Fix for not placing Maps and Compasses
It turns out the previous rewrite actually disabled that flag completely in the v26 algorithm. This makes it work again (per KevinCathcart)
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@ -111,7 +111,7 @@ def fill_dungeons_restrictive(world, shuffled_locations):
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skull_woods_big_chest.event = True
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shuffled_locations.remove(skull_woods_big_chest)
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dungeon_items = [item for dungeon in world.dungeons for item in dungeon.all_items]
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dungeon_items = [item for dungeon in world.dungeons for item in dungeon.all_items if item.key or world.place_dungeon_items]
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# sort in the order Big Key, Small Key, Other before placing dungeon items
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sort_order = {"BigKey": 3, "SmallKey": 2}
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