OoT: create and copy less useless data state (#2379)
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@ -307,6 +307,10 @@ class MultiWorld():
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def get_game_players(self, game_name: str) -> Tuple[int, ...]:
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return tuple(player for player in self.player_ids if self.game[player] == game_name)
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@functools.lru_cache()
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def get_game_groups(self, game_name: str) -> Tuple[int, ...]:
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return tuple(group_id for group_id in self.groups if self.game[group_id] == game_name)
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@functools.lru_cache()
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def get_game_worlds(self, game_name: str):
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return tuple(world for player, world in self.worlds.items() if
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@ -43,14 +43,14 @@ i_o_limiter = threading.Semaphore(2)
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class OOTCollectionState(metaclass=AutoLogicRegister):
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def init_mixin(self, parent: MultiWorld):
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all_ids = parent.get_all_ids()
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self.child_reachable_regions = {player: set() for player in all_ids}
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self.adult_reachable_regions = {player: set() for player in all_ids}
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self.child_blocked_connections = {player: set() for player in all_ids}
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self.adult_blocked_connections = {player: set() for player in all_ids}
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self.day_reachable_regions = {player: set() for player in all_ids}
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self.dampe_reachable_regions = {player: set() for player in all_ids}
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self.age = {player: None for player in all_ids}
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oot_ids = parent.get_game_players(OOTWorld.game) + parent.get_game_groups(OOTWorld.game)
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self.child_reachable_regions = {player: set() for player in oot_ids}
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self.adult_reachable_regions = {player: set() for player in oot_ids}
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self.child_blocked_connections = {player: set() for player in oot_ids}
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self.adult_blocked_connections = {player: set() for player in oot_ids}
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self.day_reachable_regions = {player: set() for player in oot_ids}
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self.dampe_reachable_regions = {player: set() for player in oot_ids}
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self.age = {player: None for player in oot_ids}
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def copy_mixin(self, ret) -> CollectionState:
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ret.child_reachable_regions = {player: copy.copy(self.child_reachable_regions[player]) for player in
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