tutorials: Point lttp tutorial to SNC instead of Z3. Update some deprecated text.

This commit is contained in:
alwaysintreble 2021-12-27 14:53:55 -06:00 committed by Fabian Dill
parent 4ef0e054d6
commit 1f4ddc295a
1 changed files with 12 additions and 10 deletions

View File

@ -1,10 +1,10 @@
# A Link to the Past Randomizer Setup Guide
## Required Software
- [Z3Client](https://github.com/ArchipelagoMW/Z3Client/releases) or the SNIClient included with
[Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases)
- If installing Archipelago, make sure to check the box for SNIClient -> A Link to the Past Patch Setup during install, or SNI will not be included
- [SNI](https://github.com/alttpo/sni/releases) (Included in both Z3Client and SNIClient)
- [SNIClient](https://github.com/ArchipelagoMW/Archipelago/releases) included with the main Archipelago install
or [SuperNintendoClient](https://github.com/ArchipelagoMW/SuperNintendoClient/releases)
- If installing Archipelago, make sure to check the box for `SNI Client - A Link to the Past Patch Setup`
- [SNI](https://github.com/alttpo/sni/releases) (Included in both clients from the first step)
- Hardware or software capable of loading and playing SNES ROM files
- An emulator capable of connecting to SNI
([snes9x Multitroid](https://drive.google.com/drive/folders/1_ej-pwWtCAHYXIrvs5Hro16A1s9Hi3Jz),
@ -75,8 +75,9 @@ Firewall.
3. Click on **New Lua Script Window...**
4. In the new window, click **Browse...**
5. Select the connector lua file included with your client
- Z3Client users should download `sniConnector.lua` from the client download page
- SNIClient users should look in their Archipelago folder for `/sni/lua`
- SuperNintendoClient users should download `sniConnector.lua` from the client download page
- SNIClient users should look in their Archipelago folder for `/SNI/lua/x64` or `/SNI/lua/x86` depending on if
the emulator is 64-bit or 32-bit.
##### BizHawk
1. Ensure you have the BSNES core loaded. You may do this by clicking on the Tools menu in BizHawk and following
@ -87,9 +88,9 @@ Firewall.
3. Click on the Tools menu and click on **Lua Console**
4. Click Script -> Open Script...
5. Select the `Connector.lua` file you downloaded above
- Z3Client users should download `sniConnector.lua` from the client download page
- SNIClient users should look in their Archipelago folder for `/sni/lua`
6. Run the script by double-clicking it in the listing
- SuperNintendoClient users should download `sniConnector.lua` from the client download page
- SNIClient users should look in their Archipelago folder for `/SNI/lua/x64` or `/SNI/lua/x86` depending on if
the emulator is 64-bit or 32-bit.
#### With hardware
This guide assumes you have downloaded the correct firmware for your device. If you have not
@ -111,7 +112,8 @@ Status: Connected".
### Play the game
When the client shows both SNES Device and Server as connected, you're ready to begin playing. Congratulations
on successfully joining a multiworld game!
on successfully joining a multiworld game! You can execute various commands in your client. For more information
regarding these commands you can use `/help` for local client commands and `!help` for server commands.
## Hosting a MultiWorld game
The recommended way to host a game is to use our [hosting service](/generate). The process is relatively simple: