[OSRS] Adds display names to Options #3954

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digiholic 2024-09-20 08:15:30 -06:00 committed by GitHub
parent 499d79f089
commit 1b15c6920d
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1 changed files with 35 additions and 0 deletions

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@ -63,6 +63,7 @@ class MaxCombatLevel(Range):
The highest combat level of monster to possibly be assigned as a task.
If set to 0, no combat tasks will be generated.
"""
display_name = "Max Required Enemy Combat Level"
range_start = 0
range_end = 1520
default = 50
@ -74,6 +75,7 @@ class MaxCombatTasks(Range):
If set to 0, no combat tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Combat Task Count"
range_start = 0
range_end = MAX_COMBAT_TASKS
default = MAX_COMBAT_TASKS
@ -85,6 +87,7 @@ class CombatTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Combat Task Weight"
range_start = 0
range_end = 99
default = 50
@ -95,6 +98,7 @@ class MaxPrayerLevel(Range):
The highest Prayer requirement of any task generated.
If set to 0, no Prayer tasks will be generated.
"""
display_name = "Max Required Prayer Level"
range_start = 0
range_end = 99
default = 50
@ -106,6 +110,7 @@ class MaxPrayerTasks(Range):
If set to 0, no Prayer tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Prayer Task Count"
range_start = 0
range_end = MAX_PRAYER_TASKS
default = MAX_PRAYER_TASKS
@ -117,6 +122,7 @@ class PrayerTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Prayer Task Weight"
range_start = 0
range_end = 99
default = 50
@ -127,6 +133,7 @@ class MaxMagicLevel(Range):
The highest Magic requirement of any task generated.
If set to 0, no Magic tasks will be generated.
"""
display_name = "Max Required Magic Level"
range_start = 0
range_end = 99
default = 50
@ -138,6 +145,7 @@ class MaxMagicTasks(Range):
If set to 0, no Magic tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Magic Task Count"
range_start = 0
range_end = MAX_MAGIC_TASKS
default = MAX_MAGIC_TASKS
@ -149,6 +157,7 @@ class MagicTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Magic Task Weight"
range_start = 0
range_end = 99
default = 50
@ -159,6 +168,7 @@ class MaxRunecraftLevel(Range):
The highest Runecraft requirement of any task generated.
If set to 0, no Runecraft tasks will be generated.
"""
display_name = "Max Required Runecraft Level"
range_start = 0
range_end = 99
default = 50
@ -170,6 +180,7 @@ class MaxRunecraftTasks(Range):
If set to 0, no Runecraft tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Runecraft Task Count"
range_start = 0
range_end = MAX_RUNECRAFT_TASKS
default = MAX_RUNECRAFT_TASKS
@ -181,6 +192,7 @@ class RunecraftTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Runecraft Task Weight"
range_start = 0
range_end = 99
default = 50
@ -191,6 +203,7 @@ class MaxCraftingLevel(Range):
The highest Crafting requirement of any task generated.
If set to 0, no Crafting tasks will be generated.
"""
display_name = "Max Required Crafting Level"
range_start = 0
range_end = 99
default = 50
@ -202,6 +215,7 @@ class MaxCraftingTasks(Range):
If set to 0, no Crafting tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Crafting Task Count"
range_start = 0
range_end = MAX_CRAFTING_TASKS
default = MAX_CRAFTING_TASKS
@ -213,6 +227,7 @@ class CraftingTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Crafting Task Weight"
range_start = 0
range_end = 99
default = 50
@ -223,6 +238,7 @@ class MaxMiningLevel(Range):
The highest Mining requirement of any task generated.
If set to 0, no Mining tasks will be generated.
"""
display_name = "Max Required Mining Level"
range_start = 0
range_end = 99
default = 50
@ -234,6 +250,7 @@ class MaxMiningTasks(Range):
If set to 0, no Mining tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Mining Task Count"
range_start = 0
range_end = MAX_MINING_TASKS
default = MAX_MINING_TASKS
@ -245,6 +262,7 @@ class MiningTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Mining Task Weight"
range_start = 0
range_end = 99
default = 50
@ -255,6 +273,7 @@ class MaxSmithingLevel(Range):
The highest Smithing requirement of any task generated.
If set to 0, no Smithing tasks will be generated.
"""
display_name = "Max Required Smithing Level"
range_start = 0
range_end = 99
default = 50
@ -266,6 +285,7 @@ class MaxSmithingTasks(Range):
If set to 0, no Smithing tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Smithing Task Count"
range_start = 0
range_end = MAX_SMITHING_TASKS
default = MAX_SMITHING_TASKS
@ -277,6 +297,7 @@ class SmithingTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Smithing Task Weight"
range_start = 0
range_end = 99
default = 50
@ -287,6 +308,7 @@ class MaxFishingLevel(Range):
The highest Fishing requirement of any task generated.
If set to 0, no Fishing tasks will be generated.
"""
display_name = "Max Required Fishing Level"
range_start = 0
range_end = 99
default = 50
@ -298,6 +320,7 @@ class MaxFishingTasks(Range):
If set to 0, no Fishing tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Fishing Task Count"
range_start = 0
range_end = MAX_FISHING_TASKS
default = MAX_FISHING_TASKS
@ -309,6 +332,7 @@ class FishingTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Fishing Task Weight"
range_start = 0
range_end = 99
default = 50
@ -319,6 +343,7 @@ class MaxCookingLevel(Range):
The highest Cooking requirement of any task generated.
If set to 0, no Cooking tasks will be generated.
"""
display_name = "Max Required Cooking Level"
range_start = 0
range_end = 99
default = 50
@ -330,6 +355,7 @@ class MaxCookingTasks(Range):
If set to 0, no Cooking tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Cooking Task Count"
range_start = 0
range_end = MAX_COOKING_TASKS
default = MAX_COOKING_TASKS
@ -341,6 +367,7 @@ class CookingTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Cooking Task Weight"
range_start = 0
range_end = 99
default = 50
@ -351,6 +378,7 @@ class MaxFiremakingLevel(Range):
The highest Firemaking requirement of any task generated.
If set to 0, no Firemaking tasks will be generated.
"""
display_name = "Max Required Firemaking Level"
range_start = 0
range_end = 99
default = 50
@ -362,6 +390,7 @@ class MaxFiremakingTasks(Range):
If set to 0, no Firemaking tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Firemaking Task Count"
range_start = 0
range_end = MAX_FIREMAKING_TASKS
default = MAX_FIREMAKING_TASKS
@ -373,6 +402,7 @@ class FiremakingTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Firemaking Task Weight"
range_start = 0
range_end = 99
default = 50
@ -383,6 +413,7 @@ class MaxWoodcuttingLevel(Range):
The highest Woodcutting requirement of any task generated.
If set to 0, no Woodcutting tasks will be generated.
"""
display_name = "Max Required Woodcutting Level"
range_start = 0
range_end = 99
default = 50
@ -394,6 +425,7 @@ class MaxWoodcuttingTasks(Range):
If set to 0, no Woodcutting tasks will be generated.
This only determines the maximum possible, fewer than the maximum could be assigned.
"""
display_name = "Max Woodcutting Task Count"
range_start = 0
range_end = MAX_WOODCUTTING_TASKS
default = MAX_WOODCUTTING_TASKS
@ -405,6 +437,7 @@ class WoodcuttingTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "Woodcutting Task Weight"
range_start = 0
range_end = 99
default = 50
@ -416,6 +449,7 @@ class MinimumGeneralTasks(Range):
General progression tasks will be used to fill out any holes caused by having fewer possible tasks than needed, so
there is no maximum.
"""
display_name = "Minimum General Task Count"
range_start = 0
range_end = NON_QUEST_LOCATION_COUNT
default = 10
@ -427,6 +461,7 @@ class GeneralTaskWeight(Range):
Weights of all Task Types will be compared against each other, a task with 50 weight
is twice as likely to appear as one with 25.
"""
display_name = "General Task Weight"
range_start = 0
range_end = 99
default = 50