diff --git a/Main.py b/Main.py index 5e609ed8..cc995d17 100644 --- a/Main.py +++ b/Main.py @@ -54,7 +54,7 @@ def main(args, seed=None): world.difficulty_requirements[player] = difficulties[world.difficulty[player]] if world.mode[player] == 'standard' and (world.enemy_shuffle[player] != 'none' or world.enemy_health[player] not in ['default', 'easy']): - world.escape_assist[player].append(['bombs']) # enemized escape assumes infinite bombs available and will likely be unbeatable without it + world.escape_assist[player].append('bombs') # enemized escape assumes infinite bombs available and will likely be unbeatable without it if world.mode[player] != 'inverted': create_regions(world, player)