documentation corrections
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				|  | @ -1144,7 +1144,7 @@ class ClientMessageProcessor(CommonCommandProcessor): | |||
|     @mark_raw | ||||
|     def _cmd_hint_location(self, location: str = "") -> bool: | ||||
|         """Use !hint_location {location_name}, | ||||
|         for example !hint atomic-bomb to get a spoiler peek for that location. | ||||
|         for example !hint_location atomic-bomb to get a spoiler peek for that location. | ||||
|         (In the case of factorio, or any other game where item names and location names are identical, | ||||
|         this command must be used explicitly.)""" | ||||
|         return self.get_hints(location, True) | ||||
|  |  | |||
|  | @ -34,8 +34,8 @@ server_options: | |||
|   # A Collect sends the remaining items *to* a world that collects | ||||
|   # "disabled" -> clients can't collect, | ||||
|   # "enabled" -> clients can always collect | ||||
|   # "auto" -> automatic collect on goal completion, "goal" -> clients can forfeit after achieving their goal | ||||
|   # "auto-enabled" -> automatic collect on goal completion and collect forfeit is also enabled | ||||
|   # "auto" -> automatic collect on goal completion | ||||
|   # "auto-enabled" -> automatic collect on goal completion and manual collect is also enabled | ||||
|   # "goal" -> collect is allowed after goal completion | ||||
|   collect_mode: "disabled" | ||||
|   # Remaining modes | ||||
|  |  | |||
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