Doc: add GM libs to network protocol.md (#2744)
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			@ -27,6 +27,8 @@ There are also a number of community-supported libraries available that implemen
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| Haxe                          | [hxArchipelago](https://lib.haxe.org/p/hxArchipelago)                                              |                                                                                 |
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| Rust                          | [ArchipelagoRS](https://github.com/ryanisaacg/archipelago_rs)                                      |                                                                                 |
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| Lua                           | [lua-apclientpp](https://github.com/black-sliver/lua-apclientpp)                                   |                                                                                 |
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| Game Maker + Studio 1.x       | [gm-apclientpp](https://github.com/black-sliver/gm-apclientpp)                                     | For GM7, GM8 and GMS1.x, maybe older                                            |
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| GameMaker: Studio 2.x+        | [see Discord](https://discord.com/channels/731205301247803413/1166418532519653396)                 |                                                                                 |
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## Synchronizing Items
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When the client receives a [ReceivedItems](#ReceivedItems) packet, if the `index` argument does not match the next index that the client expects then it is expected that the client will re-sync items with the server. This can be accomplished by sending the server a [Sync](#Sync) packet and then a [LocationChecks](#LocationChecks) packet.
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