[WebHost] Fix weighted-settings UI incorrectly populating range values (#1602)
* Fix a bug causing weighted-settings UI to incorrectly display range values with no default as having a value of 25. * Do not set min and max values of range options to zero by default. This causes clutter in saved `.yaml` files.
This commit is contained in:
parent
f0403b9c9d
commit
21c6c28755
|
@ -78,8 +78,6 @@ const createDefaultSettings = (settingData) => {
|
||||||
break;
|
break;
|
||||||
case 'range':
|
case 'range':
|
||||||
case 'special_range':
|
case 'special_range':
|
||||||
newSettings[game][gameSetting][setting.min] = 0;
|
|
||||||
newSettings[game][gameSetting][setting.max] = 0;
|
|
||||||
newSettings[game][gameSetting]['random'] = 0;
|
newSettings[game][gameSetting]['random'] = 0;
|
||||||
newSettings[game][gameSetting]['random-low'] = 0;
|
newSettings[game][gameSetting]['random-low'] = 0;
|
||||||
newSettings[game][gameSetting]['random-high'] = 0;
|
newSettings[game][gameSetting]['random-high'] = 0;
|
||||||
|
@ -296,33 +294,33 @@ const buildWeightedSettingsDiv = (game, settings) => {
|
||||||
if (((setting.max - setting.min) + 1) < 11) {
|
if (((setting.max - setting.min) + 1) < 11) {
|
||||||
for (let i=setting.min; i <= setting.max; ++i) {
|
for (let i=setting.min; i <= setting.max; ++i) {
|
||||||
const tr = document.createElement('tr');
|
const tr = document.createElement('tr');
|
||||||
const tdLeft = document.createElement('td');
|
const tdLeft = document.createElement('td');
|
||||||
tdLeft.classList.add('td-left');
|
tdLeft.classList.add('td-left');
|
||||||
tdLeft.innerText = i;
|
tdLeft.innerText = i;
|
||||||
tr.appendChild(tdLeft);
|
tr.appendChild(tdLeft);
|
||||||
|
|
||||||
const tdMiddle = document.createElement('td');
|
const tdMiddle = document.createElement('td');
|
||||||
tdMiddle.classList.add('td-middle');
|
tdMiddle.classList.add('td-middle');
|
||||||
const range = document.createElement('input');
|
const range = document.createElement('input');
|
||||||
range.setAttribute('type', 'range');
|
range.setAttribute('type', 'range');
|
||||||
range.setAttribute('id', `${game}-${settingName}-${i}-range`);
|
range.setAttribute('id', `${game}-${settingName}-${i}-range`);
|
||||||
range.setAttribute('data-game', game);
|
range.setAttribute('data-game', game);
|
||||||
range.setAttribute('data-setting', settingName);
|
range.setAttribute('data-setting', settingName);
|
||||||
range.setAttribute('data-option', i);
|
range.setAttribute('data-option', i);
|
||||||
range.setAttribute('min', 0);
|
range.setAttribute('min', 0);
|
||||||
range.setAttribute('max', 50);
|
range.setAttribute('max', 50);
|
||||||
range.addEventListener('change', updateGameSetting);
|
range.addEventListener('change', updateGameSetting);
|
||||||
range.value = currentSettings[game][settingName][i];
|
range.value = currentSettings[game][settingName][i] || 0;
|
||||||
tdMiddle.appendChild(range);
|
tdMiddle.appendChild(range);
|
||||||
tr.appendChild(tdMiddle);
|
tr.appendChild(tdMiddle);
|
||||||
|
|
||||||
const tdRight = document.createElement('td');
|
const tdRight = document.createElement('td');
|
||||||
tdRight.setAttribute('id', `${game}-${settingName}-${i}`)
|
tdRight.setAttribute('id', `${game}-${settingName}-${i}`)
|
||||||
tdRight.classList.add('td-right');
|
tdRight.classList.add('td-right');
|
||||||
tdRight.innerText = range.value;
|
tdRight.innerText = range.value;
|
||||||
tr.appendChild(tdRight);
|
tr.appendChild(tdRight);
|
||||||
|
|
||||||
rangeTbody.appendChild(tr);
|
rangeTbody.appendChild(tr);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
const hintText = document.createElement('p');
|
const hintText = document.createElement('p');
|
||||||
|
|
Loading…
Reference in New Issue