Core: move `OptionGroup` definition to `Options.py` (#3325)
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@ -1453,14 +1453,6 @@ class Tutorial(NamedTuple):
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authors: List[str]
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authors: List[str]
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class OptionGroup(NamedTuple):
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"""Define a grouping of options"""
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name: str
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"""Name of the group to categorize this option in for display on the WebHost and in generated YAMLS."""
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options: List[Type[Options.Option]]
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"""Options to be in the defined group. """
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class PlandoOptions(IntFlag):
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class PlandoOptions(IntFlag):
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none = 0b0000
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none = 0b0000
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items = 0b0001
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items = 0b0001
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@ -1123,6 +1123,14 @@ class DeathLinkMixin:
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death_link: DeathLink
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death_link: DeathLink
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class OptionGroup(typing.NamedTuple):
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"""Define a grouping of options."""
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name: str
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"""Name of the group to categorize these options in for display on the WebHost and in generated YAMLS."""
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options: typing.List[typing.Type[Option[typing.Any]]]
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"""Options to be in the defined group."""
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def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], generate_hidden: bool = True):
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def generate_yaml_templates(target_folder: typing.Union[str, "pathlib.Path"], generate_hidden: bool = True):
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import os
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import os
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@ -92,7 +92,7 @@ group.
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```python
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```python
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from worlds.AutoWorld import WebWorld
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from worlds.AutoWorld import WebWorld
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from BaseClasses import OptionGroup
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from Options import OptionGroup
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class MyWorldWeb(WebWorld):
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class MyWorldWeb(WebWorld):
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option_groups = [
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option_groups = [
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@ -11,11 +11,11 @@ from dataclasses import make_dataclass
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from typing import (Any, Callable, ClassVar, Dict, FrozenSet, List, Mapping,
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from typing import (Any, Callable, ClassVar, Dict, FrozenSet, List, Mapping,
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Optional, Set, TextIO, Tuple, TYPE_CHECKING, Type, Union)
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Optional, Set, TextIO, Tuple, TYPE_CHECKING, Type, Union)
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from Options import ExcludeLocations, ItemLinks, LocalItems, NonLocalItems, PerGameCommonOptions, \
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from Options import (
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PriorityLocations, \
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ExcludeLocations, ItemLinks, LocalItems, NonLocalItems, OptionGroup, PerGameCommonOptions,
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StartHints, \
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PriorityLocations, StartHints, StartInventory, StartInventoryPool, StartLocationHints
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StartInventory, StartInventoryPool, StartLocationHints
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)
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from BaseClasses import CollectionState, OptionGroup
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from BaseClasses import CollectionState
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if TYPE_CHECKING:
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if TYPE_CHECKING:
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from BaseClasses import MultiWorld, Item, Location, Tutorial, Region, Entrance
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from BaseClasses import MultiWorld, Item, Location, Tutorial, Region, Entrance
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