From 197b8bd6c691bbc2f3ca02f25f46cca5fb2fb635 Mon Sep 17 00:00:00 2001 From: Bonta-kun <40473493+Bonta0@users.noreply.github.com> Date: Fri, 27 Dec 2019 19:09:58 +0100 Subject: [PATCH] Actually enable bombs escape assist --- Main.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Main.py b/Main.py index 5e609ed8..cc995d17 100644 --- a/Main.py +++ b/Main.py @@ -54,7 +54,7 @@ def main(args, seed=None): world.difficulty_requirements[player] = difficulties[world.difficulty[player]] if world.mode[player] == 'standard' and (world.enemy_shuffle[player] != 'none' or world.enemy_health[player] not in ['default', 'easy']): - world.escape_assist[player].append(['bombs']) # enemized escape assumes infinite bombs available and will likely be unbeatable without it + world.escape_assist[player].append('bombs') # enemized escape assumes infinite bombs available and will likely be unbeatable without it if world.mode[player] != 'inverted': create_regions(world, player)