4e, 0x45, 0x9f, 0x41, 0x51, 0x4e, 0x53, 0x47, 0x44, 0x51, 0x52, 0x1b, 0x1f, 0x5, 0x4e, 0x51, 0x1f, 0x47, 0x44, 0x9f, 0x53, 0x4e, 0x1c, 0x43, 0x40, 0x58, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x52, 0x47, 0x44, 0x43, 0x52, 0x9f, 0x47, 0x48, 0x52, 0x1f, 0x41, 0x4b, 0x4e, 0x4e, 0x43, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x4c, 0x44, 0x9f, 0x12, 0x47, 0x40, 0x4b, 0x4b, 0x1f, 0x41, 0x44, 0x1f, 0x4c, 0x58, 0x9f, ], [0x41, 0x51, 0x4e, 0x53, 0x47, 0x44, 0x51, 0x1b, 0x9f, 0x1c, 0x12, 0x47, 0x40, 0x4a, 0x44, 0x52, 0x4f, 0x44, 0x40, 0x51, 0x44, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x7, 0x4e, 0x56, 0x44, 0x55, 0x44, 0x51, 0x1f, 0x4c, 0x44, 0x40, 0x4d, 0x1f, 0x58, 0x4e, 0x54, 0x51, 0x9f, 0x4b, 0x48, 0x45, 0x44, 0x1f, 0x48, 0x52, 0x1d, 0x1f, 0x4c, 0x44, 0x44, 0x53, 0x1f, 0x48, 0x53, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x4b, 0x48, 0x55, 0x44, 0x1f, 0x48, 0x53, 0x1b, 0x1f, 0x3, 0x4e, 0x9f, 0x4d, 0x4e, 0x53, 0x1f, 0x52, 0x47, 0x54, 0x4d, 0x1f, 0x48, 0x53, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x42, 0x40, 0x4b, 0x4b, 0x1f, 0x48, 0x53, 0x1f, 0x47, 0x40, 0x51, 0x43, 0x9f, 0x4d, 0x40, 0x4c, 0x44, 0x52, 0x1b, 0x1f, 0x8, 0x53, 0x1f, 0x48, 0x52, 0x1f, 0x4d, 0x4e, 0x53, 0x9f, 0x52, 0x4e, 0x1f, 0x41, 0x40, 0x43, 0x1f, 0x40, 0x52, 0x1f, 0x58, 0x4e, 0x54, 0x1f, 0x40, 0x51, 0x44, 0x9b, 0x8, 0x53, 0x1f, 0x4b, 0x4e, 0x4e, 0x4a, 0x52, 0x1f, 0x4f, 0x4e, 0x4e, 0x51, 0x44, 0x52, 0x53, 0x9f, ], [0x56, 0x47, 0x44, 0x4d, 0x1f, 0x58, 0x4e, 0x54, 0x1f, 0x40, 0x51, 0x44, 0x9f, 0x51, 0x48, 0x42, 0x47, 0x44, 0x52, 0x53, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x9f, 0x45, 0x40, 0x54, 0x4b, 0x53, 0x1c, 0x45, 0x48, 0x4d, 0x43, 0x44, 0x51, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x9f, 0x45, 0x48, 0x4d, 0x43, 0x1f, 0x45, 0x40, 0x54, 0x4b, 0x53, 0x52, 0x1f, 0x44, 0x55, 0x44, 0x4d, 0x9f, 0x48, 0x4d, 0x1f, 0x4f, 0x40, 0x51, 0x40, 0x43, 0x48, 0x52, 0x44, 0x1b, 0x1f, 0xb, 0x4e, 0x55, 0x44, 0x9f, 0x58, 0x4e, 0x54, 0x51, 0x1f, 0x4b, 0x48, 0x45, 0x44, 0x1d, 0x1f, 0x4f, 0x4e, 0x4e, 0x51, 0x1f, 0x40, 0xd2, 0x48, 0x53, 0x1f, 0x48, 0x52, 0x1b, 0x1f, 0x18, 0x4e, 0x54, 0x1f, 0x4c, 0x40, 0x58, 0x9f, 0x4f, 0x44, 0x51, 0x47, 0x40, 0x4f, 0x52, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x52, 0x4e, 0x4c, 0x44, 0x9f, ], [0x4f, 0x4b, 0x44, 0x40, 0x52, 0x40, 0x4d, 0x53, 0x1d, 0x9f, 0x53, 0x47, 0x51, 0x48, 0x4b, 0x4b, 0x48, 0x4d, 0x46, 0x1d, 0x9f, 0x46, 0x4b, 0x4e, 0x51, 0x48, 0x4e, 0x54, 0x52, 0x1f, 0x47, 0x4e, 0x54, 0x51, 0x52, 0x1d, 0x9f, 0x44, 0x55, 0x44, 0x4d, 0x1f, 0x48, 0x4d, 0x1f, 0x40, 0x9f, 0x4f, 0x4e, 0x4e, 0x51, 0x47, 0x4e, 0x54, 0x52, 0x44, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x9f, 0x52, 0x44, 0x53, 0x53, 0x48, 0x4d, 0x46, 0x1f, 0x52, 0x54, 0x4d, 0x1f, 0x48, 0x52, 0x9f, 0x51, 0x44, 0x45, 0x4b, 0x44, 0x42, 0x53, 0x44, 0x43, 0x1f, 0x45, 0x51, 0x4e, 0x4c, 0x1f, 0x53, 0x47, 0xc4, 0x56, 0x48, 0x4d, 0x43, 0x4e, 0x56, 0x52, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x47, 0x44, 0x9f, ], [0x40, 0x4b, 0x4c, 0x52, 0x47, 0x4e, 0x54, 0x52, 0x44, 0x1f, 0x40, 0x52, 0x9f, 0x41, 0x51, 0x48, 0x46, 0x47, 0x53, 0x4b, 0x58, 0x1f, 0x40, 0x52, 0x1f, 0x45, 0x51, 0x4e, 0x4c, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x51, 0x48, 0x42, 0x47, 0x1f, 0x4c, 0x40, 0x4d, 0x5d, 0x52, 0x9f, 0x40, 0x41, 0x4e, 0x43, 0x44, 0x1b, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x52, 0x4d, 0x4e, 0x56, 0x9f, 0x4c, 0x44, 0x4b, 0x53, 0x52, 0x1f, 0x41, 0x44, 0x45, 0x4e, 0x51, 0x44, 0x1f, 0x48, 0x53, 0x52, 0x9f, 0x43, 0x4e, 0x4e, 0x51, 0x1f, 0x40, 0x52, 0x1f, 0x44, 0x40, 0x51, 0x4b, 0x58, 0x1f, 0x48, 0x4d, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x52, 0x4f, 0x51, 0x48, 0x4d, 0x46, 0x1b, 0x1f, 0x8, 0x1f, 0x43, 0x4e, 0x9f, 0x4d, 0x4e, 0x53, 0x1f, 0x52, 0x44, 0x44, 0x1f, 0x41, 0x54, 0x53, 0x1f, 0x40, 0x9f, ], [0x50, 0x54, 0x48, 0x44, 0x53, 0x1f, 0x4c, 0x48, 0x4d, 0x43, 0x1f, 0x4c, 0x40, 0x58, 0x9f, 0x4b, 0x48, 0x55, 0x44, 0x1f, 0x40, 0x52, 0x9f, 0x42, 0x4e, 0x4d, 0x53, 0x44, 0x4d, 0x53, 0x44, 0x43, 0x4b, 0x58, 0x1f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x9d, 0x40, 0x4d, 0x43, 0x1f, 0x47, 0x40, 0x55, 0x44, 0x1f, 0x40, 0x52, 0x9f, 0x42, 0x47, 0x44, 0x44, 0x51, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x47, 0x4e, 0x54, 0x46, 0x47, 0x53, 0x52, 0x9d, 0x40, 0x52, 0x1f, 0x48, 0x4d, 0x1f, 0x40, 0x1f, 0x4f, 0x40, 0x4b, 0x40, 0x42, 0x44, 0x1b, 0x9f, 0x1c, 0x13, 0x47, 0x4e, 0x51, 0x44, 0x40, 0x54, 0x1f, 0x9f, 0x9f, ]],
[[0x16, 0x44, 0x1f, 0x4c, 0x54, 0x52, 0x53, 0x1f, 0x4b, 0x44, 0x40, 0x51, 0x4d, 0x1f, 0x53, 0x4e, 0x9f, 0x51, 0x44, 0x40, 0x56, 0x40, 0x4a, 0x44, 0x4d, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x4a, 0x44, 0x44, 0x4f, 0x9f, 0x4e, 0x54, 0x51, 0x52, 0x44, 0x4b, 0x55, 0x44, 0x52, 0x1f, 0x40, 0x56, 0x40, 0x4a, 0x44, 0x1d, 0x9f, 0x4d, 0x4e, 0x53, 0x1f, 0x41, 0x58, 0x1f, 0x4c, 0x44, 0x42, 0x47, 0x40, 0x4d, 0x48, 0x42, 0x40, 0x4b, 0x9f, 0x40, 0x48, 0x43, 0x52, 0x1d, 0x1f, 0x41, 0x54, 0x53, 0x1f, 0x41, 0x58, 0x1f, 0x40, 0x4d, 0x9f, 0x48, 0x4d, 0x45, 0x48, 0x4d, 0x48, 0x53, 0x44, 0x9f, 0x44, 0x57, 0x4f, 0x44, 0x42, 0x53, 0x40, 0x53, 0x48, 0x4e, 0x4d, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x47, 0xc4, 0x43, 0x40, 0x56, 0x4d, 0x1d, 0x1f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x43, 0x4e, 0x44, 0x52, 0x9f, ], [0x4d, 0x4e, 0x53, 0x1f, 0x45, 0x4e, 0x51, 0x52, 0x40, 0x4a, 0x44, 0x1f, 0x54, 0x52, 0x9f, 0x44, 0x55, 0x44, 0x4d, 0x1f, 0x48, 0x4d, 0x1f, 0x4e, 0x54, 0x51, 0x9f, 0x52, 0x4e, 0x54, 0x4d, 0x43, 0x44, 0x52, 0x53, 0x1f, 0x52, 0x4b, 0x44, 0x44, 0x4f, 0x1b, 0x1f, 0x8, 0x9f, 0x4a, 0x4d, 0x4e, 0x56, 0x1f, 0x4e, 0x45, 0x1f, 0x4d, 0x4e, 0x1f, 0x4c, 0x4e, 0x51, 0x44, 0x9f, 0x44, 0x4d, 0x42, 0x4e, 0x54, 0x51, 0x40, 0x46, 0x48, 0x4d, 0x46, 0x1f, 0x45, 0x40, 0x42, 0x53, 0x9f, 0x53, 0x47, 0x40, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x54, 0x4d, 0x50, 0x54, 0x44, 0x52, 0x53, 0x48, 0x4e, 0x4d, 0x40, 0x41, 0x4b, 0x44, 0x9f, 0x40, 0x41, 0x48, 0x4b, 0x48, 0x53, 0x58, 0x1f, 0x4e, 0x45, 0x1f, 0x4c, 0x40, 0x4d, 0x1f, 0x53, 0x4e, 0x9f, ], [0x44, 0x4b, 0x44, 0x55, 0x40, 0x53, 0x44, 0x1f, 0x47, 0x48, 0x52, 0x1f, 0x4b, 0x48, 0x45, 0x44, 0x9f, 0x41, 0x58, 0x1f, 0x40, 0x1f, 0x42, 0x4e, 0x4d, 0x52, 0x42, 0x48, 0x4e, 0x54, 0x52, 0x9f, 0x44, 0x4d, 0x43, 0x44, 0x40, 0x55, 0x4e, 0x54, 0x51, 0x1b, 0x1f, 0x8, 0x53, 0x1f, 0x48, 0x52, 0x9f, 0x52, 0x4e, 0x4c, 0x44, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x4e, 0x1f, 0x41, 0x44, 0x9f, 0x40, 0x41, 0x4b, 0x44, 0x1f, 0x53, 0x4e, 0x1f, 0x4f, 0x40, 0x48, 0x4d, 0x53, 0x1f, 0x40, 0x9f, 0x4f, 0x40, 0x51, 0x53, 0x48, 0x42, 0x54, 0x4b, 0x40, 0x51, 0x9f, 0x4f, 0x48, 0x42, 0x53, 0x54, 0x51, 0x44, 0x1d, 0x1f, 0x4e, 0x51, 0x1f, 0x53, 0x4e, 0x9f, 0x42, 0x40, 0x51, 0x55, 0x44, 0x1f, 0x40, 0x1f, 0x52, 0x53, 0x40, 0x53, 0x54, 0x44, 0x1d, 0x9f, ], [0x40, 0x4d, 0x43, 0x1f, 0x52, 0x4e, 0x1f, 0x53, 0x4e, 0x1f, 0x4c, 0x40, 0x4a, 0x44, 0x1f, 0x40, 0x9f, 0x45, 0x44, 0x56, 0x1f, 0x4e, 0x41, 0x49, 0x44, 0x42, 0x53, 0x52, 0x9f, 0x41, 0x44, 0x40, 0x54, 0x53, 0x48, 0x45, 0x54, 0x4b, 0x1d, 0x1f, 0x41, 0x54, 0x53, 0x1f, 0x48, 0x53, 0x9f, 0x48, 0x52, 0x1f, 0x45, 0x40, 0x51, 0x1f, 0x4c, 0x4e, 0x51, 0x44, 0x9f, 0x46, 0x4b, 0x4e, 0x51, 0x48, 0x4e, 0x54, 0x52, 0x1f, 0x53, 0x4e, 0x1f, 0x42, 0x40, 0x51, 0x55, 0x44, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x4f, 0x40, 0x48, 0x4d, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x55, 0x44, 0x51, 0xd8, 0x40, 0x53, 0x4c, 0x4e, 0x52, 0x4f, 0x47, 0x44, 0x51, 0x44, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x4c, 0x44, 0x43, 0x48, 0x54, 0x4c, 0x1f, 0x53, 0x47, 0x51, 0x4e, 0x54, 0x46, 0x47, 0x9f, ], [0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x56, 0x44, 0x1f, 0x4b, 0x4e, 0x4e, 0x4a, 0x1d, 0x9f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x4c, 0x4e, 0x51, 0x40, 0x4b, 0x4b, 0x58, 0x1f, 0x56, 0x44, 0x9f, 0x42, 0x40, 0x4d, 0x1f, 0x43, 0x4e, 0x1b, 0x1f, 0x13, 0x4e, 0x1f, 0x40, 0x45, 0x45, 0x44, 0x42, 0x53, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x50, 0x54, 0x40, 0x4b, 0x48, 0x53, 0x58, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x47, 0xc4, 0x43, 0x40, 0x58, 0x1d, 0x1f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x48, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x47, 0x48, 0x46, 0x47, 0x44, 0x52, 0x53, 0x1f, 0x4e, 0x45, 0x1f, 0x40, 0x51, 0x53, 0x52, 0x1b, 0x9f, 0x1c, 0x13, 0x47, 0x4e, 0x51, 0x44, 0x40, 0x54, 0x1f, 0x9f, 0x9f, ]],
[[0x8, 0x45, 0x1f, 0x4e, 0x4d, 0x44, 0x1f, 0x40, 0x43, 0x55, 0x40, 0x4d, 0x42, 0x44, 0x52, 0x9f, 0x42, 0x4e, 0x4d, 0x45, 0x48, 0x43, 0x44, 0x4d, 0x53, 0x4b, 0x58, 0x1f, 0x48, 0x4d, 0x1f, 0x53, 0x47, 0xc4, 0x43, 0x48, 0x51, 0x44, 0x42, 0x53, 0x48, 0x4e, 0x4d, 0x1f, 0x4e, 0x45, 0x1f, 0x47, 0x48, 0x52, 0x9f, 0x43, 0x51, 0x44, 0x40, 0x4c, 0x52, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x44, 0x4d, 0x43, 0x44, 0x40, 0x55, 0x4e, 0x51, 0x52, 0x1f, 0x53, 0x4e, 0x1f, 0x4b, 0x48, 0x55, 0x44, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x4b, 0x48, 0x45, 0x44, 0x1f, 0x56, 0x47, 0x48, 0x42, 0x47, 0x1f, 0x47, 0x44, 0x9f, 0x47, 0x40, 0x52, 0x1f, 0x48, 0x4c, 0x40, 0x46, 0x48, 0x4d, 0x44, 0x43, 0x1d, 0x1f, 0x47, 0x44, 0x9f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x4c, 0x44, 0x44, 0x53, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x1f, 0x40, 0x9f, ], [0x52, 0x54, 0x42, 0x42, 0x44, 0x52, 0x52, 0x1f, 0x54, 0x4d, 0x44, 0x57, 0x4f, 0x44, 0x42, 0x53, 0x44, 0xc3, 0x48, 0x4d, 0x1f, 0x42, 0x4e, 0x4c, 0x4c, 0x4e, 0x4d, 0x1f, 0x47, 0x4e, 0x54, 0x51, 0x52, 0x1b, 0x9f, 0x7, 0x44, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x4f, 0x54, 0x53, 0x1f, 0x52, 0x4e, 0x4c, 0x44, 0x9f, 0x53, 0x47, 0x48, 0x4d, 0x46, 0x52, 0x1f, 0x41, 0x44, 0x47, 0x48, 0x4d, 0x43, 0x1d, 0x9f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x4f, 0x40, 0x52, 0x52, 0x1f, 0x40, 0x4d, 0x9f, 0x48, 0x4d, 0x55, 0x48, 0x52, 0x48, 0x41, 0x4b, 0x44, 0x9f, 0x41, 0x4e, 0x54, 0x4d, 0x43, 0x40, 0x51, 0x58, 0x1b, 0x1f, 0xd, 0x44, 0x56, 0x1d, 0x9f, 0x54, 0x4d, 0x48, 0x55, 0x44, 0x51, 0x52, 0x40, 0x4b, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, ], [0x4c, 0x4e, 0x51, 0x44, 0x1f, 0x4b, 0x48, 0x41, 0x44, 0x51, 0x40, 0x4b, 0x1f, 0x4b, 0x40, 0x56, 0x52, 0x9f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x41, 0x44, 0x46, 0x48, 0x4d, 0x1f, 0x53, 0x4e, 0x9f, 0x44, 0x52, 0x53, 0x40, 0x41, 0x4b, 0x48, 0x52, 0x47, 0x9f, 0x53, 0x47, 0x44, 0x4c, 0x52, 0x44, 0x4b, 0x55, 0x44, 0x52, 0x1f, 0x40, 0x51, 0x4e, 0x54, 0x4d, 0x43, 0x9f, 0x40, 0x4d, 0x43, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x48, 0x4d, 0x1f, 0x47, 0x48, 0x4c, 0x1d, 0x1f, 0x4e, 0xd1, 0x53, 0x47, 0x44, 0x1f, 0x4e, 0x4b, 0x43, 0x1f, 0x4b, 0x40, 0x56, 0x52, 0x1f, 0x41, 0x44, 0x9f, 0x44, 0x57, 0x4f, 0x40, 0x4d, 0x43, 0x44, 0x43, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x48, 0x4d, 0x53, 0x44, 0x51, 0x4f, 0x51, 0x44, 0x53, 0x44, 0x43, 0x1f, 0x48, 0x4d, 0x1f, 0x47, 0x48, 0xd2, ], [0x45, 0x40, 0x55, 0x4e, 0x51, 0x1f, 0x48, 0x4d, 0x1f, 0x40, 0x1f, 0x4c, 0x4e, 0x51, 0x44, 0x9f, 0x4b, 0x48, 0x41, 0x44, 0x51, 0x40, 0x4b, 0x1f, 0x52, 0x44, 0x4d, 0x52, 0x44, 0x1d, 0x1f, 0x40, 0x4d, 0xc3, 0x47, 0x44, 0x1f, 0x56, 0x48, 0x4b, 0x4b, 0x1f, 0x4b, 0x48, 0x55, 0x44, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x9f, 0x53, 0x47, 0x44, 0x1f, 0x4b, 0x48, 0x42, 0x44, 0x4d, 0x52, 0x44, 0x1f, 0x4e, 0x45, 0x1f, 0x40, 0x9f, 0x47, 0x48, 0x46, 0x47, 0x44, 0x51, 0x1f, 0x4e, 0x51, 0x43, 0x44, 0x51, 0x1f, 0x4e, 0x45, 0x9f, 0x41, 0x44, 0x48, 0x4d, 0x46, 0x52, 0x1b, 0x1f, 0x9f, 0x9f, 0x9f, ]],
[[0x8, 0x5d, 0x4c, 0x1f, 0x4d, 0x4e, 0x41, 0x4e, 0x43, 0x58, 0x1a, 0x1f, 0x16, 0x47, 0x4e, 0x9f, 0x40, 0x51, 0x44, 0x1f, 0x58, 0x4e, 0x54, 0x1e, 0x1f, 0x0, 0x51, 0x44, 0x1f, 0x58, 0x4e, 0x54, 0x9f, 0x4d, 0x4e, 0x41, 0x4e, 0x43, 0x58, 0x1d, 0x1f, 0x53, 0x4e, 0x4e, 0x1e, 0x1f, 0x13, 0x47, 0x44, 0x4d, 0x9f, 0x53, 0x47, 0x44, 0x51, 0x44, 0x5d, 0x52, 0x1f, 0x40, 0x1f, 0x4f, 0x40, 0x48, 0x51, 0x1f, 0x4e, 0x45, 0x9f, 0x54, 0x52, 0x1d, 0x1f, 0x43, 0x4e, 0x4d, 0x5d, 0x53, 0x1f, 0x53, 0x44, 0x4b, 0x4b, 0x1a, 0x9f, 0x13, 0x47, 0x44, 0x58, 0x5d, 0x43, 0x1f, 0x41, 0x40, 0x4d, 0x48, 0x52, 0x47, 0x1f, 0x54, 0x52, 0x1d, 0x9f, 0x58, 0x4e, 0x54, 0x1f, 0x4a, 0x4d, 0x4e, 0x56, 0x1b, 0x1f, 0x7, 0x4e, 0x56, 0x9f, 0x43, 0x51, 0x44, 0x40, 0x51, 0x58, 0x1f, 0x53, 0x4e, 0x1f, 0x41, 0x44, 0x9f, ], [0x52, 0x4e, 0x4c, 0x44, 0x41, 0x4e, 0x43, 0x58, 0x1a, 0x1f, 0x7, 0x4e, 0x56, 0x9f, 0x4f, 0x54, 0x41, 0x4b, 0x48, 0x42, 0x1d, 0x1f, 0x4b, 0x48, 0x4a, 0x44, 0x1f, 0x40, 0x9f, 0x45, 0x51, 0x4e, 0x46, 0x1f, 0x13, 0x4e, 0x1f, 0x53, 0x44, 0x4b, 0x4b, 0x1f, 0x58, 0x4e, 0x54, 0x51, 0x9f, 0x4d, 0x40, 0x4c, 0x44, 0x1f, 0x53, 0x47, 0x44, 0x1f, 0x4b, 0x48, 0x55, 0x44, 0x4b, 0x4e, 0x4d, 0x46, 0x9f, 0x43, 0x40, 0x58, 0x1f, 0x13, 0x4e, 0x1f, 0x40, 0x4d, 0x1f, 0x40, 0x43, 0x4c, 0x48, 0x51, 0x48, 0x4d, 0xc6, 0x41, 0x4e, 0x46, 0x1a, 0x1f, 0x1c, 0x3, 0x48, 0x42, 0x4a, 0x48, 0x4d, 0x52, 0x4e, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, ]],
[[0x7, 0x4e, 0x56, 0x1f, 0x47, 0x40, 0x4f, 0x4f, 0x58, 0x1f, 0x48, 0x52, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x4b, 0x48, 0x53, 0x53, 0x4b, 0x44, 0x1f, 0x52, 0x53, 0x4e, 0x4d, 0x44, 0x1f, 0x13, 0x47, 0x40, 0x53, 0x9f, 0x51, 0x40, 0x4c, 0x41, 0x4b, 0x44, 0x52, 0x1f, 0x48, 0x4d, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x51, 0x4e, 0x40, 0x43, 0x1f, 0x40, 0x4b, 0x4e, 0x4d, 0x44, 0x1d, 0x1f, 0x0, 0x4d, 0x43, 0x9f, 0x43, 0x4e, 0x44, 0x52, 0x4d, 0x5d, 0x53, 0x1f, 0x42, 0x40, 0x51, 0x44, 0x1f, 0x40, 0x41, 0x4e, 0x54, 0xd3, 0x42, 0x40, 0x51, 0x44, 0x44, 0x51, 0x52, 0x1d, 0x1f, 0x0, 0x4d, 0x43, 0x9f, 0x44, 0x57, 0x48, 0x46, 0x44, 0x4d, 0x42, 0x48, 0x44, 0x52, 0x1f, 0x4d, 0x44, 0x55, 0x44, 0x51, 0x9f, 0x45, 0x44, 0x40, 0x51, 0x52, 0x1b, 0x1f, 0x16, 0x47, 0x4e, 0x52, 0x44, 0x1f, 0x42, 0x4e, 0x40, 0x53, 0x9f, ], [0x4e, 0x45, 0x1f, 0x44, 0x4b, 0x44, 0x4c, 0x44, 0x4d, 0x53, 0x40, 0x4b, 0x1f, 0x41, 0x51, 0x4e, 0x56, 0xcd, 0x0, 0x1f, 0x4f, 0x40, 0x52, 0x52, 0x48, 0x4d, 0x46, 0x1f, 0x54, 0x4d, 0x48, 0x55, 0x44, 0x51, 0x52, 0xc4, 0x4f, 0x54, 0x53, 0x1f, 0x4e, 0x4d, 0x1b, 0x1f, 0x0, 0x4d, 0x43, 0x9f, 0x48, 0x4d, 0x43, 0x44, 0x4f, 0x44, 0x4d, 0x43, 0x44, 0x4d, 0x53, 0x1f, 0x40, 0x52, 0x1f, 0x53, 0x47, 0xc4, 0x52, 0x54, 0x4d, 0x1d, 0x1f, 0x0, 0x52, 0x52, 0x4e, 0x42, 0x48, 0x40, 0x53, 0x44, 0x52, 0x1f, 0x4e, 0xd1, 0x46, 0x4b, 0x4e, 0x56, 0x52, 0x1f, 0x40, 0x4b, 0x4e, 0x4d, 0x44, 0x1d, 0x9f, 0x5, 0x54, 0x4b, 0x45, 0x48, 0x4b, 0x4b, 0x48, 0x4d, 0x46, 0x9f, 0x40, 0x41, 0x52, 0x4e, 0x4b, 0x54, 0x53, 0x44, 0x1f, 0x43, 0x44, 0x42, 0x51, 0x44, 0x44, 0x1f, 0x8, 0xcd, ], [0x42, 0x40, 0x52, 0x54, 0x40, 0x4b, 0x1f, 0x52, 0x48, 0x4c, 0x4f, 0x4b, 0x48, 0x42, 0x48, 0x53, 0x58, 0x9b, 0x1c, 0x3, 0x48, 0x42, 0x4a, 0x48, 0x4d, 0x52, 0x4e, 0x4d, 0x1f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, 0x9f, ]],
[[0x1, 0x44, 0x42, 0x40, 0x54, 0x52, 0x44, 0x1f, 0x8, 0x1f, 0x42, 0x4e, 0x54, 0x4b, 0x43, 0x9f, 0x4d, 0x4e, 0x53, 0x1f, 0x52, 0x53, 0x4e, 0x4f, 0x1f, 0x45, 0x4e, 0x51, 0x1f, 0x43, 0x44, 0x40, 0x53, 0xc7, 0x7, 0x44, 0x1f, 0x4a, 0x48, 0x4d, 0x43, 0x4b, 0x58, 0x1f, 0x52, 0x53, 0x4e, 0x4f, 0x4f, 0x44, 0x43, 0x9f, 0x45, 0x4e, 0x51, 0x1f, 0x4c, 0x44, 0x1b, 0x1f, 0x13, 0x47, 0x44, 0x9f, 0x42, 0x40, 0x51, 0x51, 0x48, 0x40, 0x46, 0x44, 0x1f, 0x47, 0x44, 0x4b, 0x43, 0x1f, 0x41, 0x54, 0x53, 0x9f, 0x49, 0x54, 0x52, 0x53, 0x1f, 0x4e, 0x54, 0x51, 0x52, 0x44, 0x4b, 0x55, 0x44, 0x52, 0x1f, 0x0, 0x4d, 0xc3, 0x48, 0x4c, 0x4c, 0x4e, 0x51, 0x53, 0x40, 0x4b, 0x48, 0x53, 0x58, 0x9f, 0x1c, 0x3, 0x48, 0x42, 0x4a, 0x48, 0x4d, 0x52, 0x4e, 0x4d, 0x1f, 0x9f, ]],
[[0x5, 0x4e, 0x51, 0x1d, 0x1f, 0x4b, 0x48, 0x4a, 0x44, 0x1f, 0x40, 0x4b, 0x4c, 0x4e, 0x52, 0x53, 0x9f, 0x44, 0x55, 0x44, 0x51, 0x58, 0x4e, 0x4d, 0x44, 0x1f, 0x44, 0x4b, 0x52, 0x44, 0x1f, 0x48, 0x4d, 0x9f, 0x4e, 0x54, 0x51, 0x1f, 0x42, 0x4e, 0x54, 0x4d, 0x53, 0x51, 0x58, 0x1d, 0x1f, 0x8, 0x9f, 0x52, 0x53, 0x40, 0x51, 0x53, 0x44, 0x43, 0x1f, 0x4e, 0x54, 0x53, 0x1f, 0x56, 0x48, 0x53, 0x47, 0x9f, 0x4c, 0x58, 0x1f, 0x52, 0x47, 0x40, 0x51, 0x44, 0x1f, 0x4e, 0x45, 0x9f, 0x4e, 0x4f, 0x53, 0x48, 0x4c, 0x48, 0x52, 0x4c, 0x1b, 0x1f, 0x8, 0x9f, 0x41, 0x44, 0x4b, 0x48, 0x44, 0x55, 0x44, 0x43, 0x1f, 0x48, 0x4d, 0x1f, 0x47, 0x40, 0x51, 0x43, 0x9f, 0x56, 0x4e, 0x51, 0x4a, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x4f, 0x51, 0x4e, 0x46, 0x51, 0x44, 0x52, 0x52, 0x9f, ], [0x40, 0x4d, 0x43, 0x1f, 0x40, 0x42, 0x53, 0x48, 0x4e, 0x4d, 0x1d, 0x1f, 0x41, 0x54, 0x53, 0x9f, 0x4d, 0x4e, 0x56, 0x1d, 0x1f, 0x40, 0x45, 0x53, 0x44, 0x51, 0x1f, 0x45, 0x48, 0x51, 0x52, 0x53, 0x9f, 0x41, 0x44, 0x48, 0x4d, 0x46, 0x1f, 0x5d, 0x45, 0x4e, 0x51, 0x5d, 0x9f, 0x52, 0x4e, 0x42, 0x48, 0x44, 0x53, 0x58, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x53, 0x47, 0x44, 0x4d, 0x9f, 0x5d, 0x40, 0x46, 0x40, 0x48, 0x4d, 0x52, 0x53, 0x5d, 0x1f, 0x48, 0x53, 0x1d, 0x1f, 0x8, 0x9f, 0x40, 0x52, 0x52, 0x48, 0x46, 0x4d, 0x1f, 0x4c, 0x58, 0x52, 0x44, 0x4b, 0x45, 0x1f, 0x4d, 0x4e, 0x9f, 0x51, 0x40, 0x4d, 0x4a, 0x1f, 0x4e, 0x51, 0x1f, 0x40, 0x4d, 0x58, 0x1f, 0x4b, 0x48, 0x4c, 0x48, 0x53, 0x9d, 0x40, 0x4d, 0x43, 0x1f, 0x52, 0x54, 0x42, 0x47, 0x1f, 0x40, 0x4d, 0x9f, ], [0x40, 0x53, 0x53, 0x48, 0x53, 0x54, 0x43, 0x44, 0x1f, 0x48, 0x52, 0x1f, 0x55, 0x44, 0x51, 0x58, 0x9f, 0x4c, 0x54, 0x42, 0x47, 0x1f, 0x40, 0x46, 0x40, 0x48, 0x4d, 0x52, 0x53, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x53, 0x51, 0x44, 0x4d, 0x43, 0x1f, 0x4e, 0x45, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x53, 0x48, 0x4c, 0x44, 0x52, 0x1b, 0x1f, 0x1, 0x54, 0x53, 0x1f, 0x4c, 0x58, 0x9f, 0x56, 0x4e, 0x51, 0x4b, 0x43, 0x1f, 0x47, 0x40, 0x52, 0x1f, 0x41, 0x44, 0x42, 0x4e, 0x4c, 0x44, 0x9f, 0x4e, 0x4d, 0x44, 0x1f, 0x4e, 0x45, 0x1f, 0x48, 0x4d, 0x45, 0x48, 0x4d, 0x48, 0x53, 0x44, 0x9f, 0x4f, 0x4e, 0x52, 0x52, 0x48, 0x41, 0x48, 0x4b, 0x48, 0x53, 0x48, 0x44, 0x52, 0x1b, 0x9f, 0x16, 0x47, 0x40, 0x53, 0x1f, 0x40, 0x1f, 0x4f, 0x47, 0x51, 0x40, 0x52, 0x44, 0x1f, 0x1c, 0x9f, ], [0x52, 0x53, 0x48, 0x4b, 0x4b, 0x1f, 0x48, 0x53, 0x5d, 0x52, 0x1f, 0x40, 0x1f, 0x46, 0x4e, 0x4e, 0x43, 0x9f, 0x4f, 0x47, 0x51, 0x40, 0x52, 0x44, 0x1f, 0x40, 0x4d, 0x43, 0x1f, 0x40, 0x1f, 0x46, 0x4e, 0x4e, 0x43, 0x9f, 0x55, 0x48, 0x44, 0x56, 0x1f, 0x4e, 0x45, 0x1f, 0x4b, 0x48, 0x45, 0x44, 0x1d, 0x1f, 0x40, 0x4d, 0x43, 0x9f, 0x40, 0x1f, 0x4c, 0x40, 0x4d, 0x1f, 0x52, 0x47, 0x4e, 0x54, 0x4b, 0x43, 0x4d, 0x5d, 0x53, 0x9f, 0x40, 0x42, 0x42, 0x44, 0x4f, 0x53, 0x1f, 0x40, 0x4d, 0x58, 0x1f, 0x4e, 0x53, 0x47, 0x44, 0x51, 0x1b, 0x9f, 0x53, 0x47, 0x40, 0x53, 0x1f, 0x4c, 0x54, 0x42, 0x47, 0x1f, 0x8, 0x5d, 0x55, 0x44, 0x9f, 0x4b, 0x44, 0x40, 0x51, 0x4d, 0x44, 0x43, 0x9f, 0x54, 0x4d, 0x43, 0x44, 0x51, 0x46, 0x51, 0x4e, 0x54, 0x4d, 0x43, 0x1b, 0x1f, 0x14, 0x4d, 0x53, 0x48, 0xcb, ], [0x52, 0x4e, 0x4c, 0x44, 0x1f, 0x46, 0x40, 0x4d, 0x46, 0x1f, 0x52, 0x54, 0x42, 0x42, 0x44, 0x44, 0x43, 0xd2, 0x48, 0x4d, 0x1f, 0x4f, 0x54, 0x53, 0x53, 0x48, 0x4d, 0x46, 0x1f, 0x53, 0x47, 0x44, 0x9f, 0x56, 0x4e, 0x51, 0x4b, 0x43, 0x1f, 0x48, 0x4d, 0x1f, 0x40, 0x1f, 0x52, 0x53, 0x51, 0x40, 0x48, 0x53, 0x9f, 0x49, 0x40, 0x42, 0x4a, 0x44, 0x53, 0x1d, 0x1f, 0x48, 0x53, 0x52, 0x9f, 0x43, 0x44, 0x45, 0x48, 0x4d, 0x48, 0x53, 0x48, 0x4e, 0x4d, 0x1f, 0x48, 0x52, 0x9f, 0x4f, 0x4e, 0x52, 0x52, 0x48, 0x41, 0x48, 0x4b, 0x48, 0x53, 0x58, 0x1b, 0x9f, 0x1c, 0x4, 0x4b, 0x4b, 0x48, 0x52, 0x4e, 0x4d, 0x1f, 0x9f, 0x9f, ]],
]

View File

@ -0,0 +1,364 @@
# Level Definitions
yoshis_house = "Yoshi's House"
yoshis_house_tile = "Yoshi's House - Tile"
yoshis_island_1_exit_1 = "Yoshi's Island 1 - Normal Exit"
yoshis_island_1_dragon = "Yoshi's Island 1 - Dragon Coins"
yoshis_island_2_exit_1 = "Yoshi's Island 2 - Normal Exit"
yoshis_island_2_dragon = "Yoshi's Island 2 - Dragon Coins"
yoshis_island_3_exit_1 = "Yoshi's Island 3 - Normal Exit"
yoshis_island_3_dragon = "Yoshi's Island 3 - Dragon Coins"
yoshis_island_4_exit_1 = "Yoshi's Island 4 - Normal Exit"
yoshis_island_4_dragon = "Yoshi's Island 4 - Dragon Coins"
yoshis_island_castle = "#1 Iggy's Castle - Normal Exit"
yoshis_island_koopaling = "#1 Iggy's Castle - Boss"
yellow_switch_palace = "Yellow Switch Palace"
donut_plains_1_exit_1 = "Donut Plains 1 - Normal Exit"
donut_plains_1_exit_2 = "Donut Plains 1 - Secret Exit"
donut_plains_1_dragon = "Donut Plains 1 - Dragon Coins"
donut_plains_2_exit_1 = "Donut Plains 2 - Normal Exit"
donut_plains_2_exit_2 = "Donut Plains 2 - Secret Exit"
donut_plains_2_dragon = "Donut Plains 2 - Dragon Coins"
donut_plains_3_exit_1 = "Donut Plains 3 - Normal Exit"
donut_plains_3_dragon = "Donut Plains 3 - Dragon Coins"
donut_plains_4_exit_1 = "Donut Plains 4 - Normal Exit"
donut_plains_4_dragon = "Donut Plains 4 - Dragon Coins"
donut_secret_1_exit_1 = "Donut Secret 1 - Normal Exit"
donut_secret_1_exit_2 = "Donut Secret 1 - Secret Exit"
donut_secret_1_dragon = "Donut Secret 1 - Dragon Coins"
donut_secret_2_exit_1 = "Donut Secret 2 - Normal Exit"
donut_secret_2_dragon = "Donut Secret 2 - Dragon Coins"
donut_ghost_house_exit_1 = "Donut Ghost House - Normal Exit"
donut_ghost_house_exit_2 = "Donut Ghost House - Secret Exit"
donut_secret_house_exit_1 = "Donut Secret House - Normal Exit"
donut_secret_house_exit_2 = "Donut Secret House - Secret Exit"
donut_plains_castle = "#2 Morton's Castle - Normal Exit"
donut_plains_koopaling = "#2 Morton's Castle - Boss"
green_switch_palace = "Green Switch Palace"
vanilla_dome_1_exit_1 = "Vanilla Dome 1 - Normal Exit"
vanilla_dome_1_exit_2 = "Vanilla Dome 1 - Secret Exit"
vanilla_dome_1_dragon = "Vanilla Dome 1 - Dragon Coins"
vanilla_dome_2_exit_1 = "Vanilla Dome 2 - Normal Exit"
vanilla_dome_2_exit_2 = "Vanilla Dome 2 - Secret Exit"
vanilla_dome_2_dragon = "Vanilla Dome 2 - Dragon Coins"
vanilla_dome_3_exit_1 = "Vanilla Dome 3 - Normal Exit"
vanilla_dome_3_dragon = "Vanilla Dome 3 - Dragon Coins"
vanilla_dome_4_exit_1 = "Vanilla Dome 4 - Normal Exit"
vanilla_dome_4_dragon = "Vanilla Dome 4 - Dragon Coins"
vanilla_secret_1_exit_1 = "Vanilla Secret 1 - Normal Exit"
vanilla_secret_1_exit_2 = "Vanilla Secret 1 - Secret Exit"
vanilla_secret_1_dragon = "Vanilla Secret 1 - Dragon Coins"
vanilla_secret_2_exit_1 = "Vanilla Secret 2 - Normal Exit"
vanilla_secret_2_dragon = "Vanilla Secret 2 - Dragon Coins"
vanilla_secret_3_exit_1 = "Vanilla Secret 3 - Normal Exit"
vanilla_secret_3_dragon = "Vanilla Secret 3 - Dragon Coins"
vanilla_ghost_house_exit_1 = "Vanilla Ghost House - Normal Exit"
vanilla_ghost_house_dragon = "Vanilla Ghost House - Dragon Coins"
vanilla_fortress = "Vanilla Fortress - Normal Exit"
vanilla_reznor = "Vanilla Fortress - Boss"
vanilla_dome_castle = "#3 Lemmy's Castle - Normal Exit"
vanilla_dome_koopaling = "#3 Lemmy's Castle - Boss"
red_switch_palace = "Red Switch Palace"
butter_bridge_1_exit_1 = "Butter Bridge 1 - Normal Exit"
butter_bridge_1_dragon = "Butter Bridge 1 - Dragon Coins"
butter_bridge_2_exit_1 = "Butter Bridge 2 - Normal Exit"
butter_bridge_2_dragon = "Butter Bridge 2 - Dragon Coins"
cheese_bridge_exit_1 = "Cheese Bridge - Normal Exit"
cheese_bridge_exit_2 = "Cheese Bridge - Secret Exit"
cheese_bridge_dragon = "Cheese Bridge - Dragon Coins"
cookie_mountain_exit_1 = "Cookie Mountain - Normal Exit"
cookie_mountain_dragon = "Cookie Mountain - Dragon Coins"
soda_lake_exit_1 = "Soda Lake - Normal Exit"
soda_lake_dragon = "Soda Lake - Dragon Coins"
twin_bridges_castle = "#4 Ludwig's Castle - Normal Exit"
twin_bridges_koopaling = "#4 Ludwig's Castle - Boss"
forest_of_illusion_1_exit_1 = "Forest of Illusion 1 - Normal Exit"
forest_of_illusion_1_exit_2 = "Forest of Illusion 1 - Secret Exit"
forest_of_illusion_2_exit_1 = "Forest of Illusion 2 - Normal Exit"
forest_of_illusion_2_exit_2 = "Forest of Illusion 2 - Secret Exit"
forest_of_illusion_2_dragon = "Forest of Illusion 2 - Dragon Coins"
forest_of_illusion_3_exit_1 = "Forest of Illusion 3 - Normal Exit"
forest_of_illusion_3_exit_2 = "Forest of Illusion 3 - Secret Exit"
forest_of_illusion_3_dragon = "Forest of Illusion 3 - Dragon Coins"
forest_of_illusion_4_exit_1 = "Forest of Illusion 4 - Normal Exit"
forest_of_illusion_4_exit_2 = "Forest of Illusion 4 - Secret Exit"
forest_of_illusion_4_dragon = "Forest of Illusion 4 - Dragon Coins"
forest_ghost_house_exit_1 = "Forest Ghost House - Normal Exit"
forest_ghost_house_exit_2 = "Forest Ghost House - Secret Exit"
forest_ghost_house_dragon = "Forest Ghost House - Dragon Coins"
forest_secret_exit_1 = "Forest Secret - Normal Exit"
forest_secret_dragon = "Forest Secret - Dragon Coins"
forest_fortress = "Forest Fortress - Normal Exit"
forest_reznor = "Forest Fortress - Boss"
forest_castle = "#5 Roy's Castle - Normal Exit"
forest_castle_dragon = "#5 Roy's Castle - Dragon Coins"
forest_koopaling = "#5 Roy's Castle - Boss"
blue_switch_palace = "Blue Switch Palace"
chocolate_island_1_exit_1 = "Chocolate Island 1 - Normal Exit"
chocolate_island_1_dragon = "Chocolate Island 1 - Dragon Coins"
chocolate_island_2_exit_1 = "Chocolate Island 2 - Normal Exit"
chocolate_island_2_exit_2 = "Chocolate Island 2 - Secret Exit"
chocolate_island_2_dragon = "Chocolate Island 2 - Dragon Coins"
chocolate_island_3_exit_1 = "Chocolate Island 3 - Normal Exit"
chocolate_island_3_exit_2 = "Chocolate Island 3 - Secret Exit"
chocolate_island_3_dragon = "Chocolate Island 3 - Dragon Coins"
chocolate_island_4_exit_1 = "Chocolate Island 4 - Normal Exit"
chocolate_island_4_dragon = "Chocolate Island 4 - Dragon Coins"
chocolate_island_5_exit_1 = "Chocolate Island 5 - Normal Exit"
chocolate_island_5_dragon = "Chocolate Island 5 - Dragon Coins"
chocolate_ghost_house_exit_1 = "Choco-Ghost House - Normal Exit"
chocolate_secret_exit_1 = "Chocolate Secret - Normal Exit"
chocolate_fortress = "Chocolate Fortress - Normal Exit"
chocolate_reznor = "Chocolate Fortress Defeat"
chocolate_castle = "#6 Wendy's Castle - Normal Exit"
chocolate_koopaling = "#6 Wendy's Castle - Boss"
sunken_ghost_ship = "Sunken Ghost Ship - Normal Exit"
sunken_ghost_ship_dragon = "Sunken Ghost Ship - Dragon Coins"
valley_of_bowser_1_exit_1 = "Valley of Bowser 1 - Normal Exit"
valley_of_bowser_1_dragon = "Valley of Bowser 1 - Dragon Coins"
valley_of_bowser_2_exit_1 = "Valley of Bowser 2 - Normal Exit"
valley_of_bowser_2_exit_2 = "Valley of Bowser 2 - Secret Exit"
valley_of_bowser_2_dragon = "Valley of Bowser 2 - Dragon Coins"
valley_of_bowser_3_exit_1 = "Valley of Bowser 3 - Normal Exit"
valley_of_bowser_3_dragon = "Valley of Bowser 3 - Dragon Coins"
valley_of_bowser_4_exit_1 = "Valley of Bowser 4 - Normal Exit"
valley_of_bowser_4_exit_2 = "Valley of Bowser 4 - Secret Exit"
valley_ghost_house_exit_1 = "Valley Ghost House - Normal Exit"
valley_ghost_house_exit_2 = "Valley Ghost House - Secret Exit"
valley_ghost_house_dragon = "Valley Ghost House - Dragon Coins"
valley_fortress = "Valley Fortress - Normal Exit"
valley_reznor = "Valley Fortress - Boss"
valley_castle = "#7 Larry's Castle - Normal Exit"
valley_castle_dragon = "#7 Larry's Castle - Dragon Coins"
valley_koopaling = "#7 Larry's Castle - Boss"
front_door = "Front Door"
back_door = "Back Door"
bowser = "Bowser"
star_road_1_exit_1 = "Star Road 1 - Normal Exit"
star_road_1_exit_2 = "Star Road 1 - Secret Exit"
star_road_1_dragon = "Star Road 1 - Dragon Coins"
star_road_2_exit_1 = "Star Road 2 - Normal Exit"
star_road_2_exit_2 = "Star Road 2 - Secret Exit"
star_road_3_exit_1 = "Star Road 3 - Normal Exit"
star_road_3_exit_2 = "Star Road 3 - Secret Exit"
star_road_4_exit_1 = "Star Road 4 - Normal Exit"
star_road_4_exit_2 = "Star Road 4 - Secret Exit"
star_road_5_exit_1 = "Star Road 5 - Normal Exit"
star_road_5_exit_2 = "Star Road 5 - Secret Exit"
special_zone_1_exit_1 = "Gnarly - Normal Exit"
special_zone_1_dragon = "Gnarly - Dragon Coins"
special_zone_2_exit_1 = "Tubular - Normal Exit"
special_zone_2_dragon = "Tubular - Dragon Coins"
special_zone_3_exit_1 = "Way Cool - Normal Exit"
special_zone_3_dragon = "Way Cool - Dragon Coins"
special_zone_4_exit_1 = "Awesome - Normal Exit"
special_zone_4_dragon = "Awesome - Dragon Coins"
special_zone_5_exit_1 = "Groovy - Normal Exit"
special_zone_5_dragon = "Groovy - Dragon Coins"
special_zone_6_exit_1 = "Mondo - Normal Exit"
special_zone_6_dragon = "Mondo - Dragon Coins"
special_zone_7_exit_1 = "Outrageous - Normal Exit"
special_zone_7_dragon = "Outrageous - Dragon Coins"
special_zone_8_exit_1 = "Funky - Normal Exit"
special_zone_8_dragon = "Funky - Dragon Coins"
# Region Definitions
menu_region = "Menu"
yoshis_island_region = "Yoshi's Island"
donut_plains_region = "Donut Plains"
vanilla_dome_region = "Vanilla Dome"
twin_bridges_region = "Twin Bridges"
forest_of_illusion_region = "Forest of Illusion"
chocolate_island_region = "Chocolate Island"
valley_of_bowser_region = "Valley of Bowser"
star_road_region = "Star Road"
special_zone_region = "Special Zone"
yoshis_island_1_tile = "Yoshi's Island 1 - Tile"
yoshis_island_1_region = "Yoshi's Island 1"
yoshis_island_2_tile = "Yoshi's Island 2 - Tile"
yoshis_island_2_region = "Yoshi's Island 2"
yoshis_island_3_tile = "Yoshi's Island 3 - Tile"
yoshis_island_3_region = "Yoshi's Island 3"
yoshis_island_4_tile = "Yoshi's Island 4 - Tile"
yoshis_island_4_region = "Yoshi's Island 4"
yoshis_island_castle_tile = "#1 Iggy's Castle - Tile"
yoshis_island_castle_region = "#1 Iggy's Castle"
yellow_switch_palace_tile = "Yellow Switch Palace - Tile"
donut_plains_1_tile = "Donut Plains 1 - Tile"
donut_plains_1_region = "Donut Plains 1"
donut_plains_2_tile = "Donut Plains 2 - Tile"
donut_plains_2_region = "Donut Plains 2"
donut_plains_3_tile = "Donut Plains 3 - Tile"
donut_plains_3_region = "Donut Plains 3"
donut_plains_4_tile = "Donut Plains 4 - Tile"
donut_plains_4_region = "Donut Plains 4"
donut_secret_1_tile = "Donut Secret 1 - Tile"
donut_secret_1_region = "Donut Secret 1"
donut_secret_2_tile = "Donut Secret 2 - Tile"
donut_secret_2_region = "Donut Secret 2"
donut_ghost_house_tile = "Donut Ghost House - Tile"
donut_ghost_house_region = "Donut Ghost House"
donut_secret_house_tile = "Donut Secret House - Tile"
donut_secret_house_region = "Donut Secret House"
donut_plains_castle_tile = "#2 Morton's Castle - Tile"
donut_plains_castle_region = "#2 Morton's Castle"
donut_plains_top_secret = "Top Secret Area"
donut_plains_top_secret_tile = "Top Secret Area - Tile"
donut_plains_star_road = "Donut Plains - Star Road"
green_switch_palace_tile = "Green Switch Palace - Tile"
vanilla_dome_1_tile = "Vanilla Dome 1 - Tile"
vanilla_dome_1_region = "Vanilla Dome 1"
vanilla_dome_2_tile = "Vanilla Dome 2 - Tile"
vanilla_dome_2_region = "Vanilla Dome 2"
vanilla_dome_3_tile = "Vanilla Dome 3 - Tile"
vanilla_dome_3_region = "Vanilla Dome 3"
vanilla_dome_4_tile = "Vanilla Dome 4 - Tile"
vanilla_dome_4_region = "Vanilla Dome 4"
vanilla_secret_1_tile = "Vanilla Secret 1 - Tile"
vanilla_secret_1_region = "Vanilla Secret 1"
vanilla_secret_2_tile = "Vanilla Secret 2 - Tile"
vanilla_secret_2_region = "Vanilla Secret 2"
vanilla_secret_3_tile = "Vanilla Secret 3 - Tile"
vanilla_secret_3_region = "Vanilla Secret 3"
vanilla_ghost_house_tile = "Vanilla Ghost House - Tile"
vanilla_ghost_house_region = "Vanilla Ghost House"
vanilla_fortress_tile = "Vanilla Fortress - Tile"
vanilla_fortress_region = "Vanilla Fortress"
vanilla_dome_castle_tile = "#3 Lemmy's Castle - Tile"
vanilla_dome_castle_region = "#3 Lemmy's Castle"
vanilla_dome_star_road = "Vanilla Dome - Star Road"
red_switch_palace_tile = "Red Switch Palace - Tile"
butter_bridge_1_tile = "Butter Bridge 1 - Tile"
butter_bridge_1_region = "Butter Bridge 1"
butter_bridge_2_tile = "Butter Bridge 2 - Tile"
butter_bridge_2_region = "Butter Bridge 2"
cheese_bridge_tile = "Cheese Bridge - Tile"
cheese_bridge_region = "Cheese Bridge"
cookie_mountain_tile = "Cookie Mountain - Tile"
cookie_mountain_region = "Cookie Mountain"
soda_lake_tile = "Soda Lake - Tile"
soda_lake_region = "Soda Lake"
twin_bridges_castle_tile = "#4 Ludwig's Castle - Tile"
twin_bridges_castle_region = "#4 Ludwig's Castle"
twin_bridges_star_road = "Twin Bridges - Star Road"
forest_of_illusion_1_tile = "Forest of Illusion 1 - Tile"
forest_of_illusion_1_region = "Forest of Illusion 1"
forest_of_illusion_2_tile = "Forest of Illusion 2 - Tile"
forest_of_illusion_2_region = "Forest of Illusion 2"
forest_of_illusion_3_tile = "Forest of Illusion 3 - Tile"
forest_of_illusion_3_region = "Forest of Illusion 3"
forest_of_illusion_4_tile = "Forest of Illusion 4 - Tile"
forest_of_illusion_4_region = "Forest of Illusion 4"
forest_ghost_house_tile = "Forest Ghost House - Tile"
forest_ghost_house_region = "Forest Ghost House"
forest_secret_tile = "Forest Secret - Tile"
forest_secret_region = "Forest Secret"
forest_fortress_tile = "Forest Fortress - Tile"
forest_fortress_region = "Forest Fortress"
forest_castle_tile = "#5 Roy's Castle - Tile"
forest_castle_region = "#5 Roy's Castle"
forest_star_road = "Forest of Illusion - Star Road"
blue_switch_palace_tile = "Blue Switch Palace - Tile"
chocolate_island_1_tile = "Chocolate Island 1 - Tile"
chocolate_island_1_region = "Chocolate Island 1"
chocolate_island_2_tile = "Chocolate Island 2 - Tile"
chocolate_island_2_region = "Chocolate Island 2"
chocolate_island_3_tile = "Chocolate Island 3 - Tile"
chocolate_island_3_region = "Chocolate Island 3"
chocolate_island_4_tile = "Chocolate Island 4 - Tile"
chocolate_island_4_region = "Chocolate Island 4"
chocolate_island_5_tile = "Chocolate Island 5 - Tile"
chocolate_island_5_region = "Chocolate Island 5"
chocolate_ghost_house_tile = "Choco-Ghost House - Tile"
chocolate_ghost_house_region = "Choco-Ghost House"
chocolate_secret_tile = "Chocolate Secret - Tile"
chocolate_secret_region = "Chocolate Secret"
chocolate_fortress_tile = "Chocolate Fortress - Tile"
chocolate_fortress_region = "Chocolate Fortress"
chocolate_castle_tile = "#6 Wendy's Castle - Tile"
chocolate_castle_region = "#6 Wendy's Castle"
sunken_ghost_ship_tile = "Sunken Ghost Ship - Tile"
sunken_ghost_ship_region = "Sunken Ghost Ship"
valley_of_bowser_1_tile = "Valley of Bowser 1 - Tile"
valley_of_bowser_1_region = "Valley of Bowser 1"
valley_of_bowser_2_tile = "Valley of Bowser 2 - Tile"
valley_of_bowser_2_region = "Valley of Bowser 2"
valley_of_bowser_3_tile = "Valley of Bowser 3 - Tile"
valley_of_bowser_3_region = "Valley of Bowser 3"
valley_of_bowser_4_tile = "Valley of Bowser 4 - Tile"
valley_of_bowser_4_region = "Valley of Bowser 4"
valley_ghost_house_tile = "Valley Ghost House - Tile"
valley_ghost_house_region = "Valley Ghost House"
valley_fortress_tile = "Valley Fortress - Tile"
valley_fortress_region = "Valley Fortress"
valley_castle_tile = "#7 Larry's Castle - Tile"
valley_castle_region = "#7 Larry's Castle"
valley_star_road = "Valley of Bowser - Star Road"
front_door_tile = "Front Door - Tile"
back_door_tile = "Back Door - Tile"
bowser_region = "Bowser - Region"
star_road_donut = "Star Road - Donut Plains"
star_road_1_tile = "Star Road 1 - Tile"
star_road_1_region = "Star Road 1"
star_road_vanilla = "Star Road - Vanilla Dome"
star_road_2_tile = "Star Road 2 - Tile"
star_road_2_region = "Star Road 2"
star_road_twin_bridges = "Star Road - Twin Bridges"
star_road_3_tile = "Star Road 3 - Tile"
star_road_3_region = "Star Road 3"
star_road_forest = "Star Road - Forest of Illusion"
star_road_4_tile = "Star Road 4 - Tile"
star_road_4_region = "Star Road 4"
star_road_valley = "Star Road - Valley of Bowser"
star_road_5_tile = "Star Road 5 - Tile"
star_road_5_region = "Star Road 5"
star_road_special = "Star Road - Special Zone"
special_star_road = "Special Zone - Star Road"
special_zone_1_tile = "Gnarly - Tile"
special_zone_1_region = "Gnarly"
special_zone_2_tile = "Tubular - Tile"
special_zone_2_region = "Tubular"
special_zone_3_tile = "Way Cool - Tile"
special_zone_3_region = "Way Cool"
special_zone_4_tile = "Awesome - Tile"
special_zone_4_region = "Awesome"
special_zone_5_tile = "Groovy - Tile"
special_zone_5_region = "Groovy"
special_zone_6_tile = "Mondo - Tile"
special_zone_6_region = "Mondo"
special_zone_7_tile = "Outrageous - Tile"
special_zone_7_region = "Outrageous"
special_zone_8_tile = "Funky - Tile"
special_zone_8_region = "Funky"
special_complete = "Special Zone - Star Road - Complete"

140
worlds/smw/Names/TextBox.py Normal file
View File

@ -0,0 +1,140 @@
from BaseClasses import MultiWorld
import math
text_mapping = {
"A": 0x00, "B": 0x01, "C": 0x02, "D": 0x03, "E": 0x04, "F": 0x05, "G": 0x06, "H": 0x07, "I": 0x08, "J": 0x09,
"K": 0x0A, "L": 0x0B, "M": 0x0C, "N": 0x0D, "O": 0x0E, "P": 0x0F, "Q": 0x10, "R": 0x11, "S": 0x12, "T": 0x13,
"U": 0x14, "V": 0x15, "W": 0x16, "X": 0x17, "Y": 0x18, "Z": 0x19,
"!": 0x1A, ".": 0x1B, "-": 0x1C, ",": 0x1D, "?": 0x1E, " ": 0x1F,
"0": 0x22, "1": 0x23, "2": 0x24, "3": 0x25, "4": 0x26, "5": 0x27, "6": 0x28, "7": 0x29, "8": 0x2A, "9": 0x2B,
"a": 0x40, "b": 0x41, "c": 0x42, "d": 0x43, "e": 0x44, "f": 0x45, "g": 0x46, "h": 0x47, "i": 0x48, "j": 0x49,
"k": 0x4A, "l": 0x4B, "m": 0x4C, "n": 0x4D, "o": 0x4E, "p": 0x4F, "q": 0x50, "r": 0x51, "s": 0x52, "t": 0x53,
"u": 0x54, "v": 0x55, "w": 0x56, "x": 0x57, "y": 0x58, "z": 0x59,
"#": 0x5A, "(": 0x5B, ")": 0x5C, "'": 0x5D
}
title_text_mapping = {
"A": [0x0A, 0x38], "B": [0x0B, 0x38], "C": [0x0C, 0x38], "D": [0x0D, 0x38], "E": [0x0E, 0x38],
"F": [0x0F, 0x38], "G": [0x10, 0x38], "H": [0x11, 0x38], "I": [0x12, 0x38], "J": [0x13, 0x38],
"K": [0x14, 0x38], "L": [0x15, 0x38], "M": [0x16, 0x38], "N": [0x17, 0x38], "O": [0x18, 0x38],
"P": [0x19, 0x38], "Q": [0x1A, 0x38], "R": [0x1B, 0x38], "S": [0x1C, 0x38], "T": [0x1D, 0x38],
"U": [0x1E, 0x38], "V": [0x1F, 0x38], "W": [0x20, 0x38], "X": [0x21, 0x38], "Y": [0x22, 0x38],
"Z": [0x23, 0x38], " ": [0xFC, 0x38], ".": [0x24, 0x38],
"0": [0x00, 0x38], "1": [0x01, 0x38], "2": [0x02, 0x38], "3": [0x03, 0x38], "4": [0x04, 0x38],
"5": [0x05, 0x38], "6": [0x06, 0x38], "7": [0x07, 0x38], "8": [0x08, 0x38], "9": [0x09, 0x38],
}
def string_to_bytes(input_string):
out_array = bytearray()
for letter in input_string:
out_array.append(text_mapping[letter] if letter in text_mapping else text_mapping["."])
return out_array
def generate_text_box(input_string):
out_bytes = bytearray()
box_line_count = 0
box_line_chr_count = 0
for word in input_string.split():
if box_line_chr_count + len(word) > 18:
out_bytes[-1] += 0x80
box_line_count += 1
box_line_chr_count = 0
out_bytes.extend(string_to_bytes(word))
box_line_chr_count += len(word)
if box_line_chr_count < 18:
box_line_chr_count += 1
out_bytes.append(0x1F)
for i in range(box_line_count, 8):
out_bytes.append(0x9F)
return out_bytes
def generate_goal_text(world: MultiWorld, player: int):
out_array = bytearray()
if world.goal[player] == "yoshi_egg_hunt":
required_yoshi_eggs = max(math.floor(
world.number_of_yoshi_eggs[player].value * (world.percentage_of_yoshi_eggs[player].value / 100.0)), 1)
out_array += bytearray([0x9F, 0x9F])
out_array += string_to_bytes(" You must acquire")
out_array[-1] += 0x80
out_array += string_to_bytes(f' {required_yoshi_eggs:02} Yoshi Eggs,')
out_array[-1] += 0x80
out_array += string_to_bytes("then return here.")
out_array[-1] += 0x80
out_array += bytearray([0x9F, 0x9F, 0x9F])
else:
bosses_required = world.bosses_required[player].value
out_array += bytearray([0x9F, 0x9F])
out_array += string_to_bytes(" You must defeat")
out_array[-1] += 0x80
out_array += string_to_bytes(f' {bosses_required:02} Bosses,')
out_array[-1] += 0x80
out_array += string_to_bytes("then defeat Bowser")
out_array[-1] += 0x80
out_array += bytearray([0x9F, 0x9F, 0x9F])
return out_array
def generate_received_text(item_name: str, player_name: str):
out_array = bytearray()
item_name = item_name[:18]
player_name = player_name[:18]
item_buffer = max(0, math.floor((18 - len(item_name)) / 2))
player_buffer = max(0, math.floor((18 - len(player_name)) / 2))
out_array += bytearray([0x9F, 0x9F])
out_array += string_to_bytes(" Received")
out_array[-1] += 0x80
out_array += bytearray([0x1F] * item_buffer)
out_array += string_to_bytes(item_name)
out_array[-1] += 0x80
out_array += string_to_bytes(" from")
out_array[-1] += 0x80
out_array += bytearray([0x1F] * player_buffer)
out_array += string_to_bytes(player_name)
out_array[-1] += 0x80
out_array += bytearray([0x9F, 0x9F])
return out_array
def generate_sent_text(item_name: str, player_name: str):
out_array = bytearray()
item_name = item_name[:18]
player_name = player_name[:18]
item_buffer = max(0, math.floor((18 - len(item_name)) / 2))
player_buffer = max(0, math.floor((18 - len(player_name)) / 2))
out_array += bytearray([0x9F, 0x9F])
out_array += string_to_bytes(" Sent")
out_array[-1] += 0x80
out_array += bytearray([0x1F] * item_buffer)
out_array += string_to_bytes(item_name)
out_array[-1] += 0x80
out_array += string_to_bytes(" to")
out_array[-1] += 0x80
out_array += bytearray([0x1F] * player_buffer)
out_array += string_to_bytes(player_name)
out_array[-1] += 0x80
out_array += bytearray([0x9F, 0x9F])
return out_array

236
worlds/smw/Options.py Normal file
View File

@ -0,0 +1,236 @@
import typing
from Options import Choice, Range, Option, Toggle, DeathLink, DefaultOnToggle, OptionList
class Goal(Choice):
"""
Determines the goal of the seed
Bowser: Defeat Koopalings, reach Bowser's Castle and defeat Bowser
Yoshi Egg Hunt: Find a certain number of Yoshi Eggs
"""
display_name = "Goal"
option_bowser = 0
option_yoshi_egg_hunt = 1
default = 0
class BossesRequired(Range):
"""
How many Bosses (Koopalings or Reznor) must be defeated in order to defeat Bowser
"""
display_name = "Bosses Required"
range_start = 0
range_end = 11
default = 7
class NumberOfYoshiEggs(Range):
"""
How many Yoshi Eggs are in the pool for Yoshi Egg Hunt
"""
display_name = "Total Number of Yoshi Eggs"
range_start = 1
range_end = 80
default = 50
class PercentageOfYoshiEggs(Range):
"""
What Percentage of Yoshi Eggs are required to finish Yoshi Egg Hunt
"""
display_name = "Required Percentage of Yoshi Eggs"
range_start = 1
range_end = 100
default = 100
class DragonCoinChecks(Toggle):
"""
Whether collecting 5 Dragon Coins in each level will grant a check
"""
display_name = "Dragon Coin Checks"
class BowserCastleDoors(Choice):
"""
How the doors of Bowser's Castle behave
Vanilla: Front and Back Doors behave as vanilla
Fast: Both doors behave as the Back Door
Slow: Both doors behave as the Front Door
"Front Door" requires beating all 8 Rooms
"Back Door" only requires going through the dark hallway to Bowser
"""
display_name = "Bowser Castle Doors"
option_vanilla = 0
option_fast = 1
option_slow = 2
default = 0
class LevelShuffle(Toggle):
"""
Whether levels are shuffled
"""
display_name = "Level Shuffle"
class SwapDonutGhostHouseExits(Toggle):
"""
If enabled, this option will swap which overworld direction the two exits of the level at the Donut Ghost House overworld tile go:
False: Normal Exit goes up, Secret Exit goes right.
True: Normal Exit goes right, Secret Exit goes up.
"""
display_name = "Swap Donut GH Exits"
class DisplaySentItemPopups(Choice):
"""
What messages to display in-game for items sent
"""
display_name = "Display Sent Item Popups"
option_none = 0
option_all = 1
default = 1
class DisplayReceivedItemPopups(Choice):
"""
What messages to display in-game for items received
"""
display_name = "Display Received Item Popups"
option_none = 0
option_all = 1
option_progression = 2
default = 2
class TrapFillPercentage(Range):
"""
Replace a percentage of junk items in the item pool with random traps
"""
display_name = "Trap Fill Percentage"
range_start = 0
range_end = 100
default = 0
class BaseTrapWeight(Choice):
"""
Base Class for Trap Weights
"""
option_none = 0
option_low = 1
option_medium = 2
option_high = 4
default = 2
class IceTrapWeight(BaseTrapWeight):
"""
Likelihood of a receiving a trap which causes the level to become slippery
"""
display_name = "Ice Trap Weight"
class StunTrapWeight(BaseTrapWeight):
"""
Likelihood of a receiving a trap which briefly stuns Mario
"""
display_name = "Stun Trap Weight"
class LiteratureTrapWeight(BaseTrapWeight):
"""
Likelihood of a receiving a trap which causes the player to read literature
"""
display_name = "Literature Trap Weight"
class Autosave(DefaultOnToggle):
"""
Whether a save prompt will appear after every level
"""
display_name = "Autosave"
class MusicShuffle(Choice):
"""
Music shuffle type
None: No Music is shuffled
Consistent: Each music track is consistently shuffled throughout the game
Full: Each individual level has a random music track
Singularity: The entire game uses one song for overworld and one song for levels
"""
display_name = "Music Shuffle"
option_none = 0
option_consistent = 1
option_full = 2
option_singularity = 3
default = 0
class MarioPalette(Choice):
"""
Mario palette color
"""
display_name = "Mario Palette"
option_mario = 0
option_luigi = 1
option_wario = 2
option_waluigi = 3
option_geno = 4
option_princess = 5
option_dark = 6
option_sponge = 7
default = 0
class ForegroundPaletteShuffle(Toggle):
"""
Whether to shuffle level foreground palettes
"""
display_name = "Foreground Palette Shuffle"
class BackgroundPaletteShuffle(Toggle):
"""
Whether to shuffle level background palettes
"""
display_name = "Background Palette Shuffle"
class StartingLifeCount(Range):
"""
How many extra lives to start the game with
"""
display_name = "Starting Life Count"
range_start = 1
range_end = 99
default = 5
smw_options: typing.Dict[str, type(Option)] = {
"death_link": DeathLink,
"goal": Goal,
"bosses_required": BossesRequired,
"number_of_yoshi_eggs": NumberOfYoshiEggs,
"percentage_of_yoshi_eggs": PercentageOfYoshiEggs,
"dragon_coin_checks": DragonCoinChecks,
"bowser_castle_doors": BowserCastleDoors,
"level_shuffle": LevelShuffle,
"swap_donut_gh_exits": SwapDonutGhostHouseExits,
#"display_sent_item_popups": DisplaySentItemPopups,
"display_received_item_popups": DisplayReceivedItemPopups,
"trap_fill_percentage": TrapFillPercentage,
"ice_trap_weight": IceTrapWeight,
"stun_trap_weight": StunTrapWeight,
"literature_trap_weight": LiteratureTrapWeight,
"autosave": Autosave,
"music_shuffle": MusicShuffle,
"mario_palette": MarioPalette,
"foreground_palette_shuffle": ForegroundPaletteShuffle,
"background_palette_shuffle": BackgroundPaletteShuffle,
"starting_life_count": StartingLifeCount,
}

1187
worlds/smw/Regions.py Normal file

File diff suppressed because it is too large Load Diff

846
worlds/smw/Rom.py Normal file
View File

@ -0,0 +1,846 @@
import Utils
from Patch import read_rom, APDeltaPatch
from .Aesthetics import generate_shuffled_header_data
from .Locations import lookup_id_to_name, all_locations
from .Levels import level_info_dict, full_level_list, submap_level_list, location_id_to_level_id
from .Names.TextBox import generate_goal_text, title_text_mapping, generate_text_box
USHASH = 'cdd3c8c37322978ca8669b34bc89c804'
ROM_PLAYER_LIMIT = 65535
import hashlib
import os
import math
ability_rom_data = {
0xBC0003: [[0x1F2C, 0x7]], # Run 0x80
0xBC0004: [[0x1F2C, 0x6]], # Carry 0x40
0xBC0005: [[0x1F2C, 0x2]], # Swim 0x04
0xBC0006: [[0x1F2C, 0x3]], # Spin Jump 0x08
0xBC0007: [[0x1F2C, 0x5]], # Climb 0x20
0xBC0008: [[0x1F2C, 0x1]], # Yoshi 0x02
0xBC0009: [[0x1F2C, 0x4]], # P-Switch 0x10
#0xBC000A: [[]]
0xBC000B: [[0x1F2D, 0x3]], # P-Balloon 0x08
0xBC000D: [[0x1F2D, 0x4]], # Super Star 0x10
}
item_rom_data = {
0xBC0001: [0x18E4, 0x1], # 1-Up Mushroom
0xBC0002: [0x1F24, 0x1, 0x1F], # Yoshi Egg
0xBC0012: [0x1F26, 0x1, 0x09], # Boss Token
0xBC000E: [0x1F28, 0x1, 0x1C], # Yellow Switch Palace
0xBC000F: [0x1F27, 0x1, 0x1C], # Green Switch Palace
0xBC0010: [0x1F2A, 0x1, 0x1C], # Red Switch Palace
0xBC0011: [0x1F29, 0x1, 0x1C], # Blue Switch Palace
0xBC0013: [0x0086, 0x1, 0x0E], # Ice Trap
0xBC0014: [0x18BD, 0x7F, 0x18], # Stun Trap
}
music_rom_data = [
]
level_music_ids = [
]
class SMWDeltaPatch(APDeltaPatch):
hash = USHASH
game = "Super Mario World"
patch_file_ending = ".apsmw"
@classmethod
def get_source_data(cls) -> bytes:
return get_base_rom_bytes()
class LocalRom:
def __init__(self, file, patch=True, vanillaRom=None, name=None, hash=None):
self.name = name
self.hash = hash
self.orig_buffer = None
with open(file, 'rb') as stream:
self.buffer = read_rom(stream)
def read_bit(self, address: int, bit_number: int) -> bool:
bitflag = (1 << bit_number)
return ((self.buffer[address] & bitflag) != 0)
def read_byte(self, address: int) -> int:
return self.buffer[address]
def read_bytes(self, startaddress: int, length: int) -> bytes:
return self.buffer[startaddress:startaddress + length]
def write_byte(self, address: int, value: int):
self.buffer[address] = value
def write_bytes(self, startaddress: int, values):
self.buffer[startaddress:startaddress + len(values)] = values
def write_to_file(self, file):
with open(file, 'wb') as outfile:
outfile.write(self.buffer)
def read_from_file(self, file):
with open(file, 'rb') as stream:
self.buffer = bytearray(stream.read())
def handle_ability_code(rom):
# Lock Abilities
#rom.write_byte(0xC581, 0x01) # No Stars
#rom.write_byte(0x62E6, 0x01) # No Star Music
#rom.write_byte(0xC300, 0x01) # No P-Balloons
#rom.write_byte(0xC305, 0x01) # No P-Balloons
# Run
rom.write_bytes(0x5977, bytearray([0x22, 0x10, 0xBA, 0x03])) # JSL $03BA10
rom.write_bytes(0x597B, bytearray([0xEA] * 0x04))
RUN_SUB_ADDR = 0x01BA10
rom.write_bytes(RUN_SUB_ADDR + 0x00, bytearray([0xDA])) # PHX
rom.write_bytes(RUN_SUB_ADDR + 0x01, bytearray([0x08])) # PHP
rom.write_bytes(RUN_SUB_ADDR + 0x02, bytearray([0x90, 0x03])) # BCC +0x03
rom.write_bytes(RUN_SUB_ADDR + 0x04, bytearray([0xC8])) # INY
rom.write_bytes(RUN_SUB_ADDR + 0x05, bytearray([0xA9, 0x70])) # LDA #70
rom.write_bytes(RUN_SUB_ADDR + 0x07, bytearray([0xAA])) # TAX
rom.write_bytes(RUN_SUB_ADDR + 0x08, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(RUN_SUB_ADDR + 0x0B, bytearray([0x89, 0x80])) # BIT #80
rom.write_bytes(RUN_SUB_ADDR + 0x0D, bytearray([0xF0, 0x04])) # BEQ +0x04
rom.write_bytes(RUN_SUB_ADDR + 0x0F, bytearray([0x8A])) # TXA
rom.write_bytes(RUN_SUB_ADDR + 0x10, bytearray([0x8D, 0xE4, 0x13])) # STA $13E4
rom.write_bytes(RUN_SUB_ADDR + 0x13, bytearray([0x8A])) # TXA
rom.write_bytes(RUN_SUB_ADDR + 0x14, bytearray([0x28])) # PLP
rom.write_bytes(RUN_SUB_ADDR + 0x15, bytearray([0xFA])) # PLX
rom.write_bytes(RUN_SUB_ADDR + 0x16, bytearray([0x6B])) # RTL
# End Run
# Purple Block Carry
rom.write_bytes(0x726F, bytearray([0x22, 0x28, 0xBA, 0x03])) # JSL $03BA28
rom.write_bytes(0x7273, bytearray([0xEA] * 0x02))
PURPLE_BLOCK_CARRY_SUB_ADDR = 0x01BA28
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x01, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x04, bytearray([0x89, 0x40])) # BIT #40
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x06, bytearray([0xF0, 0x09])) # BEQ +0x09
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x09, bytearray([0xAD, 0x8F, 0x14])) # LDA $148F
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x0C, bytearray([0x0D, 0x7A, 0x18])) # ORA $187A
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x0F, bytearray([0x80, 0x03])) # BRA +0x03
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x11, bytearray([0x28])) # PLP
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x12, bytearray([0xA9, 0x01])) # LDA #01
rom.write_bytes(PURPLE_BLOCK_CARRY_SUB_ADDR + 0x14, bytearray([0x6B])) # RTL
# End Purple Block Carry
# Springboard Carry
rom.write_bytes(0xE6DA, bytearray([0x22, 0x40, 0xBA, 0x03])) # JSL $03BA40
rom.write_bytes(0xE6DE, bytearray([0xEA] * 0x04))
SPRINGBOARD_CARRY_SUB_ADDR = 0x01BA40
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x00, bytearray([0x48])) # PHA
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x01, bytearray([0x08])) # PHP
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x02, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x05, bytearray([0x89, 0x40])) # BIT #40
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x07, bytearray([0xF0, 0x08])) # BEQ +0x08
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x09, bytearray([0xA9, 0x0B])) # LDA #0B
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x0B, bytearray([0x9D, 0xC8, 0x14])) # STA $14C8, X
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x0E, bytearray([0x9E, 0x02, 0x16])) # STZ $1602, X
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x11, bytearray([0x28])) # PLP
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x12, bytearray([0x68])) # PLA
rom.write_bytes(SPRINGBOARD_CARRY_SUB_ADDR + 0x13, bytearray([0x6B])) # RTL
# End Springboard Carry
# Shell Carry
rom.write_bytes(0xAA66, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(0xAA69, bytearray([0x89, 0x40])) # BIT #40
rom.write_bytes(0xAA6B, bytearray([0xF0, 0x07])) # BEQ +0x07
rom.write_bytes(0xAA6D, bytearray([0x22, 0x60, 0xBA, 0x03])) # JSL $03BA60
rom.write_bytes(0xAA71, bytearray([0xEA] * 0x02))
SHELL_CARRY_SUB_ADDR = 0x01BA60
rom.write_bytes(SHELL_CARRY_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(SHELL_CARRY_SUB_ADDR + 0x01, bytearray([0xA9, 0x0B])) # LDA #0B
rom.write_bytes(SHELL_CARRY_SUB_ADDR + 0x03, bytearray([0x9D, 0xC8, 0x14])) # STA $14C8, X
rom.write_bytes(SHELL_CARRY_SUB_ADDR + 0x06, bytearray([0xEE, 0x70, 0x14])) # INC $1470
rom.write_bytes(SHELL_CARRY_SUB_ADDR + 0x09, bytearray([0xA9, 0x0B])) # LDA #08
rom.write_bytes(SHELL_CARRY_SUB_ADDR + 0x0B, bytearray([0x8D, 0x98, 0x14])) # STA $1498
rom.write_bytes(SHELL_CARRY_SUB_ADDR + 0x0E, bytearray([0x28])) # PLP
rom.write_bytes(SHELL_CARRY_SUB_ADDR + 0x0F, bytearray([0x6B])) # RTL
# End Shell Carry
# Yoshi Carry
rom.write_bytes(0xF309, bytearray([0x22, 0x70, 0xBA, 0x03])) # JSL $03BA70
rom.write_bytes(0xF30D, bytearray([0xEA] * 0x06))
YOSHI_CARRY_SUB_ADDR = 0x01BA70
rom.write_bytes(YOSHI_CARRY_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(YOSHI_CARRY_SUB_ADDR + 0x01, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(YOSHI_CARRY_SUB_ADDR + 0x04, bytearray([0x89, 0x40])) # BIT #40
rom.write_bytes(YOSHI_CARRY_SUB_ADDR + 0x06, bytearray([0xF0, 0x0A])) # BEQ +0x0A
rom.write_bytes(YOSHI_CARRY_SUB_ADDR + 0x08, bytearray([0xA9, 0x12])) # LDA #12
rom.write_bytes(YOSHI_CARRY_SUB_ADDR + 0x0A, bytearray([0x8D, 0xA3, 0x14])) # STA $14A3
rom.write_bytes(YOSHI_CARRY_SUB_ADDR + 0x0D, bytearray([0xA9, 0x21])) # LDA #21
rom.write_bytes(YOSHI_CARRY_SUB_ADDR + 0x0F, bytearray([0x8D, 0xFC, 0x1D])) # STA $1DFC
rom.write_bytes(YOSHI_CARRY_SUB_ADDR + 0x12, bytearray([0x28])) # PLP
rom.write_bytes(YOSHI_CARRY_SUB_ADDR + 0x13, bytearray([0x6B])) # RTL
# End Yoshi Carry
# Climb
rom.write_bytes(0x4D72, bytearray([0x5C, 0x88, 0xBA, 0x03])) # JML $03BA88
rom.write_bytes(0x4D76, bytearray([0xEA] * 0x03))
CLIMB_SUB_ADDR = 0x01BA88
rom.write_bytes(CLIMB_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(CLIMB_SUB_ADDR + 0x01, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(CLIMB_SUB_ADDR + 0x04, bytearray([0x89, 0x20])) # BIT #20
rom.write_bytes(CLIMB_SUB_ADDR + 0x06, bytearray([0xF0, 0x09])) # BEQ +0x09
rom.write_bytes(CLIMB_SUB_ADDR + 0x08, bytearray([0xA5, 0x8B])) # LDA $8B
rom.write_bytes(CLIMB_SUB_ADDR + 0x0A, bytearray([0x85, 0x74])) # STA $74
rom.write_bytes(CLIMB_SUB_ADDR + 0x0C, bytearray([0x28])) # PLP
rom.write_bytes(CLIMB_SUB_ADDR + 0x0D, bytearray([0x5C, 0x17, 0xDB, 0x00])) # JML $00DB17
rom.write_bytes(CLIMB_SUB_ADDR + 0x11, bytearray([0x28])) # PLP
rom.write_bytes(CLIMB_SUB_ADDR + 0x12, bytearray([0x5C, 0x76, 0xCD, 0x00])) # JML $00CD76
# End Climb
# P-Switch
rom.write_bytes(0xAB1A, bytearray([0x22, 0xA0, 0xBA, 0x03])) # JSL $03BAA0
rom.write_bytes(0xAB1E, bytearray([0xEA] * 0x01))
P_SWITCH_SUB_ADDR = 0x01BAA0
rom.write_bytes(P_SWITCH_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(P_SWITCH_SUB_ADDR + 0x01, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(P_SWITCH_SUB_ADDR + 0x04, bytearray([0x89, 0x10])) # BIT #10
rom.write_bytes(P_SWITCH_SUB_ADDR + 0x06, bytearray([0xF0, 0x04])) # BEQ +0x04
rom.write_bytes(P_SWITCH_SUB_ADDR + 0x08, bytearray([0xA9, 0xB0])) # LDA #B0
rom.write_bytes(P_SWITCH_SUB_ADDR + 0x0A, bytearray([0x80, 0x02])) # BRA +0x02
rom.write_bytes(P_SWITCH_SUB_ADDR + 0x0C, bytearray([0xA9, 0x01])) # LDA #01
rom.write_bytes(P_SWITCH_SUB_ADDR + 0x0E, bytearray([0x99, 0xAD, 0x14])) # STA $14AD
rom.write_bytes(P_SWITCH_SUB_ADDR + 0x11, bytearray([0x28])) # PLP
rom.write_bytes(P_SWITCH_SUB_ADDR + 0x12, bytearray([0x6B])) # RTL
# End P-Switch
# Spin Jump
rom.write_bytes(0x5645, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(0x5648, bytearray([0x89, 0x08])) # BIT #08
rom.write_bytes(0x564A, bytearray([0xF0, 0x12])) # BEQ +0x12
rom.write_bytes(0x564C, bytearray([0x22, 0xB8, 0xBA, 0x03])) # JSL $03BAB8
SPIN_JUMP_SUB_ADDR = 0x01BAB8
rom.write_bytes(SPIN_JUMP_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(SPIN_JUMP_SUB_ADDR + 0x01, bytearray([0x1A])) # INC
rom.write_bytes(SPIN_JUMP_SUB_ADDR + 0x02, bytearray([0x8D, 0x0D, 0x14])) # STA $140D
rom.write_bytes(SPIN_JUMP_SUB_ADDR + 0x05, bytearray([0xA9, 0x04])) # LDA #04
rom.write_bytes(SPIN_JUMP_SUB_ADDR + 0x07, bytearray([0x8D, 0xFC, 0x1D])) # STA $1DFC
rom.write_bytes(SPIN_JUMP_SUB_ADDR + 0x0A, bytearray([0xA4, 0x76])) # LDY #76
rom.write_bytes(SPIN_JUMP_SUB_ADDR + 0x0C, bytearray([0x28])) # PLP
rom.write_bytes(SPIN_JUMP_SUB_ADDR + 0x0D, bytearray([0x6B])) # RTL
# End Spin Jump
# Spin Jump from Water
rom.write_bytes(0x6A89, bytearray([0x22, 0xF8, 0xBB, 0x03])) # JSL $03BBF8
rom.write_bytes(0x6A8D, bytearray([0xEA] * 0x05))
SPIN_JUMP_WATER_SUB_ADDR = 0x01BBF8
rom.write_bytes(SPIN_JUMP_WATER_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(SPIN_JUMP_WATER_SUB_ADDR + 0x01, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(SPIN_JUMP_WATER_SUB_ADDR + 0x04, bytearray([0x89, 0x08])) # BIT #08
rom.write_bytes(SPIN_JUMP_WATER_SUB_ADDR + 0x06, bytearray([0xF0, 0x09])) # BEQ +0x09
rom.write_bytes(SPIN_JUMP_WATER_SUB_ADDR + 0x08, bytearray([0x1A])) # INC
rom.write_bytes(SPIN_JUMP_WATER_SUB_ADDR + 0x09, bytearray([0x8D, 0x0D, 0x14])) # STA $140D
rom.write_bytes(SPIN_JUMP_WATER_SUB_ADDR + 0x0C, bytearray([0xA9, 0x04])) # LDA #04
rom.write_bytes(SPIN_JUMP_WATER_SUB_ADDR + 0x0E, bytearray([0x8D, 0xFC, 0x1D])) # STA $1DFC
rom.write_bytes(SPIN_JUMP_WATER_SUB_ADDR + 0x11, bytearray([0x28])) # PLP
rom.write_bytes(SPIN_JUMP_WATER_SUB_ADDR + 0x12, bytearray([0x6B])) # RTL
# End Spin Jump from Water
# Spin Jump from Springboard
rom.write_bytes(0xE693, bytearray([0x22, 0x0C, 0xBC, 0x03])) # JSL $03BC0C
rom.write_bytes(0xE697, bytearray([0xEA] * 0x01))
SPIN_JUMP_SPRING_SUB_ADDR = 0x01BC0C
rom.write_bytes(SPIN_JUMP_SPRING_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(SPIN_JUMP_SPRING_SUB_ADDR + 0x01, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(SPIN_JUMP_SPRING_SUB_ADDR + 0x04, bytearray([0x89, 0x08])) # BIT #08
rom.write_bytes(SPIN_JUMP_SPRING_SUB_ADDR + 0x06, bytearray([0xF0, 0x05])) # BEQ +0x05
rom.write_bytes(SPIN_JUMP_SPRING_SUB_ADDR + 0x08, bytearray([0xA9, 0x01])) # LDA #01
rom.write_bytes(SPIN_JUMP_SPRING_SUB_ADDR + 0x0A, bytearray([0x8D, 0x0D, 0x14])) # STA $140D
rom.write_bytes(SPIN_JUMP_SPRING_SUB_ADDR + 0x0D, bytearray([0x28])) # PLP
rom.write_bytes(SPIN_JUMP_SPRING_SUB_ADDR + 0x0E, bytearray([0x6B])) # RTL
# End Spin Jump from Springboard
# Swim
rom.write_bytes(0x5A25, bytearray([0x22, 0xC8, 0xBA, 0x03])) # JSL $03BAC8
rom.write_bytes(0x5A29, bytearray([0xEA] * 0x04))
SWIM_SUB_ADDR = 0x01BAC8
rom.write_bytes(SWIM_SUB_ADDR + 0x00, bytearray([0x48])) # PHA
rom.write_bytes(SWIM_SUB_ADDR + 0x01, bytearray([0x08])) # PHP
rom.write_bytes(SWIM_SUB_ADDR + 0x02, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(SWIM_SUB_ADDR + 0x05, bytearray([0x89, 0x04])) # BIT #04
rom.write_bytes(SWIM_SUB_ADDR + 0x07, bytearray([0xF0, 0x0C])) # BEQ +0x0C
rom.write_bytes(SWIM_SUB_ADDR + 0x09, bytearray([0x28])) # PLP
rom.write_bytes(SWIM_SUB_ADDR + 0x0A, bytearray([0x68])) # PLA
rom.write_bytes(SWIM_SUB_ADDR + 0x0B, bytearray([0xDD, 0x84, 0xD9])) # CMP $D489, X
rom.write_bytes(SWIM_SUB_ADDR + 0x0E, bytearray([0xB0, 0x03])) # BCS +0x03
rom.write_bytes(SWIM_SUB_ADDR + 0x10, bytearray([0xBD, 0x84, 0xD9])) # LDA $D489, X
rom.write_bytes(SWIM_SUB_ADDR + 0x13, bytearray([0x80, 0x0A])) # BRA +0x0A
rom.write_bytes(SWIM_SUB_ADDR + 0x15, bytearray([0x28])) # PLP
rom.write_bytes(SWIM_SUB_ADDR + 0x16, bytearray([0x68])) # PLA
rom.write_bytes(SWIM_SUB_ADDR + 0x17, bytearray([0xDD, 0xBE, 0xDE])) # CMP $DEBE, X
rom.write_bytes(SWIM_SUB_ADDR + 0x1A, bytearray([0xB0, 0x03])) # BCS +0x03
rom.write_bytes(SWIM_SUB_ADDR + 0x1C, bytearray([0xBD, 0xBE, 0xDE])) # LDA $DEBE, X
rom.write_bytes(SWIM_SUB_ADDR + 0x1F, bytearray([0x6B])) # RTL
# End Swim
# Item Swim
rom.write_bytes(0x59D7, bytearray([0x22, 0xE8, 0xBA, 0x03])) # JSL $03BAE8
rom.write_bytes(0x59DB, bytearray([0xEA] * 0x02))
SWIM_SUB_ADDR = 0x01BAE8
rom.write_bytes(SWIM_SUB_ADDR + 0x00, bytearray([0x48])) # PHA
rom.write_bytes(SWIM_SUB_ADDR + 0x01, bytearray([0x08])) # PHP
rom.write_bytes(SWIM_SUB_ADDR + 0x02, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(SWIM_SUB_ADDR + 0x05, bytearray([0x89, 0x04])) # BIT #04
rom.write_bytes(SWIM_SUB_ADDR + 0x07, bytearray([0xF0, 0x0A])) # BEQ +0x0A
rom.write_bytes(SWIM_SUB_ADDR + 0x09, bytearray([0x28])) # PLP
rom.write_bytes(SWIM_SUB_ADDR + 0x0A, bytearray([0x68])) # PLA
rom.write_bytes(SWIM_SUB_ADDR + 0x0B, bytearray([0xC9, 0xF0])) # CMP #F0
rom.write_bytes(SWIM_SUB_ADDR + 0x0D, bytearray([0xB0, 0x02])) # BCS +0x02
rom.write_bytes(SWIM_SUB_ADDR + 0x0F, bytearray([0xA9, 0xF0])) # LDA #F0
rom.write_bytes(SWIM_SUB_ADDR + 0x11, bytearray([0x80, 0x08])) # BRA +0x08
rom.write_bytes(SWIM_SUB_ADDR + 0x13, bytearray([0x28])) # PLP
rom.write_bytes(SWIM_SUB_ADDR + 0x14, bytearray([0x68])) # PLA
rom.write_bytes(SWIM_SUB_ADDR + 0x15, bytearray([0xC9, 0xFF])) # CMP #FF
rom.write_bytes(SWIM_SUB_ADDR + 0x17, bytearray([0xB0, 0x02])) # BCS +0x02
rom.write_bytes(SWIM_SUB_ADDR + 0x19, bytearray([0xA9, 0x00])) # LDA #00
rom.write_bytes(SWIM_SUB_ADDR + 0x1B, bytearray([0x6B])) # RTL
# End Item Swim
# Yoshi
rom.write_bytes(0x109FB, bytearray([0x22, 0x08, 0xBB, 0x03])) # JSL $03BB08
rom.write_bytes(0x109FF, bytearray([0xEA] * 0x02))
YOSHI_SUB_ADDR = 0x01BB08
rom.write_bytes(YOSHI_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(YOSHI_SUB_ADDR + 0x01, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(YOSHI_SUB_ADDR + 0x04, bytearray([0x89, 0x02])) # BIT #02
rom.write_bytes(YOSHI_SUB_ADDR + 0x06, bytearray([0xF0, 0x06])) # BEQ +0x06
rom.write_bytes(YOSHI_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(YOSHI_SUB_ADDR + 0x09, bytearray([0xB9, 0xA1, 0x88])) # LDA $88A1, Y
rom.write_bytes(YOSHI_SUB_ADDR + 0x0C, bytearray([0x80, 0x04])) # BRA +0x04
rom.write_bytes(YOSHI_SUB_ADDR + 0x0E, bytearray([0x28])) # PLP
rom.write_bytes(YOSHI_SUB_ADDR + 0x0F, bytearray([0xB9, 0xA2, 0x88])) # LDA $88A2, Y
rom.write_bytes(YOSHI_SUB_ADDR + 0x12, bytearray([0x9D, 0x1C, 0x15])) # STA $151C, X
rom.write_bytes(YOSHI_SUB_ADDR + 0x15, bytearray([0x6B])) # RTL
# End Yoshi
# Baby Yoshi
rom.write_bytes(0xA2B8, bytearray([0x22, 0x20, 0xBB, 0x03])) # JSL $03BB20
rom.write_bytes(0xA2BC, bytearray([0xEA] * 0x01))
YOSHI_SUB_ADDR = 0x01BB20
rom.write_bytes(YOSHI_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(YOSHI_SUB_ADDR + 0x01, bytearray([0x9C, 0x1E, 0x14])) # STZ $141E
rom.write_bytes(YOSHI_SUB_ADDR + 0x04, bytearray([0xAD, 0x2C, 0x1F])) # LDA $1F2C
rom.write_bytes(YOSHI_SUB_ADDR + 0x07, bytearray([0x89, 0x02])) # BIT #02
rom.write_bytes(YOSHI_SUB_ADDR + 0x09, bytearray([0xF0, 0x05])) # BEQ +0x05
rom.write_bytes(YOSHI_SUB_ADDR + 0x0B, bytearray([0x28])) # PLP
rom.write_bytes(YOSHI_SUB_ADDR + 0x0C, bytearray([0xA9, 0x35])) # LDA #35
rom.write_bytes(YOSHI_SUB_ADDR + 0x0E, bytearray([0x80, 0x03])) # BRA +0x03
rom.write_bytes(YOSHI_SUB_ADDR + 0x10, bytearray([0x28])) # PLP
rom.write_bytes(YOSHI_SUB_ADDR + 0x11, bytearray([0xA9, 0x70])) # LDA #70
rom.write_bytes(YOSHI_SUB_ADDR + 0x13, bytearray([0x6B])) # RTL
# End Baby Yoshi
# Midway Gate
rom.write_bytes(0x72E4, bytearray([0x22, 0x38, 0xBB, 0x03])) # JSL $03BB38
MIDWAY_GATE_SUB_ADDR = 0x01BB38
rom.write_bytes(MIDWAY_GATE_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(MIDWAY_GATE_SUB_ADDR + 0x01, bytearray([0xAD, 0x2D, 0x1F])) # LDA $1F2D
rom.write_bytes(MIDWAY_GATE_SUB_ADDR + 0x04, bytearray([0x89, 0x01])) # BIT #01
rom.write_bytes(MIDWAY_GATE_SUB_ADDR + 0x06, bytearray([0xF0, 0x07])) # BEQ +0x07
rom.write_bytes(MIDWAY_GATE_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(MIDWAY_GATE_SUB_ADDR + 0x09, bytearray([0xA9, 0x01])) # LDA #01
rom.write_bytes(MIDWAY_GATE_SUB_ADDR + 0x0B, bytearray([0x85, 0x19])) # STA $19
rom.write_bytes(MIDWAY_GATE_SUB_ADDR + 0x0D, bytearray([0x80, 0x01])) # BRA +0x01
rom.write_bytes(MIDWAY_GATE_SUB_ADDR + 0x0F, bytearray([0x28])) # PLP
rom.write_bytes(MIDWAY_GATE_SUB_ADDR + 0x10, bytearray([0x6B])) # RTL
# End Midway Gate
# Mushroom
rom.write_bytes(0x5156, bytearray([0x22, 0x50, 0xBB, 0x03])) # JSL $03BB50
rom.write_bytes(0x515A, bytearray([0xEA] * 0x04))
MUSHROOM_SUB_ADDR = 0x01BB50
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x01, bytearray([0xAD, 0x2D, 0x1F])) # LDA $1F2D
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x04, bytearray([0x89, 0x01])) # BIT #01
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x06, bytearray([0xF0, 0x05])) # BEQ +0x05
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x09, bytearray([0xE6, 0x19])) # INC $19
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x0B, bytearray([0x80, 0x01])) # BRA +0x01
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x0D, bytearray([0x28])) # PLP
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x0E, bytearray([0xA9, 0x00])) # LDA #00
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x10, bytearray([0x85, 0x71])) # STA $72
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x12, bytearray([0x64, 0x9D])) # STZ $9D
rom.write_bytes(MUSHROOM_SUB_ADDR + 0x14, bytearray([0x6B])) # RTL
# End Mushroom
# Take Damage
rom.write_bytes(0x5142, bytearray([0x22, 0x65, 0xBB, 0x03])) # JSL $03BB65
rom.write_bytes(0x5146, bytearray([0x60] * 0x01)) # RTS
DAMAGE_SUB_ADDR = 0x01BB65
rom.write_bytes(DAMAGE_SUB_ADDR + 0x00, bytearray([0x8D, 0x97, 0x14])) # STA $1497
rom.write_bytes(DAMAGE_SUB_ADDR + 0x03, bytearray([0x80, 0xF4])) # BRA -0x0C
# End Take Damage
# Fire Flower Cycle
rom.write_bytes(0x5187, bytearray([0x22, 0x6A, 0xBB, 0x03])) # JSL $03BB6A
rom.write_bytes(0x518B, bytearray([0x60] * 0x01)) # RTS
PALETTE_CYCLE_SUB_ADDR = 0x01BB6A
rom.write_bytes(PALETTE_CYCLE_SUB_ADDR + 0x00, bytearray([0xCE, 0x9B, 0x14])) # DEC $149B
rom.write_bytes(PALETTE_CYCLE_SUB_ADDR + 0x03, bytearray([0xF0, 0xEF])) # BEQ -0x11
rom.write_bytes(PALETTE_CYCLE_SUB_ADDR + 0x05, bytearray([0x6B])) # RTL
# End Fire Flower Cycle
# Pipe Exit
rom.write_bytes(0x526D, bytearray([0x22, 0x70, 0xBB, 0x03])) # JSL $03BB70
rom.write_bytes(0x5271, bytearray([0x60, 0xEA] * 0x01)) # RTS, NOP
PIPE_EXIT_SUB_ADDR = 0x01BB70
rom.write_bytes(PIPE_EXIT_SUB_ADDR + 0x00, bytearray([0x9C, 0x19, 0x14])) # STZ $1419
rom.write_bytes(PIPE_EXIT_SUB_ADDR + 0x03, bytearray([0xA9, 0x00])) # LDA #00
rom.write_bytes(PIPE_EXIT_SUB_ADDR + 0x05, bytearray([0x85, 0x71])) # STA $72
rom.write_bytes(PIPE_EXIT_SUB_ADDR + 0x07, bytearray([0x64, 0x9D])) # STZ $9D
rom.write_bytes(PIPE_EXIT_SUB_ADDR + 0x09, bytearray([0x6B])) # RTL
# End Pipe Exit
# Cape Transform
rom.write_bytes(0x5168, bytearray([0x22, 0x7A, 0xBB, 0x03])) # JSL $03BB7A
rom.write_bytes(0x516C, bytearray([0xEA] * 0x01)) # RTS, NOP
rom.write_bytes(0x516D, bytearray([0xF0, 0xD1])) # BEQ -0x2F
CAPE_TRANSFORM_SUB_ADDR = 0x01BB7A
rom.write_bytes(CAPE_TRANSFORM_SUB_ADDR + 0x00, bytearray([0xA5, 0x19])) # LDA $19
rom.write_bytes(CAPE_TRANSFORM_SUB_ADDR + 0x02, bytearray([0x4A])) # LSR
rom.write_bytes(CAPE_TRANSFORM_SUB_ADDR + 0x03, bytearray([0xD0, 0xDF])) # BNE -0x21
rom.write_bytes(CAPE_TRANSFORM_SUB_ADDR + 0x05, bytearray([0x6B])) # RTL
# End Cape Transform
# Fire Flower
rom.write_bytes(0xC5F7, bytearray([0x22, 0x80, 0xBB, 0x03])) # JSL $03BB80
FIRE_FLOWER_SUB_ADDR = 0x01BB80
rom.write_bytes(FIRE_FLOWER_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(FIRE_FLOWER_SUB_ADDR + 0x01, bytearray([0xAD, 0x2D, 0x1F])) # LDA $1F2D
rom.write_bytes(FIRE_FLOWER_SUB_ADDR + 0x04, bytearray([0x89, 0x02])) # BIT #02
rom.write_bytes(FIRE_FLOWER_SUB_ADDR + 0x06, bytearray([0xF0, 0x07])) # BEQ +0x07
rom.write_bytes(FIRE_FLOWER_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(FIRE_FLOWER_SUB_ADDR + 0x09, bytearray([0xA9, 0x03])) # LDA #03
rom.write_bytes(FIRE_FLOWER_SUB_ADDR + 0x0B, bytearray([0x85, 0x19])) # STA $19
rom.write_bytes(FIRE_FLOWER_SUB_ADDR + 0x0D, bytearray([0x80, 0x01])) # BRA +0x01
rom.write_bytes(FIRE_FLOWER_SUB_ADDR + 0x0F, bytearray([0x28])) # PLP
rom.write_bytes(FIRE_FLOWER_SUB_ADDR + 0x10, bytearray([0x6B])) # RTL
# End Fire Flower
# Cape
rom.write_bytes(0xC598, bytearray([0x22, 0x91, 0xBB, 0x03])) # JSL $03BB91
CAPE_SUB_ADDR = 0x01BB91
rom.write_bytes(CAPE_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(CAPE_SUB_ADDR + 0x01, bytearray([0xAD, 0x2D, 0x1F])) # LDA $1F2D
rom.write_bytes(CAPE_SUB_ADDR + 0x04, bytearray([0x89, 0x04])) # BIT #04
rom.write_bytes(CAPE_SUB_ADDR + 0x06, bytearray([0xF0, 0x07])) # BEQ +0x07
rom.write_bytes(CAPE_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(CAPE_SUB_ADDR + 0x09, bytearray([0xA9, 0x02])) # LDA #02
rom.write_bytes(CAPE_SUB_ADDR + 0x0B, bytearray([0x85, 0x19])) # STA $19
rom.write_bytes(CAPE_SUB_ADDR + 0x0D, bytearray([0x80, 0x01])) # BRA +0x01
rom.write_bytes(CAPE_SUB_ADDR + 0x0F, bytearray([0x28])) # PLP
rom.write_bytes(CAPE_SUB_ADDR + 0x10, bytearray([0x6B])) # RTL
# End Cape
# P-Balloon
rom.write_bytes(0xC2FF, bytearray([0x22, 0xA2, 0xBB, 0x03])) # JSL $03BBA2
rom.write_bytes(0xC303, bytearray([0xEA] * 0x06))
P_BALLOON_SUB_ADDR = 0x01BBA2
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x01, bytearray([0xAD, 0x2D, 0x1F])) # LDA $1F2D
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x04, bytearray([0x89, 0x08])) # BIT #08
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x06, bytearray([0xF0, 0x0D])) # BEQ +0x0D
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x09, bytearray([0xA9, 0x09])) # LDA #09
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x0B, bytearray([0x8D, 0xF3, 0x13])) # STA $13F3
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x0E, bytearray([0xA9, 0xFF])) # LDA #FF
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x10, bytearray([0x8D, 0x91, 0x18])) # STA $1891
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x13, bytearray([0x80, 0x0B])) # BRA +0x0B
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x15, bytearray([0x28])) # PLP
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x16, bytearray([0xA9, 0x01])) # LDA #01
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x18, bytearray([0x8D, 0xF3, 0x13])) # STA $13F3
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x1B, bytearray([0xA9, 0x01])) # LDA #01
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x1D, bytearray([0x8D, 0x91, 0x18])) # STA $1891
rom.write_bytes(P_BALLOON_SUB_ADDR + 0x20, bytearray([0x6B])) # RTL
# End P-Balloon
# Star
rom.write_bytes(0xC580, bytearray([0x22, 0xC8, 0xBB, 0x03])) # JSL $03BBC8
rom.write_bytes(0xC584, bytearray([0xEA] * 0x01))
STAR_SUB_ADDR = 0x01BBC8
rom.write_bytes(STAR_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(STAR_SUB_ADDR + 0x01, bytearray([0xAD, 0x2D, 0x1F])) # LDA $1F2D
rom.write_bytes(STAR_SUB_ADDR + 0x04, bytearray([0x89, 0x10])) # BIT #10
rom.write_bytes(STAR_SUB_ADDR + 0x06, bytearray([0xF0, 0x08])) # BEQ +0x08
rom.write_bytes(STAR_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(STAR_SUB_ADDR + 0x09, bytearray([0xA9, 0xFF])) # LDA #FF
rom.write_bytes(STAR_SUB_ADDR + 0x0B, bytearray([0x8D, 0x90, 0x14])) # STA $1490
rom.write_bytes(STAR_SUB_ADDR + 0x0E, bytearray([0x80, 0x06])) # BRA +0x06
rom.write_bytes(STAR_SUB_ADDR + 0x10, bytearray([0x28])) # PLP
rom.write_bytes(STAR_SUB_ADDR + 0x11, bytearray([0xA9, 0x01])) # LDA #01
rom.write_bytes(STAR_SUB_ADDR + 0x13, bytearray([0x8D, 0x90, 0x14])) # STA $1490
rom.write_bytes(STAR_SUB_ADDR + 0x16, bytearray([0x6B])) # RTL
# End Star
# Star Timer
rom.write_bytes(0x62E3, bytearray([0x22, 0xE0, 0xBB, 0x03])) # JSL $03BBE0
STAR_TIMER_SUB_ADDR = 0x01BBE0
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x01, bytearray([0xAD, 0x2D, 0x1F])) # LDA $1F2D
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x04, bytearray([0x89, 0x10])) # BIT #10
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x06, bytearray([0xF0, 0x07])) # BEQ +0x07
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x09, bytearray([0xA5, 0x13])) # LDA $13
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x0B, bytearray([0xC0, 0x1E])) # CPY #1E
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x0D, bytearray([0x80, 0x05])) # BRA +0x05
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x0F, bytearray([0x28])) # PLP
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x10, bytearray([0xA5, 0x13])) # LDA $13
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x12, bytearray([0xC0, 0x01])) # CPY #01
rom.write_bytes(STAR_TIMER_SUB_ADDR + 0x14, bytearray([0x6B])) # RTL
# End Star Timer
return
def handle_yoshi_box(rom):
rom.write_bytes(0xEC3D, bytearray([0xEA] * 0x03)) # NOP Lines that cause Yoshi Rescue Box normally
rom.write_bytes(0x2B20F, bytearray([0x20, 0x60, 0xDC])) # JSR $05DC60
YOSHI_BOX_SUB_ADDR = 0x02DC60
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x01, bytearray([0xAD, 0x26, 0x14])) # LDA $1426
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x04, bytearray([0xC9, 0x03])) # CMP #03
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x06, bytearray([0xF0, 0x06])) # BEQ +0x06
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x09, bytearray([0xB9, 0xD9, 0xA5])) # LDA $A5B9, Y
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x0C, bytearray([0x80, 0x08])) # BRA +0x08
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x0E, bytearray([0x28])) # PLP
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x0F, bytearray([0xDA])) # PHX
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x10, bytearray([0xBB])) # TYX
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x11, bytearray([0xBF, 0x00, 0xC2, 0x7E])) # LDA $7EC200, X
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x15, bytearray([0xFA])) # PLX
rom.write_bytes(YOSHI_BOX_SUB_ADDR + 0x16, bytearray([0x60])) # RTS
return
def handle_bowser_damage(rom):
rom.write_bytes(0x1A509, bytearray([0x20, 0x50, 0xBC])) # JSR $03BC50
BOWSER_BALLS_SUB_ADDR = 0x01BC50
rom.write_bytes(BOWSER_BALLS_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(BOWSER_BALLS_SUB_ADDR + 0x01, bytearray([0xAD, 0x48, 0x0F])) # LDA $F48
rom.write_bytes(BOWSER_BALLS_SUB_ADDR + 0x04, bytearray([0xCF, 0xA1, 0xBF, 0x03])) # CMP $03BFA1
rom.write_bytes(BOWSER_BALLS_SUB_ADDR + 0x08, bytearray([0x90, 0x06])) # BCC +0x06
rom.write_bytes(BOWSER_BALLS_SUB_ADDR + 0x0A, bytearray([0x28])) # PLP
rom.write_bytes(BOWSER_BALLS_SUB_ADDR + 0x0B, bytearray([0xEE, 0xB8, 0x14])) # INC $14B8
rom.write_bytes(BOWSER_BALLS_SUB_ADDR + 0x0E, bytearray([0x80, 0x01])) # BRA +0x01
rom.write_bytes(BOWSER_BALLS_SUB_ADDR + 0x10, bytearray([0x28])) # PLP
rom.write_bytes(BOWSER_BALLS_SUB_ADDR + 0x11, bytearray([0x60])) # RTS
return
def handle_level_shuffle(rom, active_level_dict):
rom.write_bytes(0x37600, bytearray([0x00] * 0x800)) # Duplicate Level Table
rom.write_bytes(0x2D89C, bytearray([0x00, 0xF6, 0x06])) # Level Load Pointer
rom.write_bytes(0x20F46, bytearray([0x00, 0xF6, 0x06])) # Mid Gate Pointer
rom.write_bytes(0x20E7B, bytearray([0x00, 0xF6, 0x06])) # Level Name Pointer
rom.write_bytes(0x21543, bytearray([0x00, 0xF6, 0x06])) # Also Level Name Pointer?
rom.write_bytes(0x20F64, bytearray([0x00, 0xF6, 0x06])) # Level Beaten Pointer
### Fix Translevel Check
rom.write_bytes(0x2D8AE, bytearray([0x20, 0x00, 0xDD])) # JSR $DD00
rom.write_bytes(0x2D8B1, bytearray([0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA])) # NOP NOP NOP NOP NOP
rom.write_bytes(0x2D7CB, bytearray([0x20, 0x00, 0xDD])) # JSR $DD00
rom.write_bytes(0x2D7CE, bytearray([0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA])) # NOP NOP NOP NOP NOP
rom.write_bytes(0x2DD00, bytearray([0xDA])) # PHX
rom.write_bytes(0x2DD01, bytearray([0x08])) # PHP
rom.write_bytes(0x2DD02, bytearray([0xE2, 0x30])) # SEP #30
rom.write_bytes(0x2DD04, bytearray([0xAE, 0xBF, 0x13])) # LDX $13BF
rom.write_bytes(0x2DD07, bytearray([0xE0, 0x25])) # CPX #25
rom.write_bytes(0x2DD09, bytearray([0x90, 0x04])) # BCC $DD0F
rom.write_bytes(0x2DD0B, bytearray([0xA2, 0x01])) # LDX #01
rom.write_bytes(0x2DD0D, bytearray([0x80, 0x02])) # BRA $DD11
rom.write_bytes(0x2DD0F, bytearray([0xA2, 0x00])) # LDX #00
rom.write_bytes(0x2DD11, bytearray([0x86, 0x0F])) # STX $0F
rom.write_bytes(0x2DD13, bytearray([0x28])) # PLP
rom.write_bytes(0x2DD14, bytearray([0xFA])) # PLX
rom.write_bytes(0x2DD15, bytearray([0x60])) # RTS
### End Fix Translevel Check
### Fix Snake Blocks
rom.write_bytes(0x192FB, bytearray([0x20, 0x1D, 0xBC])) # JSR $03BC1D
SNAKE_BLOCKS_SUB_ADDR = 0x01BC1D
rom.write_bytes(SNAKE_BLOCKS_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(SNAKE_BLOCKS_SUB_ADDR + 0x01, bytearray([0xAD, 0xBF, 0x13])) # LDA $13BF
rom.write_bytes(SNAKE_BLOCKS_SUB_ADDR + 0x04, bytearray([0xC9, 0x20])) # CMP #20
rom.write_bytes(SNAKE_BLOCKS_SUB_ADDR + 0x06, bytearray([0xF0, 0x05])) # BEQ +0x05
rom.write_bytes(SNAKE_BLOCKS_SUB_ADDR + 0x08, bytearray([0x28])) # PLP
rom.write_bytes(SNAKE_BLOCKS_SUB_ADDR + 0x09, bytearray([0xA9, 0x01])) # LDA #01
rom.write_bytes(SNAKE_BLOCKS_SUB_ADDR + 0x0B, bytearray([0x80, 0x03])) # BRA +0x03
rom.write_bytes(SNAKE_BLOCKS_SUB_ADDR + 0x0D, bytearray([0x28])) # PLP
rom.write_bytes(SNAKE_BLOCKS_SUB_ADDR + 0x0E, bytearray([0xA9, 0x00])) # LDA #00
rom.write_bytes(SNAKE_BLOCKS_SUB_ADDR + 0x10, bytearray([0x60])) # RTS
### End Fix Snake Blocks
for level_id, level_data in level_info_dict.items():
if level_id not in active_level_dict.keys():
continue
tile_id = active_level_dict[level_id]
tile_data = level_info_dict[tile_id]
if level_id > 0x80:
level_id = level_id - 0x50
rom.write_byte(tile_data.levelIDAddress, level_id)
rom.write_byte(0x2D608 + level_id, tile_data.eventIDValue)
for level_id, tile_id in active_level_dict.items():
rom.write_byte(0x37F70 + level_id, tile_id)
def handle_collected_paths(rom):
rom.write_bytes(0x1F5B, bytearray([0x22, 0x30, 0xBC, 0x03])) # JSL $03BC30
rom.write_bytes(0x1F5F, bytearray([0xEA] * 0x02))
COLLECTED_PATHS_SUB_ADDR = 0x01BC30
rom.write_bytes(COLLECTED_PATHS_SUB_ADDR + 0x00, bytearray([0x08])) # PHP
rom.write_bytes(COLLECTED_PATHS_SUB_ADDR + 0x01, bytearray([0xAD, 0x00, 0x01])) # LDA $0100
rom.write_bytes(COLLECTED_PATHS_SUB_ADDR + 0x04, bytearray([0xC9, 0x0B])) # CMP #0B
rom.write_bytes(COLLECTED_PATHS_SUB_ADDR + 0x06, bytearray([0xD0, 0x04])) # BNE +0x04
rom.write_bytes(COLLECTED_PATHS_SUB_ADDR + 0x08, bytearray([0x22, 0xAD, 0xDA, 0x04])) # JSL $04DAAD
rom.write_bytes(COLLECTED_PATHS_SUB_ADDR + 0x0C, bytearray([0x28])) # PLP
rom.write_bytes(COLLECTED_PATHS_SUB_ADDR + 0x0D, bytearray([0xEE, 0x00, 0x01])) # INC $0100
rom.write_bytes(COLLECTED_PATHS_SUB_ADDR + 0x10, bytearray([0xAD, 0xAF, 0x0D])) # LDA $0DAF
rom.write_bytes(COLLECTED_PATHS_SUB_ADDR + 0x13, bytearray([0x6B])) # RTL
def handle_music_shuffle(rom, world, player):
from .Aesthetics import generate_shuffled_level_music, generate_shuffled_ow_music, level_music_address_data, ow_music_address_data
shuffled_level_music = generate_shuffled_level_music(world, player)
for i in range(len(shuffled_level_music)):
rom.write_byte(level_music_address_data[i], shuffled_level_music[i])
shuffled_ow_music = generate_shuffled_ow_music(world, player)
for i in range(len(shuffled_ow_music)):
for addr in ow_music_address_data[i]:
rom.write_byte(addr, shuffled_ow_music[i])
def handle_mario_palette(rom, world, player):
from .Aesthetics import mario_palettes, fire_mario_palettes, ow_mario_palettes
chosen_palette = world.mario_palette[player].value
rom.write_bytes(0x32C8, bytes(mario_palettes[chosen_palette]))
rom.write_bytes(0x32F0, bytes(fire_mario_palettes[chosen_palette]))
rom.write_bytes(0x359C, bytes(ow_mario_palettes[chosen_palette]))
def handle_swap_donut_gh_exits(rom):
rom.write_bytes(0x2567C, bytes([0xC0]))
rom.write_bytes(0x25873, bytes([0xA9]))
rom.write_bytes(0x25875, bytes([0x85]))
rom.write_bytes(0x25954, bytes([0x92]))
rom.write_bytes(0x25956, bytes([0x0A]))
rom.write_bytes(0x25E31, bytes([0x00, 0x00, 0xD8, 0x04, 0x24, 0x00, 0x98, 0x04, 0x48, 0x00, 0xD8, 0x03, 0x6C, 0x00, 0x56, 0x03,
0x90, 0x00, 0x56, 0x03, 0xB4, 0x00, 0x56, 0x03, 0x10, 0x05, 0x18, 0x05, 0x28, 0x09, 0x24, 0x05,
0x38, 0x0B, 0x14, 0x07, 0xEC, 0x09, 0x12, 0x05, 0xF0, 0x09, 0xD2, 0x04, 0xF4, 0x09, 0x92, 0x04]))
rom.write_bytes(0x26371, bytes([0x32]))
def patch_rom(world, rom, player, active_level_dict):
local_random = world.slot_seeds[player]
goal_text = generate_goal_text(world, player)
rom.write_bytes(0x2A6E2, goal_text)
rom.write_byte(0x2B1D8, 0x80)
intro_text = generate_text_box("Bowser has stolen all of Mario's abilities. Can you help Mario travel across Dinosaur land to get them back and save the Princess from him?")
rom.write_bytes(0x2A5D9, intro_text)
# Force all 8 Bowser's Castle Rooms
rom.write_byte(0x3A680, 0xD4)
rom.write_byte(0x3A684, 0xD4)
rom.write_byte(0x3A688, 0xD4)
rom.write_byte(0x3A68C, 0xD4)
rom.write_byte(0x3A705, 0xD3)
rom.write_byte(0x3A763, 0xD2)
rom.write_byte(0x3A800, 0xD1)
rom.write_byte(0x3A83D, 0xCF)
rom.write_byte(0x3A932, 0xCE)
rom.write_byte(0x3A9E1, 0xCD)
rom.write_byte(0x3AA75, 0xCC)
# Prevent Title Screen Deaths
rom.write_byte(0x1C6A, 0x80)
# Title Screen Text
player_name_bytes = bytearray()
player_name = world.get_player_name(player)
for i in range(16):
char = " "
if i < len(player_name):
char = world.get_player_name(player)[i]
upper_char = char.upper()
if upper_char not in title_text_mapping:
for byte in title_text_mapping["."]:
player_name_bytes.append(byte)
else:
for byte in title_text_mapping[upper_char]:
player_name_bytes.append(byte)
rom.write_bytes(0x2B7F1, player_name_bytes) # MARIO A
rom.write_bytes(0x2B726, player_name_bytes) # MARIO A
rom.write_bytes(0x2B815, bytearray([0xFC, 0x38] * 0x10)) # MARIO B
rom.write_bytes(0x2B74A, bytearray([0xFC, 0x38] * 0x10)) # MARIO B
rom.write_bytes(0x2B839, bytearray([0x71, 0x31, 0x74, 0x31, 0x2D, 0x31, 0x84, 0x30,
0x82, 0x30, 0x6F, 0x31, 0x73, 0x31, 0x70, 0x31,
0x71, 0x31, 0x75, 0x31, 0x83, 0x30, 0xFC, 0x38,
0xFC, 0x38, 0xFC, 0x38, 0xFC, 0x38, 0xFC, 0x38])) # MARIO C
rom.write_bytes(0x2B76E, bytearray([0xFC, 0x38] * 0x10)) # MARIO C
rom.write_bytes(0x2B79E, bytearray([0xFC, 0x38] * 0x05)) # EMPTY
rom.write_bytes(0x2B7AE, bytearray([0xFC, 0x38] * 0x05)) # EMPTY
rom.write_bytes(0x2B8A8, bytearray([0xFC, 0x38] * 0x0D)) # 2 PLAYER GAME
rom.write_bytes(0x2B85D, bytearray([0xFC, 0x38] * 0x0A)) # ERASE
rom.write_bytes(0x2B88E, bytearray([0x2C, 0x31, 0x73, 0x31, 0x75, 0x31, 0x82, 0x30, 0x30, 0x31, 0xFC, 0x38, 0x31, 0x31, 0x73, 0x31,
0x73, 0x31, 0x7C, 0x30, 0xFC, 0x38, 0xFC, 0x38, 0xFC, 0x38])) # 1 Player Game
rom.write_bytes(0x2B6D7, bytearray([0xFC, 0x38, 0xFC, 0x38, 0x16, 0x38, 0x18, 0x38, 0x0D, 0x38, 0xFC, 0x38, 0x0B, 0x38, 0x22, 0x38,
0xFC, 0x38, 0x19, 0x38, 0x18, 0x38, 0x1B, 0x38, 0x22, 0x38, 0x10, 0x38, 0x18, 0x38, 0x17, 0x38,
0x0E, 0x38, 0xFC, 0x38, 0xFC, 0x38])) # Mod by PoryGone
# Title Options
rom.write_bytes(0x1E6A, bytearray([0x01]))
rom.write_bytes(0x1E6C, bytearray([0x01]))
rom.write_bytes(0x1E6E, bytearray([0x01]))
# Always allow Start+Select
rom.write_bytes(0x2267, bytearray([0xEA, 0xEA]))
# Always bring up save prompt on beating a level
if world.autosave[player]:
rom.write_bytes(0x20F93, bytearray([0x00]))
# Starting Life Count
rom.write_bytes(0x1E25, bytearray([world.starting_life_count[player].value - 1]))
# Repurpose Bonus Stars counter for Boss Token or Yoshi Eggs
rom.write_bytes(0x3F1AA, bytearray([0x00] * 0x20))
rom.write_bytes(0x20F9F, bytearray([0xEA] * 0x3B))
# Prevent Switch Palaces setting the Switch Palace flags
rom.write_bytes(0x6EC9A, bytearray([0xEA, 0xEA]))
rom.write_bytes(0x6EB1, bytearray([0xEA, 0xEA]))
rom.write_bytes(0x6EB4, bytearray([0xEA, 0xEA, 0xEA]))
handle_ability_code(rom)
handle_yoshi_box(rom)
handle_bowser_damage(rom)
handle_collected_paths(rom)
# Handle Level Shuffle
handle_level_shuffle(rom, active_level_dict)
# Handle Music Shuffle
if world.music_shuffle[player] != "none":
handle_music_shuffle(rom, world, player)
generate_shuffled_header_data(rom, world, player)
if world.swap_donut_gh_exits[player]:
handle_swap_donut_gh_exits(rom)
handle_mario_palette(rom, world, player)
# Store all relevant option results in ROM
rom.write_byte(0x01BFA0, world.goal[player].value)
rom.write_byte(0x01BFA1, world.bosses_required[player].value)
required_yoshi_eggs = max(math.floor(
world.number_of_yoshi_eggs[player].value * (world.percentage_of_yoshi_eggs[player].value / 100.0)), 1)
rom.write_byte(0x01BFA2, required_yoshi_eggs)
#rom.write_byte(0x01BFA3, world.display_sent_item_popups[player].value)
rom.write_byte(0x01BFA4, world.display_received_item_popups[player].value)
rom.write_byte(0x01BFA5, world.death_link[player].value)
rom.write_byte(0x01BFA6, world.dragon_coin_checks[player].value)
rom.write_byte(0x01BFA7, world.swap_donut_gh_exits[player].value)
from Main import __version__
rom.name = bytearray(f'SMW{__version__.replace(".", "")[0:3]}_{player}_{world.seed:11}\0', 'utf8')[:21]
rom.name.extend([0] * (21 - len(rom.name)))
rom.write_bytes(0x7FC0, rom.name)
def get_base_rom_bytes(file_name: str = "") -> bytes:
base_rom_bytes = getattr(get_base_rom_bytes, "base_rom_bytes", None)
if not base_rom_bytes:
file_name = get_base_rom_path(file_name)
base_rom_bytes = bytes(read_rom(open(file_name, "rb")))
basemd5 = hashlib.md5()
basemd5.update(base_rom_bytes)
if USHASH != basemd5.hexdigest():
raise Exception('Supplied Base Rom does not match known MD5 for US(1.0) release. '
'Get the correct game and version, then dump it')
get_base_rom_bytes.base_rom_bytes = base_rom_bytes
return base_rom_bytes
def get_base_rom_path(file_name: str = "") -> str:
options = Utils.get_options()
if not file_name:
file_name = options["smw_options"]["rom_file"]
if not os.path.exists(file_name):
file_name = Utils.local_path(file_name)
return file_name

20
worlds/smw/Rules.py Normal file
View File

@ -0,0 +1,20 @@
import math
from BaseClasses import MultiWorld
from .Names import LocationName, ItemName
from ..AutoWorld import LogicMixin
from ..generic.Rules import add_rule, set_rule
def set_rules(world: MultiWorld, player: int):
if world.goal[player] == "yoshi_egg_hunt":
required_yoshi_eggs = max(math.floor(
world.number_of_yoshi_eggs[player].value * (world.percentage_of_yoshi_eggs[player].value / 100.0)), 1)
add_rule(world.get_location(LocationName.yoshis_house, player),
lambda state: state.has(ItemName.yoshi_egg, player, required_yoshi_eggs))
else:
add_rule(world.get_location(LocationName.bowser, player), lambda state: state.has(ItemName.mario_carry, player))
world.completion_condition[player] = lambda state: state.has(ItemName.victory, player)

253
worlds/smw/__init__.py Normal file
View File

@ -0,0 +1,253 @@
import os
import typing
import math
import threading
from BaseClasses import Item, MultiWorld, Tutorial, ItemClassification
from .Items import SMWItem, ItemData, item_table
from .Locations import SMWLocation, all_locations, setup_locations
from .Options import smw_options
from .Regions import create_regions, connect_regions
from .Levels import full_level_list, generate_level_list, location_id_to_level_id
from .Rules import set_rules
from ..generic.Rules import add_rule
from .Names import ItemName, LocationName
from ..AutoWorld import WebWorld, World
from .Rom import LocalRom, patch_rom, get_base_rom_path, SMWDeltaPatch
import Patch
class SMWWeb(WebWorld):
theme = "grass"
setup_en = Tutorial(
"Multiworld Setup Guide",
"A guide to setting up the Super Mario World randomizer connected to an Archipelago Multiworld.",
"English",
"setup_en.md",
"setup/en",
["PoryGone"]
)
tutorials = [setup_en]
class SMWWorld(World):
"""
Super Mario World is an action platforming game.
The Princess has been kidnapped by Bowser again, but Mario has somehow
lost all of his abilities. Can he get them back in time to save the Princess?
"""
game: str = "Super Mario World"
option_definitions = smw_options
topology_present = False
data_version = 1
required_client_version = (0, 3, 5)
item_name_to_id = {name: data.code for name, data in item_table.items()}
location_name_to_id = all_locations
active_level_dict: typing.Dict[int,int]
web = SMWWeb()
def __init__(self, world: MultiWorld, player: int):
self.rom_name_available_event = threading.Event()
super().__init__(world, player)
@classmethod
def stage_assert_generate(cls, world):
rom_file = get_base_rom_path()
if not os.path.exists(rom_file):
raise FileNotFoundError(rom_file)
def _get_slot_data(self):
return {
#"death_link": self.world.death_link[self.player].value,
"active_levels": self.active_level_dict,
}
def _create_items(self, name: str):
data = item_table[name]
return [self.create_item(name)] * data.quantity
def fill_slot_data(self) -> dict:
slot_data = self._get_slot_data()
for option_name in smw_options:
option = getattr(self.world, option_name)[self.player]
slot_data[option_name] = option.value
return slot_data
def generate_basic(self):
itempool: typing.List[SMWItem] = []
self.active_level_dict = dict(zip(generate_level_list(self.world, self.player), full_level_list))
self.topology_present = self.world.level_shuffle[self.player]
connect_regions(self.world, self.player, self.active_level_dict)
# Add Boss Token amount requirements for Worlds
add_rule(self.world.get_region(LocationName.donut_plains_1_tile, self.player).entrances[0], lambda state: state.has(ItemName.koopaling, self.player, 1))
add_rule(self.world.get_region(LocationName.vanilla_dome_1_tile, self.player).entrances[0], lambda state: state.has(ItemName.koopaling, self.player, 2))
add_rule(self.world.get_region(LocationName.forest_of_illusion_1_tile, self.player).entrances[0], lambda state: state.has(ItemName.koopaling, self.player, 4))
add_rule(self.world.get_region(LocationName.chocolate_island_1_tile, self.player).entrances[0], lambda state: state.has(ItemName.koopaling, self.player, 5))
add_rule(self.world.get_region(LocationName.valley_of_bowser_1_tile, self.player).entrances[0], lambda state: state.has(ItemName.koopaling, self.player, 6))
total_required_locations = 96
if self.world.dragon_coin_checks[self.player]:
total_required_locations += 49
itempool += [self.create_item(ItemName.mario_run)]
itempool += [self.create_item(ItemName.mario_carry)]
itempool += [self.create_item(ItemName.mario_swim)]
itempool += [self.create_item(ItemName.mario_spin_jump)]
itempool += [self.create_item(ItemName.mario_climb)]
itempool += [self.create_item(ItemName.yoshi_activate)]
itempool += [self.create_item(ItemName.p_switch)]
itempool += [self.create_item(ItemName.p_balloon)]
itempool += [self.create_item(ItemName.super_star_active)]
itempool += [self.create_item(ItemName.progressive_powerup)] * 3
itempool += [self.create_item(ItemName.yellow_switch_palace)]
itempool += [self.create_item(ItemName.green_switch_palace)]
itempool += [self.create_item(ItemName.red_switch_palace)]
itempool += [self.create_item(ItemName.blue_switch_palace)]
if self.world.goal[self.player] == "yoshi_egg_hunt":
itempool += [self.create_item(ItemName.yoshi_egg)] * self.world.number_of_yoshi_eggs[self.player]
self.world.get_location(LocationName.yoshis_house, self.player).place_locked_item(self.create_item(ItemName.victory))
else:
self.world.get_location(LocationName.bowser, self.player).place_locked_item(self.create_item(ItemName.victory))
junk_count = total_required_locations - len(itempool)
trap_weights = []
trap_weights += ([ItemName.ice_trap] * self.world.ice_trap_weight[self.player].value)
trap_weights += ([ItemName.stun_trap] * self.world.stun_trap_weight[self.player].value)
trap_weights += ([ItemName.literature_trap] * self.world.literature_trap_weight[self.player].value)
trap_count = 0 if (len(trap_weights) == 0) else math.ceil(junk_count * (self.world.trap_fill_percentage[self.player].value / 100.0))
junk_count -= trap_count
trap_pool = []
for i in range(trap_count):
trap_item = self.world.random.choice(trap_weights)
trap_pool += [self.create_item(trap_item)]
itempool += trap_pool
itempool += [self.create_item(ItemName.one_up_mushroom)] * junk_count
boss_location_names = [LocationName.yoshis_island_koopaling, LocationName.donut_plains_koopaling, LocationName.vanilla_dome_koopaling,
LocationName.twin_bridges_koopaling, LocationName.forest_koopaling, LocationName.chocolate_koopaling,
LocationName.valley_koopaling, LocationName.vanilla_reznor, LocationName.forest_reznor, LocationName.chocolate_reznor, LocationName.valley_reznor]
for location_name in boss_location_names:
self.world.get_location(location_name, self.player).place_locked_item(self.create_item(ItemName.koopaling))
self.world.itempool += itempool
def generate_output(self, output_directory: str):
try:
world = self.world
player = self.player
rom = LocalRom(get_base_rom_path())
patch_rom(self.world, rom, self.player, self.active_level_dict)
outfilepname = f'_P{player}'
outfilepname += f"_{world.player_name[player].replace(' ', '_')}" \
if world.player_name[player] != 'Player%d' % player else ''
rompath = os.path.join(output_directory, f'AP_{world.seed_name}{outfilepname}.sfc')
rom.write_to_file(rompath)
self.rom_name = rom.name
patch = SMWDeltaPatch(os.path.splitext(rompath)[0]+SMWDeltaPatch.patch_file_ending, player=player,
player_name=world.player_name[player], patched_path=rompath)
patch.write()
except:
raise
finally:
if os.path.exists(rompath):
os.unlink(rompath)
self.rom_name_available_event.set() # make sure threading continues and errors are collected
def modify_multidata(self, multidata: dict):
import base64
# wait for self.rom_name to be available.
self.rom_name_available_event.wait()
rom_name = getattr(self, "rom_name", None)
# we skip in case of error, so that the original error in the output thread is the one that gets raised
if rom_name:
new_name = base64.b64encode(bytes(self.rom_name)).decode()
multidata["connect_names"][new_name] = multidata["connect_names"][self.world.player_name[self.player]]
def extend_hint_information(self, hint_data: typing.Dict[int, typing.Dict[int, str]]):
if self.topology_present:
world_names = [
LocationName.yoshis_island_region,
LocationName.donut_plains_region,
LocationName.vanilla_dome_region,
LocationName.twin_bridges_region,
LocationName.forest_of_illusion_region,
LocationName.chocolate_island_region,
LocationName.valley_of_bowser_region,
LocationName.star_road_region,
LocationName.special_zone_region,
]
world_cutoffs = [
0x07,
0x13,
0x1F,
0x26,
0x30,
0x39,
0x44,
0x4F,
0x59
]
er_hint_data = {}
for loc_name, level_data in location_id_to_level_id.items():
level_id = level_data[0]
if level_id not in self.active_level_dict:
continue
keys_list = list(self.active_level_dict.keys())
level_index = keys_list.index(level_id)
for i in range(len(world_cutoffs)):
if level_index >= world_cutoffs[i]:
continue
if self.world.dragon_coin_checks[self.player].value == 0 and "Dragon Coins" in loc_name:
continue
location = self.world.get_location(loc_name, self.player)
er_hint_data[location.address] = world_names[i]
break
hint_data[self.player] = er_hint_data
def create_regions(self):
location_table = setup_locations(self.world, self.player)
create_regions(self.world, self.player, location_table)
def create_item(self, name: str, force_non_progression=False) -> Item:
data = item_table[name]
if force_non_progression:
classification = ItemClassification.filler
elif name == ItemName.yoshi_egg:
classification = ItemClassification.progression_skip_balancing
elif data.progression:
classification = ItemClassification.progression
elif data.trap:
classification = ItemClassification.trap
else:
classification = ItemClassification.filler
created_item = SMWItem(name, classification, data.code, self.player)
return created_item
def set_rules(self):
set_rules(self.world, self.player)

View File

@ -0,0 +1,43 @@
# Super Mario World
## Where is the settings page?
The [player settings page for this game](../player-settings) contains all the options you need to configure and export a config file.
## What does randomization do to this game?
Mario's basic abilities are removed, and placed into the item pool as items that any player can find. This includes:
- Carry
- Climb
- Run
- P-Switch
- Swim
- Spin Jump
- Yoshi
Additionally, the ability to use powerups (Mushrooms, Fire Flowers, Capes, Stars, and P-Balloons) are shuffled into the item pool, as are the Four Switch Palaces.
## What is the goal of Super Mario World when randomized?
There are two goals which can be chosen:
- `Bowser`: Reach Bowser's Castle and defeat Bowser, after defeating a certain number of bosses.
- `Yoshi Egg Hunt`: Collect a certain number of Yoshi Eggs, then return to Yoshi's House
## What items and locations get shuffled?
Each unique level exit awards a location check. Optionally, collecting five Dragon Coins in each level can also award a location check.
Mario's various abilities and powerups as described above are placed into the item pool.
If the player is playing Yoshi Egg Hunt, a certain number of Yoshi Eggs will be placed into the item pool.
Any additional items that are needed to fill out the item pool with be 1-Up Mushrooms.
## Which items can be in another player's world?
Any shuffled item can be in other players' worlds.
## What does another world's item look like in Super Mario World
Items do not have an appearance in Super Mario World.
## When the player receives an item, what happens?
The player can choose to receive a text box in-game when they receive an item. Regardless of that choice, items will be queued, and granted when the player next enters a level.

149
worlds/smw/docs/setup_en.md Normal file
View File

@ -0,0 +1,149 @@
# Super Mario World Randomizer Setup Guide
## Required Software
- [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases). Make sure to check the box for `SNI Client - Super Mario World Patch Setup`
- Hardware or software capable of loading and playing SNES ROM files
- An emulator capable of connecting to SNI such as:
- snes9x-rr from: [snes9x rr](https://github.com/gocha/snes9x-rr/releases),
- BizHawk from: [BizHawk Website](http://tasvideos.org/BizHawk.html)
- RetroArch 1.10.3 or newer from: [RetroArch Website](https://retroarch.com?page=platforms). Or,
- An SD2SNES, FXPak Pro ([FXPak Pro Store Page](https://krikzz.com/store/home/54-fxpak-pro.html)), or other
compatible hardware
- Your legally obtained Super Mario World ROM file, probably named `Super Mario World (USA).sfc`
## Installation Procedures
### Windows Setup
1. During the installation of Archipelago, you will have been asked to install the SNI Client. If you did not do this,
or you are on an older version, you may run the installer again to install the SNI Client.
2. During setup, you will be asked to locate your base ROM file. This is your Super Mario World ROM file.
3. If you are using an emulator, you should assign your Lua capable emulator as your default program for launching ROM
files.
1. Extract your emulator's folder to your Desktop, or somewhere you will remember.
2. Right-click on a ROM file and select **Open with...**
3. Check the box next to **Always use this app to open .sfc files**
4. Scroll to the bottom of the list and click the grey text **Look for another App on this PC**
5. Browse for your emulator's `.exe` file and click **Open**. This file should be located inside the folder you
extracted in step one.
## Create a Config (.yaml) File
### What is a config file and why do I need one?
See the guide on setting up a basic YAML at the Archipelago setup
guide: [Basic Multiworld Setup Guide](/tutorial/Archipelago/setup/en)
### Where do I get a config file?
The Player Settings page on the website allows you to configure your personal settings and export a config file from
them. Player settings page: [Super Mario World Player Settings Page](/games/Super%20Mario%20World/player-settings)
### Verifying your config file
If you would like to validate your config file to make sure it works, you may do so on the YAML Validator page. YAML
validator page: [YAML Validation page](/mysterycheck)
## Joining a MultiWorld Game
### Obtain your patch file and create your ROM
When you join a multiworld game, you will be asked to provide your config file to whomever is hosting. Once that is done,
the host will provide you with either a link to download your patch file, or with a zip file containing everyone's patch
files. Your patch file should have a `.apsmw` extension.
Put your patch file on your desktop or somewhere convenient, and double click it. This should automatically launch the
client, and will also create your ROM in the same place as your patch file.
### Connect to the client
#### With an emulator
When the client launched automatically, SNI should have also automatically launched in the background. If this is its
first time launching, you may be prompted to allow it to communicate through the Windows Firewall.
##### snes9x-rr
1. Load your ROM file if it hasn't already been loaded.
2. Click on the File menu and hover on **Lua Scripting**
3. Click on **New Lua Script Window...**
4. In the new window, click **Browse...**
5. Select the connector lua file included with your client
- Look in the Archipelago folder for `/SNI/lua/x64` or `/SNI/lua/x86` depending on if the
emulator is 64-bit or 32-bit.
6. If you see an error while loading the script that states `socket.dll missing` or similar, navigate to the folder of
the lua you are using in your file explorer and copy the `socket.dll` to the base folder of your snes9x install.
##### BizHawk
1. Ensure you have the BSNES core loaded. You may do this by clicking on the Tools menu in BizHawk and following these
menu options:
`Config --> Cores --> SNES --> BSNES`
Once you have changed the loaded core, you must restart BizHawk.
2. Load your ROM file if it hasn't already been loaded.
3. Click on the Tools menu and click on **Lua Console**
4. Click the button to open a new Lua script.
5. Select the `Connector.lua` file included with your client
- Look in the Archipelago folder for `/SNI/lua/x64` or `/SNI/lua/x86` depending on if the
emulator is 64-bit or 32-bit. Please note the most recent versions of BizHawk are 64-bit only.
##### RetroArch 1.10.3 or newer
You only have to do these steps once. Note, RetroArch 1.9.x will not work as it is older than 1.10.3.
1. Enter the RetroArch main menu screen.
2. Go to Settings --> User Interface. Set "Show Advanced Settings" to ON.
3. Go to Settings --> Network. Set "Network Commands" to ON. (It is found below Request Device 16.) Leave the default
Network Command Port at 55355.
![Screenshot of Network Commands setting](/static/generated/docs/A%20Link%20to%20the%20Past/retroarch-network-commands-en.png)
4. Go to Main Menu --> Online Updater --> Core Downloader. Scroll down and select "Nintendo - SNES / SFC (bsnes-mercury
Performance)".
When loading a ROM, be sure to select a **bsnes-mercury** core. These are the only cores that allow external tools to
read ROM data.
#### With hardware
This guide assumes you have downloaded the correct firmware for your device. If you have not done so already, please do
this now. SD2SNES and FXPak Pro users may download the appropriate firmware on the SD2SNES releases page. SD2SNES
releases page: [SD2SNES Releases Page](https://github.com/RedGuyyyy/sd2snes/releases)
Other hardware may find helpful information on the usb2snes platforms
page: [usb2snes Supported Platforms Page](http://usb2snes.com/#supported-platforms)
1. Close your emulator, which may have auto-launched.
2. Power on your device and load the ROM.
### Connect to the Archipelago Server
The patch file which launched your client should have automatically connected you to the AP Server. There are a few
reasons this may not happen however, including if the game is hosted on the website but was generated elsewhere. If the
client window shows "Server Status: Not Connected", simply ask the host for the address of the server, and copy/paste it
into the "Server" input field then press enter.
The client will attempt to reconnect to the new server address, and should momentarily show "Server Status: Connected".
### Play the game
When the client shows both SNES Device and Server as connected, you're ready to begin playing. Congratulations on
successfully joining a multiworld game!
## Hosting a MultiWorld game
The recommended way to host a game is to use our hosting service. The process is relatively simple:
1. Collect config files from your players.
2. Create a zip file containing your players' config files.
3. Upload that zip file to the Generate page above.
- Generate page: [WebHost Seed Generation Page](/generate)
4. Wait a moment while the seed is generated.
5. When the seed is generated, you will be redirected to a "Seed Info" page.
6. Click "Create New Room". This will take you to the server page. Provide the link to this page to your players, so
they may download their patch files from there.
7. Note that a link to a MultiWorld Tracker is at the top of the room page. The tracker shows the progress of all
players in the game. Any observers may also be given the link to this page.
8. Once all players have joined, you may begin playing.