Rename author to authors for consistency
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@ -1516,7 +1516,7 @@ class Tutorial(NamedTuple):
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language: str
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language: str
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file_name: str
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file_name: str
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link: str
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link: str
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author: List[str]
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authors: List[str]
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seeddigits = 20
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seeddigits = 20
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@ -67,7 +67,7 @@ def create_ordered_tutorials_file() -> typing.List[typing.Dict[str, typing.Any]]
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'language': tutorial.language,
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'language': tutorial.language,
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'filename': game + '/' + tutorial.file_name,
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'filename': game + '/' + tutorial.file_name,
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'link': f'{game}/{tutorial.link}',
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'link': f'{game}/{tutorial.link}',
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'authors': tutorial.author
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'authors': tutorial.authors
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}]
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}]
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}
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}
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@ -7,14 +7,16 @@ from datetime import datetime
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class ArchipIDLEWebWorld(WebWorld):
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class ArchipIDLEWebWorld(WebWorld):
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theme = 'partyTime'
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theme = 'partyTime'
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tutorials = [Tutorial(
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tutorials = [
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"Setup Guide",
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Tutorial(
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"A guide to playing ArchipIDLE",
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tutorial_name='Setup Guide',
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"English",
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description='A guide to playing Archipidle',
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"guide_en.md",
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language='English',
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"guide/en",
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file_name='guide_en.md',
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["Farrak Kilhn"]
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link='guide/en',
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)]
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authors=['Farrak Kilhn']
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)
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]
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class ArchipIDLEWorld(World):
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class ArchipIDLEWorld(World):
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@ -82,7 +82,7 @@ class OOTWeb(WebWorld):
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"Español",
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"Español",
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"setup_es.md",
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"setup_es.md",
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"setup/es",
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"setup/es",
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setup.author
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setup.authors
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)
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)
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tutorials = [setup, setup_es]
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tutorials = [setup, setup_es]
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@ -90,8 +90,8 @@ class OOTWeb(WebWorld):
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class OOTWorld(World):
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class OOTWorld(World):
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"""
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"""
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The Legend of Zelda: Ocarina of Time is a 3D action/adventure game. Travel through Hyrule in two time periods,
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The Legend of Zelda: Ocarina of Time is a 3D action/adventure game. Travel through Hyrule in two time periods,
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learn magical ocarina songs, and explore twelve dungeons on your quest. Use Link's many items and abilities
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learn magical ocarina songs, and explore twelve dungeons on your quest. Use Link's many items and abilities
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to rescue the Seven Sages, and then confront Ganondorf to save Hyrule!
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to rescue the Seven Sages, and then confront Ganondorf to save Hyrule!
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"""
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"""
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game: str = "Ocarina of Time"
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game: str = "Ocarina of Time"
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@ -577,7 +577,7 @@ class OOTWorld(World):
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(loc.internal or loc.type == 'Drop') and loc.event and loc.locked and loc not in reachable]
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(loc.internal or loc.type == 'Drop') and loc.event and loc.locked and loc not in reachable]
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for loc in unreachable:
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for loc in unreachable:
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loc.parent_region.locations.remove(loc)
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loc.parent_region.locations.remove(loc)
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# Exception: Sell Big Poe is an event which is only reachable if Bottle with Big Poe is in the item pool.
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# Exception: Sell Big Poe is an event which is only reachable if Bottle with Big Poe is in the item pool.
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# We allow it to be removed only if Bottle with Big Poe is not in the itempool.
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# We allow it to be removed only if Bottle with Big Poe is not in the itempool.
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bigpoe = self.world.get_location('Sell Big Poe from Market Guard House', self.player)
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bigpoe = self.world.get_location('Sell Big Poe from Market Guard House', self.player)
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if not all_state.has('Bottle with Big Poe', self.player) and bigpoe not in reachable:
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if not all_state.has('Bottle with Big Poe', self.player) and bigpoe not in reachable:
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@ -632,7 +632,7 @@ class OOTWorld(World):
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if shufflebk in itempools:
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if shufflebk in itempools:
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itempools[shufflebk].extend(dungeon.boss_key)
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itempools[shufflebk].extend(dungeon.boss_key)
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# We can't put a dungeon item on the end of a dungeon if a song is supposed to go there. Make sure not to include it.
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# We can't put a dungeon item on the end of a dungeon if a song is supposed to go there. Make sure not to include it.
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dungeon_locations = [loc for region in dungeon.regions for loc in region.locations
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dungeon_locations = [loc for region in dungeon.regions for loc in region.locations
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if loc.item is None and (
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if loc.item is None and (
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self.shuffle_song_items != 'dungeon' or loc.name not in dungeon_song_locations)]
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self.shuffle_song_items != 'dungeon' or loc.name not in dungeon_song_locations)]
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