Fix broken insanity mode

This commit is contained in:
Kevin Cathcart 2018-02-19 22:15:21 -05:00
parent d48f7803ee
commit 141b4199e9
1 changed files with 0 additions and 1 deletions

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@ -667,7 +667,6 @@ def link_entrances(world):
# place remaining doors # place remaining doors
connect_doors(world, single_doors, door_targets) connect_doors(world, single_doors, door_targets)
elif world.shuffle == 'insanity': elif world.shuffle == 'insanity':
world.fix_fake_world = False
# beware ye who enter here # beware ye who enter here
entrances = LW_Entrances + LW_Dungeon_Entrances + DW_Entrances + DW_Dungeon_Entrances + Old_Man_Entrances + ['Skull Woods Second Section Door (East)', 'Skull Woods First Section Door', 'Kakariko Well Cave', 'Bat Cave Cave', 'North Fairy Cave', 'Sanctuary', 'Lost Woods Hideout Stump', 'Lumberjack Tree Cave', 'Hyrule Castle Entrance (South)'] entrances = LW_Entrances + LW_Dungeon_Entrances + DW_Entrances + DW_Dungeon_Entrances + Old_Man_Entrances + ['Skull Woods Second Section Door (East)', 'Skull Woods First Section Door', 'Kakariko Well Cave', 'Bat Cave Cave', 'North Fairy Cave', 'Sanctuary', 'Lost Woods Hideout Stump', 'Lumberjack Tree Cave', 'Hyrule Castle Entrance (South)']