name missing shuffle
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			@ -1046,7 +1046,7 @@ def link_entrances(world, player):
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        # place remaining doors
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        connect_doors(world, single_doors, door_targets, player)
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    else:
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        raise NotImplementedError('Shuffling not supported yet')
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        raise NotImplementedError(f'{world.shuffle[player]} Shuffling not supported yet. Player {player}')
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    # check for swamp palace fix
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    if world.get_entrance('Dam', player).connected_region.name != 'Dam' or world.get_entrance('Swamp Palace', player).connected_region.name != 'Swamp Palace (Entrance)':
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