customserver: fix memory leak (#3864)

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black-sliver 2024-09-01 20:34:50 +02:00 committed by GitHub
parent 34a3b5f058
commit 1a41e1acc8
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2 changed files with 29 additions and 1 deletions

View File

@ -67,6 +67,21 @@ def update_dict(dictionary, entries):
return dictionary
def queue_gc():
import gc
from threading import Thread
gc_thread: typing.Optional[Thread] = getattr(queue_gc, "_thread", None)
def async_collect():
time.sleep(2)
setattr(queue_gc, "_thread", None)
gc.collect()
if not gc_thread:
gc_thread = Thread(target=async_collect)
setattr(queue_gc, "_thread", gc_thread)
gc_thread.start()
# functions callable on storable data on the server by clients
modify_functions = {
# generic:
@ -551,6 +566,9 @@ class Context:
self.logger.info(f"Saving failed. Retry in {self.auto_save_interval} seconds.")
else:
self.save_dirty = False
if not atexit_save: # if atexit is used, that keeps a reference anyway
queue_gc()
self.auto_saver_thread = threading.Thread(target=save_regularly, daemon=True)
self.auto_saver_thread.start()

View File

@ -72,6 +72,14 @@ class WebHostContext(Context):
self.video = {}
self.tags = ["AP", "WebHost"]
def __del__(self):
try:
import psutil
from Utils import format_SI_prefix
self.logger.debug(f"Context destroyed, Mem: {format_SI_prefix(psutil.Process().memory_info().rss, 1024)}iB")
except ImportError:
self.logger.debug("Context destroyed")
def _load_game_data(self):
for key, value in self.static_server_data.items():
# NOTE: attributes are mutable and shared, so they will have to be copied before being modified
@ -249,6 +257,7 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
ctx = WebHostContext(static_server_data, logger)
ctx.load(room_id)
ctx.init_save()
assert ctx.server is None
try:
ctx.server = websockets.serve(
functools.partial(server, ctx=ctx), ctx.host, ctx.port, ssl=ssl_context)
@ -279,6 +288,7 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
ctx.auto_shutdown = Room.get(id=room_id).timeout
if ctx.saving:
setattr(asyncio.current_task(), "save", lambda: ctx._save(True))
assert ctx.shutdown_task is None
ctx.shutdown_task = asyncio.create_task(auto_shutdown(ctx, []))
await ctx.shutdown_task
@ -325,7 +335,7 @@ def run_server_process(name: str, ponyconfig: dict, static_server_data: dict,
def run(self):
while 1:
next_room = rooms_to_run.get(block=True, timeout=None)
gc.collect(0)
gc.collect()
task = asyncio.run_coroutine_threadsafe(start_room(next_room), loop)
self._tasks.append(task)
task.add_done_callback(self._done)